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Posts tagged first-impressions

Massively's hands-on with WildStar's Engineer

It must have been serendipity that got me into the WildStar beta the week after the Engineer was announced (well, that or a PR push, but what are the odds?). As my friends, my family, and those who come within shouting distance of my voice know, I am always drawn to Engineers in video games....

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The Road to Mordor: First impressions of Helm's Deep

The past five or six months for me and Lord of the Rings Online have been full of apathy and disconnection. While technically fine, Wildermore didn't grip me in the least and left me feeling as if I was slogging through content for no great rewards. I hardly saw or heard other players there and...

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EVE Evolved: First impressions of Rubicon

For years I've been writing that EVE Online needs more deployable sandbox structures that any player can use, so I was naturally pretty excited to hear that this was to be one of the key features of the Rubicon expansion. The Mobile Depot sounded like a great freeform sandbox tool when it was...

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A lively evening of Hearthstone

The first thing that hit me when I logged into Hearthstone after begging a beta invite off a friend was an overwhelming tsunami of nostalgia for World of Warcraft. It wasn't surprising, of course; this is the card battling spin-off of WoW by the folks who make WoW. But for a player who hasn't set...

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Storyboard: Nobody wants to play with you

You want to roleplay. Oh, boy, do you ever want to roleplay. You have pages and pages of character backstory, you have your character's voice down, and you can cycle through emotes like a champ. (There's no championship for that, I know. Bear with me.) Your only problem is that when you walk into...

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PAX Prime 2013: A first-timer's impressions of WildStar

Sometimes you just know that an upcoming game is going to be perfect for you. You know this because the art style sends shivers of delight down your spine, the video previews send you salivating for more, and the news that it's adopting a sub-only model doesn't quite faze you as much as you...

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Gotta tame 'em all: Dragon's Prophet open beta impressions

Ever since SOE announced its latest free-to-play MMORPG, Dragon's Prophet, it's been clear that the game aimed to break some molds. Eschewing the commonplace tab-target combat system, Dragon's Prophet looks to meld action-packed brawler-style combat with the completionist's paradise (or nightmare,...

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Ooh Ouya! Testing MMOs on a $99 console

My big birthday present this year was an Ouya -- the $99 Android console that was funded by Kickstarter, powered by dreams, and promoted as a "revolution" by its makers. I've not been big on either consoles or Android platforms as of late, mostly due to being preoccupied elsewhere. But something...

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EVE Evolved: Is DUST 514 a pay-to-win game?

I've been following DUST 514's development with a cautious optimism for the past few years and have been trying to convince my console gamer friends to give it a try since it launched back in May. Last week I finally sat down to play the game myself and was thoroughly disappointed with both its...

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EVE Evolved: First impressions of DUST 514

Every time I'm in a conversation about DUST 514, I find myself excusing its gameplay problems on the basis that it's treading new ground and has years of development ahead of it. But even though CCP has revealed an aggressive new schedule of big monthly updates, console gamers aren't willing to...

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