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Posts tagged features

Glitch 'unlaunches' to add new features

Tiny Speck's popular and unusual MMO, Glitch, is being unlaunched. What does that mean, exactly? Well, to put it bluntly, the developers -- including Katamari Damacy designer Keita Takahashi -- have recognized that there are some things that the game lacks. Namely, the team wants "to make the...

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Trion's Hal Hanlin and Mike Daugherty give details on RIFT's update 1.6

RIFT has gained a reputation for its fast and furious pace of updates, and doesn't appear to be ready to shed that image any time soon. Players are currently participating in the Ashes of History world event, and learning some clues about a mysterious new island, which is due soon with Update...

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The Mog Log: Land and Hand rising

Two big pieces of news came out of the development pipeline for Final Fantasy XIV over the past couple of weeks. First, we're seeing a big streamlining process coming to crafting. Second, we're seeing a brand-new stealth ability for Disciples of the Land and only Disciples of the Land. Like...

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The Daily Grind: Would you pay money for in-game housing?

Champions Online recently unveiled its newest batch of hideouts, giving all players a chance for a virtual superhero lair... provided that said players can shell out the cash. There are definite arguments that can be made about whether or not the price is too high or the functionality of said...

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The Soapbox: Polished vs. feature-rich

Disclaimer: The Soapbox column is entirely the opinion of this week's writer and does not necessarily reflect the views of Massively as a whole. If you're afraid of opinions other than your own, you might want to skip this column. A few weeks ago I wrote a Soapbox article that exposed the...

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The Anvil of Crom: Can AoC Unrated keep up with the Joneses?

Sooooo, City of Heroes and LEGO Universe caught the free-to-play bug this week. Fallen Earth did so the week before. What does this have to do with Age of Conan? Quite a lot, if you think about it, and that's what I'm given to doing every week around this time as I sit down to hum a few bars...

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Global Chat: Tough decisions edition

Welcome to this week's Global Chat! We love hearing what you have to say at Massively, and we love it even more when we can share the best comments with all of our readers. Massively staffers will be contributing some of their favorite comments every week, so keep an eye out every Sunday for more...

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Raph Koster on the legacy of Star Wars Galaxies

Amid all the internet commentary sure to be forthcoming over the next few days regarding Star Wars Galaxies and its upcoming swan-song, none of it is really as relevant as the thoughts of the man primarily responsible for designing the original game. Raph Koster offers up a bit of commentary...

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RIFT launches patch 1.3, but don't bank on it

After a great deal of anticipation and previewing, the latest patch for RIFT is finally on the live servers. Patch 1.3 brings with it a variety of improvements, including character transfers, a new raid, new world events, and of course the usual round of balance and general improvements. But...

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The Daily Grind: What "optional" features do you consider mandatory?

Whatever your preferred style of gaming within the MMO sphere, there are certain elements that were once seen as essential to the genre that just aren't as important any longer. Blaming World of Warcraft for eliminating a lot of the depth from online worlds may not be fair, but when the market...

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