Posts tagged free-for-all 
Free for All: Istaria's updates, community, and future development
Before anyone asks in the comments section: Yes, Istaria is still around. I've noticed that many players seem to think if something is out of their sight, it's out of every other player's mind too, but the truth is that there are many, many smallish and indie MMOs in existence that not only ...
Free for All: Planet Cyrene adds to the high-stakes worlds of Entropia
I'm not much of a shooter fan and probably never will be. Sure, I have as much fun blasting my way through monsters as the next gamer, but I rarely have the patience or physical stamina to overcome the pains and frustrations of shooter PvP. After all, my first rule of PvP applies especially well ...
Free for All: Zeroing in on my favorite free-to-play mains
I felt a little nostalgic this week. Heck, at my age, I feel nostalgic every time I smell chimney smoke or hear Christmas music. I suspect it will only grow more common with age. MMOs have been such a huge part of my life for well over a decade now that I feel nostalgic about many of the things ...
Free for All: Why social gaming could destroy MMOs and how we can fight it
I am a huge fan of social media. Twitter, Facebook, Google Plus -- it all makes sense to me and has shown to be a very useful tool in not only communicating with friends but finding new games, developers, and websites. My Twitter feed provides enough news and information that I can skip any ...
Free for All: New browser-based converts shine light on issues
I recently threw out a prediction that within five years, most of our MMO content will be coming through our browsers. To be more specific, I think that most players in the United States will be enjoying their favorite MMOs within a browser. That can mean several things but does not refer to ...
Free for All: The importance of those first moments in a game
This week, I decided to download and install Aion. I haven't played it since beta. Although I was not impressed with it at the time, my favorite Aion columnist has been covering the game in such a way that I knew some good things had happened to the game. And after all, it's free now. Right? I ...
Free for All: Looking for the near-perfect MUD-like browser MMO
I need your help. If you are a reader, then I need you to open your memory boxes and take a look around at the bottom. Shuffle around where all the remnants of favorite past MMOs settle and see if you can find me something. If you are a developer who is reading this, then you might indeed have ...
Free for All: I got the Second Life inventory management blues
Every year I attempt to go through my Second Life inventory in the hope that it actually works out for me. I really do want to get rid of the 7,000+ items I have after eight years in the game (my game-birthday is on May 26th!), but it's such a daunting task. Where do you start? Is organization ...
Free for All: From realistic dragons to a dragon icon
Ah, graphics. If ever there was a deciding factor for most gamers, it would be graphics. How does a game look? How do the graphics make you feel as a player? I'm as guilty as anyone else who might consider himself to be a graphics snob of sorts, but I lean more in the opposite direction. For ...
Free for All: Becoming a mediocre trader in several free titles
I often find myself achieving little things in many different games while other gamer buddies of mine are busily conquering actual gods or dragons within one or two particular titles. Sure, I would love to join a group of battleworn adventurers as they took down one of the final bosses in almost ...




