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Flameseeker Chronicles: Why I'm a fan of Guild Wars 2's new player experience

Guild Wars 2's second feature pack dropped last week, bringing balance changes, new collection achievements, a rework of the trading post, and upgrades to the new player experience. Reactions to the last have been mixed, to say the least: Some of us like them, some of us are neutral on the subject,...

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TUG team releases behind-the-scenes video for Playtest Fridays

Ahh, making video games. It's all about just playing games all day, right? Well, actually, for Nerd Kingdom, that is true for Playtest Fridays. A brand-new video was released by the TUG developer today showing off a bit of light-hearted behind-the-scenes fun during the sandbox MMO's development....

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ArenaNet takes its first step toward Guild Wars 2 collaborative development with a call for topics

Last week, Guild Wars 2 studio design director Chris Whiteside announced a new community initiative designed to better filter and address player feedback regarding the future and current state of the game. Today, Whiteside followed up by posting the first set of instructions for participating in...

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The Daily Grind: Will you defend a game no matter what?

There are people out there who are going to hate your game of choice; It's just the nature of the beast. No matter what the next World of Warcraft expansion actually contains, some people will consider it the most vile aberration of gaming on the face of the planet. Most of us, fans of the game...

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Star Wars: The Old Republic's Jeff Hickman encourages player feedback on F2P changes

Star Wars: The Old Republic's community has had plenty to say about the game's recent addition of its free-to-play option, and BioWare wants players to keep the opinions coming. In a new post on the official site, the game's executive producer Jeff Hickman speaks on the importance of player...

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The Guild Counsel: Should MMO studios hold guild summits?

We're in the thick of game convention season, and with that come the usual panels and discussions aimed at the general playerbase. But in some games, there are organized "guild summits" that pull in handpicked guilds for some amplified feedback and lobbying power over future game design. But...

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The Daily Grind: Do you think MMO exit surveys are a waste of time?

Every time I cancel an MMO subscription nowadays, I'm asked to take an exit survey. Help us make the game a better experience for when you return, they beg. Sure, why not, right? I'd like to give those devs some constructive criticism and/or a piece of my mind. I'll start with a pointed rant...

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City of Heroes sets the date for the next Freedom Player Summit

Did you miss the first City of Heroes player summit? It's understandable -- no matter how much of a fan you might be, a trip to California in November is hard to swing sometimes with the holidays fast approaching. But perhaps you'll have better luck in April, as that's the announced month for the...

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RIFT answers some community questions in time for the holidays

Christmas (or your winter holiday of choice) is right upon us, and the staff at Trion Worlds seems to be in a giving state of mind. The team has just posted a new set of answers to several player questions about RIFT, ranging from the rationale behind some current content implementations to...

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Winners chosen in Star Supremacy ship design contest

Designing your own spaceship is probably pretty high up on the list of things to do for most sci-fi geeks. If you're a sci-fi geek and a free-to-play browser-based MMORTS fan, Star Supremacy is a title that might be of interest. The devs recently held a design-your-own-starship contest, and...

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