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Posts tagged forbes

Forbes: ESO's subscription model is just 'a compounding factor' to risk

Forbes is firing back at Pathfinder Online CEO Ryan Dancey, rebutting his faith in the subscription model by observing, "The general, obvious trend is that games are moving to microtransactions or optional subscriptions at best." Forbes contributor Paul Tassi casts doubt on the subscription char...

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MMO Family: Forbes' three essential parenting tips on video games

As video games continue to grow in popularity each year, there is a correlating increase in the number of studies and advice columns offering insight into how parents should tackle the many parenting issues that go with it. Sadly, far too many of the "experts" who offer advice have little or no rea...

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Not So Massively: Dota 2's Diretide controversy, Extra-Life fund-raising, and Star Citizen breaks $26m

Charity Extra-Life has been working with MMO and MOBA studios across the world this week to raise money for children's hospitals; the charity's website was the subject of a DDoS attack this past weekend but still managed to raise over $3.25 million US. Dota 2 players threw a huge internet tantrum t...

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MMO Family: The many ways video games teach children

Video games get a bad rap these days, but we've looked at several ways that they do redeem themselves. One area in particular is games-based learning, and there are some great games that are helping bring about a revolution in how we look at education. But there are some more subtle ways that vi...

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Age of Wushu founder describes Hollywood movie plans

Age of Wushu is a game that has generated a fair bit of excitement among the Massively staff members. The martial arts MMO won our Most Anticipated Project award from E3 this year and we continue to nod approvingly at each new content reveal. GamerHubTV caught up with Snail Games' CEO and Foun...

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EA goes 100% online with gaming

From now on, don't expect to see EA coming out with single-player offline titles, because there won't be any. EA Labels President Frank Gibeau said that the company is full-on embracing cloud gaming and online interaction: "I have not green lit one game to be developed as a single player experi...

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ArenaNet dev says Guild Wars 2's business model will result in a more diverse playerbase

Guild Wars 2 Lead Producer Chris Whiteside has a pretty straight-forward opinion of MMO business models: He says that subscriptions are "a huge barrier to entry." He says that Guild Wars 2's model, which has no subscription but does charge a one-time fee for the client, each campaign, and optiona...

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Forbes: Activision's dependence on declining WoW subs 'potential for a catastrophic situation'

With the recent news of World of Warcraft's struggling subscription numbers fresh on our minds, Forbes investigated WoW's primary shareholder and predicted trouble on the horizon for investors. "After looking into Activision Blizzard, Inc., we discovered an amazing looking company that is unfo...

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Pirate101 co-creator: 'Our goal is to become the Pixar of online gaming'

KingsIsle Entertainment Vice President J. Todd Coleman sat down with Forbes to give some insight into the development process of the studio's upcoming Pirate101 -- and how the studio plans to expand its empire. "We have more plans for the 101 universe," Coleman said, "but we're also looking to...

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Mark Jacobs returns to the gaming industry with City State Entertainment

If you've been around the MMO scene for a while, you'll remember Mark Jacobs as the co-founder of Mythic Entertainment and the force behind Dark Age of Camelot and Warhammer Online. He's been out of the gaming industry since his departure from EA, but according to an exclusive interview with F...

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