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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[GDC10: Massively's interview with Virtual Fairground]]></title><link>http://massively.joystiq.com/2010/03/11/gdc10-massivelys-interview-with-virtual-fairground/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/03/11/gdc10-massivelys-interview-with-virtual-fairground/</guid><comments>http://massively.joystiq.com/2010/03/11/gdc10-massivelys-interview-with-virtual-fairground/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/virtual-worlds/" rel="tag">Virtual worlds</a>, <a href="http://massively.joystiq.com/category/kids/" rel="tag">Kids</a></p><a href="http://massively.joystiq.com/category/club-galactik"><img hspace="4" border="1" align="right" vspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/03/gf-rb-310-1268323745.jpg" alt="" /></a>The idea of <a href="http://en.wikipedia.org/wiki/Virtual_Magic_Kingdom">virtual worlds</a> and <a href="http://massively.joystiq.com/2010/03/02/world-of-cars-online-enters-open-beta/">MMOs based on established brands</a> is not a new one, and <a href="http://www.virtualfairground.com/">Virtual Fairground</a> is a company that's been in the market for a bit. They've had the time to fine tune the concept and find exactly what they want to offer their audience. We spent some time with Maarten Brands and Ilja Goossens of Virtual Fairground at GDC this week and heard all about what the company is working on and what their goals are.<br />
<br />
Follow along after the jump to see what they had to say.<p><a href="http://massively.joystiq.com/2010/03/11/gdc10-massivelys-interview-with-virtual-fairground/" rel="bookmark">Continue reading <em>GDC10: Massively's interview with Virtual Fairground</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/03/11/gdc10-massivelys-interview-with-virtual-fairground/">GDC10: Massively's interview with Virtual Fairground</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 11 Mar 2010 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/03/11/gdc10-massivelys-interview-with-virtual-fairground/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19390748/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/03/11/gdc10-massivelys-interview-with-virtual-fairground/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>browser-based</category><category>featured</category><category>flash-game</category><category>gdc-2010</category><category>Maarten-brands</category><category>virtual-fairground</category><category>virtual-worlds</category><dc:creator><![CDATA[Rubi Bayer]]></dc:creator><pubDate>Thu, 11 Mar 2010 18:00:00 EST</pubDate></item><item><title><![CDATA[Sacred Seasons: The flash-based MMO]]></title><link>http://massively.joystiq.com/2009/10/14/sacred-seasons-the-flash-based-mmo/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/10/14/sacred-seasons-the-flash-based-mmo/</guid><comments>http://massively.joystiq.com/2009/10/14/sacred-seasons-the-flash-based-mmo/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/at-a-glance/" rel="tag">At a glance</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/launches/" rel="tag">Launches</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a></p><div align="center"><a href="http://www.kongregate.com/games/jamieyg3/sacred-seasons-mmorpg"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/10/sacredseasons580.jpg"  alt="" /></a><br /></div>
We're not entirely sure how this one slipped under our radar.  Perhaps it was a quiet launch, or perhaps it was a flash based massively multiplayer game, but we somehow failed to mention <a href="http://www.sacredseasons.com/"><em>Sacred Seasons</em></a>.<br /><br />So now we're going to take the time to correct that error -- enter <a href="http://massively.joystiq.com/tag/sacred-seasons"><em>Sacred Seasons</em></a>, an MMO that <a href="http://www.kongregate.com/games/jamieyg3/sacred-seasons-mmorpg">runs entirely in flash</a> and entirely in your internet browser.  The game tells the story of the Heartlands, a world that's much like ours except in hyperbole, where the seasons dominate so strongly that they resonate in humanity itself.  The people of the world have broken off into four separate tribes, one each dedicated to one of the seasons.  All of them ally together, however, to fight a plague spreading across the world -- the growing corruption of the badlands, areas of nothingness.<p><a href="http://massively.joystiq.com/2009/10/14/sacred-seasons-the-flash-based-mmo/" rel="bookmark">Continue reading <em>Sacred Seasons: The flash-based MMO</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/10/14/sacred-seasons-the-flash-based-mmo/">Sacred Seasons: The flash-based MMO</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 14 Oct 2009 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.kongregate.com/games/jamieyg3/sacred-seasons-mmorpg>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/10/14/sacred-seasons-the-flash-based-mmo/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19195066/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/10/14/sacred-seasons-the-flash-based-mmo/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>active-time-battle</category><category>emerald-city-games</category><category>facebook</category><category>flash-game</category><category>flash-mmo</category><category>kongregate</category><category>sacred-seasons</category><category>social-network</category><category>turn-based</category><category>turn-based-combat</category><dc:creator><![CDATA[Seraphina Brennan]]></dc:creator><pubDate>Wed, 14 Oct 2009 15:00:00 EST</pubDate></item><item><title><![CDATA[Flying Lab working on a flash-based kids MMO?]]></title><link>http://massively.joystiq.com/2008/08/29/flying-lab-working-on-a-flash-based-kids-mmo/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/08/29/flying-lab-working-on-a-flash-based-kids-mmo/</guid><comments>http://massively.joystiq.com/2008/08/29/flying-lab-working-on-a-flash-based-kids-mmo/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/casual/" rel="tag">Casual</a>, <a href="http://massively.joystiq.com/category/rumors/" rel="tag">Rumors</a>, <a href="http://massively.joystiq.com/category/kids/" rel="tag">Kids</a></p><a href="http://massively.joystiq.com/tag/flying-lab-software"><img hspace="4" border="1" align="right" vspace="4" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/08/newshipsidebar.jpg" /></a>Gamasutra, the well-known games industry news site, maintains a job service board on top of the numerous sites and services they offer. Job offerings, as you may be aware from previous posts to Massively, are often a good indication of what a company has up their sleeve - even if it hasn't officially been announced yet. Such is the case with a curious job posting from <a href="http://massively.joystiq.com/tag/flying-lab-software">Flying Lab Software</a>, the makers of the historical MMO <a style="font-style: italic;" href="http://www.potbs.com">Pirates of the Burning Sea</a>.<br /><br />According to the job post, Flying Lab is considering working on a Flash-based kids-oriented massively multiplayer game. The offering states: <span style="font-style: italic;">"Flying Lab Software is seeking an experienced Flash Game Developer to create casual Flash games for a children's MMO product (ages 8-12 yrs.)."</span> It continues, <span style="font-style: italic;">"Flying Lab Software is currently expanding and supporting our recently released MMO, Pirates of the Burning Sea, as well as working on several new MMO projects." </span>We've put in a request for comment with the company, and we'll let you know as soon as we know more. The meat of the full listing is below the cut.<p><a href="http://massively.joystiq.com/2008/08/29/flying-lab-working-on-a-flash-based-kids-mmo/" rel="bookmark">Continue reading <em>Flying Lab working on a flash-based kids MMO?</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/08/29/flying-lab-working-on-a-flash-based-kids-mmo/">Flying Lab working on a flash-based kids MMO?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 29 Aug 2008 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://jobs.gamasutra.com/jobseekerx/viewjobrss.asp?cjid=16476&amp;accountno=192>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/08/29/flying-lab-working-on-a-flash-based-kids-mmo/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1299084/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/08/29/flying-lab-working-on-a-flash-based-kids-mmo/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>breaking</category><category>flash-game</category><category>flying-lab-software</category><category>kids</category><category>kids-mmo</category><category>new-titles</category><category>pirates-of-the-burning-sea</category><category>potbs</category><category>rumor</category><dc:creator><![CDATA[Michael Zenke]]></dc:creator><pubDate>Fri, 29 Aug 2008 10:00:00 EST</pubDate></item><item><title><![CDATA[First impressions: Dofus]]></title><link>http://massively.joystiq.com/2007/11/10/first-impressions-of-dofus/</link><guid isPermaLink="true">http://massively.joystiq.com/2007/11/10/first-impressions-of-dofus/</guid><comments>http://massively.joystiq.com/2007/11/10/first-impressions-of-dofus/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/at-a-glance/" rel="tag">At a glance</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/dofus/" rel="tag">Dofus</a>, <a href="http://massively.joystiq.com/category/browser/" rel="tag">Browser</a>, <a href="http://massively.joystiq.com/category/hands-on/" rel="tag">Hands-on</a>, <a href="http://massively.joystiq.com/category/casual/" rel="tag">Casual</a>, <a href="http://massively.joystiq.com/category/massively-hands-on/" rel="tag">Massively Hands-on</a>, <a href="http://massively.joystiq.com/category/first-impressions/" rel="tag">First Impressions</a></p><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/massively.joystiq.com/media/2007/11/dofus.jpg" alt="Dofus screengrab" /><a href="http://massively.joystiq.com/category/dofus/"><span style="font-style: italic;">Dofus</span></a> is a flash-based, <a href="http://massively.joystiq.com/category/browser/"><span style="font-style: italic;">browser</span></a> fantasy game. It says it works on all platforms, and will even play over a dial-up modem, and there's no reason it shouldn't as long as you've got flash installed. It worked without a hitch (once I'd set Flash permissions to run the download) on my Mac. It offers an extensive free-to-play area, although some skills are limited unless you pay - the UK servers charge &pound;6.70/month, (about &euro;10 or US$14), and there are a couple of pay-to-play character classes too.<br /><br />Creating characters is fairly easy, but the support from the <a href="http://www.dofus.com/">main site</a> is poor, although the <a href="http://dofus.wikia.com/wiki/Main_Page">Dofus wiki</a> can help if you choose a popular class. There is a "total beginner" area where you get shown the basics of combat, then a newbie's area you can explore - although there are some really tough fights there if you're not careful. I expected to have a quick look, and move on. I'm not sure I'm hooked, but I stayed long enough to handle the final dungeon and get my stylish hat (it makes you do +1 damage, sounds good to me!).<p><a href="http://massively.joystiq.com/2007/11/10/first-impressions-of-dofus/" rel="bookmark">Continue reading <em>First impressions: Dofus</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2007/11/10/first-impressions-of-dofus/">First impressions: Dofus</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 10 Nov 2007 18:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2007/11/10/first-impressions-of-dofus/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1036410/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2007/11/10/first-impressions-of-dofus/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>browser</category><category>Dofus</category><category>Fantasy</category><category>flash-game</category><category>linux-fame</category><category>mac-game</category><category>newbie-thoughts</category><category>windows-game</category><dc:creator><![CDATA[Eloise Pasteur]]></dc:creator><pubDate>Sat, 10 Nov 2007 18:30:00 EST</pubDate></item></channel></rss>
