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Posts tagged fun

Stick and Rudder: How complex is too complex for Star Citizen?

I've taken a little while to let Chris Roberts' recent flight model manifesto marinate. In that time, my opinion has run the gamut from "funk yeah, simulation!" to "hmm, I hope I'm able to enjoy this title" and back again. I waffled because as much as I'm salivating over Star Citizen and everyth...

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The Daily Grind: Do you still expect MMOs to be 'fun'?

Though the game is a bit out of our wheelhouse, Massively reader WNxArcticwolf tipped us off to a GDC talk this week about Assassin's Creed: Freedom Cry, in which the developers argued that games no longer have to be fun. Admittedly, the developers are were attempting to justify confronting players...

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The Summoner's Guidebook: My goals in League of Legends

Whenever I enter a League of Legends match, I have a few goals set in mind. Of course, winning is a goal, but that's not the only goal. My agenda tends to be a lot more long-term, relative to other LoL players. We've talked a lot about meta lately, and it tends to be a hot topic with Season 4's ...

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The Mog Log: Believing in Final Fantasy XIV

This week, I'm going to do something different. I'm going to talk about my wife. Lest anyone worry that this is the start of a Paul McCartney-esque slide into sappy sentimentality, there's good reason for this. Ms. Lady has been mentioned on previous occasions as a gaming partner and skilled rol...

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The Summoner's Guidebook: Playing LoL's new ARAM mode

Many of you already know what ARAM is -- it's a phenomenon that is hardly exclusive to League of Legends, and even in MOBAs where there isn't a map built for it, ARAM matches are played. Before the 3.6 patch, I tended to play ARAM matches either before or after my normal play sessions. I typically ...

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The Soapbox: Be as bad as you like

There are a lot of reasons I love MMOs, but one of the reasons is the fact that there are so many possible goals in any given game and so many different reasons to pursue them. Even in games with more limitations, you've still got a surfeit of character options, moreso than in almost any other ge...

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Valentine's Day around the virtual world

Do you hear the chirping of songbirds in love? Do you see the flirtacious glance that cute Orc is giving you from across the battlefiend? Do you smell the flowers of romance in bloom all around you? If so, man, you've got it bad. Fortunately for those suffering from VDAS -- Valentine's Day Add...

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The Soapbox: Can we reward fun over persistence?

MMOs are games of repetition. Advancing past a certain point is always a matter of doing the same thing over and over, whether it's repeating raids in World of Warcraft, playing the market in EVE Online, or taking part in the same event to clear daily achievements in Guild Wars 2. Whether or not ...

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The Summoner's Guidebook: League of selfishness

Even though League of Legends' new Honor Initiative has greatly improved the conduct of summoners as a whole, I've become very frustrated with "selfish" player behavior as of late. I've been playing a lot of ARAMs inbetween Dominion matches lately, and both game modes give rise to the same pro...

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The Summoner's Guidebook: Part random, part mid, all LoL

One of the most popular alternative gametypes in League of Legends is All Random All Mid, or ARAM. ARAM is a simple concept; it involves a single lane on which all 10 players must fight, rather than the three lanes of Summoner's Rift or two paths of Dominion. Additionally, all champions selected ...

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