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Posts tagged feature

EVE Evolved: Clone upgrades and skill loss are gone!

While the player activity stats might suggest otherwise, the past few years have been a real rennaisance for EVE Online. Developers have gone back and iterated on dozens of old game features that were starting to show their age, and some of them have been pretty huge. The war declaration and crimin...

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A tour of WildStar's upcoming Black Focus area

The next update for WildStar has some pretty big shoes to fill. Arriving on November 11th, it's the first update the game has seen since August, when the game abruptly peeled back from monthly updates to quarterly ones. It comes after a round of server merges. It needs to prove to fans who are stil...

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The Mog Log: Final Fantasy XIV's post-fanfest shakedown

So Final Fantasy XIV players like yours truly have a mouthful of fanfest information to chew on. How did it all shake down, in the final assessment? Well, I'm not going to lie: My aim was mixed at best. A minority of demo stations covering content I hadn't anticipated, patch 2.4 a week after my ...

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Guild Wars 2 adds in collections achievements

Pack rats, completionists, and oddballs of the gaming world, Guild Wars 2's upcoming features pack will celebrate you and your lifestyle. One of the new additions coming with the update is the collections achievements category, which is pretty much as it sounds. Following the update, players wil...

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WoW's Warlords of Draenor beta: Questing, mechanics, and concerns

Tell me if this sounds familiar if you've played World of Warcraft: Your faction's forces are unexpectedly trapped in a strange new world with some familiar elements but a large number of unfamiliar ones. You are facing both the other faction and a new almost unknown foe, forcing you to seek allies...

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Previewing WildStar's Daggerstone Pass PvP battleground

Before I talk about the upcoming PvP map for WildStar, I feel I should really defend myself for my usual performance in PvP. Here's the simple version: I am all right at PvP. I know enough about what I'm supposed to do to avoid completely shaming myself. I am not the best. But can I turn a ragtag g...

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The Mog Log: Final Fantasy XIV's Hunts are broken

It's been nearly two weeks since Final Fantasy XIV's patch went live, and I'm at once surprised and not surprised that we haven't seen anything really addressing the problem with Hunts. I'm not surprised because Square has a bad history of reacting to broken elements about as quickly as a narcolept...

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WoW's Warlords of Draenor beta: The disappointment of garrisons

Once a player finishes the introductory quests for Warlords of Draenor, the Horde and Alliance gangs go in separate directions, and I had slightly higher hopes for the rest of my beta experience. The introduction was kind of a wash, a climactic third act delivered we'd been left out of the first tw...

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Ask Massively: You get a gold star

Since the introduction of the new "featured comments" highlighting in Massively comments section, several community members have inquired about how it works, who selects the comments, and what the point is other than to give seemingly random people a mild internet ego boost. These are excellent que...

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The Daily Grind: Would you prefer new story content or new features?

Say there's a big content update coming for your favorite MMO in the next month and a developer calls your phone, beseeching you to make a decision. The team doesn't have enough resources to deliver both new story content and new features, the dev explains, so would you kindly choose one of those f...

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