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Posts tagged final-fantasy

Final Fantasy XIV previews its revamp to food and medicine

Final Fantasy XIV's foods and medicines have always been a major part of the game -- after all, both Culinarians and Alchemists focus on producing precisely those items. Unfortunately, the items have been awkward to make, unwieldy to use, and frequently unclear in their effects. That's why the ...

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The Mog Log: One year, two courses

Today does not quite mark the two-year anniversary of The Mog Log. That was back on January 24th, but I decided to run just a wee bit late with annual retrospectives. We're now close enough to the year mark for argument's sake, which gives me a chance to look back at how the past year of the ...

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Newest Final Fantasy XIV producer's letter talks patch 1.21 release

It's been a little quiet on the Final Fantasy XIV front since the new year, but the team behind the game has been hard at work preparing the launch of patch 1.21. And it's going to be quite a massive patch, as outlined in Naoki Yoshida's most recent producer's letter for the fans. Not only does ...

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The Mog Log: Weakness is strength

If you think about characters in the online Final Fantasy games compared to the console-based equivalents, you have to come to a kind of demoralizing conclusion: Your character online is pretty weak. In Final Fantasy XI, you can cap out your Black Mage and you'll still never learn Ultima. In ...

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PlayStation 3 patch to require more disk space for Final Fantasy XI

If you're playing Final Fantasy XI on your PlayStation 3, you might want to head to Gamer Escape to get the details on an upcoming hardware tweak. The website reports that sometime in February, Sony will release a system update for the PS3 that will increase the hard drive space necessary to ...

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The Mog Log: Final Fantasy XI classes, round four

One of the funny things about writing a regular column is that sometimes, when you start out writing a series of connected columns on a topic, you have a point you want to make. Other times, you find a point making itself as you go, and you realize that it's a pretty good point. After our first ...

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Final Fantasy XIV teasing players with a rideable goobbue

Every so often, there are pieces of information put out that are transparently false, stories so insane you know they simply must be fabricated... like the idea that Final Fantasy XIV would promise the introduction of a new mount and that said mount would be one of the toothy monsters known as a ...

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The Mog Log: Adventures equal battles

One of the big selling points of Final Fantasy XIV before launch was that there were many classes devoted to doing things other than fighting. The promise was made, more than once (if memory serves), that even non-combat classes would get to take part in the main story, and it was also stated ...

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The Mog Log: Final Fantasy XI classes, round 3

There's a certain brilliance to the fact that the first six classes in Final Fantasy XI mirror your selections back in the first Final Fantasy game. Once you hit 30, you can start transferring into the more iconic and frequently bonus-laden advanced jobs, but your initial selection is meant to ...

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Some Assembly Required: A virtual world roundup

If you are perusing this column, chances are you are a fan of virtual worlds and the sandbox genre. Join the club! (Dues will be due on the third Tuesday.) The aspect that compels many aficionados to delve into a game is the ability to make an impact on the world in some small respect instead of ...

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