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Hyperspace Beacon: SWTOR's 2014 report card

In 1996, Richard Bartle published a study of MMO gamers that eventually led to his 2003 book Designing Virtual Worlds, which was at the time the de facto MMO genre's design bible. Of course, this was before World of Warcraft hit the scene, but many of the principles Bartle laid out still hold true....

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Massively's Best of 2014 Awards: Most Likely to Flop

Massively's end-of-the-year awards continue today with our award for the Most Likely to Flop in the coming years. This'd be a released or announced MMO that we think has little chance of performing to expectations, even if it may not capsize completely (though we're happy to be proven wrong!). All ...

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Not So Massively: HEX gets new cards, Dota 2 cancels Christmas, and Hearthstone lands on Android (sorta)

Welcome back to No So Massively, where every Monday we round up the highlights from the past week in the world of MOBAs, roguelikes, MMOTCGs, and other games that aren't quite MMOs. Bungie's been banhammering Destiny players with modded consoles. The Dark Below, the game's first DLC, launched la...

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The Mog Log: Final Fantasy XIV's Eternal Bond

Weddings in MMOs always feel like content aimed directly at me. However many side benefits might exist, weddings are fundamentally roleplaying tools, ways for people to mark themselves as bound together in a virtual space that serves no purpose beyond character establishment. So even if I weren't p...

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Massively's Best of 2014 Awards: Biggest MMO Blunder of 2014

Massively's end-of-the-year awards continue today with our award for the Biggest MMO Blunder of the year. This is also not a fun award to give or receive, but criticism is a necessary element of growth. This category focuses on a mistake made by a game or developer or the genre as a whole, somethin...

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Massively's Best of 2014 Awards: Best MMO Trend of the Year

Massively's end-of-the-year awards continue today with our award for the Best MMO Trend of the year. We're not talking about a single article or game here; we are looking for trends, memes, and ideas that have seen a rise to prominence and have the potential to influence our genre for the better. A...

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Massively's Best of 2014 Awards: Best Pseudo-MMO of the Year

Massively's end-of-the-year awards continue today with our award for the Best Pseudo-MMO of the year. This is always a difficult category since it forces us to define MMOs. This year, we opted to make eligible any online game that isn't a pure and traditional MMORPG, games we'd cover in Not So Mass...

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Perfect Ten: Looking back at the biggest MMO news of 2014

Well, my chums, here we are at the tail-end of 2014, having achieved all of our goals and new year's resolutions. Even better, we've survived what's turned out to be one of the wildest, rockiest, and most exciting years of MMO news in recent memory. This was the year of high-profile game launche...

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Ask Massively: Scoring last year's MMO predictions

One of my favorite things to do every year is go back to the previous year's staff predictions. What did we think 2014 was going to look like in the MMO world back at the end of 2013? How wrong were we, and where did we hit eerily close to the mark? I won't include everything, just some of the more...

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Massively's Best of 2014 Awards: Biggest MMO disappointment of the year

Massively's end-of-the-year awards continue today with our award for the Biggest Disappointment of the year -- not exactly one of the more coveted awards, admittedly. For this category, we focused on single games rather than concepts, and every MMO that launched in 2014 was eligible. All of our wri...

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