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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Fallen Earth dev journals detail respecs, effects and melee animation changes]]></title><link>http://massively.joystiq.com/2010/04/29/fallen-earth-dev-journals-detail-respecs-effects-and-melee-anim/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/04/29/fallen-earth-dev-journals-detail-respecs-effects-and-melee-anim/</guid><comments>http://massively.joystiq.com/2010/04/29/fallen-earth-dev-journals-detail-respecs-effects-and-melee-anim/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fallen-earth/" rel="tag">Fallen Earth</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/fallen-earth"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/04/fe1-rb-429.jpg" /></a></div>
With so many rapid-fire changes coming to <a href="http://www.fallenearth.com"><em>Fallen Earth</em></a> lately, some players may feel like they'll miss something important if they so much as blink.<br />
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Updates such as Blood Sports and mounts are getting plenty of attention, but there are many other things that you may be excited about while at the same time wishing they were explained as thoroughly as some of the others. The respec option, for example, is a fantastic opportunity for those of us who spent points unwisely while we were still learning how it all worked. The effects revamp is certainly going to have a significant effect on gameplay as well, but these are both potentially complicated updates. The <a href="http://massively.joystiq.com/category/fallen-earth"><em>Fallen Earth</em></a> team is working to make sure that everyone understands how the updates will work and how they affect the players, starting with a pair of brand new dev journals. There are separate entries for both the <a href="http://forums.fallenearth.com/fallenearth/showthread.php?t=37254">respec</a> and for the <a href="http://forums.fallenearth.com/fallenearth/showthread.php?t=37252">effects revamp</a>, each detailing how they will work and offering a few hints for making the most of them.<br />
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And finally, <em>Fallen Earth</em>'s Lead Animator <a href="http://massively.joystiq.com/tag/gabriel-smith">Gabriel Smith</a> has given us a great advance look at the melee animation improvements that we'll see in patch 1.4. Follow along after the jump to see what Gabriel had to say, and don't forget to check out the respec and effects dev journals as well.<p><a href="http://massively.joystiq.com/2010/04/29/fallen-earth-dev-journals-detail-respecs-effects-and-melee-anim/" rel="bookmark">Continue reading <em>Fallen Earth dev journals detail respecs, effects and melee animation changes</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/04/29/fallen-earth-dev-journals-detail-respecs-effects-and-melee-anim/">Fallen Earth dev journals detail respecs, effects and melee animation changes</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 29 Apr 2010 10:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/04/29/fallen-earth-dev-journals-detail-respecs-effects-and-melee-anim/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19458125/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/04/29/fallen-earth-dev-journals-detail-respecs-effects-and-melee-anim/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>fallen-earth</category><category>fallen-earth-respec</category><category>gabriel-smith</category><category>icarus-studios</category><category>patch-1.4</category><category>respec</category><dc:creator><![CDATA[Rubi Bayer]]></dc:creator><pubDate>Thu, 29 Apr 2010 10:30:00 EST</pubDate></item><item><title><![CDATA[Designing the apocalypse: behind the scenes of Fallen Earth]]></title><link>http://massively.joystiq.com/2010/02/01/designing-the-apocalypse-behind-the-scenes-of-fallen-earth/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/02/01/designing-the-apocalypse-behind-the-scenes-of-fallen-earth/</guid><comments>http://massively.joystiq.com/2010/02/01/designing-the-apocalypse-behind-the-scenes-of-fallen-earth/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/fallen-earth/" rel="tag">Fallen Earth</a></p><div style="text-align: center;"><font size="2" face="Tahoma"><a href="http://massively.joystiq.com/category/fallen-earth"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/02/fe-rb-21.jpg" /></a><br />
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<font size="2" face="Tahoma">We know that the development teams at our favorite MMOs work hard at game creation, but we're equally aware of how much they love their jobs. It's a dream job, and while development of a new game can be tough and stressful, more often than not it's lots of fun.<br />
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Have you ever wondered what goes on behind the scenes in the studio? What mishaps do the developers run across during the process, and what great ideas never make it to launch day? We talked to the team at <a href="http://www.fallenearth.com"><em>Fallen Earth</em></a>, and they generously shared some of their greatest bloopers and favorite ideas. Read along after the cut, and enjoy!<br />
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</font><p><a href="http://massively.joystiq.com/2010/02/01/designing-the-apocalypse-behind-the-scenes-of-fallen-earth/" rel="bookmark">Continue reading <em>Designing the apocalypse: behind the scenes of Fallen Earth</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/02/01/designing-the-apocalypse-behind-the-scenes-of-fallen-earth/">Designing the apocalypse: behind the scenes of Fallen Earth</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 01 Feb 2010 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/02/01/designing-the-apocalypse-behind-the-scenes-of-fallen-earth/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19340521/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/02/01/designing-the-apocalypse-behind-the-scenes-of-fallen-earth/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>behind-the-scenes</category><category>bloopers</category><category>fallen-earth</category><category>gabriel-smith</category><category>icarus-studios</category><category>james-lowe</category><category>lee-hammock</category><category>wes-platt</category><dc:creator><![CDATA[Rubi Bayer]]></dc:creator><pubDate>Mon, 01 Feb 2010 18:00:00 EST</pubDate></item></channel></rss>
