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PAX East 2014: Hands-on with Infinite Crisis

I don't know what Superman's problem is, man. I was expecting my confrontation with Doomsday to be something epic, something horrifying, but instead it turned into a pretty standard affair. Grab him with my enormous telescoping force arm, yank him over, slow him, then put up a shield while I beat...

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PAX East 2014: State of Decay eyes multiplayer, stays offline

The ground is fairly littered with zombie games of some sort these days. That isn't meant as a mark against Undead Labs' State of Decay, but it does raise questions of focus. How do you make a zombie game more unique? According to the studio's Jeff Strain at this year's PAX East, you focus upon...

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PAX East 2014: Guns of Icarus Online's expanding environment

PAX East taught me that I am apparently not the right person to pilot a ship in Guns of Icarus Online. In my defense, I was trying to do what my ship was designed to do. The co-op mode on display is all about delivering supplies to a final point on a map, and I was flying the fast scoutship. So I...

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PAX East 2014: The Repopulation's Josh Hall on the future of the game

If you're looking for Kickstarter success stories, The Repopulation definitely qualifies. While the game hasn't yet been released, it's managed to run not one but two successful campaigns looking to fans for funding, and it's managed its development carefully to keep itself on track for release....

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The Game Archaeologist: The danger of expecting lightning to strike twice

It's no secret that many of the more successful Kickstarter projects over the past few years have heavily capitalized on player nostalgia, brand names, and former dev gods who are back for another round. The formula for drawing in the big bucks seems to be the following: Take something players...

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PAX East 2014: PlanetSide 2's Higby on weekly updates

It's been three months since PlanetSide 2 started updating once every week, if you don't count one update that was pushed back simply because it wasn't quite ready. As creative director Matt Higby put it to me at this year's PAX East, the schedule comes second to making sure that every update is...

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PAX East 2014: Landmark's current tools and future crafts

We've all seen what gamers are capable of making in Minecraft. A quick search online turns up replicas of everything imaginable, sublime works of art, even inexplicable cat fountains. According to Dave Georgeson, this is exactly what led to the creation of Landmark, and by his own admission the...

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WRUP: Gesundheit

Welcome back to Massively's What Are You Playing, the game where we tell you what we're playing this weekend and you try to convince us that H1Z1 doesn't sound like a four-syllable sneeze. Seriously, say it aloud. It could give Final Fantasy XI: Treasures of Aht Urhgan and EverQuest: The Legacy of...

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Betawatch: April 5 - 11, 2014

Venus Rising's internal alpha officially kicked off this week, and we're sure you can't wait to log in and do... whatever it is people do in there. Take totally platonic baths, maybe. What else is new in the world of MMO betas this week? Trion announced that ArcheAge is officially in alpha! The...

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PAX East 2014: WildStar's panel is all about the endgame

So what happens when when you reach the end of WildStar? You've got a while to think about it, obviously, the game isn't even out just yet. But it's an obvious concern. People are going to hit the level cap, and what are they going to be doing then? Staring at the walls, singing songs, perhaps...

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