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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Previously on MV TV: The week of May 19th]]></title><link>http://massively.joystiq.com/2012/05/27/previously-on-mv-tv-the-week-of-may-19th/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/27/previously-on-mv-tv-the-week-of-may-19th/</guid><comments>http://massively.joystiq.com/2012/05/27/previously-on-mv-tv-the-week-of-may-19th/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/aion/" rel="tag">Aion</a>, <a href="http://massively.joystiq.com/category/city-of-heroes/" rel="tag">City of Heroes</a>, <a href="http://massively.joystiq.com/category/everquest-ii/" rel="tag">EverQuest II</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/pve/" rel="tag">PvE</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/vanguard/" rel="tag">Vanguard</a>, <a href="http://massively.joystiq.com/category/runescape/" rel="tag">RuneScape</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/hands-on/" rel="tag">Hands-on</a>, <a href="http://massively.joystiq.com/category/casual/" rel="tag">Casual</a>, <a href="http://massively.joystiq.com/category/humor/" rel="tag">Humor</a>, <a href="http://massively.joystiq.com/category/livestream/" rel="tag">Livestream</a>, <a href="http://massively.joystiq.com/category/previously-on-mv-tv/" rel="tag">Previously on MV TV</a>, <a href="http://massively.joystiq.com/category/diablo-iii/" rel="tag">Diablo III</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2012/05/27/previously-on-mv-tv-the-week-of-may-19th/"><img alt="Previously On banner" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/fullscreen-capture-2102012-84938-pm-001-1338044126.jpg" style="border-width: 0px; border-style: solid; margin: 4px; width: 530px; height: 208px; " /></a></div>
Missing livestreams is <em>so</em> 2011! There's no excuse now, what with <a href="http://massively.joystiq.com/category/mv-guide/">the livestream schedule page</a> going up every week, the constant reminders across Twitter, and the super-cool regulars we have who hang out in the chat room with us. But, alas, some of you <em>do</em> occasionally miss a stream or two and need someone to point out what you might have missed. That someone would be <a href="http://massively.joystiq.com/editor/beau-hindman">me</a>, and this column is the place to go.<br />
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Last week we had all sorts of cool stuff. Some of the highlights? First we had Richie with some <a href="http://us.blizzard.com/en-us/games/d3/?int=d3"><em>Diablo III</em></a> Hell-smashing action, <a href="http://massively.joystiq.com/editor/mj-guthrie">MJ</a> deciding to run some dungeons in <a href="http://www.everquest2.com/"><em>EverQuest II</em></a> and <a href="http://na.aiononline.com/"><em>Aion</em></a>, finishing up her <a href="http://massively.joystiq.com/category/choose-my-adventure/">Choose My Adventure</a> run in <a href="http://na.cityofheroes.com/en/"><em>City of Heroes</em></a> and checking up housing decorations in <a href="http://vgplayers.station.sony.com/"><em>Vanguard</em></a>. I'm known to run a stream or two as well, and this week I showed off the new fully voice-acted quest <a href="http://services.runescape.com/m=news/song-from-the-depths">Song from the Depths</a> in <a href="http://www.runescape.com/"><em>RuneScape</em></a>.<br />
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Click past the cut and enjoy!<p><a href="http://massively.joystiq.com/2012/05/27/previously-on-mv-tv-the-week-of-may-19th/" rel="bookmark">Continue reading <em>Previously on MV TV: The week of May 19th</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/27/previously-on-mv-tv-the-week-of-may-19th/">Previously on MV TV: The week of May 19th</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 27 May 2012 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/27/previously-on-mv-tv-the-week-of-may-19th/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20245758/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/27/previously-on-mv-tv-the-week-of-may-19th/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aion</category><category>diablo-3</category><category>diablo-iii</category><category>EQ2</category><category>EverQuest-2</category><category>EverquestIi</category><category>f2p</category><category>featured</category><category>free-to-play</category><category>ftp</category><category>jagex</category><category>livestreaming</category><category>massively-streamteam</category><category>massively-tv</category><category>mv-tv</category><category>mvtv</category><category>nc-soft</category><category>round-up</category><category>roundup</category><category>runescape</category><category>SOE</category><category>Sony-Online-Entertainment</category><category>stream</category><category>streamers</category><category>streaming</category><category>streamteam</category><category>twitch</category><category>twitch-tv</category><category>vanguard</category><category>Vanguard-Saga-of-Heroes</category><category>video</category><category>videos</category><dc:creator><![CDATA[Beau Hindman]]></dc:creator><pubDate>Sun, 27 May 2012 10:00:00 EST</pubDate></item><item><title><![CDATA[MMObility: The pros and cons of Tibia's browser version]]></title><link>http://massively.joystiq.com/2012/05/04/mmobility-the-pros-and-cons-of-tibias-browser-version/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/04/mmobility-the-pros-and-cons-of-tibias-browser-version/</guid><comments>http://massively.joystiq.com/2012/05/04/mmobility-the-pros-and-cons-of-tibias-browser-version/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/browser/" rel="tag">Browser</a>, <a href="http://massively.joystiq.com/category/casual/" rel="tag">Casual</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a>, <a href="http://massively.joystiq.com/category/mmobility/" rel="tag">MMObility</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2012/05/04/mmobility-the-pros-and-cons-of-tibias-browser-version"><img alt="Tibia screenshot" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/fullscreen-capture-522012-84014-pm.bmp.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; " /></a></div>
<em><a href="http://www.tibia.com/mmorpg/free-multiplayer-online-role-playing-game.php">Tibia</a></em> is an MMO that has been hanging in there for many, many years. You have to give it respect for that alone. When you add on the fact that the game seems to be updated relatively frequently and boasts a pretty good-sized playerbase, it becomes even more intriguing. I've played it in the past and have enjoyed the simple graphics and slower-paced gameplay. I like how NPCs chat with you, old-school <a href="http://www.everquest.com/"><em>EverQuest</em></a>-style, and how there seems to be a lot more to the game than meets the eye.<br />
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There are plenty of eyesores, however. The developers recently released <a href="http://massively.joystiq.com/tag/tibia"><em>Tibia</em></a> in a beta browser form. While the client was always easy enough to download and run on my multitude of devices, I always prefer to just jump into my browser and load it up.<br />
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I found a lot of neat little systems but also quite a few bugs or odd design choices. Colors and layout can be a problem, and I am not the biggest fan of Flash-based MMOs. Still, I am enjoying myself so far and look forward to more. Let's talk about what I found over these last several hours with <em>Tibia</em>'s browser-based version.<p><a href="http://massively.joystiq.com/2012/05/04/mmobility-the-pros-and-cons-of-tibias-browser-version/" rel="bookmark">Continue reading <em>MMObility: The pros and cons of Tibia's browser version</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/04/mmobility-the-pros-and-cons-of-tibias-browser-version/">MMObility: The pros and cons of Tibia's browser version</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 04 May 2012 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/04/mmobility-the-pros-and-cons-of-tibias-browser-version/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20229181/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/04/mmobility-the-pros-and-cons-of-tibias-browser-version/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beau-hindman</category><category>browser</category><category>browser-based</category><category>f2p</category><category>featured</category><category>flash-based</category><category>free-to-play</category><category>freemium</category><category>ftp</category><category>isometric-view</category><category>MMObility</category><category>mobile</category><category>mobile-gaming</category><category>mobile-mmo</category><category>Old-school</category><category>opinion</category><category>phone</category><category>smartphone</category><category>tibia</category><category>Ultima-Online</category><dc:creator><![CDATA[Beau Hindman]]></dc:creator><pubDate>Fri, 04 May 2012 11:00:00 EST</pubDate></item><item><title><![CDATA[Free for All: New browser-based converts shine light on issues]]></title><link>http://massively.joystiq.com/2012/04/25/free-for-all-new-browser-based-converts-shine-light-on-issues/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/04/25/free-for-all-new-browser-based-converts-shine-light-on-issues/</guid><comments>http://massively.joystiq.com/2012/04/25/free-for-all-new-browser-based-converts-shine-light-on-issues/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/bugs/" rel="tag">Bugs</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/browser/" rel="tag">Browser</a>, <a href="http://massively.joystiq.com/category/casual/" rel="tag">Casual</a>, <a href="http://massively.joystiq.com/category/mmorts/" rel="tag">MMORTS</a>, <a href="http://massively.joystiq.com/category/free-for-all/" rel="tag">Free for All</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2012/04/25/free-for-all-new-browser-based-converts-shine-light-on-issues/"><img alt="Fiesta Social screenshot" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/fullscreen-capture-4242012-103239-am.bmp.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; " /></a></div>
I recently threw out a prediction that within five years, most of our MMO content will be coming through our browsers. To be more specific, I think that most players in the United States will be enjoying their favorite MMOs within a browser. That can mean several things but does not refer to games like <a href="http://www.freerealms.com/"><em>Free Realms</em></a>, a client-based game that is only signed-into at the browser level. As with any discussion about genres, mechanics or styles in the MMO world, I have to be very specific.<br />
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It's pretty likely that a very large percentage of the US playerbase is already playing browser-based games. Look at the American market for games like <a href="http://www.runescape.com/"><em>RuneScape</em></a>, <a href="http://us1.battlestar-galactica.bigpoint.com/?afterlogin=2"><em>Battlestar Galactica Online</em></a>, <a href="http://www.clubpenguin.com/"><em>Club Penguin</em></a>, <a href="http://www.drakensang.com/"><em>Drakensang Online</em></a>, <em><a href="http://www.evony.com/">Evony</a></em>, and <a href="http://ministryofwar.com/"><em>Ministry of War</em></a> and you might just find millions of players.<br />
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Next we need to consider that there are more games coming into the browser market. This new batch is essentially a group of standard, client-based MMOs that are porting themselves to the browser. I tend to be a little skeptical about some of these in the short-term, for several reasons.<p><a href="http://massively.joystiq.com/2012/04/25/free-for-all-new-browser-based-converts-shine-light-on-issues/" rel="bookmark">Continue reading <em>Free for All: New browser-based converts shine light on issues</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/04/25/free-for-all-new-browser-based-converts-shine-light-on-issues/">Free for All: New browser-based converts shine light on issues</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 25 Apr 2012 21:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/04/25/free-for-all-new-browser-based-converts-shine-light-on-issues/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20222390/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/04/25/free-for-all-new-browser-based-converts-shine-light-on-issues/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>8realms</category><category>battlestar-galactica-online</category><category>beau-hindman</category><category>browser</category><category>browser-based</category><category>club-penguin</category><category>drakensang-online</category><category>evony</category><category>f2p</category><category>featured</category><category>ffa</category><category>fiesta-online</category><category>fiesta-social</category><category>free-for-all</category><category>free-realms</category><category>free-to-play</category><category>freemium</category><category>ftp</category><category>illyriad</category><category>jagex</category><category>ministry-of-war</category><category>opinion</category><category>runes-of-magic</category><category>runescape</category><category>tibia</category><category>velvet-rope</category><dc:creator><![CDATA[Beau Hindman]]></dc:creator><pubDate>Wed, 25 Apr 2012 21:00:00 EST</pubDate></item><item><title><![CDATA[Previously on MV TV: The week of April 14th]]></title><link>http://massively.joystiq.com/2012/04/22/previously-on-mv-tv-the-week-of-april-14th/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/04/22/previously-on-mv-tv-the-week-of-april-14th/</guid><comments>http://massively.joystiq.com/2012/04/22/previously-on-mv-tv-the-week-of-april-14th/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/bugs/" rel="tag">Bugs</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/pve/" rel="tag">PvE</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/casual/" rel="tag">Casual</a>, <a href="http://massively.joystiq.com/category/crime/" rel="tag">Crime</a>, <a href="http://massively.joystiq.com/category/humor/" rel="tag">Humor</a>, <a href="http://massively.joystiq.com/category/livestream/" rel="tag">Livestream</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a>, <a href="http://massively.joystiq.com/category/previously-on-mv-tv/" rel="tag">Previously on MV TV</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2012/04/22/previously-on-mv-tv-the-week-of-april-14th/"><img alt="Previously On logo" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/fullscreen-capture-2102012-84938-pm-001-1335019266.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; " /></a></div>
So you accidentally missed your favorite MassivelyTV livestream featuring your favorite Massively personality or writer? Don't worry; we'll forgive you as long as you promise to <a href="http://massively.joystiq.com/category/mv-guide/">bookmark our MassivelyTV guide</a> and check back on this weekly recap. That way you are sure not to miss another stream, and you wouldn't need to come back to us, begging for a link. You could also <a href="https://twitter.com/#!/massively">follow Massively on Twitter</a>, one of the best ways to be alerted to new things.<br />
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This week we featured a Tboo Thursday, one of our most popular livestreams, which stars resident <a href="http://apbreloaded.gamersfirst.com/"><em>APB: Reloaded</em></a> expert Taryn. We also had some more <a href="http://us.battle.net/wow/en/"><em>World of Warcraft</em></a> <em><a href="http://massively.joystiq.com/tag/Mists-of-Pandaria/">Mists of Pandaria</a></em> action from Richie, a bit of newbie content in <a href="http://www.everquest2.com/"><em>EverQuest II</em></a> with <a href="http://massively.joystiq.com/editor/mj-guthrie">MJ</a> at the helm, a quick introduction to skybox building in <a href="http://secondlife.com/"><em>Second Life</em></a> hosted by me, Mike's return to <a href="http://www.eveonline.com/"><em>EVE Online</em></a> in his shiny new Drake, and Adventure Mike's leap back into <a href="http://www.finalfantasyxiv.com/"><em>Final Fantasy XIV</em></a>. Pretty exciting stuff if you're into giant rats, explosions, beautiful sunsets, and piles of bullets.<p><a href="http://massively.joystiq.com/2012/04/22/previously-on-mv-tv-the-week-of-april-14th/" rel="bookmark">Continue reading <em>Previously on MV TV: The week of April 14th</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/04/22/previously-on-mv-tv-the-week-of-april-14th/">Previously on MV TV: The week of April 14th</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 22 Apr 2012 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/04/22/previously-on-mv-tv-the-week-of-april-14th/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20221091/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/04/22/previously-on-mv-tv-the-week-of-april-14th/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>apb-reloaded</category><category>beau-hindman</category><category>Blizzard</category><category>ccp</category><category>EQ2</category><category>eve-online</category><category>EverQuest-2</category><category>everquest-ii</category><category>f2p</category><category>featured</category><category>ffxiv</category><category>final-fantasy-xiv</category><category>free-to-play</category><category>ftp</category><category>gamersfirst</category><category>linden-lab</category><category>LiveStream</category><category>LiveStreaming</category><category>massivelytv</category><category>mists-of-pandaria</category><category>mj-guthrie</category><category>previously-on-mv-tv</category><category>second-life</category><category>SOE</category><category>Sony-Online-Entertainment</category><category>Square-Enix</category><category>twitch</category><category>twitch-tv</category><category>video</category><category>World-of-Warcraft</category><dc:creator><![CDATA[Beau Hindman]]></dc:creator><pubDate>Sun, 22 Apr 2012 10:00:00 EST</pubDate></item><item><title><![CDATA[Free for All: The importance of those first moments in a game]]></title><link>http://massively.joystiq.com/2012/04/18/free-for-all-the-importance-of-those-first-moments-in-a-game/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/04/18/free-for-all-the-importance-of-those-first-moments-in-a-game/</guid><comments>http://massively.joystiq.com/2012/04/18/free-for-all-the-importance-of-those-first-moments-in-a-game/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/bugs/" rel="tag">Bugs</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/casual/" rel="tag">Casual</a>, <a href="http://massively.joystiq.com/category/free-for-all/" rel="tag">Free for All</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2012/04/18/free-for-all-the-importance-of-those-first-moments-in-a-game/"><img alt="Forum post screenshot" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/fullscreen-capture-4172012-72148-am.bmp.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; " /></a></div>
This week, I decided to download and install <a href="http://truly-free.aiononline.com/"><em>Aion</em></a>. I haven't played it since beta. Although I was not impressed with it at the time, <a href="http://massively.joystiq.com/editor/mj-guthrie">my favorite</a> <a href="http://massively.joystiq.com/category/aion/"><em>Aion</em></a> columnist has been covering the game in such a way that I knew some good things had happened to the game. And after all, it's free now. Right?<br />
<br />
I was nervous from the moment I installed the game. <a href="http://us.ncsoft.com/en/">NCsoft</a> hosts a notoriously odd account management system. Sure, once you break the code and understand how to make an account for your master account that signs into your game account (or something like that), it might seem elementary. Until that moment, though, the system makes you feel like an idiot. It makes you feel as though the publisher literally doesn't want you to play the game.<br />
<br />
I had a week filled with such moments. The frustration I felt led me to today's topic.<p><a href="http://massively.joystiq.com/2012/04/18/free-for-all-the-importance-of-those-first-moments-in-a-game/" rel="bookmark">Continue reading <em>Free for All: The importance of those first moments in a game</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/04/18/free-for-all-the-importance-of-those-first-moments-in-a-game/">Free for All: The importance of those first moments in a game</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 18 Apr 2012 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/04/18/free-for-all-the-importance-of-those-first-moments-in-a-game/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20217364/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/04/18/free-for-all-the-importance-of-those-first-moments-in-a-game/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aion</category><category>aion-3.0</category><category>beau-hindman</category><category>city-of-heroes</category><category>competition</category><category>f2p</category><category>first-moments</category><category>free-for-all</category><category>free-to-play</category><category>ftp</category><category>gemstone-iv</category><category>griping</category><category>ncsoft</category><category>newbie</category><category>newbies</category><category>rage</category><category>whining</category><dc:creator><![CDATA[Beau Hindman]]></dc:creator><pubDate>Wed, 18 Apr 2012 17:00:00 EST</pubDate></item><item><title><![CDATA[Rise and Shiny: Stronghold Kingdoms]]></title><link>http://massively.joystiq.com/2012/04/15/rise-and-shiny-stronghold-kingdoms/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/04/15/rise-and-shiny-stronghold-kingdoms/</guid><comments>http://massively.joystiq.com/2012/04/15/rise-and-shiny-stronghold-kingdoms/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/historical/" rel="tag">Historical</a>, <a href="http://massively.joystiq.com/category/screenshots/" rel="tag">Screenshots</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/casual/" rel="tag">Casual</a>, <a href="http://massively.joystiq.com/category/mmorts/" rel="tag">MMORTS</a>, <a href="http://massively.joystiq.com/category/humor/" rel="tag">Humor</a>, <a href="http://massively.joystiq.com/category/rise-and-shiny/" rel="tag">Rise and Shiny</a>, <a href="http://massively.joystiq.com/category/livestream/" rel="tag">Livestream</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2012/04/15/rise-and-shiny-stronghold-kingdoms/"><img alt="Stronghold Kingdoms screenshot" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/fullscreen-capture-4132012-91634-pm.bmp.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; " /></a></div>
There are certain designs in the MMORTS genre that have frankly started to burn me out. I was a bit worried that I had reached my tolerance point and would not be able to stomach another city-builder until I had put some time between me and my latest preview or first impressions. It's an amazing genre, and <a href="http://massively.joystiq.com/2012/03/09/the-soapbox-my-mmorts-is-more-mmo-than-your-mmorpg/">as I have argued before</a>, it's more MMO than most MMOs. As in many genres, successful design is copied. The ironic thing is that all of these copies often dilute the market, making it worse on everyone. As much as I love the genre, I am a bit sick of running into the same design, stereotypical settings, and mechanics. Of course, we cannot take these copies and paint the whole genre with a terrible brush; if we did that, all of MMOdom would be in trouble. Still, I'm sick of it.<br />
<br />
Luckily <a href="http://www.fireflyworlds.com/">Firefly Worlds</a>, maker of <a href="https://www.strongholdkingdoms.com/"><em>Stronghold Kingdoms</em></a>, has a very persistent "PR ninja" who made a point to poke at me on Twitter. Usually, we funnel all PR contact to our lead editors for organization purposes, but hey, I can't resist a nice voice and a lovely looking game... and I have a high tolerance for fun people.<p><a href="http://massively.joystiq.com/2012/04/15/rise-and-shiny-stronghold-kingdoms/" rel="bookmark">Continue reading <em>Rise and Shiny: Stronghold Kingdoms</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/04/15/rise-and-shiny-stronghold-kingdoms/">Rise and Shiny: Stronghold Kingdoms</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 15 Apr 2012 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/04/15/rise-and-shiny-stronghold-kingdoms/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20215697/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/04/15/rise-and-shiny-stronghold-kingdoms/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beau-hindman</category><category>f2p</category><category>featured</category><category>Firefly</category><category>firefly-worlds</category><category>free-to-play</category><category>freemium</category><category>ftp</category><category>gemstone-iv</category><category>hands-on</category><category>livestream</category><category>massively-tv</category><category>mud</category><category>rise-and-shiny</category><category>stream</category><category>streaming-video</category><category>stronghold-kingdoms</category><category>twitch</category><category>twitch-tv</category><category>twitchtv</category><category>video</category><dc:creator><![CDATA[Beau Hindman]]></dc:creator><pubDate>Sun, 15 Apr 2012 12:00:00 EST</pubDate></item><item><title><![CDATA[Free for All: I got the Second Life inventory management blues]]></title><link>http://massively.joystiq.com/2012/04/04/free-for-all-i-got-the-second-life-inventory-management-blues/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/04/04/free-for-all-i-got-the-second-life-inventory-management-blues/</guid><comments>http://massively.joystiq.com/2012/04/04/free-for-all-i-got-the-second-life-inventory-management-blues/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/real-life/" rel="tag">Real life</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/second-life/" rel="tag">Second Life</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/casual/" rel="tag">Casual</a>, <a href="http://massively.joystiq.com/category/virtual-worlds/" rel="tag">Virtual worlds</a>, <a href="http://massively.joystiq.com/category/free-for-all/" rel="tag">Free for All</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2012/04/04/free-for-all-i-got-the-second-life-inventory-management-blues/"><img alt="Second Life screenshot" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/fullscreen-capture-432012-71402-am.bmp.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; width: 530px; height: 260px; " /></a></div>
Every year I attempt to go through my <a href="http://www.secondlife.com"><em>Second Life</em></a> inventory in the hope that it actually works out for me. I really <em>do</em> want to get rid of the 7,000+ items I have after eight years in the game (my game-birthday is on May 26th!), but it's such a daunting task. Where do you start? Is organization really even needed? Well, yes it is, from what I have heard. Everyone is running in-world carrying endless pockets filled with everything possible, and that's going to cause some lag and effort on the server's part.<br />
<br />
Also, I have an obsession with minimizing my life. I hate physical stuff. It takes up room, collects dust, and just sits there. Sure, I maintain all of my art if I can and some other important items like pictures and cute little knick-knacks, but otherwise, if I don't use it, it gets tossed, sold, or set on the curb for the junk-people to grab.<br />
<br />
I feel the same way about <a href="http://massively.joystiq.com/category/second-life/"><em>Second Life</em></a>. There's a mental burden that years of junk presses onto someone, digital representation or not. It's no wonder those people in that <a href="http://www.aetv.com/hoarders/">Hoarders</a> show look so down; it's a hard life to lose the ability to throw anything away, ever.<br />
<br />
I am making a stand, slowly. I am going to get this inventory under control by coming up with some ideas to help me along.<p><a href="http://massively.joystiq.com/2012/04/04/free-for-all-i-got-the-second-life-inventory-management-blues/" rel="bookmark">Continue reading <em>Free for All: I got the Second Life inventory management blues</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/04/04/free-for-all-i-got-the-second-life-inventory-management-blues/">Free for All: I got the Second Life inventory management blues</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 04 Apr 2012 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/04/04/free-for-all-i-got-the-second-life-inventory-management-blues/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20207011/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/04/04/free-for-all-i-got-the-second-life-inventory-management-blues/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beau-hindman</category><category>EverQuest-2</category><category>everquest-ii</category><category>f2p</category><category>featured</category><category>free-for-all</category><category>free-to-play</category><category>freemium</category><category>ftp</category><category>inventory-management</category><category>Linden</category><category>linden-lab</category><category>second-life</category><category>SOE</category><category>Sony-Online-Entertainment</category><dc:creator><![CDATA[Beau Hindman]]></dc:creator><pubDate>Wed, 04 Apr 2012 12:00:00 EST</pubDate></item><item><title><![CDATA[Previously On MVTV: The week of March 24th]]></title><link>http://massively.joystiq.com/2012/04/01/previously-on-mvtv-the-week-of-march-24th/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/04/01/previously-on-mvtv-the-week-of-march-24th/</guid><comments>http://massively.joystiq.com/2012/04/01/previously-on-mvtv-the-week-of-march-24th/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/browser/" rel="tag">Browser</a>, <a href="http://massively.joystiq.com/category/hands-on/" rel="tag">Hands-on</a>, <a href="http://massively.joystiq.com/category/casual/" rel="tag">Casual</a>, <a href="http://massively.joystiq.com/category/mmofps/" rel="tag">MMOFPS</a>, <a href="http://massively.joystiq.com/category/mmorts/" rel="tag">MMORTS</a>, <a href="http://massively.joystiq.com/category/massively-hands-on/" rel="tag">Massively Hands-on</a>, <a href="http://massively.joystiq.com/category/community-qanda/" rel="tag">Community Q&amp;A</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a>, <a href="http://massively.joystiq.com/category/previously-on-mv-tv/" rel="tag">Previously on MV TV</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2012/04/01/previously-on-mvtv-the-week-of-march-24th/"><img alt="Previously On banner" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/03/fullscreen-capture-2102012-84938-pm-001-1332555152-1333202072.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; " /></a></div>
Ah, spring is in the air. You know what that means! That means that we get to sit inside, away from all of the sunshine and pollen, and watch others play through video games that we just don't have access to or haven't given a chance yet. This week, we worked hard to bring you some more of our digital adventures and got some of our biggest viewership numbers ever! Remember, if you come across a game we haven't covered yet or want to see a certain title covered, take the time to <a href="http://massively.joystiq.com/contact/tips/">tell us</a>. Give us the website, why we should look at it, and any other information you think we need to know, and you just might see it live on MVTV!<br />
<br />
First Blake jumped into <a href="https://account.hirezstudios.com/support/registration_base_trial.aspx"><em>Global Agenda</em></a> for his Lunchtime Livecast; then Richie took some time to try out the <em><a href="http://massively.joystiq.com/tag/Mists-of-Pandaria/">Mists of Pandaria</a></em> beta for <a href="http://us.battle.net/en/int?r=wow"><em>World of Warcraft</em></a>. Adventure Mike explored some content in <a href="http://www.finalfantasyxiv.com/"><em>Final Fantasy XIV</em></a>, while plain old Mike burned some space dust in <a href="http://www.eveonline.com/"><em>EVE Online</em></a> and cast many spells in <a href="http://www.riftgame.com/en/"><em>RIFT</em></a>. I decided to look at <a href="http://nadirim.com/"><em>Nadirim</em></a> because it's been a while and gave the Rise and Shiny treatment to <a href="http://www.remanum.com/"><em>Remanum</em></a>.<br />
<br />
Be sure to <a href="http://massively.joystiq.com/category/mv-guide/">bookmark our livestream MV Guide</a>, a sort of TV Guide for our livestreams. That way you can blame only yourself when you miss one of our awesome streams!<p><a href="http://massively.joystiq.com/2012/04/01/previously-on-mvtv-the-week-of-march-24th/" rel="bookmark">Continue reading <em>Previously On MVTV: The week of March 24th</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/04/01/previously-on-mvtv-the-week-of-march-24th/">Previously On MVTV: The week of March 24th</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 01 Apr 2012 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/04/01/previously-on-mvtv-the-week-of-march-24th/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20205595/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/04/01/previously-on-mvtv-the-week-of-march-24th/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beau-hindman</category><category>Blizzard</category><category>ccp</category><category>eve-online</category><category>f2p</category><category>featured</category><category>final-fantasy-xiv</category><category>free-to-play</category><category>ftp</category><category>LiveStream</category><category>LiveStreaming</category><category>mists-of-pandaria</category><category>nadirim</category><category>previously-on-mv-tv</category><category>remanum</category><category>rift</category><category>Square-Enix</category><category>travian-games</category><category>trion</category><category>twitch</category><category>twitch-tv</category><category>video</category><category>World-of-Warcraft</category><dc:creator><![CDATA[Beau Hindman]]></dc:creator><pubDate>Sun, 01 Apr 2012 10:00:00 EST</pubDate></item><item><title><![CDATA[SOE answers Vanguard free-to-play questions]]></title><link>http://massively.joystiq.com/2012/03/27/soe-answers-vanguard-free-to-play-questions/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/03/27/soe-answers-vanguard-free-to-play-questions/</guid><comments>http://massively.joystiq.com/2012/03/27/soe-answers-vanguard-free-to-play-questions/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business models</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/vanguard/" rel="tag">Vanguard</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/massively-interviews/" rel="tag">Massively Interviews</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2012/03/27/soe-answers-vanguard-free-to-play-questions/"><img alt="Vanguard screenshot" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/03/screenshot00298.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; " /></a></div>
With the recent announcement from <a href="http://www.soe.com/">Sony Online Entertainment</a> that <a href="http://vgplayers.station.sony.com/"><em>Vanguard: Saga of Heroes</em></a> <a href="http://massively.joystiq.com/2012/03/21/vanguard-going-free-to-play-this-summer-beefs-up-dev-team/">will be going free-to-play sometime this summer</a>, questions immediately began to surface. How will it effect current players? Will it be anything like the other free-to-play titles that SOE runs? Well, we were as curious as anyone else, so we fired off a few questions to SOE in the hopes of snagging some more insight into the transformation.<br />
<br />
We received our answers from <a href="http://massively.joystiq.com/tag/Andy-Sites/">Andy Sites</a>, Director of Development, and the ever-familiar <a href="http://massively.joystiq.com/tag/Salim-Grant/">Salim Grant</a>, Creative Director.<br />
<br />
It's an exciting time to be a <a href="http://massively.joystiq.com/category/vanguard/"><em>Vanguard</em></a> player, but will putting a free title on a game that has struggled in the past make any difference? Time will tell. In the meanwhile, click past the cut to check out what SOE had to say!<p><a href="http://massively.joystiq.com/2012/03/27/soe-answers-vanguard-free-to-play-questions/" rel="bookmark">Continue reading <em>SOE answers Vanguard free-to-play questions</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/03/27/soe-answers-vanguard-free-to-play-questions/">SOE answers Vanguard free-to-play questions</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 27 Mar 2012 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/03/27/soe-answers-vanguard-free-to-play-questions/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20202344/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/03/27/soe-answers-vanguard-free-to-play-questions/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>andy-sites</category><category>beau-hindman</category><category>cash-shop</category><category>conversion</category><category>f2p</category><category>fantasy</category><category>featured</category><category>free-to-play</category><category>ftp</category><category>interview</category><category>interviews</category><category>live-gamer</category><category>Microtransactions</category><category>salim-gra</category><category>salim-grant</category><category>sandbox</category><category>soe</category><category>sony</category><category>sony-online-entertainment</category><category>telon</category><category>vanguard</category><category>vanguard-saga-of-heroes</category><category>vg</category><dc:creator><![CDATA[Beau Hindman]]></dc:creator><pubDate>Tue, 27 Mar 2012 20:00:00 EST</pubDate></item><item><title><![CDATA[MMObility: A few bad design apples ruin the whole bunch]]></title><link>http://massively.joystiq.com/2012/03/23/mmobility-a-few-bad-design-apples-ruin-the-whole-bunch/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/03/23/mmobility-a-few-bad-design-apples-ruin-the-whole-bunch/</guid><comments>http://massively.joystiq.com/2012/03/23/mmobility-a-few-bad-design-apples-ruin-the-whole-bunch/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/historical/" rel="tag">Historical</a>, <a href="http://massively.joystiq.com/category/screenshots/" rel="tag">Screenshots</a>, <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business models</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/browser/" rel="tag">Browser</a>, <a href="http://massively.joystiq.com/category/casual/" rel="tag">Casual</a>, <a href="http://massively.joystiq.com/category/mmorts/" rel="tag">MMORTS</a>, <a href="http://massively.joystiq.com/category/mmobility/" rel="tag">MMObility</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2012/03/23/mmobility-a-few-bad-design-apples-ruin-the-whole-bunch/"><img alt="Ministry of War artwork" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/03/fullscreen-capture-3212012-71600-pm.bmp-1332377125.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; " /></a></div>
The MMORTS genre is easily one of my favorite genres. There's so much potential in a game that is essentially a giant, endless boardgame with thousands of players. An epic scale occurs in even the smallest of titles because players control not only one or two grand heroes but entire armies that swarm from sprawling cities. Though many of Massively's readers might not hear a lot from the genre, I believe this genre to be one of the most popular out there. Browser-based access doesn't hurt, either, and generally the MMORTS titles I find do a great job of covering their design bases.<br />
<br />
You know I have to play Devil's Advocate, however. Despite the fact that the genre is packed full of potentially wonderful gaming sessions, there is so, so much that needs to improve. The negative stereotypes exist for a reason, and I want to shine a light on a few of the more popular titles to show just how one or two bad design and business decisions might reflect poorly on the entire genre.<p><a href="http://massively.joystiq.com/2012/03/23/mmobility-a-few-bad-design-apples-ruin-the-whole-bunch/" rel="bookmark">Continue reading <em>MMObility: A few bad design apples ruin the whole bunch</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/03/23/mmobility-a-few-bad-design-apples-ruin-the-whole-bunch/">MMObility: A few bad design apples ruin the whole bunch</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 23 Mar 2012 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/03/23/mmobility-a-few-bad-design-apples-ruin-the-whole-bunch/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20197735/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/03/23/mmobility-a-few-bad-design-apples-ruin-the-whole-bunch/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aeria</category><category>beau-hindman</category><category>browser</category><category>browser-based</category><category>evony</category><category>f2p</category><category>featured</category><category>free-to-play</category><category>ftp</category><category>golden-age</category><category>ministry-of-war</category><category>mmobility</category><category>mmorts</category><category>mobile</category><category>opinion</category><category>snail-games</category><category>strategy</category><dc:creator><![CDATA[Beau Hindman]]></dc:creator><pubDate>Fri, 23 Mar 2012 19:00:00 EST</pubDate></item><item><title><![CDATA[Free for All: Becoming a mediocre trader in several free titles]]></title><link>http://massively.joystiq.com/2012/03/21/free-for-all-becoming-a-mediocre-trader-in-several-free-titles/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/03/21/free-for-all-becoming-a-mediocre-trader-in-several-free-titles/</guid><comments>http://massively.joystiq.com/2012/03/21/free-for-all-becoming-a-mediocre-trader-in-several-free-titles/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/economy/" rel="tag">Economy</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/browser/" rel="tag">Browser</a>, <a href="http://massively.joystiq.com/category/casual/" rel="tag">Casual</a>, <a href="http://massively.joystiq.com/category/humor/" rel="tag">Humor</a>, <a href="http://massively.joystiq.com/category/free-for-all/" rel="tag">Free for All</a>, <a href="http://massively.joystiq.com/category/crafting/" rel="tag">Crafting</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2012/03/21/free-for-all-becoming-a-mediocre-trader-in-several-free-titles/"><img alt="Mabinogi ship banner" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/03/004ac-1092602c-3a39-4dac-83fe-ca0b3ca4aa0c.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; " /></a></div>
I often find myself achieving little things in many different games while other gamer buddies of mine are busily conquering actual gods or dragons within one or two particular titles. Sure, I would love to join a group of battleworn adventurers as they took down one of the final bosses in almost <em>any</em> game, but I rarely find the time to work a character into the ranks of the ascended.<br />
<br />
OK, so I have time, but not if I wanted to do what I do here. That is to say, I am not dedicated to one game because it is my job to tell you readers about several games. About every game. About as many games as possible. I can't do that while maintaining a high DPS score. It's a give and take, but I love to explore, fortunately.<br />
<br />
Let me tell you about how I love to trade or craft in some of my favorite titles and why it's important to me.<p><a href="http://massively.joystiq.com/2012/03/21/free-for-all-becoming-a-mediocre-trader-in-several-free-titles/" rel="bookmark">Continue reading <em>Free for All: Becoming a mediocre trader in several free titles</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/03/21/free-for-all-becoming-a-mediocre-trader-in-several-free-titles/">Free for All: Becoming a mediocre trader in several free titles</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 21 Mar 2012 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/03/21/free-for-all-becoming-a-mediocre-trader-in-several-free-titles/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20196351/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/03/21/free-for-all-becoming-a-mediocre-trader-in-several-free-titles/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beau-hindman</category><category>browser</category><category>browser-based</category><category>browser-based-mmo</category><category>classic-mmo</category><category>code-club</category><category>crafting</category><category>f2p</category><category>fantasy</category><category>featured</category><category>ffa</category><category>fletching</category><category>free-for-all</category><category>free-to-play</category><category>freemium</category><category>ftp</category><category>glitch</category><category>jagex</category><category>jagex-games-studio</category><category>mabinogi</category><category>nexon</category><category>opinion</category><category>parallel-kingdom</category><category>perblue</category><category>rs</category><category>runescape</category><category>sandbox</category><category>tiny-speck</category><category>trade</category><category>trading</category><category>velvet-rope</category><category>wurm</category><category>wurm-online</category><dc:creator><![CDATA[Beau Hindman]]></dc:creator><pubDate>Wed, 21 Mar 2012 12:00:00 EST</pubDate></item><item><title><![CDATA[Rise and Shiny: Lime Odyssey]]></title><link>http://massively.joystiq.com/2012/03/18/rise-and-shiny-lime-odyssey/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/03/18/rise-and-shiny-lime-odyssey/</guid><comments>http://massively.joystiq.com/2012/03/18/rise-and-shiny-lime-odyssey/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/hands-on/" rel="tag">Hands-on</a>, <a href="http://massively.joystiq.com/category/casual/" rel="tag">Casual</a>, <a href="http://massively.joystiq.com/category/rise-and-shiny/" rel="tag">Rise and Shiny</a>, <a href="http://massively.joystiq.com/category/livestream/" rel="tag">Livestream</a>, <a href="http://massively.joystiq.com/category/crafting/" rel="tag">Crafting</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2012/03/18/rise-and-shiny-lime-odyssey/"><img alt="Lime Odyssey screenshot" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/03/lime20120302205713.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; " /></a></div>
<em><a href="http://limeodyssey.aeriagames.com/">Lime Odyssey</a></em> is an Anime-themed free-to-play MMO brought to us from publisher <a href="http://www.aeriagames.com/">Aeria Games</a>. It features three unique races and... oh, forget it. You already know this probably. The game has a lot of buzz behind it, and Aeria is known to put out some great titles. I knew that when I was invited to check out the alpha for a first impression of <a href="http://massively.joystiq.com/tag/lime-odyssey/"><em>Lime Odyssey</em></a>, I would find a game that was high-quality and beautiful and ran well.<br />
<br />
Sure enough, I did find that game. There's something magical about so many Korean titles. Many of them sport some of the most refreshing and original artwork and music, and the engines that many of those titles use is perfectly fit for almost any machine. Yes, there are the three races to choose from, the great Anime graphics, the neat crafting system, and combat systems and much more. My only regret is that I was able to spend only a few days in the game.<p><a href="http://massively.joystiq.com/2012/03/18/rise-and-shiny-lime-odyssey/" rel="bookmark">Continue reading <em>Rise and Shiny: Lime Odyssey</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/03/18/rise-and-shiny-lime-odyssey/">Rise and Shiny: Lime Odyssey</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 18 Mar 2012 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/03/18/rise-and-shiny-lime-odyssey/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20195562/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/03/18/rise-and-shiny-lime-odyssey/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aeria</category><category>allods-on</category><category>beau-hind</category><category>beau-hindman</category><category>blizzard</category><category>browser-bas</category><category>f2p</category><category>featured</category><category>free-to</category><category>free-to-play</category><category>ftp</category><category>gpotato</category><category>hands-on</category><category>livestream</category><category>lord-of-the</category><category>lotro</category><category>massively-tv</category><category>realm-of-the-mad-god</category><category>rise-and-shi</category><category>rise-and-shiny</category><category>stream</category><category>streaming-vide</category><category>turbine</category><category>twitch</category><category>twitch-tv</category><category>twitchtv</category><category>video</category><category>world-of-war</category><category>wow</category><dc:creator><![CDATA[Beau Hindman]]></dc:creator><pubDate>Sun, 18 Mar 2012 12:00:00 EST</pubDate></item><item><title><![CDATA[Previously on MVTV: The week of March 10th]]></title><link>http://massively.joystiq.com/2012/03/18/previously-on-mvtv-the-week-of-march-10th/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/03/18/previously-on-mvtv-the-week-of-march-10th/</guid><comments>http://massively.joystiq.com/2012/03/18/previously-on-mvtv-the-week-of-march-10th/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events, real-world</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events, in-game</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/pve/" rel="tag">PvE</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/browser/" rel="tag">Browser</a>, <a href="http://massively.joystiq.com/category/hands-on/" rel="tag">Hands-on</a>, <a href="http://massively.joystiq.com/category/casual/" rel="tag">Casual</a>, <a href="http://massively.joystiq.com/category/humor/" rel="tag">Humor</a>, <a href="http://massively.joystiq.com/category/livestream/" rel="tag">Livestream</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a>, <a href="http://massively.joystiq.com/category/previously-on-mv-tv/" rel="tag">Previously on MV TV</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2012/03/18/previously-on-mvtv-the-week-of-march-10th/"><img alt="Previously On banner" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/03/fullscreen-capture-2102012-84938-pm-001-1331951313.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; " /></a></div>
This week was another exciting week for livestreaming. If you missed it, don't worry! I'm here to show off some of the best moments from the previous week. Of course, you could always <a href="http://massively.joystiq.com/category/mv-guide/">bookmark our Livestream guide</a> so that you never miss a show again!<br />
<br />
This week we have some <a href="http://www.eveonline.com/"><em>EVE Online</em></a> action with Mike, followed by his adventures in <a href="http://www.riftgame.com/en/"><em>RIFT</em></a>. Richie is back in <a href="http://guildwars.com/"><em>Guild Wars</em></a> for some adventures in Kryta. I took a tour of some amazing art spots in <a href="http://secondlife.com/"><em>Second Life</em></a> to show just how wonderful the world is for artists and other creative people, then I finally finished my <a href="http://services.runescape.com/m=rswiki/en/One_Piercing_Note">One Piercing Note</a> quest in <a href="http://www.runescape.com/"><em>RuneScape</em></a> (with the help of the chat room, of course!). Are you curious about <a href="http://limeodyssey.aeriagames.com/"><em>Lime Odyssey</em></a>? I was allowed to be the very first person to stream it live during alpha. I have to say, it sure is a <em>polished</em> alpha. I thought I was playing a released title. Lastly, Psykopig checked out <a href="http://www.ageofconan.com/"><em>Age of Conan</em></a> and made us all laugh... he's good at that!<p><a href="http://massively.joystiq.com/2012/03/18/previously-on-mvtv-the-week-of-march-10th/" rel="bookmark">Continue reading <em>Previously on MVTV: The week of March 10th</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/03/18/previously-on-mvtv-the-week-of-march-10th/">Previously on MVTV: The week of March 10th</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 18 Mar 2012 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/03/18/previously-on-mvtv-the-week-of-march-10th/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20195428/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/03/18/previously-on-mvtv-the-week-of-march-10th/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aeria-</category><category>age-of-conan</category><category>allods</category><category>anet</category><category>ankama</category><category>arena-net</category><category>arenane</category><category>beau-hindman</category><category>bioware</category><category>browser</category><category>ccp</category><category>eve-online</category><category>f2p</category><category>featured</category><category>free-to-pla</category><category>ftp</category><category>funcom</category><category>gpotato</category><category>guild-wars</category><category>guild-wars-2</category><category>jagex</category><category>lime-odyssey</category><category>linden-lab</category><category>livestreaming</category><category>massively-streamteam</category><category>massively-tv</category><category>mv-tv</category><category>mvtv</category><category>previously-on-mv-tv</category><category>round-up</category><category>roundup</category><category>runescape</category><category>second-life</category><category>sqaure-en</category><category>star-wars-the</category><category>stream</category><category>streamers</category><category>streaming</category><category>streamteam</category><category>swtor</category><category>twitch</category><category>twitch-tv</category><category>video</category><category>videos</category><category>wakfu</category><dc:creator><![CDATA[Beau Hindman]]></dc:creator><pubDate>Sun, 18 Mar 2012 10:00:00 EST</pubDate></item><item><title><![CDATA[MMObility: Utilizing Windows 8 to help with MMO chores]]></title><link>http://massively.joystiq.com/2012/03/09/mmobility-utilizing-windows-8-to-help-with-mmo-chores/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/03/09/mmobility-utilizing-windows-8-to-help-with-mmo-chores/</guid><comments>http://massively.joystiq.com/2012/03/09/mmobility-utilizing-windows-8-to-help-with-mmo-chores/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/browser/" rel="tag">Browser</a>, <a href="http://massively.joystiq.com/category/hands-on/" rel="tag">Hands-on</a>, <a href="http://massively.joystiq.com/category/casual/" rel="tag">Casual</a>, <a href="http://massively.joystiq.com/category/mmorts/" rel="tag">MMORTS</a>, <a href="http://massively.joystiq.com/category/kids/" rel="tag">Kids</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a>, <a href="http://massively.joystiq.com/category/mmobility/" rel="tag">MMObility</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2012/03/09/mmobility-utilizing-windows-8-to-help-with-mmo-chores/"><img alt="Windows 8 preview screenshot" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/03/fullscreen-capture-362012-85527-pm.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; " /></a></div>
Not so long ago, I <a href="http://massively.joystiq.com/2011/11/04/mmobility-ten-terrific-titles-for-this-nifty-new-netbook/">told you about my acquisition</a> of an Inspiron Duo netbook, a 10-inch device that was not only a small laptop but also a touchscreen tablet device. It is a very sturdy device, and the flip-around screen works well. The main problem with the device was that it came with Windows 7 while only sporting a dual core processor and two gigs of RAM. The other main issue was that the 10-inch screen has a 1366x768-pixel resolution, meaning that it was often uncomfortable to read on it or play games unless I zoomed in.<br />
<br />
Recently Microsoft <a href="http://windows.microsoft.com/en-US/windows-8/consumer-preview?ocid=S_GOO_W8P_Google_na_EN-US&amp;semid=ef_GGL_e_d30aa3e46ac553fc95ba2a6d8e5eb206&amp;WT.search=1">released the Windows 8 public preview</a>, so I downloaded it after reading that it was really geared for tablet or touchcreen devices. Sure enough, the same 10-inch netbook that was not getting a lot of use around here suddenly became faster and much more friendly to the eyes.<br />
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It's perfect timing, as well, especially since I will be starting my "chores" experiment in which I see whether scheduling my gameplay each day will help me with an issue I have been having.<p><a href="http://massively.joystiq.com/2012/03/09/mmobility-utilizing-windows-8-to-help-with-mmo-chores/" rel="bookmark">Continue reading <em>MMObility: Utilizing Windows 8 to help with MMO chores</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/03/09/mmobility-utilizing-windows-8-to-help-with-mmo-chores/">MMObility: Utilizing Windows 8 to help with MMO chores</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 09 Mar 2012 19:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/03/09/mmobility-utilizing-windows-8-to-help-with-mmo-chores/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20186411/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/03/09/mmobility-utilizing-windows-8-to-help-with-mmo-chores/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>battlestar-galactica-online</category><category>beau-hindman</category><category>Bigpoint</category><category>bsg-online</category><category>castle-empire</category><category>chores</category><category>die2nite</category><category>duo</category><category>f2p</category><category>featured</category><category>free-to-p</category><category>ftp</category><category>glitch</category><category>golden-age</category><category>gunshine</category><category>illyriad</category><category>inspiron-duo</category><category>jagex</category><category>junebud-ab</category><category>milmo</category><category>minitroopers</category><category>miramagia</category><category>mirimagia</category><category>mmobility</category><category>mmorts</category><category>mobile</category><category>pocket-legends</category><category>riotzone</category><category>runesca</category><category>spacetime-studios</category><category>star-legends</category><category>touchscreen</category><category>twinoid</category><dc:creator><![CDATA[Beau Hindman]]></dc:creator><pubDate>Fri, 09 Mar 2012 19:30:00 EST</pubDate></item><item><title><![CDATA[Free for All: Two years and counting]]></title><link>http://massively.joystiq.com/2012/03/07/free-for-all-two-years-and-counting/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/03/07/free-for-all-two-years-and-counting/</guid><comments>http://massively.joystiq.com/2012/03/07/free-for-all-two-years-and-counting/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business models</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/browser/" rel="tag">Browser</a>, <a href="http://massively.joystiq.com/category/casual/" rel="tag">Casual</a>, <a href="http://massively.joystiq.com/category/humor/" rel="tag">Humor</a>, <a href="http://massively.joystiq.com/category/free-for-all/" rel="tag">Free for All</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2012/03/07/free-for-all-two-years-and-counting/"><img alt="Free for All two year anniversary banner" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/03/fullscreen-capture-352012-100518-am.bmp.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; " /></a></div>
On <a href="http://massively.joystiq.com/2010/03/09/free-for-all-how-free-is-freemium/">March 9th, 2012</a>, this column will turn two years old. I thought it would be a fun idea to look back on those two years and recount what I might have learned. I've learned a <em>lot</em>, actually. When I was first hired to write a column about free-to-play games, I thought I would be covering relatively simple topics, stuff like "how much would you pay for a horse?" or "how many free-to-play games do you have on your hard drive?" Pretty soon I realized that free-to-play, to many people, represents a sort of gaming movement and <em>genre</em> rather than a payment model.<br />
<br />
The discussions have been open, frank, and sometimes infuriating. It's easy for me to write so simply that it can seem as though I am attempting to make a larger point, and it's much easier to make much more of the term "free-to-play" than is necessary. I have seen the lines being drawn by many players who feel that free-to-play is a sort of scary neighbor who threatens the peaceful existence of their neighborhood, while many others couldn't care less.<br />
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Like I said, I have learned a lot.<p><a href="http://massively.joystiq.com/2012/03/07/free-for-all-two-years-and-counting/" rel="bookmark">Continue reading <em>Free for All: Two years and counting</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/03/07/free-for-all-two-years-and-counting/">Free for All: Two years and counting</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 07 Mar 2012 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/03/07/free-for-all-two-years-and-counting/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20185915/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/03/07/free-for-all-two-years-and-counting/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>anime</category><category>anniversary</category><category>beau-hind</category><category>beau-hindman</category><category>f2p</category><category>featured</category><category>ffa</category><category>free-for-all</category><category>free-to-pl</category><category>free-to-play</category><category>freemium</category><category>ftp</category><category>independent</category><category>indie</category><category>maplestory</category><category>opinion</category><category>velvet-rope</category><dc:creator><![CDATA[Beau Hindman]]></dc:creator><pubDate>Wed, 07 Mar 2012 17:00:00 EST</pubDate></item><item><title><![CDATA[Rise and Shiny: A bit of Wakfu, a smidge of Spiral Knights, and some Lime Odyssey]]></title><link>http://massively.joystiq.com/2012/03/04/rise-and-shiny-a-bit-of-wakfu-a-smidge-of-spiral-knights-and-s/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/03/04/rise-and-shiny-a-bit-of-wakfu-a-smidge-of-spiral-knights-and-s/</guid><comments>http://massively.joystiq.com/2012/03/04/rise-and-shiny-a-bit-of-wakfu-a-smidge-of-spiral-knights-and-s/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/screenshots/" rel="tag">Screenshots</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/pve/" rel="tag">PvE</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/hands-on/" rel="tag">Hands-on</a>, <a href="http://massively.joystiq.com/category/casual/" rel="tag">Casual</a>, <a href="http://massively.joystiq.com/category/humor/" rel="tag">Humor</a>, <a href="http://massively.joystiq.com/category/rise-and-shiny/" rel="tag">Rise and Shiny</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2012/03/04/rise-and-shiny-a-bit-of-wakfu-a-smidge-of-spiral-knights-and-s/"><img alt="Rise and Shiny banner" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/03/fullscreen-capture-332012-93549-am.bmp.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; " /></a></div>
This week in <a href="http://massively.joystiq.com/category/rise-and-shiny/">Rise and Shiny</a>, things did not go as planned. This sort of thing actually happens often enough to almost be a problem: I pick out a title or am tasked with taking a look at a certain game, but communication lines are crossed and the game I was supposed to give a first impressions-style look at closes down its beta in the middle of the week. Like I said, it does happen, enough to force me to plan out my articles on a month-long calendar. Even then, things can change.<br />
<br />
So instead of talking about the game I said I was going to be this week, <a href="http://www.sevensoulsonline.com/"><em>Seven Souls Online</em></a>, I decided to go over the three games that I gleefully jumped into over the last few days. This will not be a typical first impression-style piece but instead will hint at the specific adventures I had while playing these games.<br />
<br />
These wonderful, <em>wonderful</em> games.<p><a href="http://massively.joystiq.com/2012/03/04/rise-and-shiny-a-bit-of-wakfu-a-smidge-of-spiral-knights-and-s/" rel="bookmark">Continue reading <em>Rise and Shiny: A bit of Wakfu, a smidge of Spiral Knights, and some Lime Odyssey</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/03/04/rise-and-shiny-a-bit-of-wakfu-a-smidge-of-spiral-knights-and-s/">Rise and Shiny: A bit of Wakfu, a smidge of Spiral Knights, and some Lime Odyssey</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 04 Mar 2012 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/03/04/rise-and-shiny-a-bit-of-wakfu-a-smidge-of-spiral-knights-and-s/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20185135/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/03/04/rise-and-shiny-a-bit-of-wakfu-a-smidge-of-spiral-knights-and-s/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aeria</category><category>aeria-games</category><category>ankama</category><category>beau-hindman</category><category>f2p</category><category>fantasy</category><category>featured</category><category>free-to-play</category><category>ftp</category><category>hands-on</category><category>lime-odyssey</category><category>politics</category><category>rise-and-shiny</category><category>ryzom</category><category>sandbox</category><category>sci-fantasy</category><category>sci-fi</category><category>sega</category><category>spiral-knights</category><category>Square-Enix</category><category>squenix</category><category>steam</category><category>strategy</category><category>strategy-mmo</category><category>sub</category><category>subscription</category><category>three-rings</category><category>three-rings-design</category><category>turn-based-combat</category><category>wakfu</category><dc:creator><![CDATA[Beau Hindman]]></dc:creator><pubDate>Sun, 04 Mar 2012 12:00:00 EST</pubDate></item><item><title><![CDATA[Free for All: How I'm preparing for the release of Wakfu]]></title><link>http://massively.joystiq.com/2012/02/29/free-for-all-how-im-preparing-for-the-release-of-wakfu/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/02/29/free-for-all-how-im-preparing-for-the-release-of-wakfu/</guid><comments>http://massively.joystiq.com/2012/02/29/free-for-all-how-im-preparing-for-the-release-of-wakfu/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/launches/" rel="tag">Launches</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/casual/" rel="tag">Casual</a>, <a href="http://massively.joystiq.com/category/free-for-all/" rel="tag">Free for All</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2012/02/29/free-for-all-how-im-preparing-for-the-release-of-wakfu/"><img alt="Wakfu screenshot" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/02/fullscreen-capture-2282012-94718-am.bmp.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; " /></a></div>
I'm not your typical fanboy. I get excited about an upcoming game, but generally I will not believe in its greatness until I play it. Usually I can get my hands on the game before it comes out so I can see what the fuss is about, but I never find myself that ramped up until release day. Then, and only then, will I really pay attention.<br />
<br />
<a href="http://www.wakfu.com/na/mmorpg"><em>Wakfu</em></a> is one of those games I know is going to at least be different from its rivals. I have already played a bit in all of the betas and now know that it is far from your typical MMO. The classes are different and fun; the lore and artwork is amazing. It runs on almost any PC. The game doesn't insult the player with hand-holding and non-stop popups. It really does walk that fine line between a sandbox and a more linear game.<br />
<br />
So how am I preparing for the release of this unique game?<p><a href="http://massively.joystiq.com/2012/02/29/free-for-all-how-im-preparing-for-the-release-of-wakfu/" rel="bookmark">Continue reading <em>Free for All: How I'm preparing for the release of Wakfu</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/02/29/free-for-all-how-im-preparing-for-the-release-of-wakfu/">Free for All: How I'm preparing for the release of Wakfu</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 29 Feb 2012 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/02/29/free-for-all-how-im-preparing-for-the-release-of-wakfu/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20180729/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/02/29/free-for-all-how-im-preparing-for-the-release-of-wakfu/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>advice</category><category>ankama</category><category>ankama-games</category><category>beau-hindman</category><category>beta</category><category>f2p</category><category>featured</category><category>free-for-all</category><category>free-to-play</category><category>freemium</category><category>ftp</category><category>Isometric</category><category>launch</category><category>launches</category><category>Square-Enix</category><category>SquareEnix</category><category>Turn-based</category><category>wakfu</category><dc:creator><![CDATA[Beau Hindman]]></dc:creator><pubDate>Wed, 29 Feb 2012 12:00:00 EST</pubDate></item><item><title><![CDATA[Rise and Shiny recap: Dark Ages]]></title><link>http://massively.joystiq.com/2012/02/26/rise-and-shiny-recap-dark-ages/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/02/26/rise-and-shiny-recap-dark-ages/</guid><comments>http://massively.joystiq.com/2012/02/26/rise-and-shiny-recap-dark-ages/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/screenshots/" rel="tag">Screenshots</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/hands-on/" rel="tag">Hands-on</a>, <a href="http://massively.joystiq.com/category/casual/" rel="tag">Casual</a>, <a href="http://massively.joystiq.com/category/humor/" rel="tag">Humor</a>, <a href="http://massively.joystiq.com/category/rise-and-shiny/" rel="tag">Rise and Shiny</a>, <a href="http://massively.joystiq.com/category/livestream/" rel="tag">Livestream</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2012/02/26/rise-and-shiny-recap-dark-ages/"><img alt="Dark Ages screenshot" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/02/fullscreen-capture-2252012-84403-am.bmp.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; " /></a></div>
Some games grab you from the moment you see them. Sure, I get grabbed a lot, but I know when a game appears to be different or interesting. As I watched Adventure Mike play <a href="http://www.nexustk.com/index.html"><em>Nexus: Kingdom of the Winds</em></a> on MassivelyTV <a href="http://www.twitch.tv/massivelytv/b/309034177">over the last few weeks</a>, I knew that I had to play it. But wait! Mike was playing it himself and doing a good job of exploring the game for the viewers. I couldn't just take that first impression from him and claim it as mine!<br />
<br />
So I looked up <a href="http://www.kru.com/index.html">KRU Interactive</a>, found out its cool history with <a href="http://www.nexon.net/">Nexon</a> games, and decided to try <a href="http://www.kru.com/index.html"><em>Dark Ages</em></a> instead. It looks similar to <em><a href="http://massively.joystiq.com/tag/Nexus%3A%20The%20Kingdom%20of%20the%20Winds/">Nexus</a>,</em> so I thought I would be in for a great time.<br />
<br />
The very first thing that I came across after logging into the game was a description of waking up in an inn room. It was a mysterious beginning, and I loved how the moment reminded me of how often our characters are just thrown into a world without much of a cutscene or explanation.<p><a href="http://massively.joystiq.com/2012/02/26/rise-and-shiny-recap-dark-ages/" rel="bookmark">Continue reading <em>Rise and Shiny recap: Dark Ages</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/02/26/rise-and-shiny-recap-dark-ages/">Rise and Shiny recap: Dark Ages</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 26 Feb 2012 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/02/26/rise-and-shiny-recap-dark-ages/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20179515/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/02/26/rise-and-shiny-recap-dark-ages/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>8bit</category><category>beau-hindman</category><category>dark-ages</category><category>f2p</category><category>featured</category><category>free-to-play</category><category>ftp</category><category>kru-interactive</category><category>LiveStream</category><category>LiveStreaming</category><category>mabinogi</category><category>massively-tv</category><category>massivelytv</category><category>NeoWiz</category><category>nexon</category><category>rise-and-shiny</category><category>rise-and-shiny-recap</category><category>seven-souls-online</category><category>twitch-tv</category><category>twitchtv</category><category>video</category><category>wurm-online</category><dc:creator><![CDATA[Beau Hindman]]></dc:creator><pubDate>Sun, 26 Feb 2012 12:00:00 EST</pubDate></item><item><title><![CDATA[Previously on MV TV: The Week of February 18th]]></title><link>http://massively.joystiq.com/2012/02/26/previously-on-mv-tv-the-week-of-february-18th/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/02/26/previously-on-mv-tv-the-week-of-february-18th/</guid><comments>http://massively.joystiq.com/2012/02/26/previously-on-mv-tv-the-week-of-february-18th/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/real-life/" rel="tag">Real life</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/guild-wars/" rel="tag">Guild Wars</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events, real-world</a>, <a href="http://massively.joystiq.com/category/runescape/" rel="tag">RuneScape</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/browser/" rel="tag">Browser</a>, <a href="http://massively.joystiq.com/category/massively-meta/" rel="tag">Massively Meta</a>, <a href="http://massively.joystiq.com/category/hands-on/" rel="tag">Hands-on</a>, <a href="http://massively.joystiq.com/category/casual/" rel="tag">Casual</a>, <a href="http://massively.joystiq.com/category/humor/" rel="tag">Humor</a>, <a href="http://massively.joystiq.com/category/livestream/" rel="tag">Livestream</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a>, <a href="http://massively.joystiq.com/category/previously-on-mv-tv/" rel="tag">Previously on MV TV</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2012/02/26/previously-on-mv-tv-the-week-of-february-18th/"><img alt="Previously on MVTV logo" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/02/fullscreen-capture-2102012-84938-pm-001-1330138174.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; " /></a></div>
It's time again to look back on <a href="http://massively.joystiq.com/category/mv-guide/">the previous week of MassivelyTV</a> and dig up the greatest moments that we could find! The best thing about this column is that if you have missed the earlier week's streams due to real life hassles, you can now sit back in the comforting arms of the weekend and watch hours and hours of livestreaming action -- only the choicest cuts picked by the staff.<br />
<br />
And this week we have some goodies for sure. Starting off, Richie jumped back into <a href="http://www.guildwars.com/"><em>Guild Wars</em></a>, Mike acted like a newb in 0.0 space in <a href="http://www.eveonline.com/"><em>EVE Online</em></a>, and Adventure Mike stole a time machine and visited <em><a href="http://www.nexustk.com/index.html">Nexus: Kingdom of the Winds</a></em> once again. Plus we saw more <a href="http://massively.joystiq.com/tag/guild-wars/"><em>Guild Wars</em></a> action with Adventure Mike, <a href="http://www.runescape.com/"><em>RuneScape</em></a> on my Thursday stream, and a bit of <a href="http://z.us.changyou.com/"><em>Zentia</em></a>!<br />
<br />
Make some popcorn, sit back, and click past the cut. Well, click past the cut and hit play first, <em>then</em> sit back. Unless you have a wireless mouse, then you can... well, you get me.<p><a href="http://massively.joystiq.com/2012/02/26/previously-on-mv-tv-the-week-of-february-18th/" rel="bookmark">Continue reading <em>Previously on MV TV: The Week of February 18th</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/02/26/previously-on-mv-tv-the-week-of-february-18th/">Previously on MV TV: The Week of February 18th</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 26 Feb 2012 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/02/26/previously-on-mv-tv-the-week-of-february-18th/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20179081/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/02/26/previously-on-mv-tv-the-week-of-february-18th/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>anet</category><category>Arena-Net</category><category>beau-hindman</category><category>browser</category><category>browser-based</category><category>ccp</category><category>CCP-Games</category><category>Changyou</category><category>eve-online</category><category>f2p</category><category>featured</category><category>free-to-play</category><category>freemium</category><category>ftp</category><category>guild-wars</category><category>live-events</category><category>livestream</category><category>mvtv</category><category>nexus-kingdom-of-the-winds</category><category>previously-on-mv-tv</category><category>pvp</category><category>runescape</category><category>Sandbox</category><category>twitch-tv</category><category>twitchtv</category><category>zentia</category><dc:creator><![CDATA[Beau Hindman]]></dc:creator><pubDate>Sun, 26 Feb 2012 10:00:00 EST</pubDate></item><item><title><![CDATA[MMObility: Let's make a mobile MMO, part four]]></title><link>http://massively.joystiq.com/2012/02/24/mmobility-lets-make-a-mobile-mmo-part-four/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/02/24/mmobility-lets-make-a-mobile-mmo-part-four/</guid><comments>http://massively.joystiq.com/2012/02/24/mmobility-lets-make-a-mobile-mmo-part-four/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business models</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/browser/" rel="tag">Browser</a>, <a href="http://massively.joystiq.com/category/hands-on/" rel="tag">Hands-on</a>, <a href="http://massively.joystiq.com/category/casual/" rel="tag">Casual</a>, <a href="http://massively.joystiq.com/category/humor/" rel="tag">Humor</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a>, <a href="http://massively.joystiq.com/category/mmobility/" rel="tag">MMObility</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2012/02/24/mmobility-lets-make-a-mobile-mmo-part-four/"><img alt="Game Sketches" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/02/fullscreen-capture-2232012-95910-am.bmp-001.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; " /></a></div>
So here we are at the last part of a <a href="http://massively.joystiq.com/tag/worgolt/">four-part mini-series</a> in which <a href="http://massively.joystiq.com/tag/dave-toulouse/">Dave Toulouse</a>, indie developer of games like <a href="http://www.golemizer.com/"><em>Golemizer</em></a> and <a href="http://www.starcorsairs.com/"><em>Star Corsairs</em></a>, and I have attempted to make <a href="http://www.machine22.com/mymmo/">a working mobile MMO</a>. I started the series with the hopes of fostering discussion over design as well, and we have gotten some great conversations going in the comments section! I think many MMO gamers dream about game design at some point, and some go beyond that point and actually create a game. It can be tough, as this series has shown, just to get the basics down.<br />
<br />
Well, here we are at the last. I wanted to go over some of the best ideas the readers had, cover what we were able to do with the actual game, and debate how much further it would need to go to be considered officially "done."<p><a href="http://massively.joystiq.com/2012/02/24/mmobility-lets-make-a-mobile-mmo-part-four/" rel="bookmark">Continue reading <em>MMObility: Let's make a mobile MMO, part four</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/02/24/mmobility-lets-make-a-mobile-mmo-part-four/">MMObility: Let's make a mobile MMO, part four</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 24 Feb 2012 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/02/24/mmobility-lets-make-a-mobile-mmo-part-four/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20177640/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/02/24/mmobility-lets-make-a-mobile-mmo-part-four/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>android</category><category>beau-hind</category><category>browser</category><category>browser-based</category><category>dave-toulouse</category><category>f2p</category><category>featured</category><category>free-to-play</category><category>ftp</category><category>golemizer</category><category>htc</category><category>IOS</category><category>ipad</category><category>iphone</category><category>MMObility</category><category>mobile</category><category>smartphone</category><category>star-corsairs</category><category>worgolt</category><dc:creator><![CDATA[Beau Hindman]]></dc:creator><pubDate>Fri, 24 Feb 2012 10:00:00 EST</pubDate></item><item><title><![CDATA[Free for All: Comparing the payment models of Second Life and Pocket Legends]]></title><link>http://massively.joystiq.com/2012/02/22/free-for-all-comparing-the-payment-models-of-second-life-and-po/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/02/22/free-for-all-comparing-the-payment-models-of-second-life-and-po/</guid><comments>http://massively.joystiq.com/2012/02/22/free-for-all-comparing-the-payment-models-of-second-life-and-po/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business models</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/second-life/" rel="tag">Second Life</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/browser/" rel="tag">Browser</a>, <a href="http://massively.joystiq.com/category/casual/" rel="tag">Casual</a>, <a href="http://massively.joystiq.com/category/virtual-worlds/" rel="tag">Virtual worlds</a>, <a href="http://massively.joystiq.com/category/free-for-all/" rel="tag">Free for All</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2012/02/22/free-for-all-comparing-the-payment-models-of-second-life-and-po/"><img alt="Second Life and Pocket Legends screenshots" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/02/fullscreen-capture-2202012-65220-pm.bmp.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; " /></a></div>
Over <a href="http://massively.joystiq.com/2012/02/08/free-for-all-comparing-the-payment-models-of-glitch-and-ryzom/">the last few weeks</a> I have been <a href="http://massively.joystiq.com/2012/02/15/free-for-all-comparing-the-payment-models-of-runescape-and-illy/">taking a look</a> at different free-to-play payment models in the hopes of showing just how much variety there is in today's market. The term free-to-play is open to interpretation, and every time I become involved in a discussion about what the term means, I come to the same point: Show me the game and I'll tell you how "free" it is. While more titles than not can be enjoyed completely for free, it's important to note that every game needs to make money, so every developer hopes <em>some</em> players pay for something.<br />
<br />
We also must note that the term "free-to-play" is almost like the term "rock-and-roll." It is a general term that can be broken into many sub-genres. In other words, don't be so uptight about the literal meaning of the word. If you are not sure, check out the game in question.<p><a href="http://massively.joystiq.com/2012/02/22/free-for-all-comparing-the-payment-models-of-second-life-and-po/" rel="bookmark">Continue reading <em>Free for All: Comparing the payment models of Second Life and Pocket Legends</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/02/22/free-for-all-comparing-the-payment-models-of-second-life-and-po/">Free for All: Comparing the payment models of Second Life and Pocket Legends</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 22 Feb 2012 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/02/22/free-for-all-comparing-the-payment-models-of-second-life-and-po/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20175427/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/02/22/free-for-all-comparing-the-payment-models-of-second-life-and-po/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beau-hindman</category><category>browser</category><category>cash-shop</category><category>eden-eternal</category><category>f2p</category><category>featured</category><category>free-for-all</category><category>free-to-play</category><category>freemium</category><category>ftp</category><category>glitch</category><category>junebud</category><category>linden-la</category><category>milmo</category><category>monetization</category><category>pocket-legends</category><category>second-lif</category><category>spacetime-studios</category><category>tiny-speck</category><category>World-of-Warcraft</category><dc:creator><![CDATA[Beau Hindman]]></dc:creator><pubDate>Wed, 22 Feb 2012 13:00:00 EST</pubDate></item><item><title><![CDATA[Rise and Shiny recap: Fiesta Online browser version]]></title><link>http://massively.joystiq.com/2012/02/19/rise-and-shiny-recap-fiesta-online-browser-version/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/02/19/rise-and-shiny-recap-fiesta-online-browser-version/</guid><comments>http://massively.joystiq.com/2012/02/19/rise-and-shiny-recap-fiesta-online-browser-version/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/screenshots/" rel="tag">Screenshots</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/browser/" rel="tag">Browser</a>, <a href="http://massively.joystiq.com/category/hands-on/" rel="tag">Hands-on</a>, <a href="http://massively.joystiq.com/category/casual/" rel="tag">Casual</a>, <a href="http://massively.joystiq.com/category/humor/" rel="tag">Humor</a>, <a href="http://massively.joystiq.com/category/rise-and-shiny/" rel="tag">Rise and Shiny</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2012/02/19/rise-and-shiny-recap-fiesta-online-browser-version/"><img alt="Fiesta Online screenshot" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/02/fullscreen-capture-2182012-92231-am.bmp.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; " /></a></div>
<em><a href="http://fiesta.outspark.com/">Fiesta Online</a></em> is getting pretty long in the tooth. Heck, it's a game I have played and returned to several times over the years, and I've never quite stuck with it. Don't get me wrong -- the game is quite nice-looking for its style and always seems to have a ton of players on, but there are a <em>lot</em> of titles I would love to be spending time with. Unfortunately, I have to pick and choose, and a game like <a href="http://massively.joystiq.com/tag/Fiesta-Online/"><em>Fiesta Online</em></a> will normally land on the list of games that I play very infrequently. I had a great time recently <a href="http://massively.joystiq.com/2012/01/15/massively-tours-fiestas-new-expedition-to-adealia/">when I toured some high-level content</a> with the developers and was more excited to hear about a browser version of the game coming out soon.<br />
<br />
Why would a browser version matter? I have predicted (and I am still sticking by this prediction) that most MMO content will be delivered via the browser within five years. The truth is that most MMO players probably play a browser game already, especially when you consider games like <a href="http://www.runescape.com/"><em>RuneScape</em></a>, <a href="http://us.darkorbit.com/"><em>Dark Orbit</em></a>, <a href="http://us.battlestar-galactica.bigpoint.com/"><em>Battlestar Galactica Online</em></a>, <a href="http://www.clubpenguin.com/"><em>Club Penguin</em></a> and scores of others, but I mean to say that the browser will become the <em>accepted</em> way to get your MMO content. Yes, one day we will look back, giggle, and say, "We used to download <em>and</em> install massive files just to play a game!"<br />
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So how does <em>Fiesta Online</em>'s browser version perform, and what is the point of having one in the first place?<p><a href="http://massively.joystiq.com/2012/02/19/rise-and-shiny-recap-fiesta-online-browser-version/" rel="bookmark">Continue reading <em>Rise and Shiny recap: Fiesta Online browser version</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/02/19/rise-and-shiny-recap-fiesta-online-browser-version/">Rise and Shiny recap: Fiesta Online browser version</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 19 Feb 2012 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/02/19/rise-and-shiny-recap-fiesta-online-browser-version/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20174762/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/02/19/rise-and-shiny-recap-fiesta-online-browser-version/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beau-hindman</category><category>browser</category><category>browser-based</category><category>browser-based-mmo</category><category>f2p</category><category>featured</category><category>Fiesta</category><category>fiesta-online</category><category>free-to-play</category><category>ftp</category><category>LiveStream</category><category>Nexon</category><category>nexus-kingdom-of-the-wind</category><category>outspark</category><category>rise-and-shiny</category><category>twitch</category><category>twitch-tv</category><dc:creator><![CDATA[Beau Hindman]]></dc:creator><pubDate>Sun, 19 Feb 2012 12:00:00 EST</pubDate></item><item><title><![CDATA[MMObility: Let's make a mobile game, part three]]></title><link>http://massively.joystiq.com/2012/02/17/mmobility-lets-make-a-mobile-game-part-three/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/02/17/mmobility-lets-make-a-mobile-game-part-three/</guid><comments>http://massively.joystiq.com/2012/02/17/mmobility-lets-make-a-mobile-game-part-three/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events, real-world</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/browser/" rel="tag">Browser</a>, <a href="http://massively.joystiq.com/category/mobile/" rel="tag">Mobile</a>, <a href="http://massively.joystiq.com/category/hands-on/" rel="tag">Hands-on</a>, <a href="http://massively.joystiq.com/category/casual/" rel="tag">Casual</a>, <a href="http://massively.joystiq.com/category/humor/" rel="tag">Humor</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a>, <a href="http://massively.joystiq.com/category/mmobility/" rel="tag">MMObility</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2012/02/17/mmobility-lets-make-a-mobile-game-part-three/"><img alt="Worgolt title" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/02/fullscreen-capture-2162012-95336-am.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; " /></a></div>
Last week we <a href="http://massively.joystiq.com/2012/02/10/mmobility-lets-make-a-mobile-game-part-two/">continued our discussion</a> about how to make a mobile game, and the Massively readers offered up some great input. I wish I had the space to write up every single comment, but instead I will pick some of my favorites and we can discuss it from there. Unfortunately, real life has pushed development on the game back just a bit. <a href="http://massively.joystiq.com/tag/dave-toulouse/">Dave Toulouse</a>, my indie developer partner-in-crime in this series, not only has two games of his own to run, <a href="http://www.starcorsairs.com/"><em>Star Corsairs</em></a> and <em><a href="http://www.golemizer.com/">Golemizer</a></em>, but is now dealing with my silly emails. So while last week's column got some great ideas in the comments section, we were really only able to switch out the artwork, name the game, and add a tad bit of lore.<br />
<br />
Fear not, fair readers! I will break down the development that is still planned on being pushed into the game over the last week, and it's important to note that Dave and I plan on coming back to the experiment over time. I'd like to update the game and continue discussion since it has been so interesting so far! In the meanwhile, <a href="http://www.machine22.com/mymmo/">click here to go to the official game page</a>!<p><a href="http://massively.joystiq.com/2012/02/17/mmobility-lets-make-a-mobile-game-part-three/" rel="bookmark">Continue reading <em>MMObility: Let's make a mobile game, part three</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/02/17/mmobility-lets-make-a-mobile-game-part-three/">MMObility: Let's make a mobile game, part three</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 17 Feb 2012 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/02/17/mmobility-lets-make-a-mobile-game-part-three/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20173213/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/02/17/mmobility-lets-make-a-mobile-game-part-three/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beau-hindman</category><category>browser</category><category>browser-based</category><category>browser-based-mmo</category><category>dave-toulouse</category><category>f2p</category><category>featured</category><category>free-to-play</category><category>ftp</category><category>golemizer</category><category>independent</category><category>Indie</category><category>MMObility</category><category>mobile</category><category>star-corsairs</category><category>worgolt</category><dc:creator><![CDATA[Beau Hindman]]></dc:creator><pubDate>Fri, 17 Feb 2012 12:00:00 EST</pubDate></item><item><title><![CDATA[Free for All: Comparing the payment models of RuneScape and Illyriad]]></title><link>http://massively.joystiq.com/2012/02/15/free-for-all-comparing-the-payment-models-of-runescape-and-illy/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/02/15/free-for-all-comparing-the-payment-models-of-runescape-and-illy/</guid><comments>http://massively.joystiq.com/2012/02/15/free-for-all-comparing-the-payment-models-of-runescape-and-illy/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business models</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/runescape/" rel="tag">RuneScape</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/browser/" rel="tag">Browser</a>, <a href="http://massively.joystiq.com/category/casual/" rel="tag">Casual</a>, <a href="http://massively.joystiq.com/category/mmorts/" rel="tag">MMORTS</a>, <a href="http://massively.joystiq.com/category/humor/" rel="tag">Humor</a>, <a href="http://massively.joystiq.com/category/free-for-all/" rel="tag">Free for All</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2012/02/15/free-for-all-comparing-the-payment-models-of-runescape-and-illy/"><img alt="Illyriad and RuneScape maps" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/02/fullscreen-capture-2122012-45144-pm.bmp.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; " /></a></div>
Last week, <a href="http://massively.joystiq.com/2012/02/08/free-for-all-comparing-the-payment-models-of-glitch-and-ryzom/">I introduced you</a> to two of my favorite free-to-play or freemium payment models. Payment models are endlessly fascinating because so many players normally didn't think about them until free-to-play and freemium models stopped being something that only came from foreign shores. Now, everyone has an opinion about which payment model is the best. I tend to love simple ones, as close to simple as I can get. If a game is truly wonderful, however, I don't care if the developers ask players to cut off their right arms. I've paid my fair share and continue to do so.<br />
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In fact, in one of the most disturbing trends of the last few years, players have begun bemoaning the lack of a free version of their favorite game. I see it all the time: players publicly wishing for the time that their favorite game will go free-to-play so they can return <em>without paying a dime</em>. Sure, I can understand being strapped for cash and needing an easy way to get back to an old title, but come on... those titles might not be around much longer if players do not support them in the first place. I am not a fan of free-to-play because I am cheap or because I need to avoid paying developers what they deserve. I have said it before, and I will say it again: I am a fan of free-to-play because it lets me decide <em>when</em> I want to spend my money. There's a big difference.<br />
<br />
So let's chat about two of my favorite game's payment models.<p><a href="http://massively.joystiq.com/2012/02/15/free-for-all-comparing-the-payment-models-of-runescape-and-illy/" rel="bookmark">Continue reading <em>Free for All: Comparing the payment models of RuneScape and Illyriad</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/02/15/free-for-all-comparing-the-payment-models-of-runescape-and-illy/">Free for All: Comparing the payment models of RuneScape and Illyriad</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 15 Feb 2012 21:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/02/15/free-for-all-comparing-the-payment-models-of-runescape-and-illy/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20171107/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/02/15/free-for-all-comparing-the-payment-models-of-runescape-and-illy/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beau-hindman</category><category>browser</category><category>browser-based</category><category>cash-shop</category><category>eve-online</category><category>f2p</category><category>featured</category><category>ffa-pvp</category><category>free-for-all</category><category>free-to-play</category><category>ftp</category><category>illyriad</category><category>illyriad-games</category><category>jagex</category><category>james-niesewand</category><category>Microtransactions</category><category>payment-models</category><category>pvp</category><category>runescape</category><dc:creator><![CDATA[Beau Hindman]]></dc:creator><pubDate>Wed, 15 Feb 2012 21:30:00 EST</pubDate></item><item><title><![CDATA[Rise and Shiny recap: Cloud Nine]]></title><link>http://massively.joystiq.com/2012/02/12/rise-and-shiny-recap-cloud-nine/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/02/12/rise-and-shiny-recap-cloud-nine/</guid><comments>http://massively.joystiq.com/2012/02/12/rise-and-shiny-recap-cloud-nine/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/hands-on/" rel="tag">Hands-on</a>, <a href="http://massively.joystiq.com/category/casual/" rel="tag">Casual</a>, <a href="http://massively.joystiq.com/category/humor/" rel="tag">Humor</a>, <a href="http://massively.joystiq.com/category/rise-and-shiny/" rel="tag">Rise and Shiny</a>, <a href="http://massively.joystiq.com/category/livestream/" rel="tag">Livestream</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2012/02/12/rise-and-shiny-recap-cloud-nine/"><img alt="Cloud Nine screenshot" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/02/fullscreen-capture-292012-121314-pm.bmp.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; " /></a></div>
You know, I haven't been as head over heels in love with the graphics of a game in a long time as I am with <a href="http://cloudnine.netgame.com/"><em>Cloud Nine</em></a>. As I get older, I find myself disliking more realistic graphics and tend to enjoy cartoony, or even better, stylized graphics that do not quite push into cartoony territory. It's not like I'm trying to relive my youth; I just take a game more "seriously" when it attempts to look <em>less</em> serious while actually being pretty serious. I'm talking about games like <a href="http://www.freerealms.com/"><em>Free Realms</em></a> or <a href="http://www.ryzom.com/en/"><em>Ryzom</em></a> or <a href="http://www.glitch.com/"><em>Glitch</em></a>: games that are cartoony and not ultra-realistic but do boast some serious gameplay or even lore behind the art. I love that.<br />
<br />
So when I first logged into <em><a href="http://massively.joystiq.com/tag/cloud-nine/">Cloud Nine</a>,</em> you can imagine how I felt.<p><a href="http://massively.joystiq.com/2012/02/12/rise-and-shiny-recap-cloud-nine/" rel="bookmark">Continue reading <em>Rise and Shiny recap: Cloud Nine</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/02/12/rise-and-shiny-recap-cloud-nine/">Rise and Shiny recap: Cloud Nine</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 12 Feb 2012 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/02/12/rise-and-shiny-recap-cloud-nine/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20169705/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/02/12/rise-and-shiny-recap-cloud-nine/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beau-hind</category><category>Changyou</category><category>cloud-nine</category><category>f2p</category><category>featured</category><category>free-to-play</category><category>ftp</category><category>LiveStream</category><category>netgame</category><category>rappelz</category><category>rose-online</category><category>twitch-tv</category><category>twitchtv</category><category>video</category><category>zentia</category><dc:creator><![CDATA[Beau Hindman]]></dc:creator><pubDate>Sun, 12 Feb 2012 14:00:00 EST</pubDate></item><item><title><![CDATA[Free for All: Comparing the payment models of Glitch and Ryzom]]></title><link>http://massively.joystiq.com/2012/02/08/free-for-all-comparing-the-payment-models-of-glitch-and-ryzom/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/02/08/free-for-all-comparing-the-payment-models-of-glitch-and-ryzom/</guid><comments>http://massively.joystiq.com/2012/02/08/free-for-all-comparing-the-payment-models-of-glitch-and-ryzom/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business models</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/ryzom/" rel="tag">Ryzom</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/browser/" rel="tag">Browser</a>, <a href="http://massively.joystiq.com/category/casual/" rel="tag">Casual</a>, <a href="http://massively.joystiq.com/category/free-for-all/" rel="tag">Free for All</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2012/02/08/free-for-all-comparing-the-payment-models-of-glitch-and-ryzom/"><img alt="Ryzom screenshot" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/02/trmeleweapon-1.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; " /></a></div>
I thought it might be a cool idea to do a comparison of free-to-play models for my next few articles. As free-to-play has become more and more popular, cash shops and tiers of service have become much more important to how a player might enjoy or interact with a game. While the standard free-to-play model, the most popular one by far, is one that allows players to download a free client, has no subscription at all, and tacks on a cash-shop, the freemium variant is quickly becoming widespread. Freemium seems to be the model of choice for many Western games that were previously subscription-only.<br />
<br />
The problem is that I do not really like the freemium model. I'm old-school, I guess. I enjoy the model that was imported to the States maybe eight years ago. A free client with a cash shop on top is all I need to steer my fun by. I'd rather skip any sort of tiered service as well.<br />
<br />
There are exceptions to the rule, of course.<p><a href="http://massively.joystiq.com/2012/02/08/free-for-all-comparing-the-payment-models-of-glitch-and-ryzom/" rel="bookmark">Continue reading <em>Free for All: Comparing the payment models of Glitch and Ryzom</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/02/08/free-for-all-comparing-the-payment-models-of-glitch-and-ryzom/">Free for All: Comparing the payment models of Glitch and Ryzom</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 08 Feb 2012 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/02/08/free-for-all-comparing-the-payment-models-of-glitch-and-ryzom/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20165759/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/02/08/free-for-all-comparing-the-payment-models-of-glitch-and-ryzom/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beau-hindman</category><category>browser</category><category>cash-shop</category><category>f2p</category><category>fallen-earth</category><category>featured</category><category>free-for-all</category><category>free-to-play</category><category>freemium</category><category>ftp</category><category>gamersfirst</category><category>glitch</category><category>Microtransactions</category><category>Ryzom</category><category>Sandbox</category><category>tiny-speck</category><dc:creator><![CDATA[Beau Hindman]]></dc:creator><pubDate>Wed, 08 Feb 2012 15:00:00 EST</pubDate></item><item><title><![CDATA[Winner of Mabinogi's Merchant of Venice contest highlighted]]></title><link>http://massively.joystiq.com/2012/02/07/winner-of-mabinogis-merchant-of-venice-contest-highlighted/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/02/07/winner-of-mabinogis-merchant-of-venice-contest-highlighted/</guid><comments>http://massively.joystiq.com/2012/02/07/winner-of-mabinogis-merchant-of-venice-contest-highlighted/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/contests/" rel="tag">Contests</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events, real-world</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/mabinogi/" rel="tag">Mabinogi</a>, <a href="http://massively.joystiq.com/category/giveaways/" rel="tag">Giveaways</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2012/02/07/winner-of-mabinogis-merchant-of-venice-contest-highlighted/"><img alt="Mabinogi screenshot" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/02/mabinogi.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; " /></a></div>
If you are familiar with the <a href="http://massively.joystiq.com/category/mabinogi/"><em>Mabinogi</em></a>-hosted contest from November called <a href="http://massively.joystiq.com/2011/11/07/mabinogi-announces-the-merchant-of-venice-california-contest/">The Merchant of Venice, California</a>, then you know that the popular free-to-play developer and publisher <a href="http://massively.joystiq.com/tag/nexon/">Nexon</a> asked players to participate in order to win a free trip to the company's California studios to play, relax and discuss the new content. The event celebrated the release of the Merchant of Venice update. The addition gave players the ability to literally transport goods across the lands of <em>Mabinogi</em>. Players gain levels, earn in-game cash that can be used to buy special items and weapons, and gain access to better items to be traded. All expansions in the popular free-to-play title are free.<br />
<br />
Sayre, a player from the Mari server, was invited to meet the developers, tour the office and even give some advice about how to make the game better. He received a free Alienware computer, 500 USD in cash and three nights in a hotel right on Venice Beach! In order to qualify for the contest drawing, players were required to have reached merchant level 9 in each of the game's towns.<br />
<br />
Click past the cut to watch an exclusive preview of the tour!<p><a href="http://massively.joystiq.com/2012/02/07/winner-of-mabinogis-merchant-of-venice-contest-highlighted/" rel="bookmark">Continue reading <em>Winner of Mabinogi's Merchant of Venice contest highlighted</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/02/07/winner-of-mabinogis-merchant-of-venice-contest-highlighted/">Winner of Mabinogi's Merchant of Venice contest highlighted</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 07 Feb 2012 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/02/07/winner-of-mabinogis-merchant-of-venice-contest-highlighted/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20166490/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/02/07/winner-of-mabinogis-merchant-of-venice-contest-highlighted/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beau-hindman</category><category>contest</category><category>expansion</category><category>f2p</category><category>free-to-play</category><category>ftp</category><category>mabinogi</category><category>merchant-of-venice</category><category>nexon</category><category>nexon-america</category><category>video</category><dc:creator><![CDATA[Beau Hindman]]></dc:creator><pubDate>Tue, 07 Feb 2012 18:00:00 EST</pubDate></item><item><title><![CDATA[Rise and Shiny recap: PlaneShift]]></title><link>http://massively.joystiq.com/2012/02/05/rise-and-shiny-recap-planeshift/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/02/05/rise-and-shiny-recap-planeshift/</guid><comments>http://massively.joystiq.com/2012/02/05/rise-and-shiny-recap-planeshift/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/bugs/" rel="tag">Bugs</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/hands-on/" rel="tag">Hands-on</a>, <a href="http://massively.joystiq.com/category/humor/" rel="tag">Humor</a>, <a href="http://massively.joystiq.com/category/rise-and-shiny/" rel="tag">Rise and Shiny</a>, <a href="http://massively.joystiq.com/category/livestream/" rel="tag">Livestream</a>, <a href="http://massively.joystiq.com/category/crafting/" rel="tag">Crafting</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2012/02/05/rise-and-shiny-recap-planeshift/"><img alt="PlaneShift screenshot" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/02/fullscreen-capture-232012-75703-pm.bmp.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; " /></a></div>
As with many of the games I choose for this column, I am a bit lost as to how long the game has been in existence, what sort of time has passed since the game first began to allow players into its world, and what the exact state of the game currently is. With <a href="http://www.planeshift.it/"><em>PlaneShift</em></a>, a game that seems to have existed since I was 12 years old and has remained in some sort of testing or beta phase since then, I am even more unclear. Really, it shouldn't matter, but I can see the importance of knowing whether the game you are about to play is in testing or has even been released yet.<br />
<br />
Without those key words, a player can become confused. Is this quest broken, missing parts, or just poorly designed? Is the game world empty because it's midnight or because the testing crowd is on at different times? I've heard from developers who keep their games in a beta state for years and years, and it usually means that they simply want a sort of explanation as to why the game feels incomplete. I say release it already and perhaps you'd attract more players anyway.<p><a href="http://massively.joystiq.com/2012/02/05/rise-and-shiny-recap-planeshift/" rel="bookmark">Continue reading <em>Rise and Shiny recap: PlaneShift</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/02/05/rise-and-shiny-recap-planeshift/">Rise and Shiny recap: PlaneShift</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 05 Feb 2012 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/02/05/rise-and-shiny-recap-planeshift/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20164531/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/02/05/rise-and-shiny-recap-planeshift/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ac</category><category>asherons-call</category><category>beau-hindman</category><category>beta</category><category>eq</category><category>everquest</category><category>f2p</category><category>featured</category><category>free-to-play</category><category>ftp</category><category>Indie</category><category>LiveStream</category><category>old-school</category><category>planeshift</category><category>rise-and-shiny</category><category>twitch-tv</category><dc:creator><![CDATA[Beau Hindman]]></dc:creator><pubDate>Sun, 05 Feb 2012 14:00:00 EST</pubDate></item><item><title><![CDATA[MMObility: Let's make a mobile game, part one]]></title><link>http://massively.joystiq.com/2012/02/03/mmobility-lets-make-a-mobile-game-part-one/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/02/03/mmobility-lets-make-a-mobile-game-part-one/</guid><comments>http://massively.joystiq.com/2012/02/03/mmobility-lets-make-a-mobile-game-part-one/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/polls/" rel="tag">Polls</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events, real-world</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/hands-on/" rel="tag">Hands-on</a>, <a href="http://massively.joystiq.com/category/humor/" rel="tag">Humor</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a>, <a href="http://massively.joystiq.com/category/mmobility/" rel="tag">MMObility</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2012/02/03/mmobility-lets-make-a-mobile-game-part-one/"><img alt="Wurm Online screenshot" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/02/fullscreen-capture-212012-81613-pm.bmp.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; " /></a></div>
I thoroughly enjoy reading your comments, especially when the discussion turns to game design or suggestions for development. I decided it was high time that I sat down and experienced, even if just a little, how the design process goes. I've had plenty of peeks at different studios, but I wanted to know what it is like to actually make a game from basically beginning to end.<br />
<br />
So for the next four weeks, I will be doing something special. I invited indie developer <a href="http://massively.joystiq.com/tag/dave-toulouse/">Dave Toulouse</a>, maker of <a href="http://www.golemizer.com/"><em>Golemizer</em></a> and <em><a href="http://www.starcorsairs.com/">Star Corsairs</a>,</em> to help me in this journey. If you'd like to find out more about Dave, you can visit <a href="http://www.over00.com/">his official website</a>, follow him <a href="https://twitter.com/over00">on Twitter</a>, or even <a href="http://massively.joystiq.com/2011/03/16/free-for-all-an-interview-with-golemizers-lead-and-only-deve/">read an interview</a> I did with him a while ago. He really is the epitome of the indie spirit, and I am so thankful that he volunteered to do this with me.<br />
<br />
The goal is to start with a basic idea and framework, and using input from our discussions and from reader comments, assemble a very basic working mobile MMO. So let's get started!<p><a href="http://massively.joystiq.com/2012/02/03/mmobility-lets-make-a-mobile-game-part-one/" rel="bookmark">Continue reading <em>MMObility: Let's make a mobile game, part one</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/02/03/mmobility-lets-make-a-mobile-game-part-one/">MMObility: Let's make a mobile game, part one</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 03 Feb 2012 21:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/02/03/mmobility-lets-make-a-mobile-game-part-one/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20162457/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/02/03/mmobility-lets-make-a-mobile-game-part-one/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>android</category><category>beau-hindman</category><category>browser</category><category>browser-based</category><category>browser-based-mmo</category><category>dave-toulouse</category><category>die2nite</category><category>f2p</category><category>featured</category><category>free-to-play</category><category>ftp</category><category>glitch</category><category>golemizer</category><category>hardcore</category><category>illyriad</category><category>IOS</category><category>iphone</category><category>MMObility</category><category>mobile</category><category>poll</category><category>polls</category><category>star-corsairs</category><category>worgolt</category><category>wurm-online</category><dc:creator><![CDATA[Beau Hindman]]></dc:creator><pubDate>Fri, 03 Feb 2012 21:00:00 EST</pubDate></item><item><title><![CDATA[Free for All: Old Second Life documentary still highlights truths]]></title><link>http://massively.joystiq.com/2012/02/01/free-for-all-older-second-life-documentary-still-highlights-tru/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/02/01/free-for-all-older-second-life-documentary-still-highlights-tru/</guid><comments>http://massively.joystiq.com/2012/02/01/free-for-all-older-second-life-documentary-still-highlights-tru/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/real-life/" rel="tag">Real life</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business models</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/second-life/" rel="tag">Second Life</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/virtual-worlds/" rel="tag">Virtual worlds</a>, <a href="http://massively.joystiq.com/category/free-for-all/" rel="tag">Free for All</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2012/02/01/free-for-all-older-second-life-documentary-still-highlights-tru/ "><img alt="Second Life documentary screenshot" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/01/fullscreen-capture-1312012-40628-am.bmp.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; " /></a></div>
So I was working on this week's <a href="http://massively.joystiq.com/category/free-for-all/">Free for All</a> last night when a buddy of mine asked me if I had seen a certain older <a href="http://secondlife.com/"><em>Second Life</em></a> documentary. I didn't think I had before, but it turns out that my usual record of consuming everything MMO still stands, and it was fun to re-watch the older documentary again for several reasons.<br />
<br />
One of the most important things I noticed about the film was just how universal to MMO gaming the documentary was. The issues it brought up are still issues, the problems with virtual worlds are still problems, and the fact that any technology older than six months looks laughable on film is still true. It was also encouraging to see how well <a href="http://massively.joystiq.com/category/second-life/"><em>Second Life</em></a> has aged since 2007, but it's slightly depressing to see just how horrible MMO documentaries can be at showing the entire picture.<p><a href="http://massively.joystiq.com/2012/02/01/free-for-all-older-second-life-documentary-still-highlights-tru/" rel="bookmark">Continue reading <em>Free for All: Old Second Life documentary still highlights truths</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/02/01/free-for-all-older-second-life-documentary-still-highlights-tru/">Free for All: Old Second Life documentary still highlights truths</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 01 Feb 2012 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/02/01/free-for-all-older-second-life-documentary-still-highlights-tru/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20160507/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/02/01/free-for-all-older-second-life-documentary-still-highlights-tru/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2L</category><category>beau-hindman</category><category>Blizzard</category><category>Blizzard-Entertainment</category><category>documentaries</category><category>documentary</category><category>f2p</category><category>featured</category><category>four-corners</category><category>free-for-all</category><category>free-to-play</category><category>ftp</category><category>linden-lab</category><category>philip-rosedale</category><category>sandbox</category><category>second-life</category><category>SL</category><category>video</category><category>videos</category><category>virtual-sex</category><category>virtual-worlds</category><category>World-of-Warcraft</category><category>wow</category><category>you-only-live-twice</category><dc:creator><![CDATA[Beau Hindman]]></dc:creator><pubDate>Wed, 01 Feb 2012 20:00:00 EST</pubDate></item><item><title><![CDATA[A Vanguard fifth anniversary year-in-review]]></title><link>http://massively.joystiq.com/2012/01/30/a-vanguard-fifth-anniversary-year-in-review/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/01/30/a-vanguard-fifth-anniversary-year-in-review/</guid><comments>http://massively.joystiq.com/2012/01/30/a-vanguard-fifth-anniversary-year-in-review/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/vanguard/" rel="tag">Vanguard</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2012/01/30/a-vanguard-fifth-anniversary-year-in-review/"><img alt="Vanguard screenshot" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/01/os-rb-923.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; " /></a></div>
It's that time again -- time to look back on a year of <a href="http://vgplayers.station.sony.com/"><em>Vanguard: Saga of Heroes</em></a> and see what changed and what stayed exactly the same. The game is now five years old, and the last year has been relatively exciting for the community. <a href="http://massively.joystiq.com/category/vanguard/"><em>Vanguard</em></a> is just one of those titles that seems to want to last forever. The playerbase is loyal, mature, and truly dedicated to this aging title. Will the players' efforts pay off?<br />
<br />
We took a look back on the last year to see what the larger announcements were. There were some surprises and even updates (yes, actual updates to the game), something that is still affecting the community. While other games might publish monthly or even weekly updates, the <em>Vanguard</em> players are the camels of the greater MMO community and have learned to live off very little development fuel.<br />
<br />
Bear in mind that as I type this, an update is being played through on the test server.<p><a href="http://massively.joystiq.com/2012/01/30/a-vanguard-fifth-anniversary-year-in-review/" rel="bookmark">Continue reading <em>A Vanguard fifth anniversary year-in-review</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/01/30/a-vanguard-fifth-anniversary-year-in-review/">A Vanguard fifth anniversary year-in-review</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 30 Jan 2012 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/01/30/a-vanguard-fifth-anniversary-year-in-review/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20159101/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/01/30/a-vanguard-fifth-anniversary-year-in-review/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>anniversary</category><category>beau-hindman</category><category>birthday</category><category>corpse-running</category><category>death-mechanic</category><category>eq</category><category>everquest</category><category>f2p</category><category>fan-faire</category><category>featured</category><category>free-to-play</category><category>ftp</category><category>hardcore</category><category>live-gamer</category><category>patches</category><category>retrospective</category><category>silium-grant</category><category>silius</category><category>SOE</category><category>Sony-Online-Entertainment</category><category>updates</category><category>vanguard</category><category>Vanguard-Saga-of-Heroes</category><dc:creator><![CDATA[Beau Hindman]]></dc:creator><pubDate>Mon, 30 Jan 2012 15:00:00 EST</pubDate></item><item><title><![CDATA[Rise and Shiny recap: Urban Rivals]]></title><link>http://massively.joystiq.com/2012/01/29/rise-and-shiny-recap-urban-rivals/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/01/29/rise-and-shiny-recap-urban-rivals/</guid><comments>http://massively.joystiq.com/2012/01/29/rise-and-shiny-recap-urban-rivals/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/browser/" rel="tag">Browser</a>, <a href="http://massively.joystiq.com/category/hands-on/" rel="tag">Hands-on</a>, <a href="http://massively.joystiq.com/category/trading-card-games/" rel="tag">Trading card games</a>, <a href="http://massively.joystiq.com/category/rise-and-shiny/" rel="tag">Rise and Shiny</a>, <a href="http://massively.joystiq.com/category/livestream/" rel="tag">Livestream</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2012/01/29/rise-and-shiny-recap-urban-rivals/"><img alt="Urban Rivals screenshot" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/01/fullscreen-capture-1272012-82327-pm.bmp.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; " /></a></div>
I would like to start off by saying that <a href="http://www.urban-rivals.com/"><em>Urban Rivals</em></a>, a multiplayer collectible card game, is not an MMO. While I always try to play MMOs for this column, occasionally my "grab a random MMO, one that was recommended by a reader a while ago, and write about it" method needs some tweaking. I don't always get a chance to vet a game mainly because I want to go through the very first stages of play while <a href="http://www.twitch.tv/massivelytv">streaming live on Mondays</a>, so sometimes less-than-Massive games squeeze through. File this under <a href="http://massively.joystiq.com/category/not-so-massively/">Not So Massively</a>.<br />
<br />
Other than that, I found some neat design in the game. I didn't find anything that would just blow us away as gamers, but it has some cool ideas and artwork all the same. There's also the mobile version of the game to consider -- <a href="http://www.urban-rivals.com/special/iphone/">a universal app</a> for the iPhone or iPad that allows for gaming anywhere.<p><a href="http://massively.joystiq.com/2012/01/29/rise-and-shiny-recap-urban-rivals/" rel="bookmark">Continue reading <em>Rise and Shiny recap: Urban Rivals</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/01/29/rise-and-shiny-recap-urban-rivals/">Rise and Shiny recap: Urban Rivals</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 29 Jan 2012 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/01/29/rise-and-shiny-recap-urban-rivals/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20158955/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/01/29/rise-and-shiny-recap-urban-rivals/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beau-hindman</category><category>browser-based</category><category>card-based-mmo</category><category>Collectible-Card-Game</category><category>EQ2</category><category>EverQuest-2</category><category>everquest-ii</category><category>f2p</category><category>featured</category><category>free-to-play</category><category>ftp</category><category>Legends-of-Norrath</category><category>lon</category><category>magic-the-gathering</category><category>planeshift</category><category>star-wars-pocketmodels</category><category>urban-rivals</category><dc:creator><![CDATA[Beau Hindman]]></dc:creator><pubDate>Sun, 29 Jan 2012 15:00:00 EST</pubDate></item><item><title><![CDATA[MMObility: The best Glitch apps and websites]]></title><link>http://massively.joystiq.com/2012/01/27/mmobility-the-best-glitch-apps-and-websites/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/01/27/mmobility-the-best-glitch-apps-and-websites/</guid><comments>http://massively.joystiq.com/2012/01/27/mmobility-the-best-glitch-apps-and-websites/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/browser/" rel="tag">Browser</a>, <a href="http://massively.joystiq.com/category/hands-on/" rel="tag">Hands-on</a>, <a href="http://massively.joystiq.com/category/casual/" rel="tag">Casual</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a>, <a href="http://massively.joystiq.com/category/mmobility/" rel="tag">MMObility</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a>, <a href="http://massively.joystiq.com/category/crafting/" rel="tag">Crafting</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2012/01/27/mmobility-the-best-glitch-apps-and-websites/"><img alt="Glitch database screenshot" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/01/fullscreen-capture-1262012-82437-am.bmp.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; " /></a></div>
<a href="http://www.glitch.com/"><em>Glitch</em></a> is a wonderful game, but it can be a bit confusing. The sheer number of items, places, and ingredients can make navigating the world of Ur difficult. I decided I needed some assistance living in the world of the giants. It took but one post on the forums before the helpful community overwhelmed me with choices. The developer of <a href="http://massively.joystiq.com/tag/glitch/"><em>Glitch</em></a>, <a href="http://tinyspeck.com/">Tiny Speck</a>, made sure that players and third-party developers can have a go at making applications or websites that connect to the game's information and characters. I had no idea how many people had created some sort of app or website so far!<br />
<br />
I started to try them all out, and as of the time of this writing, I have barely scratched the surface. There are apps or websites for almost anything you can think of. I have already found some that I really like, and I wanted to share them with you. Feel free to let me know which ones you like, and why, in the comments section.<p><a href="http://massively.joystiq.com/2012/01/27/mmobility-the-best-glitch-apps-and-websites/" rel="bookmark">Continue reading <em>MMObility: The best Glitch apps and websites</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/01/27/mmobility-the-best-glitch-apps-and-websites/">MMObility: The best Glitch apps and websites</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 27 Jan 2012 15:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/01/27/mmobility-the-best-glitch-apps-and-websites/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20156675/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/01/27/mmobility-the-best-glitch-apps-and-websites/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>apps</category><category>beau-hindman</category><category>f2p</category><category>featured</category><category>free-to-play</category><category>ftp</category><category>glitch</category><category>glitchen</category><category>MMObility</category><category>mobile</category><category>tiny-speck</category><category>websites</category><dc:creator><![CDATA[Beau Hindman]]></dc:creator><pubDate>Fri, 27 Jan 2012 15:30:00 EST</pubDate></item><item><title><![CDATA[Free for All: Looking for experiences, not challenges]]></title><link>http://massively.joystiq.com/2012/01/25/free-for-all-looking-for-experiences-not-challenges/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/01/25/free-for-all-looking-for-experiences-not-challenges/</guid><comments>http://massively.joystiq.com/2012/01/25/free-for-all-looking-for-experiences-not-challenges/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/browser/" rel="tag">Browser</a>, <a href="http://massively.joystiq.com/category/casual/" rel="tag">Casual</a>, <a href="http://massively.joystiq.com/category/humor/" rel="tag">Humor</a>, <a href="http://massively.joystiq.com/category/free-for-all/" rel="tag">Free for All</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2012/01/25/free-for-all-looking-for-experiences-not-challenges/"><img alt="Wurm Online screenshot" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/01/wurm-1-main2-1327419667.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; " /></a></div>
When I was around 20, I used to watch my girlfriend's younger brother play Nintendo games. It was a pretty intense scenario. He would become so angry when a boss fight took away one of his lives or when a leap at a moving platform would fail that he often chucked that poor controller at the wall. It happened again years later after we'd graduated to the internet and PC gaming. The strangest thing is that he would return to the challenge over and over until it either broke his will or his device or he finally conquered the challenge. I never quite got it. Surely such frustration sucked any enjoyment out of the entire process?<br />
<br />
I tend to be more lazy when it comes to my digital adventure. I hate to repeat content, and I would rather leave the raiding and boss fights to those with more patience or to those who simply have a desire to win that matches their tolerance for frustrating situations. I would rather become a trader, crafter, roleplayer, explorer, or even adventurer in certain titles.<br />
<br />
Just spare me the overwhelming challenges while I game.<p><a href="http://massively.joystiq.com/2012/01/25/free-for-all-looking-for-experiences-not-challenges/" rel="bookmark">Continue reading <em>Free for All: Looking for experiences, not challenges</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/01/25/free-for-all-looking-for-experiences-not-challenges/">Free for All: Looking for experiences, not challenges</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 25 Jan 2012 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/01/25/free-for-all-looking-for-experiences-not-challenges/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20154449/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/01/25/free-for-all-looking-for-experiences-not-challenges/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beau-hindman</category><category>cash-shop</category><category>code-club</category><category>f2p</category><category>featured</category><category>ffa</category><category>free-for-all</category><category>free-to-</category><category>ftp</category><category>jagex</category><category>Microtransactions</category><category>raiding</category><category>rolf-jansson</category><category>runescape</category><category>vindictus</category><category>wizard-101</category><category>wizard101</category><category>wurm-online</category><dc:creator><![CDATA[Beau Hindman]]></dc:creator><pubDate>Wed, 25 Jan 2012 17:00:00 EST</pubDate></item><item><title><![CDATA[Rise and Shiny recap: Thirst of Night]]></title><link>http://massively.joystiq.com/2012/01/22/rise-and-shiny-recap-thirst-of-night/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/01/22/rise-and-shiny-recap-thirst-of-night/</guid><comments>http://massively.joystiq.com/2012/01/22/rise-and-shiny-recap-thirst-of-night/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business models</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/war/" rel="tag">War</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/browser/" rel="tag">Browser</a>, <a href="http://massively.joystiq.com/category/hands-on/" rel="tag">Hands-on</a>, <a href="http://massively.joystiq.com/category/casual/" rel="tag">Casual</a>, <a href="http://massively.joystiq.com/category/mmorts/" rel="tag">MMORTS</a>, <a href="http://massively.joystiq.com/category/post-apocalyptic/" rel="tag">Post-Apocalyptic</a>, <a href="http://massively.joystiq.com/category/rise-and-shiny/" rel="tag">Rise and Shiny</a>, <a href="http://massively.joystiq.com/category/livestream/" rel="tag">Livestream</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2012/01/22/rise-and-shiny-recap-thirst-of-night/"><img alt="Thirst of Night screenshot" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/01/fullscreen-capture-1212012-93921-am.bmp.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; " /></a></div>
I love my MMORTS games, for sure. I've had to work on my ability to look at them with the freshest eyes that I can possibly muster, mainly because I see so many of them. It really is a genre of details. The gameplay in different titles is often almost exactly the same, but little details will set them apart. <a href="https://www.kabam.com/thirst-of-night/"><em>Thirst of Night</em></a>, a new MMORTS by <a href="https://www.kabam.com/">Kabam</a>, tries hard to set itself apart from the pack, but does it do enough?<br />
<br />
I also have to consider that, for many players, these experiences I go through every week are brand-new experiences. For a good number of people, the games I cover are their first or second ones. While it is hard for me to fathom, I have to keep that in mind. So while I saw a game this week that was lacking and tired in some areas, I know that those same areas would be pretty exciting to a new gamer.<br />
<br />
Like I said, I'm working on it.<p><a href="http://massively.joystiq.com/2012/01/22/rise-and-shiny-recap-thirst-of-night/" rel="bookmark">Continue reading <em>Rise and Shiny recap: Thirst of Night</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/01/22/rise-and-shiny-recap-thirst-of-night/">Rise and Shiny recap: Thirst of Night</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 22 Jan 2012 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/01/22/rise-and-shiny-recap-thirst-of-night/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20153732/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/01/22/rise-and-shiny-recap-thirst-of-night/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beau-hindman</category><category>browser</category><category>browser-based</category><category>f2p</category><category>featured</category><category>free-to-play</category><category>ftp</category><category>kabam</category><category>livestream</category><category>mmorts</category><category>rise-and-shiny</category><category>thirst-of-night</category><category>twitch-tv</category><category>urban-rivals</category><category>video</category><dc:creator><![CDATA[Beau Hindman]]></dc:creator><pubDate>Sun, 22 Jan 2012 12:00:00 EST</pubDate></item><item><title><![CDATA[Free for All: A second look at Fallen Earth's free model]]></title><link>http://massively.joystiq.com/2012/01/18/free-for-all-a-second-look-at-fallen-earths-free-model/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/01/18/free-for-all-a-second-look-at-fallen-earths-free-model/</guid><comments>http://massively.joystiq.com/2012/01/18/free-for-all-a-second-look-at-fallen-earths-free-model/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/fallen-earth/" rel="tag">Fallen Earth</a>, <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business models</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/free-for-all/" rel="tag">Free for All</a>, <a href="http://massively.joystiq.com/category/post-apocalyptic/" rel="tag">Post-Apocalyptic</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2012/01/18/free-for-all-a-second-glance-at-fallen-earths-free-model/"><img alt="Fallen Earth screenshot" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/01/medium4.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; " /></a></div>
I used to be head-over-heels in love with <a href="http://www.gamersfirst.com/fallenearth/"><em>Fallen Earth</em></a>. I was on an immersion kick and had even designed a set of rules that dictated how my character would "live" in the world. <a href="http://massively.joystiq.com/category/fallen-earth/"><em>Fallen Earth</em></a> provided me with a lot of great tools to become immersed, and it was the type of game that really stuck out from the pack. Of course, it also sported uglier character models than <em><a href="http://www.lotro.com/free.php?">Lord of the Rings Online</a></em> and was more brown than a bakery at the earlier levels, but it was neat.<br />
<br />
I gave up on the title after a while and became too busy with other games to return. Then, the free-to-play version of the title came out. I still ignored it because of scheduling, but recently I have been returning to it. I am finding a lot of bugs and an overall lack of polish that I had forgotten about, but it's still a really cool game.<br />
<br />
So how does the free version stack up to the subscription model? How <em>free</em> is it? Let's take a look.<p><a href="http://massively.joystiq.com/2012/01/18/free-for-all-a-second-look-at-fallen-earths-free-model/" rel="bookmark">Continue reading <em>Free for All: A second look at Fallen Earth's free model</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/01/18/free-for-all-a-second-look-at-fallen-earths-free-model/">Free for All: A second look at Fallen Earth's free model</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 18 Jan 2012 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/01/18/free-for-all-a-second-look-at-fallen-earths-free-model/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20149626/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/01/18/free-for-all-a-second-look-at-fallen-earths-free-model/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beau-hindman</category><category>cash-shop</category><category>ddo</category><category>dungeon-and-dragons</category><category>eq2</category><category>eqii</category><category>EverQuest-2</category><category>everquest-ii</category><category>f2p</category><category>fallen-earth</category><category>fe</category><category>featured</category><category>free-for-all</category><category>free-to-play</category><category>ftp</category><category>g1</category><category>gamersfirst</category><category>lord-of-the-rings-online</category><category>Microtransactions</category><category>post-apocalyptic</category><category>sandbox</category><category>wizard101</category><dc:creator><![CDATA[Beau Hindman]]></dc:creator><pubDate>Wed, 18 Jan 2012 17:00:00 EST</pubDate></item><item><title><![CDATA[Massively tours Fiesta's new Expedition to Adealia]]></title><link>http://massively.joystiq.com/2012/01/15/massively-tours-fiestas-new-expedition-to-adealia/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/01/15/massively-tours-fiestas-new-expedition-to-adealia/</guid><comments>http://massively.joystiq.com/2012/01/15/massively-tours-fiestas-new-expedition-to-adealia/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/hands-on/" rel="tag">Hands-on</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2012/01/15/massively-tours-fiestas-new-expedition-to-adealia/"><img alt="Fiesta screenshot" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/01/fullscreen-capture-1102012-15007-pm.bmp.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; " /></a></div>
Who doesn't love checking out a game's new content? I love it, for sure. So I was more than happy to sit down and ride along with the developers of <a href="http://massively.joystiq.com/tag/fiesta-online/"><em>Fiesta</em></a> as they showed off their new expansion, <a href="http://massively.joystiq.com/2011/12/07/outspark-announces-fiesta-online-expansion-expedition-to-adeali/"><em>Expedition to Adealia</em></a>. The tour wasn't all rainbows and kittens, that's for sure. I found myself surrounded by towering monsters, crazy children brandishing giant knives, and massive, fire-breathing boss-monsters. It was fun, but I had no idea this cute Anime title could be so <em>hardcore</em>!<br />
<br />
Luckily for me, my hosts had the ability to heal or resurrect me when needed. I didn't do too shabbily, though, and I shot arrows like bullets, bringing down every mighty beast I came across. It was fun, yes, but a real <em>slaughter</em>. Well, for the monsters at least.<br />
<br />
And for those of you who'd like to host your own dance party in the game, <a href="http://www.outspark.com/">Outspark</a> was kind enough to provide Massively with plenty of goodie bag codes to give away. To get <a href="http://store.outspark.com/fiesta/item/10794">this</a> free item, <a href="http://www.outspark.com/redeem/?src=AOL">head to the redemption page</a> and enter the item code <strong>MassivelyFiesta</strong>. You have until the 31st of January to redeem it.<br />
<br />
Journey on to see just what I found during my tour of the <em>Adealia</em> expansion!<p><a href="http://massively.joystiq.com/2012/01/15/massively-tours-fiestas-new-expedition-to-adealia/" rel="bookmark">Continue reading <em>Massively tours Fiesta's new Expedition to Adealia</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/01/15/massively-tours-fiestas-new-expedition-to-adealia/">Massively tours Fiesta's new Expedition to Adealia</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 15 Jan 2012 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/01/15/massively-tours-fiestas-new-expedition-to-adealia/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20148260/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/01/15/massively-tours-fiestas-new-expedition-to-adealia/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>adealia</category><category>beau-hind</category><category>expansion</category><category>expedition-to-adealia</category><category>f2p</category><category>featured</category><category>Fiesta</category><category>fiesta-online</category><category>free-to-play</category><category>ftp</category><category>hands-on</category><category>house</category><category>housing</category><category>in-game-tours</category><category>outspark</category><category>player-housing</category><category>tours</category><dc:creator><![CDATA[Beau Hindman]]></dc:creator><pubDate>Sun, 15 Jan 2012 14:00:00 EST</pubDate></item><item><title><![CDATA[Rise and Shiny recap: Wakfu]]></title><link>http://massively.joystiq.com/2012/01/15/rise-and-shiny-recap-wakfu/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/01/15/rise-and-shiny-recap-wakfu/</guid><comments>http://massively.joystiq.com/2012/01/15/rise-and-shiny-recap-wakfu/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/screenshots/" rel="tag">Screenshots</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events, in-game</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/hands-on/" rel="tag">Hands-on</a>, <a href="http://massively.joystiq.com/category/casual/" rel="tag">Casual</a>, <a href="http://massively.joystiq.com/category/humor/" rel="tag">Humor</a>, <a href="http://massively.joystiq.com/category/rise-and-shiny/" rel="tag">Rise and Shiny</a>, <a href="http://massively.joystiq.com/category/livestream/" rel="tag">Livestream</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2012/01/15/rise-and-shiny-recap-wakfu/"><img alt="Wakfu screenshot" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/01/fullscreen-capture-1142012-85418-am.bmp.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; " /></a></div>
In June, I drove down to Austin, Texas, to once again participate in <a href="http://www.gdconline.com/">GDC Online</a>. I do it every year if I can, and I love it. It's a smaller event when compared to the larger <a href="http://www.e3expo.com/">E3</a>s and other conventions, but it is more personal and up-close. My favorite speaker at this last event had to be <a href="http://massively.joystiq.com/tag/David-Calvo/">David Calvo</a> from <a href="http://www.ankama-games.com/en">Ankama Games</a>. When he first came out barefoot, I was honestly worried that the chat would be all about goofy, "deep" design techniques that had no real use in practice. In the end, his talk <em>was</em> deep but was really just asking developers to <a href="http://www.gdcvault.com/play/1015145/Chaos-in-Motion-Transmedia-as">have fun</a> and try new things. Yes, I know: <em>new</em> things. Crazy, huh?<br />
<br />
If <a href="http://www.wakfu.com/na/mmorpg"><em>Wakfu</em></a> is any proof, those design theories are put to practice every day at Ankama. <a href="http://massively.joystiq.com/tag/wakfu/"><em>Wakfu</em></a>, for me, is a breath of fresh air in so many ways. Even though I am somewhat used to the design and art style, thanks in large part to playing the previous title <a href="http://www.dofus.com/en"><em>Dofus</em></a>, I still find myself loving how simply complex much of <em>Wakfu</em> is.<br />
<br />
There are issues that come with complexity, however.<p><a href="http://massively.joystiq.com/2012/01/15/rise-and-shiny-recap-wakfu/" rel="bookmark">Continue reading <em>Rise and Shiny recap: Wakfu</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/01/15/rise-and-shiny-recap-wakfu/">Rise and Shiny recap: Wakfu</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 15 Jan 2012 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/01/15/rise-and-shiny-recap-wakfu/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20148838/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/01/15/rise-and-shiny-recap-wakfu/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ankama</category><category>ankama-games</category><category>beau-hindman</category><category>david-calvo</category><category>Dofus</category><category>f2p</category><category>featured</category><category>free-to-play</category><category>ftp</category><category>glitch</category><category>jagex</category><category>LiveStream</category><category>preview</category><category>rise-and-shiny</category><category>runescape</category><category>Ryzom</category><category>soe</category><category>Sony-Online-Entertainment</category><category>Square-Enix</category><category>streaming</category><category>the-chronicles-of-spellborn</category><category>thirst-of-night</category><category>twitch-tv</category><category>Vanguard-Saga-of-Heroes</category><category>video</category><category>wakfu</category><dc:creator><![CDATA[Beau Hindman]]></dc:creator><pubDate>Sun, 15 Jan 2012 12:00:00 EST</pubDate></item><item><title><![CDATA[Free for All: The still-satisfying world of action MMOs]]></title><link>http://massively.joystiq.com/2012/01/11/free-for-all-the-still-satisfying-world-of-action-mmos/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/01/11/free-for-all-the-still-satisfying-world-of-action-mmos/</guid><comments>http://massively.joystiq.com/2012/01/11/free-for-all-the-still-satisfying-world-of-action-mmos/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/screenshots/" rel="tag">Screenshots</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/browser/" rel="tag">Browser</a>, <a href="http://massively.joystiq.com/category/casual/" rel="tag">Casual</a>, <a href="http://massively.joystiq.com/category/humor/" rel="tag">Humor</a>, <a href="http://massively.joystiq.com/category/free-for-all/" rel="tag">Free for All</a>, <a href="http://massively.joystiq.com/category/vindictus/" rel="tag">Vindictus</a>, <a href="http://massively.joystiq.com/category/dragon-nest/" rel="tag">Dragon Nest</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2012/01/11/free-for-all-the-still-satisfying-world-of-action-mmos/"><img alt="Vindictus screenshot" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/01/201009160020-1326213148.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; " /></a></div>
Look, I'm a red-blooded American gamer. I even call it 'Merica. So it should be no surprise when I feel like getting down with a melee-based chop-'em-up or have the desire to leap, jump and bounce my way through countless levels. In other words, <em>action</em>. We 'Mericans love our action games. I have my particular favorites, for sure, and within that list are my favorites of favorites that get the nod for different reasons. Honestly I'm not into action-based games just for the challenge. I don't need to make repeated attempts at downing a boss to have fun. I enjoy the immediate response that an action game gives me. I love to click the mouse button and see my character's sword swing or gun fire. It's satisfying.<br />
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Of course, action games can have their drawbacks. Not only do they tend to produce a euphoric haze that can only be described as "stoner glare" and an open-mouthed state of hypnosis, but they can take a toll on delicate, drum-beaten wrists like mine as well. I take the good with the bad, I guess. Click past the cut and I'll let you know my favorite F2P action MMOs.<p><a href="http://massively.joystiq.com/2012/01/11/free-for-all-the-still-satisfying-world-of-action-mmos/" rel="bookmark">Continue reading <em>Free for All: The still-satisfying world of action MMOs</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/01/11/free-for-all-the-still-satisfying-world-of-action-mmos/">Free for All: The still-satisfying world of action MMOs</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 11 Jan 2012 21:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/01/11/free-for-all-the-still-satisfying-world-of-action-mmos/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20144228/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/01/11/free-for-all-the-still-satisfying-world-of-action-mmos/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>action</category><category>action-mmo</category><category>beau-hindma</category><category>browser-based</category><category>dragon-nest</category><category>dungeon-fighter-online</category><category>f2p</category><category>featured</category><category>ffa</category><category>fps</category><category>free-for-all</category><category>free-to-play</category><category>ftp</category><category>jef-reahard</category><category>junebud-ab</category><category>merican</category><category>milmo</category><category>mmofps</category><category>Nexon</category><category>nexon-america</category><category>perfect-world</category><category>perfect-world-entertainment</category><category>rusty-hearts</category><category>Side-scroller</category><category>spiral-knights</category><category>the-firing-line</category><category>three-rings</category><category>vindictus</category><dc:creator><![CDATA[Beau Hindman]]></dc:creator><pubDate>Wed, 11 Jan 2012 21:00:00 EST</pubDate></item><item><title><![CDATA[Rise and Shiny recap: The Kingdom of Loathing]]></title><link>http://massively.joystiq.com/2012/01/08/rise-and-shiny-recap-the-kingdom-of-loathing/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/01/08/rise-and-shiny-recap-the-kingdom-of-loathing/</guid><comments>http://massively.joystiq.com/2012/01/08/rise-and-shiny-recap-the-kingdom-of-loathing/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/browser/" rel="tag">Browser</a>, <a href="http://massively.joystiq.com/category/hands-on/" rel="tag">Hands-on</a>, <a href="http://massively.joystiq.com/category/casual/" rel="tag">Casual</a>, <a href="http://massively.joystiq.com/category/humor/" rel="tag">Humor</a>, <a href="http://massively.joystiq.com/category/rise-and-shiny/" rel="tag">Rise and Shiny</a>, <a href="http://massively.joystiq.com/category/livestream/" rel="tag">Livestream</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2012/01/08/rise-and-shiny-recap-the-kingdom-of-loathing/"><img alt="The Kingdom of Loathing screenshot" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/01/fullscreen-capture-152012-82257-pm.bmp-1325938155.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; " /></a></div>
<em><a href="http://www.kingdomofloathing.com">The Kingdom of Loathing</a></em> is no new kid on the block. The hand-drawn indie hit has been around for nine years now. There are fansites and 24-hour radio stations dedicated to the game, and there are even conventions hosted in its honor! Needless to say, the game has a following. I knew that I would be stepping into a huge puddle of "snark" when I decided to take a look at the game this week. I knew darn well that I would be tested, that my limits as someone who cannot stand to chat with anyone who answers everything with the equivalent of "your mom" would be pushed and pushed hard. I had a feeling.<br />
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Surprisingly, I found some really charming aspects to the game. Unfortunately, the game didn't seem to share my enthusiasm for its quaint design. Because it's existed for nine years, I expected to find some fine-tuned stick figure gameplay, but the game seemed content with sort of rehashing the same stuff over and over. Of course, since this column is all about playing a game enough to form only a first impression, I did not reach the higher levels and might have missed something. I just wish the game would have been more confident in its delivery.<p><a href="http://massively.joystiq.com/2012/01/08/rise-and-shiny-recap-the-kingdom-of-loathing/" rel="bookmark">Continue reading <em>Rise and Shiny recap: The Kingdom of Loathing</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/01/08/rise-and-shiny-recap-the-kingdom-of-loathing/">Rise and Shiny recap: The Kingdom of Loathing</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 08 Jan 2012 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/01/08/rise-and-shiny-recap-the-kingdom-of-loathing/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20142709/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/01/08/rise-and-shiny-recap-the-kingdom-of-loathing/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>asymmetric-publications</category><category>beau-hindman</category><category>browser</category><category>browser-based</category><category>f2p</category><category>featured</category><category>free-to-play</category><category>ftp</category><category>kingdom-of-loathing</category><category>LiveStream</category><category>rise-and-shiny</category><category>Square-Enix</category><category>the-kingdom-of-loathing</category><category>twitch</category><category>twitch-tv</category><category>wakfu</category><dc:creator><![CDATA[Beau Hindman]]></dc:creator><pubDate>Sun, 08 Jan 2012 14:00:00 EST</pubDate></item></channel></rss>
