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EVE Evolved: Wormholes should be more dangerous

When unstable wormholes began forming all over the EVE Online universe in 2009's Apocrypha expansion, players approached them with extreme caution. The promise of riches in the form of new loot and Tech 3 cruiser components was balanced by the incalculable risk of facing a powerful new enemy in...

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The Game Archaeologist: Ironman modes and elective permadeath

One facet of video games that's been around almost since the very beginning is the difficulty level. This has allowed the player to choose how hard or easy a game would be from the onset, influencing factors such as the number of enemies, hardiness of bad guys, fragility of the player character,...

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The Stream Team: Experiencing Landmark's first combat arenas

Folks have had a few days to get their bearings with Landmark's new PvP combat system, and that means more arenas have opened their doors. Want to see what's sprung up? Massively's MJ is taking a tour to see and experience -- and most likely die in -- some of the new builds focused on the fledgling...

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Tamriel Infinium: Five reasons to return to Elder Scrolls Online

Today seems as good a time as any to mention returning to Elder Scrolls Online. I'm not talking personally, mind you, as I've been playing pretty consistently since early access. The winds of MMO change are doing their thing, though, and I'm seeing a bunch of...

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Norrathian Notebook: I tasted Landmark's combat and I like it!

Better late than never, right? At long last, after months of only mining and voxel magic (and then an overnight delay), I have finally partaken of the Landmark combat fruit. And oh, how sweet it is! Of course the system was just barely implemented and is in only its first iteration, but that...

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Captain's Log: Star Trek Online's expansion and communication

So we finally know what the next expansion is going to be for Star Trek Online, and my speculation regarding the Xindi and points related turned out to be way off. Nope, we're heading into the Delta Quadrant, which is less interesting to me than the Gamma Quadrant, but I suspect the powers that be...

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Choose My Adventure: Firefall as it stands

As I noted in the first week of this month's truncated Choose My Adventure, Firefall is finally an honest to goodness real-life video game. The extended extended beta is over, the launch trailer has released, and the game has been cut loose into the world. One might argue that Red 5 is now...

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Massively Speaking Episode 311: Interior decorating

Rid yourself of gender-baised notions, for boys love interior decorating too! This week, Eliot and Justin share tips on couch placement, pleasing contrasts between wall trim and carpet colors, and where to put mutated eyeballs so that they're not always freaking out the guests. Also, they talk...

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Jukebox Heroes: The music of World of Warcraft: Cataclysm

Cataclysm was the first World of Warcraft expansion that I was not there to experience. While I initially applauded the idea of the devs changing the world and bringing the new tech to old spots, that fundamental change in the land that I used to know so well ended up causing me pain. Nobody likes...

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Hyperspace Beacon: SWTOR conquests are good but not there yet

I'm writing this late on Sunday night, and I have some disappointing news: My Star Wars: The Old Republic guild did not make the top 10 on the planet we were attempting to conquer. It's partly my fault; I happened to choose the planet that would be the most hotly contested. Who knew that other...

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