Posts tagged fernando-paiz 
PAX East 2011: Stalking through DDO's Update 9
One of the scariest games I ever played has to be the original Silent Hill. A nearly empty town shrouded with fog and featuring one of the most terrifying elementary schools ever devised? Yes, this is why I didn't sleep much in 1999. So when I started to get flashbacks as Fernando Paiz took me ...
PAX East 2011: Turbine makes the case for the free-to-play model
"Pioneers get the gold!" Turbine's Fernando Paiz is fond of saying. "And they get the arrows too..." Instead of the wild, wild west, Paiz was referring to the frontier of MMORPG business models, companies that have diverged from traditional subscriptions over the past 10 years. In a ...
Crashing the parrrty: DDO's producer joins the fifth anniversary festivities
What's better: birthdays or pirates? For Dungeons and Dragons Online Executive Prodicer Fernando Paiz, both are equally awesome, which is why DDO's fifth anniversary is smoothered in secret pirate sauce. In a birthday letter to DDO's playerbase, Paiz gushes about the game's accomplishments ...
Turbine's Fernando Paiz to keynote PAX East IGDA conference
PAX East is less than half a month away, promising to be a good time for fans and developers alike. Considering that it's one of the only major gaming conventions in the northeast, we're not surprised that the International Game Developer's Association would have a presence, hosting both a series ...
Massively's tour of Dungeons and Dragons Online Update 7
Last month at PAX, Dungeons and Dragons Online Executive Producer Fernando Paiz said that the development team has plans to start creating more content for higher-level players. Over the past year, the team has focused on constructing plenty of content for the huge influx of new free-to-play ...
Exploring Eberron: One year of DDO free-to-play
Yesterday marked the one-year anniversary of Dungeons and Dragons Online's switch to free-to-play, a move that worked out extremely well for Turbine. In the past 12 months, the developers have kept the content coming with six sizable updates, and they're now preparing for Update 7. We got our ...
DDO Update 5: Massively's interview with Fernando Paiz
Dungeons and Dragons Online Update 5 has been out for a while now, and it came on the scene to mixed reviews. Some players were unhappy about the combat changes, bugs here and there caused problems, and there were a couple of hotfixes in the first few days. The new adventure pack and guild ...
Massively's developer tour of DDO update 5: airships, evil carnivals, and bacon
Dungeons and Dragons Online's update 5 is just two weeks away, and we fans have been waiting impatiently with visions of airships dancing in our heads. We've been hearing quite a bit about the big additions, guild renown and the new adventure pack, gaining small details along the way. What ...
Exploring Eberron: What's next for Dungeons and Dragons Online?
OnedAwesome began actively currying favor with the Coin Lords of Stormreach this week in Dungeons and Dragons Online, by heading into the Steam Tunnels and tackling the Shan-to-Kor Adventure Pack. So what's next for OnedAwesome? We're taking on another explorable next week, this time in the level ...
Turbine introduces the Dungeons and Dragons Online Offer Wall
One of the things mentioned on the live-from-PAX episode of Massively Speaking was Massively's meeting with Fernando Paiz and his information on what's in store for Dungeons and Dragons Online. Amidst the excitement over zombie-pirates and airships was brief mention of a new way to get Turbine ...
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The Daily Grind: Should big guilds have a mechanical advantage over smaller ones?
Posted on May 25th 2013 8:00AM



