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Posts tagged flaws

Storyboard: Nobody wants to play with you

You want to roleplay. Oh, boy, do you ever want to roleplay. You have pages and pages of character backstory, you have your character's voice down, and you can cycle through emotes like a champ. (There's no championship for that, I know. Bear with me.) Your only problem is that when you walk into...

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The Daily Grind: What game should you like but don't?

We all like different games. That's a good thing; a world where EVE Online, World of Warcraft, and Second Life co-exist is a better one for everyone. But every so often a game comes along that plays exactly to our tastes, one that everyone we like seems to think is the greatest MMO to come out in a...

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Storyboard: Flaw of the land

Nobody's perfect. Heck, most of us aren't even within spitting distance. That's why we spent a column starting in on a discussion of flaws as they affect characters, breaking down the broad categories of flaws that you can give a character. But as I said right then, there's a lot more to talk about...

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Storyboard: Flawed premise

If there's one major element I've been coming back to over the course of this year (which isn't quite a year of this column, but close enough for government work), it's character creation. This is not by coincidence -- a lot of roleplaying consists of just throwing the right mix of characters in a...

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The Gaming Iconoclast: Whither Shortcomings?

Many MMO aficionados cut their roleplaying teeth on one of the many pencil-and-paper titles that formed the early generation of multi-player gaming. In addition to rolling (and rolling, and rolling, and rolling) some dice to come up with their basic stats and traits, character generation involved a...

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