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Posts tagged freedom

The Game Archaeologist: The danger of expecting lightning to strike twice

It's no secret that many of the more successful Kickstarter projects over the past few years have heavily capitalized on player nostalgia, brand names, and former dev gods who are back for another round. The formula for drawing in the big bucks seems to be the following: Take something players...

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SOE's Georgeson on City of Heroes and the future of EQ

IGN has released another snippet of its recent interview with EverQuest franchise lead Dave Georgeson. Earlier today Georgeson talked up his enthusiasm for virtual reality, while this latest cut focuses on EverQuest, EverQuest II, and City of Heroes. Yeah, you read that right, as apparently the...

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Field Journal: A strong CoHmmunity

Last week a package arrived for me, sent by the incomparable Beau Hindman. He had been clearing out some of his old gaming paraphernalia, and when he happened on his old City of Heroes disks, something spurred him to offer them freely to anyone in the team who wanted them. I gratefully accepted....

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World of Warcraftless: What would the world look like without World of Warcraft?

This year is a big one for World of Warcraft. It's the 10-year anniversary of the game's launch, meaning players have been able to enjoy themselves in Azeroth for quite a while. The franchise itself is turning 20, meaning it's almost old enough to legally drink. And whether you like the game or...

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A Mild-Mannered Reporter: 2013 in review for superheroes

2013 was the first year in which City of Heroes didn't exist. The masses of hero fans cried out in anticipation of a new game but found nothing. All there was to be found was a deafening silence and three other games that scratched similar itches but didn't quite manage to hit the same heights. ...

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One Shots: Breaking news

This just in! We've received reports that caped crusaders are beating the ever-loving crap out of a villain literally 12 feet in front of us! Seriously, if we could just turn these news cameras a little to the right, you'd see the whole thing, but for now you'll just have to take our word for it....

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The Soapbox: Seriously, we have enough fantasy MMOs

Let's play a game. I'm thinking of an MMO that features magic, monsters, humans, and a vast fantasy world full of steamy swamps, grassy plains, and deep, dark dungeons -- can you tell me which MMO it is? If you answered RIFT, you're right. You're also right if you answered TERA. Or World of...

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Heroes and Villains shares character creator details

One of the applicants for the position of City of Heroes' spiritual successor, Heroes and Villains, has new details regarding its character creator to share as well as several pieces of concept art from the game. Players will start their journey in the character creator by picking an alignment...

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One Shots: A lack of depth perception

I don't know about you, but when I pick my mounts, I like to pick something that can manage depth perception. Reader Paul may be keen on this mount, but all I can think of is that his character's probably being led into a lot of bottomless pits, cacti, and stone walls. But who needs practicality...

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Perfect Ten: MMO industry moves I didn't see coming

Despite -- or more accurately, because of -- my love for video games, I would never want to work in the games industry as a developer or what have you. I think it's an industry that doesn't have a good track record of job security, sane hours, or products that you could feasibly spend years working...

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