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Posts tagged fun

Wings Over Atreia: In defense of PvP -- a carebear's conversion

Squealing in delight, the gamer continues down the list, eyes feasting on line after line of the perfect features. Everything ever wanted, dreamed of, right here. Could it be? Could this be The One? Visions of gaming nirvana dance about the gamer's mind. Oh the fun that shall be had! Almost ...

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The Soapbox: Diagnosing and understanding Girlfriend Syndrome

Disclaimer: The Soapbox column is entirely the opinion of this week's writer and does not necessarily reflect the views of Massively as a whole. If you're afraid of opinions other than your own, you might want to skip this column. You see them more often than you probably want to admit. ...

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Global Chat: Rose-colored glasses vs. realism edition

Welcome to this week's Global Chat! We love hearing what you have to say at Massively, and we love it even more when we can share the best comments with all of our readers. Massively staffers will be contributing some of their favorite comments every week, so keep an eye out every Sunday for more ...

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Behind the Mask: The incentives are backwards

This week in Behind the Mask, we will not be discussing Aftershock, the new Comic Series adventure that started several weeks ago. I intend to talk about Aftershock after it's finished -- if I talked about each new issue of Aftershock, I wouldn't be able to talk about other things, since there's ...

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The Daily Grind: What do you find the most fun in MMOs?

"Fun" is one of those wonderful properties that every single game tries to capture, and whether or not a game succeed is completely subjective. Some people find the freedom and constant tension of free-for-all PvP to be fun; others find it limiting and an open invitation to grief. Some people ...

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The Daily Grind: Would you try an MMO with "realistic" combat?

Combat has become the bread and butter of MMORPGs. Whether we're talking about the latest AAA themepark implementation, a newfangled (and purportedly) skill-based approach, or the various flavors of indie sandbox, combat is generally all that the majority of MMO devs and players really care ...

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Massively's guide to Valentine's Day festivities

Ah spring! 'Tis the time when young men and women's thoughts turn to love -- or at least scoring some nifty holiday-themed loot! This year there's quite a bit going on. Some events are old familiar ones that have stood the test of time. Others offer new twists and things to do for those who have ...

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Anti-Aliased: End of line

Yeah, it's exactly what you think it is. It's one of those columns where the writer announces that she's packing up and moving out. It's a column where the writer talks about how she's been here for two years and 199 days, and has written over 1,018 posts that have included over 534,580 words. It's ...

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The Daily Grind: Out on the town

There are an awful lot of things to do in most MMOs. Sometimes it's the diverse spread of activities available in a game like Final Fantasy XI; other times it's the tiered progression of dungeons in a game like World of Warcraft. Either way, it's all fun, but with a long-term goal in mind. Except ...

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Anti-Aliased: When playing a bad game is just so good

This week's Anti-Aliased is great for two reasons. One, it's the antithesis to last week's topic, and two, it's completely relevant to this week's events. In short, it's about All Points Bulletin. Did I just call APB a bad game after spamming screenshots from it, hosting an event in it, and ...

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