Creating an atmosphere and incentives for players to rely on and help each other out is paramount to building a strong community, says Mark Jacobs in his latest Camelot Unchained dev blog. "Part of our job as the designers and developers of CU is to put systems in place to create interdependen...
Posted on Jan 26th 2015 10:00AM
Posted on Jan 26th 2015 8:00AM
Posted on Jan 25th 2015 8:00PM