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Posts tagged features

Guild Wars 2 announces 'April 2014 Feature Pack'

ArenaNet has just announced what it's calling Guild Wars 2's first-ever update focused entirely on new features and feature enhancements, one that will "introduce a sweeping range of new systems and feature enhancements to the game." Dubbed the "April 2014 Feature Pack," the update is set to go...

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EVE Evolved: EVE needs real colonisation now

MMOs have absolutely exploded in popularity over the past decade, with online gaming growing from a niche hobby to a global market worth billions of dollars each year. Once dominated by subscription games like EverQuest and World of Warcraft, recent years have seen free-to-play games take centre...

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Ask Massively: You get a gold star

Since the introduction of the new "featured comments" highlighting in Massively comments section, several community members have inquired about how it works, who selects the comments, and what the point is other than to give seemingly random people a mild internet ego boost. These are excellent...

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EVE Evolved: Has colonisation been forgotten?

At last year's EVE Online Fanfest, CCP revealed its ambitious plan to take the game where no sandbox MMO has ever gone before: full deep space colonisation. The plan will be delivered over the next five years and will end with the incredibly exciting vision of players building their own stargates...

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The Daily Grind: Would you prefer new story content or new features?

Say there's a big content update coming for your favorite MMO in the next month and a developer calls your phone, beseeching you to make a decision. The team doesn't have enough resources to deliver both new story content and new features, the dev explains, so would you kindly choose one of those...

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TUG begins building networking and third-person models

TUG is a game with big goals and a small start, but that's just more stuff for it to work up to over time. The latest update for the game's backers shows how far the game has already come even in its early stage, though, with the game already beginning to build upon and improve its overall...

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Newest producer's letter discusses the next major Allods Online update

Allods Online is the first game that launched free-to-play and then launched a subscription server. How did that go? According to the latest producer's letter, it went. Not perfectly, and it's not as popular as the option to play the game for free, but it serves different customer types. But that's...

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Ten features Final Fantasy XIV: A Realm Reborn needs ASAP

It's been a long, agonizing wait for die-hard fans of Final Fantasy XIV, but A Realm Reborn finally launched this week. And as with just about any major MMO launch, sheer chaos has ensued. But that's not what I'm here to talk about (though I'm sure someone in the comments will do it for me). ...

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Some Assembly Required: TUG interview reveals the true nature of Soylent Green

Much ado has certainly been made lately about doing something "new and different" in games. Just take a look at all the options coming through Kickstarter lately; even more contenders have thrown their hats into the ring since our roundup last February. But in a large number of these cases, the new...

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Flameseeker Chronicles: Guild Wars features I wish had made it to Guild Wars 2

You may have noticed, but Guild Wars and Guild Wars 2 are different games. I thought we'd clear that up to begin with. In fact, they're such different games that there are oodles of people who are fans of one but not the other (typically, most of these folks seem to be in favor of Guild Wars 2,...

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