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Posts tagged flashpoints

Star Wars: The Old Republic launches the Legacy of the Rakata

The Rakata are kind of a big deal in Star Wars: The Old Republic. Their influence is everywhere in both the leveling game and in the overall lore, and finding out what their deal is kind of trumps other priorities of the week. So the new Legacy of the Rakata flashpoint that's just been added to the...

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SWTOR's Game Update 2.7 is live

BioWare has published Star Wars: The Old Republic's 2.7 update. It includes a new story arc spanning two new level 55 flashpoints: Assault on Tython and Korriban Incursion. The story "will continue to be expanded through the year culminating in an incredible finale," the company says. Other addi...

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The Daily Grind: What's your favorite MMO dungeon?

I've been running a lot of flashpoint PUGs in Star Wars: The Old Republic lately, mainly because I'd like to finish my story quests but I can't bear to level via the usual FedEx-this-and-kill-that paradigm any longer. I've never been a dungeon crawler, but the SWTOR variants I've done thus far have...

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Star Wars: The Old Republic is looking for corporate troubleshooters on the test server

Sometimes, being a corporate troubleshooter means that your job is identifying weak points in a company and strengthening infrastructure. Other times, such as in the Star Wars: The Old Republic update available on the test server, it means that your job is shooting trouble. Seems that Czerka Corpor...

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Hyperspace Beacon: The SWTOR F2P experiment, flashpoints edition

I am beginning to wonder whether I just don't like the leveling process in Star Wars: The Old Republic anymore. In Mike B's video The 12 days of Smack Talkin', Darnell called all the extra NPC talking "98 minutes of unnecessary commentary." The story definitely had an impact on me the first time I ...

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Hyperspace Beacon: The SWTOR F2P experiment, closing chapter one

It's been a couple of weeks since I've covered anything dealing with my Star Wars: The Old Republic free-to-play experiment, so I should do a quick rundown of the rules. I believe that it is possible to play SWTOR from beginning to end, including endgame, without paying for anything. The SWTOR cash...

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Hyperspace Beacon: SWTOR consolidates comms

Star Wars: The Old Republic's Rise of the Hutt Cartel hit the public test server last week, prompting a lot of players to rush to see the latest changes to this Star Wars MMORPG. Unfortunately, the majority of content slated to come out with this expansion has not been released publicly -- namely...

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Hyperspace Beacon: The SWTOR awards

The Oscars were given out two nights ago. Celebrities, actors, and film crews dressed in their red-carpet best to be handed a 13.5-inch golden statue of a naked bald man. As I heard these writers and directors give thanks to various loved-ones and talent agencies, I thought about Star Wars: The O...

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Star Wars: The Old Republic kicks off meeting the developers with Jesse Sky

Like every MMO, Star Wars: The Old Republic is not a game produced by a single person. The community team behind the game has kicked off what promises to be a series of articles introducing the developers, starting with the lead Flashpoint and Operations designer Jesse Sky. Like BioWare's similar...

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Hyperspace Beacon: Gear grinding is unfun

If you have been following me for the last few years on this column and some of the podcasts that I've done, then you are aware that hardcore progression raiding and PvP are not my thing. You will also know that I don't fault players for having their own fun, but the MMO industry often assumes ra...

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