Creating an atmosphere and incentives for players to rely on and help each other out is paramount to building a strong community, says Mark Jacobs in his latest Camelot Unchained dev blog. "Part of our job as the designers and developers of CU is to put systems in place to create...
Posted on Sep 16th 2014 1:00PM
Posted on Sep 16th 2014 11:00AM
Posted on Sep 16th 2014 8:00AM