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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Cinemassively: Making a WoW machinima]]></title><link>http://massively.joystiq.com/2008/06/22/cinemassively-making-a-wow-machinima/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/06/22/cinemassively-making-a-wow-machinima/</guid><comments>http://massively.joystiq.com/2008/06/22/cinemassively-making-a-wow-machinima/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/world-of-warcraft/" rel="tag">World of Warcraft</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/cinemassively/" rel="tag">Cinemassively</a>, <a href="http://massively.joystiq.com/category/machinima/" rel="tag">Machinima</a></p><center><embed height="319" width="425" src="http://static3.filefront.com/ffv6/player/vp_embed.swf?v=672899&amp;autorun=false" type="application/x-shockwave-flash" wmode="transparent"></embed></center><a href="http://www.warcraftmovies.com/viewauthor.php?id=16941">ChrisT</a> has created a tutorial on how to edit <a style="font-style: italic;" href="http://worldofwarcraft.com">World of Warcraft</a> footage into a <a href="http://massively.joystiq.com/category/machinima/">machinima</a>. While he skips the step where you would capture the gameplay with a program like <a href="http://www.fraps.com/">Fraps</a>, he does show how to do certain things in Sony Vegas. This video is suited towards the beginner to intermediate levels of video editing, with tips on velocity, editing on beats, panning, and masking. <br /><br />You may need to pause or skip backwards in order to follow along, as this how-to is quite fast-paced. However, if you're interested in getting started in <a href="http://massively.joystiq.com/category/world-of-warcraft/"><span style="font-style: italic;">WoW</span></a> machinima, it's worth checking out!<br /><br />[Via <a href="http://www.warcraftmovies.com/movieview.php?id=79811">Warcraftmovies.com</a>]<br /><br />If you have machinima or movie suggestions from any MMO, please send them to machinima AT massively DOT com, along with any information you might have about them.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/06/22/cinemassively-making-a-wow-machinima/">Cinemassively: Making a WoW machinima</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 22 Jun 2008 12:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://files.filefront.com/tutorial+wowmoviefixmp4/;10744339;/fileinfo.html>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/06/22/cinemassively-making-a-wow-machinima/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1233023/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/06/22/cinemassively-making-a-wow-machinima/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>blizzard</category><category>chris-t</category><category>cinemassively</category><category>fraps</category><category>how-to</category><category>machinima</category><category>making-a-wow-machinima</category><category>sony-vegas</category><category>tutorial</category><category>warcraftmovies</category><category>world-of-warcraft</category><category>wow</category><dc:creator><![CDATA[Moo Money]]></dc:creator><pubDate>Sun, 22 Jun 2008 12:30:00 EST</pubDate></item><item><title><![CDATA[Cinemassively: Machiniminute, Episode 2]]></title><link>http://massively.joystiq.com/2008/03/25/cinemassively-machiniminute-episode-2/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/03/25/cinemassively-machiniminute-episode-2/</guid><comments>http://massively.joystiq.com/2008/03/25/cinemassively-machiniminute-episode-2/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/second-life/" rel="tag">Second Life</a>, <a href="http://massively.joystiq.com/category/cinemassively/" rel="tag">Cinemassively</a>, <a href="http://massively.joystiq.com/category/machinima/" rel="tag">Machinima</a></p><center><embed width="425" height="355" src="http://www.youtube.com/v/SNVLJgabqMY&amp;fmt=18" type="application/x-shockwave-flash" wmode="transparent"></embed></center>Yesterday, <a href="http://www.youtube.com/user/virtualbailey">Juiceof Prunes</a> showed us <a href="http://massively.joystiq.com/2008/03/24/cinemassively-machiniminute-episode-1">how to get started on machinima</a> in the <a href="http://www.youtube.com/watch?v=j3AF9A81mb0&amp;fmt=18">first episode</a> of <a href="http://massively.joystiq.com/tag/machiniminute/">Machiniminute</a>. Today, we'll look at episode two, which focuses on the interface, mice, and arrows. If you're even an intermediate machinimator, these tutorials will probably not tell you anything new. However, they're quite detailed and fairly painless for the person just starting out.<br /><br />Tip #1 in the video tells you how to hide your user interface (UI). I can't stress enough how <span style="font-weight: bold;">important</span> this is for your <a href="http://massively.joystiq.com/category/second-life/"><span style="font-style: italic;">Second Life</span></a> <a href="http://massively.joystiq.com/category/machinima/">machinima</a>. Tip #2 explains how to remove the mouse cursor in <a href="http://fraps.com/">Fraps</a>. Tip #3 talks about something that I don't believe will affect you when your UI is off, but for those times when you need the UI on, is very useful. In episode three, which is yet to be released, she'll instruct us on camera angles.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/03/25/cinemassively-machiniminute-episode-2/">Cinemassively: Machiniminute, Episode 2</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 25 Mar 2008 12:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.youtube.com/watch?v=SNVLJgabqMY&amp;fmt=18>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/03/25/cinemassively-machiniminute-episode-2/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1148538/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/03/25/cinemassively-machiniminute-episode-2/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>camtasia</category><category>fraps</category><category>how-to</category><category>interface-mice-and-arrows</category><category>juiceof-prunes</category><category>linden-lab</category><category>machinima</category><category>machiniminute</category><category>pink-paw-production</category><category>second-life</category><category>sl</category><category>snapzpro</category><category>tutorial</category><category>virtual-bailey</category><dc:creator><![CDATA[Moo Money]]></dc:creator><pubDate>Tue, 25 Mar 2008 12:30:00 EST</pubDate></item><item><title><![CDATA[WeGame records their way into my heart]]></title><link>http://massively.joystiq.com/2008/01/11/wegame-records-their-way-into-my-heart/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/01/11/wegame-records-their-way-into-my-heart/</guid><comments>http://massively.joystiq.com/2008/01/11/wegame-records-their-way-into-my-heart/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/world-of-warcraft/" rel="tag">World of Warcraft</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/guild-wars/" rel="tag">Guild Wars</a>, <a href="http://massively.joystiq.com/category/second-life/" rel="tag">Second Life</a>, <a href="http://massively.joystiq.com/category/hellgate-london/" rel="tag">Hellgate: London</a>, <a href="http://massively.joystiq.com/category/silkroad-online/" rel="tag">Silkroad Online</a>, <a href="http://massively.joystiq.com/category/machinima/" rel="tag">Machinima</a></p><center><embed width="425" height="343" src="http://www.wegame.com/static/flash/player2.swf" type="application/x-shockwave-flash" wmode="transparent" flashvars="tag=Test_video_of_Second_Life"></embed></center>Having to find quality <a href="http://massively.joystiq.com/category/machinima/">Machinima</a> for two blog posts daily can be torture. Most people won't spring for a paid copy of <a href="http://www.fraps.com/">Fraps</a> or <a href="http://www.planetgamecam.com/">gamecam</a>, so I'm stuck looking at watermarks. That's almost an instant disqualification for consideration.<br /><br />Enter <a href="http://www.wegame.com/">WeGame</a>, which would be just like any other video sharing site if it didn't have one major difference. They offer free, easy to use recording software to their users. As a matter of fact, it's so simple that I was able to record six quick videos, review them, and choose one to upload within 30 minutes of downloading the program. I'm getting ahead of myself, though.<br /><br />Read on after the jump to find out more about WeGame ...<p><a href="http://massively.joystiq.com/2008/01/11/wegame-records-their-way-into-my-heart/" rel="bookmark">Continue reading <em>WeGame records their way into my heart</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/01/11/wegame-records-their-way-into-my-heart/">WeGame records their way into my heart</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 11 Jan 2008 07:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.wegame.com/>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/01/11/wegame-records-their-way-into-my-heart/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1084178/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/01/11/wegame-records-their-way-into-my-heart/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>blizzard</category><category>flagship-studios</category><category>fraps</category><category>gamecam</category><category>guild-wars</category><category>hellgate-london</category><category>jared-kim</category><category>jason-calacanis</category><category>linden-lab</category><category>machinima</category><category>public-beta</category><category>secondlife</category><category>silkroad-online</category><category>sl</category><category>weblogs-inc</category><category>wegame</category><category>windlight</category><category>world-of-warcraft</category><category>wow</category><dc:creator><![CDATA[Moo Money]]></dc:creator><pubDate>Fri, 11 Jan 2008 07:30:00 EST</pubDate></item><item><title><![CDATA[Gametrailers' video developer walkthrough for The Agency]]></title><link>http://massively.joystiq.com/2008/01/09/gametrailers-video-developer-walkthrough-for-the-agency/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/01/09/gametrailers-video-developer-walkthrough-for-the-agency/</guid><comments>http://massively.joystiq.com/2008/01/09/gametrailers-video-developer-walkthrough-for-the-agency/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/the-agency/" rel="tag">The Agency</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/mmofps/" rel="tag">MMOFPS</a></p><div align="center"><a href="http://theagency.station.sony.com/"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/01/theagency.jpg" alt="" /></a><br /></div>
Whether you have or haven't heard about <a href="http://massively.joystiq.com/category/the-agency"><em>The Agency</em></a>, chances are that you don't know too much about the actual game yet -- like most of us here at Massively. Over the past few days <a href="http://massively.joystiq.com/2008/01/07/new-screenshots-from-the-agency/">screenshots</a> and <a href="http://massively.joystiq.com/2008/01/08/watch-the-first-gameplay-video-of-the-agency/">videos</a> from CES have been making their way out into the wild, but aside from that there has been little other information. <br /><br />Well no more! <a href="http://www.gametrailers.com/index.php">Gametrailers</a> has posted up a three-part video developer <a href="http://www.gametrailers.com/player/29479.html">walkthrough</a> (also from CES, imagine that!) of some pre-alpha gameplay footage for everyone interested to devour in a crazed frenzy. The entire gameplay footage you'll see on the screen behind the mysterious glasses-wearing-developer was captured using <a href="http://en.wikipedia.org/wiki/Fraps">FRAPS</a>. So they've went and captured actual server-time play on separate clients in Seattle and San Diego, which is promisingly honest of them in a game were lag is such a huge factor. <br /><br />One thing we get to see is the character selection screen, although there is no creation screen to show. Most likely the creation process hasn't been finished (or maybe even started) yet, but promises are made towards having lots of visual options to pick for your persona. Our only concern is that he mentions we'll have to unlock said hairs, clothings, etc before we can use them, which usually means more <a href="http://massively.joystiq.com/2007/11/25/the-daily-grind-getting-ground-under/">grinding</a>.<br /><br />There's a lot to see in the three videos beyond the character screen (including some <a href="http://en.wikipedia.org/wiki/Qbert">Q*bert</a> gameplay footage?) but one aspect that really stood out to us was the whole concept of "Agent Moments" where you get to do some crazy action movie stunt. These Agent Moments are said to be either passive experiences or something more akin to God of War with timed button presses. We just hope they don't overuse the button presses too much, as they can turn from cool to annoying quick.<br /><br />[via <a href="http://www.warcry.com/news/view/80496-CES-2008-The-Agency-Developer-Walkthrough-at-GameTrailers">Warcry Network</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/01/09/gametrailers-video-developer-walkthrough-for-the-agency/">Gametrailers' video developer walkthrough for The Agency</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 09 Jan 2008 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gametrailers.com/player/29479.html>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/01/09/gametrailers-video-developer-walkthrough-for-the-agency/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1082275/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/01/09/gametrailers-video-developer-walkthrough-for-the-agency/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ces</category><category>fraps</category><category>playstation-3</category><category>ps3</category><category>Q*bert</category><category>soe</category><category>sony-online-entertainment</category><category>the-agency</category><category>walkthrough</category><dc:creator><![CDATA[Kyle Horner]]></dc:creator><pubDate>Wed, 09 Jan 2008 15:00:00 EST</pubDate></item></channel></rss>
