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Posts tagged fugitive-system

More adjustments to Age of Conan's new PvP system

Last night a new patch went to Age of Conan's Testlive server. As well as making the usual slew of fixes and changes, including addressing memory leak and crash problems, and introducing a revamped version of the Catacombs in Old Tarantia, there were some tweaks to the PvP consequence system. ...

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