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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Bethesda and Interplay settle Fallout MMO lawsuits, Interplay's rights revoked]]></title><link>http://massively.joystiq.com/2012/01/09/bethesda-and-interplay-settle-fallout-mmo-lawsuits-interplays/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/01/09/bethesda-and-interplay-settle-fallout-mmo-lawsuits-interplays/</guid><comments>http://massively.joystiq.com/2012/01/09/bethesda-and-interplay-settle-fallout-mmo-lawsuits-interplays/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/legal/" rel="tag">Legal</a>, <a href="http://massively.joystiq.com/category/post-apocalyptic/" rel="tag">Post-Apocalyptic</a>, <a href="http://massively.joystiq.com/category/fallout-online/" rel="tag">Fallout Online</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center; ">
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<div style="text-align: left; ">
	<a href="http://www.massively.com/tag/bethesda-games">Bethesda</a><a href="http://www.massively.com/tag/bethesda-game-studios"> </a>and <a href="http://www.massively.com/tag/interplay">Interplay</a> have been embroiled in a legal battle for quite some time now, arguing over whether or not Interplay had the rights to create a <a href="http://www.massively.com/category/fallout-online"><em>Fallout</em> MMO</a>. Well, that lawsuit has finally been settled and it appears that Bethesda has come out on top. In a press release today, Bethesda announced that "under the terms of the settlement, the license granted to Interplay to develop the <em>Fallout</em> MMO is null and void, and all rights granted to Interplay to develop a Fallout MMO revert back to Bethesda, effective immediately." Bethesda fails to make any mention of whether or not the studio will use its freshly re-acquired rights in order to actually make a <em>Fallout </em>MMO, however, so the future of the online wasteland remains in flux. <br />
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	[Source: Bethesda Game Studios press release]</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/01/09/bethesda-and-interplay-settle-fallout-mmo-lawsuits-interplays/">Bethesda and Interplay settle Fallout MMO lawsuits, Interplay's rights revoked</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 09 Jan 2012 17:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/01/09/bethesda-and-interplay-settle-fallout-mmo-lawsuits-interplays/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20144446/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/01/09/bethesda-and-interplay-settle-fallout-mmo-lawsuits-interplays/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bethesda</category><category>bethesda-game-studios</category><category>bethesda-softworks</category><category>fallout</category><category>fallout-mmo</category><category>fallout-online</category><category>industry</category><category>interplay</category><category>interplay-entertainment</category><category>lawsuit</category><category>lawsuits</category><category>legal</category><category>mmo-industry</category><category>settlement</category><category>settlements</category><dc:creator><![CDATA[Matt Daniel]]></dc:creator><pubDate>Mon, 09 Jan 2012 17:30:00 EST</pubDate></item><item><title><![CDATA[Bethesda fails to block Fallout MMO progress, again]]></title><link>http://massively.joystiq.com/2011/09/23/bethesda-fails-to-block-fallout-mmo-progress-again/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/09/23/bethesda-fails-to-block-fallout-mmo-progress-again/</guid><comments>http://massively.joystiq.com/2011/09/23/bethesda-fails-to-block-fallout-mmo-progress-again/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/post-apocalyptic/" rel="tag">Post-Apocalyptic</a>, <a href="http://massively.joystiq.com/category/fallout-online/" rel="tag">Fallout Online</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/09/23/bethesda-fails-to-block-fallout-mmo-progress-again/"><img alt="Fallout Online - wallpaper" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/09/fallout.jpg" /></a></div>
The latest development in the ongoing lover's quarrel for control of the <a href="http://massively.joystiq.com/tag/fallout"><em>Fallout</em></a> MMO seems to be something of a body blow for <a href="http://massively.joystiq.com/tag/bethesda">Bethesda</a>. The famed <em>Elder Scrolls</em> and <em>Fallout 3</em> RPG maker was <a href="http://www.gamasutra.com/view/news/37428/Bethesda_Denied_Restraining_Order_Again%20st_Fallout_MMO.php">smacked down</a> in a U.S. District Court this week as a judge ruled that the company "unreasonably delayed in seeking relief, and that the emergency that allegedly justifies a TRO is self-created."<br />
<br />
TRO stands for temporary restraining order, and Bethesda was seeking such against <a href="http://massively.joystiq.com/tag/interplay">Interplay</a> and <a href="http://massively.joystiq.com/tag/masthead-studios">Masthead Studios</a>, which are developing the long-awaited <em>Fallout</em> MMORPG. This isn't the first time that Bethesda has turned to the legal system as a way of preserving its <em>Fallout</em> brand. It's also not the first time the company has been denied, as a 2009 ruling allowed Interplay to continue working on the massively multiplayer version of <em>Fallout</em> despite Bethesda's objections.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/09/23/bethesda-fails-to-block-fallout-mmo-progress-again/">Bethesda fails to block Fallout MMO progress, again</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 23 Sep 2011 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/09/23/bethesda-fails-to-block-fallout-mmo-progress-again/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20050565/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/09/23/bethesda-fails-to-block-fallout-mmo-progress-again/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bethesda</category><category>fallout</category><category>fallout-mmo</category><category>interplay</category><category>legal</category><category>legalese</category><category>masthead</category><category>masthead-studios</category><category>mmo-industry</category><category>post-apocalyptic</category><category>sci-fi</category><category>temporary-restraining-order</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Fri, 23 Sep 2011 11:00:00 EST</pubDate></item><item><title><![CDATA[Interplay v. Bethesda deathmatch continues]]></title><link>http://massively.joystiq.com/2011/06/28/interplay-v-bethesda-death-match-continues/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/06/28/interplay-v-bethesda-death-match-continues/</guid><comments>http://massively.joystiq.com/2011/06/28/interplay-v-bethesda-death-match-continues/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/post-apocalyptic/" rel="tag">Post-Apocalyptic</a>, <a href="http://massively.joystiq.com/category/fallout-online/" rel="tag">Fallout Online</a></p><div style="text-align: center;">
	<a href="http://www.massively.com/category/fallout-online"><img border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/06/falloutheader.jpg" vspace="4" /></a></div>
<div>
	The punches keep flying between <a href="http://www.bethsoft.com">Bethesda</a> and <a href="http://www.interplay.com">Interplay</a> in the battle for <em><a href="http://www.fallout-on-line.com">Fallout Online</a></em>. A recent court filing from <a href="http://www.massively.com/tag/interplay">Interplay</a> claims that <a href="http://www.massively.com/tag/bethesda">Bethesda</a> knew good and well that its in-development <a href="http://www.massively.com/category/fallout-online"><em>Fallout</em></a> MMO would (prepare for a shock!) include elements from the <em>Fallout</em> universe, despite Bethesda's claims to the contrary.<br />
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	The filing goes on to confront Bethesda's arguments that the MMO would lead to confusion amongst players of <em>Fallout 3</em> due to plot conflicts between the two games. Interplay points out that this is a rather ironic statement, considering that "<em>Bethesda contends Interplay should have created an entire game of incompatible story, characters, and art and labeled it </em>Fallout<em> only in name.</em>" Between this legal sparring and <a href="http://massively.joystiq.com/2011/05/30/fallout-onlines-future-in-jeopardy-as-interplays-finances-suff/">Interplay's financial woes</a>, the future of <em>Fallout Online</em> remains to be seen.</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/06/28/interplay-v-bethesda-death-match-continues/">Interplay v. Bethesda deathmatch continues</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 28 Jun 2011 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/06/28/interplay-v-bethesda-death-match-continues/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19978708/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/06/28/interplay-v-bethesda-death-match-continues/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bethesda</category><category>bethesda-softworks</category><category>fallout</category><category>fallout-mmo</category><category>fallout-online</category><category>interplay</category><category>interplay-entertainment</category><category>legal-battle</category><category>post-apocalyptic</category><category>ridiculous-arguments</category><dc:creator><![CDATA[Matt Daniel]]></dc:creator><pubDate>Tue, 28 Jun 2011 18:00:00 EST</pubDate></item><item><title><![CDATA[Fallout Online newsletter tells stories and shows off new weapons]]></title><link>http://massively.joystiq.com/2011/02/28/fallout-online-newsletter-tells-stories-and-shows-off-new-weapon/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/02/28/fallout-online-newsletter-tells-stories-and-shows-off-new-weapon/</guid><comments>http://massively.joystiq.com/2011/02/28/fallout-online-newsletter-tells-stories-and-shows-off-new-weapon/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/lore/" rel="tag">Lore</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/post-apocalyptic/" rel="tag">Post-Apocalyptic</a>, <a href="http://massively.joystiq.com/category/fallout-online/" rel="tag">Fallout Online</a></p><div style="text-align: center;">
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<div>
	Dark humor has always been an important part of the Fallout series, being especially obvious in the first two Fallout games that <a href="http://massively.joystiq.com/tag/Interplay/">Interplay</a> developed before selling the single-player game's rights to <a href="http://massively.joystiq.com/tag/Bethesda/">Bethesda</a>. Now, with the fourth edition of the <a href="http://www.fallout-on-line.com/"><em>Fallout Online</em></a> newsletter, <a href="http://www.interplay.com/foonl/po/foo400.html">The Armageddon Rag</a>, we're not only treated to some typically dark and twisted storytelling but given a peek at some of the weapons that we'll see in the wastes.<br />
	<br />
	Along with the 9mm Burreyetta Model 86d seen above, there are other deliciously wicked-looking bits of weaponry concept art to check out, such as the Chemblaster 3000 CDS, a special stimpak that insists "even the dead will rise" when it is used, and slightly more familiar weapons like the AKA-47. Between the art and the descriptions, we're sure any post-apocalyptic fan waiting for <em><a href="http://massively.joystiq.com/category/Fallout-Online/">Fallout Online</a></em> will find goodness to geek out on. Just don't greeble on yourself, OK?</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/02/28/fallout-online-newsletter-tells-stories-and-shows-off-new-weapon/">Fallout Online newsletter tells stories and shows off new weapons</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 28 Feb 2011 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/02/28/fallout-online-newsletter-tells-stories-and-shows-off-new-weapon/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19862332/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/02/28/fallout-online-newsletter-tells-stories-and-shows-off-new-weapon/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>armageddon-rag</category><category>bethesda</category><category>concept-art</category><category>fallout</category><category>fallout-mmo</category><category>fallout-online</category><category>fo</category><category>Interplay</category><category>interplay-entertainment</category><category>lore</category><category>newsletter</category><category>preview</category><category>stories</category><dc:creator><![CDATA[Krystalle Voecks]]></dc:creator><pubDate>Mon, 28 Feb 2011 19:00:00 EST</pubDate></item><item><title><![CDATA["Fallout belongs to us": Bethesda lays claim to Fallout MMO]]></title><link>http://massively.joystiq.com/2011/01/21/fallout-belongs-to-us-bethesda-lays-claim-to-fallout-mmo/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/01/21/fallout-belongs-to-us-bethesda-lays-claim-to-fallout-mmo/</guid><comments>http://massively.joystiq.com/2011/01/21/fallout-belongs-to-us-bethesda-lays-claim-to-fallout-mmo/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/legal/" rel="tag">Legal</a>, <a href="http://massively.joystiq.com/category/post-apocalyptic/" rel="tag">Post-Apocalyptic</a>, <a href="http://massively.joystiq.com/category/fallout-online/" rel="tag">Fallout Online</a></p><div style="text-align: center;"><a href="http://www.gamesindustry.biz/articles/2011-01-21-bethesda-we-own-the-rights-to-the-fallout-mmo"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/01/fallout.jpg" /></a></div>
We may as well call it The NeverEnding Story 4: The Battle for Fallout. The ongoing legal struggle and corporate posturing between <a href="http://massively.joystiq.com/tag/bethesda/">Bethesda</a> and <a href="http://massively.joystiq.com/tag/interplay/">Interplay</a> took a new turn today as Bethesda declared its biggest claim yet to the entire franchise -- including a Fallout MMO.<br />
<br />
<a href="http://www.gamesindustry.biz/articles/2011-01-21-bethesda-we-own-the-rights-to-the-fallout-mmo">According to Gamesindustry.biz</a>, <a href="http://www.vg247.com/2011/01/21/hines-bethesda-own-the-rights-to-fallout-mmo-not-interplay/">vg247</a>, and <a href="http://www.eurogamer.net/articles/2011-01-21-interplay-fallout-6-could-be-ours">Eurogamer</a>, Bethesda's <a href="http://massively.joystiq.com/tag/pete-hines/">Pete Hines</a> couldn't make it clearer: <em>"We own the rights to the MMO. We own the rights to everything Fallout. The license is ours. Fallout belongs to us." </em><br />
<br />
Earlier this month, <a href="http://massively.joystiq.com/2011/01/10/interplay-responds-to-bethesdas-fallout-claims-calls-them-abs/">Interplay called such claims "absurd."</a><br />
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This is troublesome for Interplay, as the studio has been hard at work on <a href="http://fallout-on-line.com/">a Fallout MMO</a> of its own, scheduled for a 2012 release. Both companies claim that they have the right to develop an online version of the hit franchise: Interplay because it retained the rights to do so when it sold the franchise to Bethesda, and Bethesda because the company claims Interplay failed to live up to the contract and forfeited its claim.<br />
<br />
While the lawyers continue to plow through this legal morass, this statement by Bethesda shows that the studio has no intention of giving up the rights to a Fallout MMO without a fight.<br />
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<strong>[Update: We've clarified Gamesindustry's sources.]</strong><br type="_moz" /><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/01/21/fallout-belongs-to-us-bethesda-lays-claim-to-fallout-mmo/">"Fallout belongs to us": Bethesda lays claim to Fallout MMO</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 21 Jan 2011 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/01/21/fallout-belongs-to-us-bethesda-lays-claim-to-fallout-mmo/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19810531/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/01/21/fallout-belongs-to-us-bethesda-lays-claim-to-fallout-mmo/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bethesda</category><category>Bethesda-Game-Studios</category><category>Bethesda-Softworks</category><category>fallout</category><category>fallout-mmo</category><category>fallout-online</category><category>Interplay</category><category>lawyer</category><category>legal</category><category>legal-rights</category><category>neverending-story</category><category>pete-hines</category><category>rights</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Fri, 21 Jan 2011 18:00:00 EST</pubDate></item><item><title><![CDATA[The MMO Report: Good to the last drop edition]]></title><link>http://massively.joystiq.com/2011/01/21/the-mmo-report-good-to-the-last-drop-edition/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/01/21/the-mmo-report-good-to-the-last-drop-edition/</guid><comments>http://massively.joystiq.com/2011/01/21/the-mmo-report-good-to-the-last-drop-edition/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/humor/" rel="tag">Humor</a>, <a href="http://massively.joystiq.com/category/the-mmo-report/" rel="tag">The MMO Report</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/the-mmo-report/"><img hspace="4" vspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/01/mmorepcoffee-krystalle-voecks.jpg" alt="" /></a></div>
<div style="text-align: left;">It's time once again for another freshly-brewed episode of the MMO report, where we can expect that the week's news will be roasted to a tasty, yet full-bodied finish. This week finds Casey Schreiner and the crew at G4TV touching on some of the most important -- and strangest -- news from the MMO world, as well as getting their caffeine on in Uncle Casey's Mailbag. <br />
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First up, Casey reminds us why lawsuits are very silly things, and gives voice to the one thing we suspect many people fear about the legal bickering between Bethesda and Interplay over the <a href="http://www.fallout-on-line.com/"><em>Fallout</em></a> MMO. Up next, the Blood Lord's rampage in <a href="http://vindictus.nexon.net"><em>Vindictus</em></a> is on the radar (with a shout out to us here at Massively -- thanks!), proving you can't have slaughter without laughter. From there, it's on to <a href="http://www.champions-online.com"><em>Champions Online</em></a>, and its move to free-to-play starting on January 25th, as well as news from <a href="http://www.gamersfirst.com/apb/"><em>APB</em></a>'s continuing free-to-play conversion. (We'd have something witty to say about those two, but we keep getting distracted by character creation. The next thing you know, hours have passed.) Finally, Casey rounds out this week's episode with a one-two punch of some truly weird news coupled with the usual dose of insanity in Uncle Casey's Mailbag, aided now with large amounts of caffeine. <br />
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So grab your coffee cup, and join us behind the jump for all the best (and some of the worst) in this week's MMO Report. You can also catch it <a href="http://g4tv.com/thefeed/blog/post/709896/Champions-Online-Goes-Free-To-Play---The-MMO-Report.html">every Thursday on G4TV</a>.</div><p><a href="http://massively.joystiq.com/2011/01/21/the-mmo-report-good-to-the-last-drop-edition/" rel="bookmark">Continue reading <em>The MMO Report: Good to the last drop edition</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/01/21/the-mmo-report-good-to-the-last-drop-edition/">The MMO Report: Good to the last drop edition</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 21 Jan 2011 12:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/01/21/the-mmo-report-good-to-the-last-drop-edition/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19809448/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/01/21/the-mmo-report-good-to-the-last-drop-edition/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>apb</category><category>apb-reloaded</category><category>bethesda</category><category>Bethesda-Softworks</category><category>casey-schreiner</category><category>coffee</category><category>cryptic</category><category>cryptic-studios</category><category>f2p</category><category>fallout-mmo</category><category>free-to-play</category><category>gamersfirst-owns-this-city</category><category>humor</category><category>interplay</category><category>interplay-entertainment</category><category>lawsuit</category><category>news-of-the-weird</category><category>Nexon</category><category>the-mmo-report</category><category>uncle-caseys-mailbag</category><category>vindictus</category><dc:creator><![CDATA[Krystalle Voecks]]></dc:creator><pubDate>Fri, 21 Jan 2011 12:30:00 EST</pubDate></item><item><title><![CDATA[Interplay responds to Bethesda's Fallout claims, calls them "absurd"]]></title><link>http://massively.joystiq.com/2011/01/10/interplay-responds-to-bethesdas-fallout-claims-calls-them-abs/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/01/10/interplay-responds-to-bethesdas-fallout-claims-calls-them-abs/</guid><comments>http://massively.joystiq.com/2011/01/10/interplay-responds-to-bethesdas-fallout-claims-calls-them-abs/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/legal/" rel="tag">Legal</a>, <a href="http://massively.joystiq.com/category/post-apocalyptic/" rel="tag">Post-Apocalyptic</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;"><a href="http://fallout-on-line.com/"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/01/fallout-response-epl-110.jpg"  alt="" /></a></div>
War... war never changes.  Not even when it's over an IP.  The <a href="http://fallout-on-line.com/"><em>Fallout</em> MMO</a> has been stuck in the middle of a legal battle for roughly half of forever, and it doesn't seem like the controversy is going to stop any time soon.  <a href="http://massively.joystiq.com/tag/Bethesda/">Bethesda</a>'s most recent filing claimed that <a href="http://massively.joystiq.com/tag/Interplay/">Interplay</a> had only licensed the rights to use the <a href="http://massively.joystiq.com/tag/Fallout/"><em>Fallout</em></a> name, rather than any of the other assets that would lead to developing an MMO.  Interplay has responded to this claim by <a href="http://www.gamasutra.com/view/news/32368/Interplay_Responds_To_Absurd_Bethesda_Fallout_MMO_Claims.php">calling it outright absurd</a>.<br />
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According to Interplay, the license between the companies specifically required Interplay to develop a <em>Fallout</em> MMO, using the name and all related assets as part of the overall experience.  Using only the name and nothing else related to the franchise would be strictly against the terms of the original agreement.  Although it's not clear at the moment how long this particular skirmish will take, it's obvious that both companies are still dedicated to <a href="http://www.gamasutra.com/view/news/32368/Interplay_Responds_To_Absurd_Bethesda_Fallout_MMO_Claims.php">fighting the rights out to the bitter end</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/01/10/interplay-responds-to-bethesdas-fallout-claims-calls-them-abs/">Interplay responds to Bethesda's Fallout claims, calls them "absurd"</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 10 Jan 2011 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/01/10/interplay-responds-to-bethesdas-fallout-claims-calls-them-abs/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19795497/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/01/10/interplay-responds-to-bethesdas-fallout-claims-calls-them-abs/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bethesda</category><category>fallout</category><category>fallout-mmo</category><category>interplay</category><category>legal</category><category>legal-agreements</category><category>legal-battle</category><category>license</category><category>licensing</category><category>mmo-industry</category><category>news</category><category>project-v13</category><category>rights</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Mon, 10 Jan 2011 20:00:00 EST</pubDate></item><item><title><![CDATA[New Fallout Online newsletter sighted in the wild]]></title><link>http://massively.joystiq.com/2010/11/20/new-fallout-online-newsletter-sighted-in-the-wild/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/11/20/new-fallout-online-newsletter-sighted-in-the-wild/</guid><comments>http://massively.joystiq.com/2010/11/20/new-fallout-online-newsletter-sighted-in-the-wild/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/post-apocalyptic/" rel="tag">Post-Apocalyptic</a>, <a href="http://massively.joystiq.com/category/fallout-online/" rel="tag">Fallout Online</a></p><div style="text-align: center;"><a href="http://www.interplay.com/foonl/aw/foo000300.html"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/11/pippad-1290444560.jpg" /><br />
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Several of us here at Massively are avid fans of the <a href="http://en.wikipedia.org/wiki/Fallout_%28series%29"><em>Fallout</em></a> franchise and have even been cheating on our MMOs with a bit of New Vegas action over the last few weeks. It should come as no surprise, then, that we keep a keen eye out for news of <a href="http://www.interplay.com/">Interplay's</a> upcoming <a href="http://www.fallout-on-line.com/"><em>Fallout Online</em></a> MMO. The latest tidbit arrived in our inboxes today in the form of the third issue of The Armageddon Rag, a faux in-character newsletter that purports to inform the reader of various happenings from around the wasteland. Unlike previous issues, this one comes "electronically" in the form of a <a href="http://www.interplay.com/foonl/aw/foo000301.html">Pip Pad</a>.<br />
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The latest issue of Rag doesn't pay tribute to <a href="http://en.wikipedia.org/wiki/The_Armageddon_Rag">George R.R. Martin</a> (as you might expect from the title) but instead features three news blurbs designed to give you a little post-apocalyptic flavor and perhaps drop a few hints to those in the know. It's also worth mentioning that you can sign up for the <a href="http://massively.joystiq.com/category/fallout-online"><em>Fallout Online</em></a> beta by registering for the newsletter on the <a href="http://www.fallout-on-line.com/">official site</a>.<br />
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[Thanks Alex!]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/11/20/new-fallout-online-newsletter-sighted-in-the-wild/">New Fallout Online newsletter sighted in the wild</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 20 Nov 2010 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.interplay.com/foonl/aw/foo000300.html>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/11/20/new-fallout-online-newsletter-sighted-in-the-wild/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19727244/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/11/20/new-fallout-online-newsletter-sighted-in-the-wild/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beta</category><category>beta-sign-up</category><category>fallout</category><category>fallout-mmo</category><category>fallout-new-vegas</category><category>fallout-online</category><category>interplay</category><category>interplay-entertainment</category><category>newsletter</category><category>post-apocalyptic</category><category>sci-fi</category><category>the-armageddon-rag</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Sat, 20 Nov 2010 17:00:00 EST</pubDate></item><item><title><![CDATA[Fallout Online hints at The Church of Harold]]></title><link>http://massively.joystiq.com/2010/09/20/fallout-online-hints-at-the-church-of-harold/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/09/20/fallout-online-hints-at-the-church-of-harold/</guid><comments>http://massively.joystiq.com/2010/09/20/fallout-online-hints-at-the-church-of-harold/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/post-apocalyptic/" rel="tag">Post-Apocalyptic</a>, <a href="http://massively.joystiq.com/category/fallout-online/" rel="tag">Fallout Online</a></p><div style="text-align: center;"><a href="http://www.interplay.com/foonl/foo000201.html"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/09/foo000202.jpg" alt="" /></a></div>
The new <a href="http://www.fallout-on-line.com/"><em>Fallout</em></a> MMORPG is such a closely guarded secret that we know next to nothing about the game itself. <a href="http://www.interplay.com">Interplay</a> is wisely putting the uncertainty surrounding the title to effective marketing use, with the latest example being a cryptic "<a href="http://www.interplay.com/foonl/foo000201.html">Church of Harold</a>" advertisement that recently surfaced on the company's website. Anxious fans who signed up for the newsletter on the official <a href="http://massively.joystiq.com/category/fallout-online"><em>Fallout</em></a> site also received the head-scratching digital pamphlet in their inboxes over the weekend.<br />
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For the uninitiated, <a href="http://fallout.wikia.com/wiki/Harold">Harold</a> is the only character to appear in every <em>Fallout</em> game to date. <a href="http://news.filefront.com/fallout-mmo-propaganda-is-strange/">Scuttlebutt</a> has it that the "Church" may be a faction, a point of interest, or even an in-game religion. We'll keep our eyes peeled for more <em>Fallout</em> goodness -- and be sure to let us know if you run across any more end-of-the-world oddities.<br />
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[Thanks Jonathan!]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/09/20/fallout-online-hints-at-the-church-of-harold/">Fallout Online hints at The Church of Harold</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 20 Sep 2010 15:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.interplay.com/foonl/foo000201.html>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/09/20/fallout-online-hints-at-the-church-of-harold/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19641041/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/09/20/fallout-online-hints-at-the-church-of-harold/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beta</category><category>bethesda</category><category>church-of-harold</category><category>fallout</category><category>fallout-mmo</category><category>fallout-online</category><category>harold</category><category>Interplay</category><category>interplay-entertainment</category><category>marketing</category><category>post-apocalyptic</category><category>sci-fi</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Mon, 20 Sep 2010 15:30:00 EST</pubDate></item><item><title><![CDATA[Please stand by: Fallout Online gets its own website]]></title><link>http://massively.joystiq.com/2010/06/15/please-stand-by-fallout-online-gets-its-own-website/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/06/15/please-stand-by-fallout-online-gets-its-own-website/</guid><comments>http://massively.joystiq.com/2010/06/15/please-stand-by-fallout-online-gets-its-own-website/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/legal/" rel="tag">Legal</a>, <a href="http://massively.joystiq.com/category/rumors/" rel="tag">Rumors</a>, <a href="http://massively.joystiq.com/category/post-apocalyptic/" rel="tag">Post-Apocalyptic</a></p><div style="text-align: center;"><a href="http://fallout-on-line.com/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/06/falloutonline.jpg" /></a></div>
The <a href="http://massively.joystiq.com/2010/04/22/breaking-bethesda-drops-fallout-mmo-lawsuit-interplay-given-go/">Interplay/Bethesda <em>Fallout</em> legal battle</a> is one mired in as much speculation as it is in fact, although we do know that Interplay has been attempting to get a <em><a href="http://en.wikipedia.org/wiki/Fallout_%28video_game%29">Fallout</a> </em>MMO project off the ground <a href="http://massively.joystiq.com/2010/01/25/masthead-studios-and-interplay-finalize-agreement-for-fallout-mm/">for some time now</a>. Code-named V13, <a href="http://fallout-on-line.com/"><em>Fallout Online</em></a> is currently Interplay's baby, although we haven't seen a clear go-ahead due to the legal struggle over the rights.<br />
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It was a bit of a surprise, then, to see a teaser website for <a href="http://massively.joystiq.com/tag/fallout-mmo/"><em>Fallout Online</em></a> launch with little fanfare. Currently, there isn't much there, just a brief glimpse at a workshop desk with various <em>Fallout </em>references to the Master, Brahmin, and Nuka-Cola before a form obscures the screen. You then can sign up for their mailing list, as well as a beta opt-in. Following that, you are unceremoniously sent to <a href="http://www.interplay.com/forums/">the Interplay forums</a>.<br />
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It looks legit, too: Interplay <a href="http://www.interplay.com/">is promoting <em>Fallout Online</em> from their main website</a>, and the new teaser site is indeed registered to Interplay Entertainment Corp. Seeing as how <em>Fallout </em>fans are incredibly passionate about this franchise, even a hint that this MMO is progressing toward launch should come as a jolt of radioactive bliss. <a href="http://fallout-on-line.com/">Check out the website</a> and let us know what you think!<br />
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[Thanks Eric "Nickelpat" Minaker!]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/06/15/please-stand-by-fallout-online-gets-its-own-website/">Please stand by: Fallout Online gets its own website</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 15 Jun 2010 23:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://fallout-on-line.com/>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/06/15/please-stand-by-fallout-online-gets-its-own-website/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19518060/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/06/15/please-stand-by-fallout-online-gets-its-own-website/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bethesda</category><category>Bethesda-Softworks</category><category>brahmin</category><category>breaking</category><category>fallout</category><category>fallout-2</category><category>fallout-3</category><category>fallout-mmo</category><category>fallout-online</category><category>interplay</category><category>nuka-cola</category><category>rumor</category><category>teaser</category><category>the-master-lives</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Tue, 15 Jun 2010 23:45:00 EST</pubDate></item><item><title><![CDATA[Breaking: Bethesda drops Fallout MMO lawsuit [Update: Bethesda denies report]]]></title><link>http://massively.joystiq.com/2010/04/22/breaking-bethesda-drops-fallout-mmo-lawsuit-interplay-given-go/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/04/22/breaking-bethesda-drops-fallout-mmo-lawsuit-interplay-given-go/</guid><comments>http://massively.joystiq.com/2010/04/22/breaking-bethesda-drops-fallout-mmo-lawsuit-interplay-given-go/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/legal/" rel="tag">Legal</a></p><div style="text-align: center;"><a href="http://www.duckandcover.cx/forums/viewtopic.php?t=23959"><img hspace="4" vspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/04/fallout-rb-125.jpg" /></a></div>
[<strong>Update</strong>: A Bethesda spokesperson <a href="http://www.joystiq.com/2010/04/22/report-bethesda-nukes-lawsuit-against-interplay-over-fallout-mm/">told Joystiq</a>, "It's an ongoing legal matter. I don't know where whoever reported that got their information, but it is ongoing and we are going to see how it plays out in court." So there you have it - Interplay and Bethesda haven't made nice just yet. Original post follows.]<br />
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Do you hear that? That is the hushed sound of pre-squee joy from millions of Fallout fans who will be thrilled to hear that Bethesda has abruptly dropped <a href="http://massively.joystiq.com/2009/09/11/bethesda-and-interplay-lock-legal-horns-over-fallout-mmo/">their lawsuit against Interplay</a>, freeing up the latter company to go ahead with a Fallout MMO (also known as "Project V13"). <a href="http://www.duckandcover.cx/forums/viewtopic.php?t=23959">Duck and Cover got the scoop</a> from Interplay investor "Frymuchan," who hinted at a secret deal between the two companies:<br />
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<em>"Bethesda dropped their appeal of the lawsuit with Interplay and a secret deal was struck (maybe they will release the terms of the deal soon, probably so). Anyways, this is awesome news for Interplay stock. The appeal by Bethesda was dropped yesterday. I'm assuming part of the deal was that Interplay drop their countersuit against Bethesda.</em>"<br />
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For fans of the franchise <a href="http://massively.joystiq.com/2010/03/01/the-digital-continuum-my-fallout-mmo/">who have been dismayed at the lawsuit</a> -- which <a href="http://massively.joystiq.com/2009/12/12/current-fallout-tally-board-interplay-1-bethesda-0/">has been dragging on for months at this point</a> -- this presents great hope for the much-anticipated <em>Fallout</em> MMO to actually see development and release. We'll be sure to bring you the official word from either Bethesda or Interplay when it happens.<br />
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<div style="text-align: center;"><div class="postgallery"><p><strong>Gallery: <a href="http://massively.joystiq.com/photos/fallout-mmo-concepts/">Fallout MMO Concepts</a></strong></p><a href="http://massively.joystiq.com/photos/fallout-mmo-concepts/#2412607"><img src="http://www.blogcdn.com/www.massively.com/media/2009/11/04_desert_s_thumbnail.jpg" alt="Desert" title="Desert" /></a><a href="http://massively.joystiq.com/photos/fallout-mmo-concepts/#2412608"><img src="http://www.blogcdn.com/www.massively.com/media/2009/11/01_factory_s_thumbnail.jpg" alt="Factory" title="Factory" /></a><a href="http://massively.joystiq.com/photos/fallout-mmo-concepts/#2412609"><img src="http://www.blogcdn.com/www.massively.com/media/2009/11/02_graveyard_s_thumbnail.jpg" alt="Graveyard" title="Graveyard" /></a><a href="http://massively.joystiq.com/photos/fallout-mmo-concepts/#2412610"><img src="http://www.blogcdn.com/www.massively.com/media/2009/11/03_survivor_s_thumbnail.jpg" alt="Survivor" title="Survivor" /></a></div></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/04/22/breaking-bethesda-drops-fallout-mmo-lawsuit-interplay-given-go/">Breaking: Bethesda drops Fallout MMO lawsuit [Update: Bethesda denies report]</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 22 Apr 2010 17:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/04/22/breaking-bethesda-drops-fallout-mmo-lawsuit-interplay-given-go/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19450913/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/04/22/breaking-bethesda-drops-fallout-mmo-lawsuit-interplay-given-go/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bethesda</category><category>breaking</category><category>fallout</category><category>fallout-2</category><category>fallout-3</category><category>fallout-mmo</category><category>interplay</category><category>interplay-entertainment</category><category>lawsuit</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Thu, 22 Apr 2010 17:30:00 EST</pubDate></item><item><title><![CDATA[The Digital Continuum: My Fallout MMO]]></title><link>http://massively.joystiq.com/2010/03/01/the-digital-continuum-my-fallout-mmo/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/03/01/the-digital-continuum-my-fallout-mmo/</guid><comments>http://massively.joystiq.com/2010/03/01/the-digital-continuum-my-fallout-mmo/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/the-digital-continuum/" rel="tag">The Digital Continuum</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/tag/fallout/"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/03/w4terw4tet3455.jpg" alt="" /></a></div>
There are times when I feel like being completely indulgent, and this week's <a href="http://massively.joystiq.com/category/The-Digital-Continuum/">The Digital Continuum</a> is one of them.<br />
<br />
The <em>Fallout</em> MMO has been a long while coming <a href="http://massively.joystiq.com/2010/01/25/masthead-studios-and-interplay-finalize-agreement-for-fallout-mm/">and probably will continue to be</a> "on the horizon" well into the foreseeable future. So, it's with this knowledge that I've put together a grocery list of ideas that would be in my version of the game -- things that would make me decidedly excited to play as soon as possible. Honestly, I'm kind of surprised it took me so long to write these things down.<p><a href="http://massively.joystiq.com/2010/03/01/the-digital-continuum-my-fallout-mmo/" rel="bookmark">Continue reading <em>The Digital Continuum: My Fallout MMO</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/03/01/the-digital-continuum-my-fallout-mmo/">The Digital Continuum: My Fallout MMO</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 01 Mar 2010 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/03/01/the-digital-continuum-my-fallout-mmo/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19377420/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/03/01/the-digital-continuum-my-fallout-mmo/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bethesda</category><category>bethesda-softworks</category><category>call-of-duty</category><category>cod</category><category>fallout</category><category>fallout-2</category><category>fallout-3</category><category>fallout-game-mmo</category><category>fallout-mmo</category><category>fallout-new-vegas</category><category>featured</category><category>interplay</category><category>mag</category><category>massive-action-game</category><category>new-vegas</category><category>opinion</category><category>the-digital-continuum</category><dc:creator><![CDATA[Kyle Horner]]></dc:creator><pubDate>Mon, 01 Mar 2010 16:00:00 EST</pubDate></item><item><title><![CDATA[Masthead Studios and Interplay finalize agreement for Fallout MMO]]></title><link>http://massively.joystiq.com/2010/01/25/masthead-studios-and-interplay-finalize-agreement-for-fallout-mm/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/01/25/masthead-studios-and-interplay-finalize-agreement-for-fallout-mm/</guid><comments>http://massively.joystiq.com/2010/01/25/masthead-studios-and-interplay-finalize-agreement-for-fallout-mm/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div style="text-align: center;"><a href="http://www.interplay.com/about/article.php?id=40"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/01/fallout-rb-125.jpg" alt="" /></a></div>
We have another step forward in the long-running saga of the <a href="http://massively.joystiq.com/tag/fallout-mmo"><em>Fallout</em> MMO</a>. Late last week, <a href="http://massively.joystiq.com/tag/interplay">Interplay</a> announced that they had signed "<a href="http://interplay.com/about/article.php?id=40">definitive agreements</a>" with <a href="http://massively.joystiq.com/tag/masthead-studios">Masthead Studios</a> regarding Project: V13, the highly contested post-apocalyptic MMO. We <a href="http://massively.joystiq.com/2009/04/03/masthead-studios-to-help-create-the-fallout-mmo/">knew this development was a possibility</a>, but things have been delayed by the legal battles with <a href="http://massively.joystiq.com/tag/bethesda">Bethesda</a>.<br />
<br />
Terms of the agreement have not been disclosed, <a href="http://massively.joystiq.com/tag/herve-caen">Herve Caen</a> is the <a href="http://www.interplay.com/">Interplay</a> Chairman and Chief Executive Officer, and gave an interesting piece of information: <em>"This MMOG will have many unique features that we will disclose before launch of the public Beta in 2012."</em><br />
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Project: V13 has been in development since November of 2007 (and highly anticipated by fans for the same amount of time), but has struggled along the way with problems including the court squabbling with <a href="http://www.bethsoft.com/">Bethesda</a>. This latest development is one in a series of <a href="http://massively.joystiq.com/2009/12/12/current-fallout-tally-board-interplay-1-bethesda-0/">small steps forward</a> that Interplay is making, so we'll hold out hope for 2012.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/01/25/masthead-studios-and-interplay-finalize-agreement-for-fallout-mm/">Masthead Studios and Interplay finalize agreement for Fallout MMO</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 25 Jan 2010 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.interplay.com/about/article.php?id=40>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/01/25/masthead-studios-and-interplay-finalize-agreement-for-fallout-mm/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19329585/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/01/25/masthead-studios-and-interplay-finalize-agreement-for-fallout-mm/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bethesda</category><category>bethesda-softworks</category><category>fallout</category><category>fallout-mmo</category><category>herve-caen</category><category>Interplay</category><category>masthead</category><category>masthead-studios</category><category>project-v13</category><dc:creator><![CDATA[Rubi Bayer]]></dc:creator><pubDate>Mon, 25 Jan 2010 09:00:00 EST</pubDate></item><item><title><![CDATA[Interplay's in-house lawyer corrects Fallout MMO injunction rumors]]></title><link>http://massively.joystiq.com/2009/10/30/interplays-in-house-lawyer-corrects-fallout-mmo-injunction-rumo/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/10/30/interplays-in-house-lawyer-corrects-fallout-mmo-injunction-rumo/</guid><comments>http://massively.joystiq.com/2009/10/30/interplays-in-house-lawyer-corrects-fallout-mmo-injunction-rumo/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events, real-world</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div style="text-align: center;"><a href="http://interplay.com/forums/viewtopic.php?f=7&amp;t=1754&amp;start=0"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/10/falloutca-rb-1030.jpg" /><br />
</a></div>
<a href="http://www.interplay.com/">Interplay</a> and <a href="http://bethsoft.com/">Bethesda</a> are continuing to <a href="http://massively.joystiq.com/2009/10/19/fallout-mmo-issues-at-the-heart-of-interplay-countersuit/">tussle in court</a> over the proposed <em>Fallout</em> MMO, and you may have <a href="http://www.joystiq.com/2009/10/29/report-court-backs-interplay-in-fallout-mmo-squabble-concept-a/">heard news earlier this week</a> about <a href="http://news.bigdownload.com/2009/10/28/interplay-releases-first-concept-art-for-possible-fallout-mmo/">Interplay's triumph over Bethesda</a> in regards to a preliminary injunction. Well, don't get too excited just yet, because unfortunately it looks like reports got misinterpreted.<br />
<br />
<a href="http://interplay.com/forums/viewtopic.php?f=7&amp;t=1754">Interplay's in-house lawyer jumped in today</a> to correct the rumors that have been flying around for the past few days at various <em>Fallout</em> fansites. Read what he had to say after the jump.<div class="postgallery"><p><strong>Gallery: <a href="http://massively.joystiq.com/photos/fallout-mmo-concepts/">Fallout MMO Concepts</a></strong></p><a href="http://massively.joystiq.com/photos/fallout-mmo-concepts/#2412607"><img src="http://www.blogcdn.com/www.massively.com/media/2009/11/04_desert_s_thumbnail.jpg" alt="Desert" title="Desert" /></a><a href="http://massively.joystiq.com/photos/fallout-mmo-concepts/#2412608"><img src="http://www.blogcdn.com/www.massively.com/media/2009/11/01_factory_s_thumbnail.jpg" alt="Factory" title="Factory" /></a><a href="http://massively.joystiq.com/photos/fallout-mmo-concepts/#2412609"><img src="http://www.blogcdn.com/www.massively.com/media/2009/11/02_graveyard_s_thumbnail.jpg" alt="Graveyard" title="Graveyard" /></a><a href="http://massively.joystiq.com/photos/fallout-mmo-concepts/#2412610"><img src="http://www.blogcdn.com/www.massively.com/media/2009/11/03_survivor_s_thumbnail.jpg" alt="Survivor" title="Survivor" /></a></div><br />
<br />
<em><br />
</em><p><a href="http://massively.joystiq.com/2009/10/30/interplays-in-house-lawyer-corrects-fallout-mmo-injunction-rumo/" rel="bookmark">Continue reading <em>Interplay's in-house lawyer corrects Fallout MMO injunction rumors</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/10/30/interplays-in-house-lawyer-corrects-fallout-mmo-injunction-rumo/">Interplay's in-house lawyer corrects Fallout MMO injunction rumors</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 30 Oct 2009 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://interplay.com/forums/viewtopic.php?f=7&amp;t=1754&amp;start=0>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/10/30/interplays-in-house-lawyer-corrects-fallout-mmo-injunction-rumo/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19216376/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/10/30/interplays-in-house-lawyer-corrects-fallout-mmo-injunction-rumo/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bethesda</category><category>bethesda-softworks</category><category>breaking news</category><category>BreakingNews</category><category>fallout</category><category>fallout-3</category><category>fallout-mmo</category><category>interplay</category><category>lawsuit</category><category>legal</category><dc:creator><![CDATA[Rubi Bayer]]></dc:creator><pubDate>Fri, 30 Oct 2009 13:00:00 EST</pubDate></item><item><title><![CDATA[Fallout MMO issues at the heart of Interplay countersuit]]></title><link>http://massively.joystiq.com/2009/10/19/fallout-mmo-issues-at-the-heart-of-interplay-countersuit/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/10/19/fallout-mmo-issues-at-the-heart-of-interplay-countersuit/</guid><comments>http://massively.joystiq.com/2009/10/19/fallout-mmo-issues-at-the-heart-of-interplay-countersuit/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/legal/" rel="tag">Legal</a></p><p><a href="http://www.thetechlounge.com/news/13308/Free-Fallout-1/"><img alt="" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/10/fallout-legalissues-epl-1019.jpg" align="top" vspace="4" border="1" /></a></p>
<p>If you're waiting for a <em><a href="http://www.interplay.com/games/fallout.php">Fallout</a></em> MMO -- something many fans for the series are, without a doubt -- and you're not getting enough of that itch scratched by <em><a href="http://www.fallenearth.com">Fallen Earth</a></em>, there's hope on the horizon. Sort of. Assuming that <a href="http://www.interplay.com">Interplay</a> and <a href="http://bethsoft.com">Bethesda</a> can sort their problems out in court, where they're currently behaving with all of the maturity you'd expect from two large gaming companies.</p>
<p>The <a href="http://gamepolitics.com/2009/10/19/interplay-countersuing-bethesda">full story</a> can be read here at <a href="http://www.gamepolitics.com">GamePolitics</a>, but if your head is spinning a bit from all of the legal discussion, here's the short version. Bethesda is angry that Interplay, who sold them the rights to <em><a href="http://massively.joystiq.com/tag/fallout/">Fallout</a></em> when in dire need of money, is now trying to back out of licensing the property to develop their promised <a href="http://massively.joystiq.com/tag/fallout-mmo/"><em>Fallout</em> MMO</a>. Interplay, on the flipside, is arguing that Bethesda violated the terms of their original agreement and rendered it null and void, which would give them both control of the rights once again as well as meaning that Bethesda might well owe them royalties for the massively successful <em><a href="http://fallout.bethsoft.com/">Fallout 3</a>.</em></p>
<p>Practical upshot? If things go well for Interplay, they'll have more seed money for developing an MMO based on an immensely popular classic gaming franchise. If they go poorly, of course, Interplay is really up the creek and we'll very likely not see said MMO for quite some time if ever. Take a look at <a href="http://gamepolitics.com/2009/10/19/interplay-countersuing-bethesda">the full story</a>, and start placing your bets.</p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/10/19/fallout-mmo-issues-at-the-heart-of-interplay-countersuit/">Fallout MMO issues at the heart of Interplay countersuit</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 19 Oct 2009 18:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://gamepolitics.com/2009/10/19/interplay-countersuing-bethesda>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/10/19/fallout-mmo-issues-at-the-heart-of-interplay-countersuit/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19201624/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/10/19/fallout-mmo-issues-at-the-heart-of-interplay-countersuit/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bethesda</category><category>bethesda-softworks</category><category>fallout</category><category>fallout-3</category><category>fallout-mmo</category><category>interplay</category><category>legal</category><category>news-items</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Mon, 19 Oct 2009 18:30:00 EST</pubDate></item><item><title><![CDATA[Bethesda and Interplay lock legal horns over Fallout MMO]]></title><link>http://massively.joystiq.com/2009/09/11/bethesda-and-interplay-lock-legal-horns-over-fallout-mmo/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/09/11/bethesda-and-interplay-lock-legal-horns-over-fallout-mmo/</guid><comments>http://massively.joystiq.com/2009/09/11/bethesda-and-interplay-lock-legal-horns-over-fallout-mmo/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/legal/" rel="tag">Legal</a></p><div align="center"><a href="http://fallout.wikia.com/wiki/User_blog:Ausir/Bethesda_sues_Interplay,_new_V13_concept_art"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/09/falloutlawsuit580.jpg" alt="" /></a><br />
<div align="left">In a <a href="http://massively.joystiq.com/2009/08/26/breaking-turbine-sues-atari-over-dungeons-and-dragons-online/">month of lawsuits</a>, another one has hit the table. This time the participants are <a href="http://www.bethsoft.com/">Bethesda Softworks</a>, best known for <em><a href="http://www.elderscrolls.com/home/home.php">The Elder Scrolls</a></em> series of games and the recent hit <em><a href="http://fallout.bethsoft.com/index.html">Fallout 3</a></em>, and <a href="http://www.interplay.com">Interplay</a>, the original holders of the <em><a href="http://www.interplay.com/games/fallout.php">Fallout</a></em> license.<br /><br />The lawsuit stems from <a href="http://massively.joystiq.com/2009/03/11/zenimax-media-hiring-for-mmo-division/">the longstanding agreements</a> between the companies regarding the <em>Fallout</em> IP. Namely Bethesda was allowed to take the rights to the IP except for the case of a <em>Fallout</em> MMO, which would be under the control of Interplay. Interplay would keep these rights as long as they secured funding for the game and began production by April.<br /><br />Bethesda is asserting that Interplay has <a href="http://fallout.wikia.com/wiki/User_blog:Ausir/Bethesda_sues_Interplay,_new_V13_concept_art">breached their agreement</a>, citing that development on the title (which has been hidden under the thinly disguised title "<a href="http://massively.joystiq.com/tag/project-v13"><em>Project V13</em></a>," standing for "Vault 13," a shelter in the <em>Fallout</em> universe) has not yet begun. Interplay asserts that it still holds the rights to develop <em>Project V13</em> with the assistance of <a href="http://massively.joystiq.com/tag/masthead-studios">Masthead Studios</a>, the group behind the upcoming post-apocalyptic sci-fi MMO <a href="http://www.play-earthrise.com/">Earthrise</a>.<br /><br />Want more info? The <a href="http://dockets.justia.com/docket/court-mddce/case_no-1:2009cv02357/case_id-171540/">legal documents regarding the suit</a> have been unearthed, and are ready for your perusal.<br /><br />[Via <a href="http://www.vg247.com/2009/09/11/bethesda-to-sue-interplay-over-fallout-mmo/">VG247</a>]</div>
</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/09/11/bethesda-and-interplay-lock-legal-horns-over-fallout-mmo/">Bethesda and Interplay lock legal horns over Fallout MMO</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 11 Sep 2009 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://fallout.wikia.com/wiki/User_blog:Ausir/Bethesda_sues_Interplay,_new_V13_concept_art>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/09/11/bethesda-and-interplay-lock-legal-horns-over-fallout-mmo/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19158906/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/09/11/bethesda-and-interplay-lock-legal-horns-over-fallout-mmo/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bethesda</category><category>bethesda-softworks</category><category>fallout-3</category><category>fallout-ip</category><category>fallout-mmo</category><category>interplay</category><category>interplay-entertainment</category><category>lawsuit</category><category>legal</category><category>project-v13</category><dc:creator><![CDATA[Seraphina Brennan]]></dc:creator><pubDate>Fri, 11 Sep 2009 19:00:00 EST</pubDate></item><item><title><![CDATA[E3 2009: Fallen Earth lead designer says 'We're not the Fallout MMO']]></title><link>http://massively.joystiq.com/2009/06/08/e3-2009-fallen-earth-lead-designer-on-fallout-comparison/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/06/08/e3-2009-fallen-earth-lead-designer-on-fallout-comparison/</guid><comments>http://massively.joystiq.com/2009/06/08/e3-2009-fallen-earth-lead-designer-on-fallout-comparison/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/fallen-earth/" rel="tag">Fallen Earth</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/mmofps/" rel="tag">MMOFPS</a>, <a href="http://massively.joystiq.com/category/massively-event-coverage/" rel="tag">Massively Event Coverage</a></p><p><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/06/fallen-earth-01.jpg" /><br /></p>
<p>It's a post-apocalyptic world. Civilization has completely collapsed. You find yourself scavenging for food and supplies on a barren American frontier. And the thing you're looking for? Clean water. Just watch out for giant mutants along the way. <br /><br />No, I didn't just describe a <a target="_top" href="http://fallout.bethsoft.com/index.html"><em>Fallout</em></a> game. Well, actually I did, but I'm also loosely describing the plot of <a target="_blank" href="http://www.fallenearth.com/"><em>Fallen Earth</em></a>. Developed by North Carolina-based studio Fallen Earth LLC, the MMO shooter takes place during the near future in America's Grand Canyon and allows players to switch between third- and first-person views. The game promises over 600 hours of play, extensive character customization, no fixed classes but six factions, and plenty of everything that good MMOs have to offer: an epic, immersive story, voice-over in missions as well as tons of equipment, weapons, vehicles, crafting and PvP. <br /><br />However, besides all that, there was one main idea that lead designer Lee Hammock wanted me to take away from our demo session at E3: <a target="_blank" href="http://massively.joystiq.com/category/fallen-earth/"><em>Fallen Earth</em></a> is not the <em>Fallout</em> MMO. See his explanation why. <br /></p><p><a href="http://massively.joystiq.com/2009/06/08/e3-2009-fallen-earth-lead-designer-on-fallout-comparison/" rel="bookmark">Continue reading <em>E3 2009: Fallen Earth lead designer says 'We're not the Fallout MMO'</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/06/08/e3-2009-fallen-earth-lead-designer-on-fallout-comparison/">E3 2009: Fallen Earth lead designer says 'We're not the Fallout MMO'</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 08 Jun 2009 13:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2009/06/08/e3-2009-fallen-earth-lead-designer-on-fallout-comparison/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19060816/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/06/08/e3-2009-fallen-earth-lead-designer-on-fallout-comparison/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>e3-2009</category><category>fallen-earth</category><category>fallen-earth-llc</category><category>fallout</category><category>fallout-mmo</category><category>featured</category><dc:creator><![CDATA[Tracey John]]></dc:creator><pubDate>Mon, 08 Jun 2009 13:30:00 EST</pubDate></item><item><title><![CDATA[The Daily Grind: Which sci-fi MMOs are you looking forward to?]]></title><link>http://massively.joystiq.com/2009/04/23/the-daily-grind-which-sci-fi-mmos-are-you-looking-forward-to/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/04/23/the-daily-grind-which-sci-fi-mmos-are-you-looking-forward-to/</guid><comments>http://massively.joystiq.com/2009/04/23/the-daily-grind-which-sci-fi-mmos-are-you-looking-forward-to/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a></p><div align="center"><a href="http://massively.joystiq.com/category/black-prophecy/"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/04/blackpro_580kv.jpg" /></a><br /></div>
<a href="http://www.swtor.com/">Star Wars: The Old Republic</a>, <a href="http://www.play-earthrise.com/">Earthrise</a>, <a href="http://www.fallenearth.com">Fallen Earth</a>, <a href="http://www.startrekonline.com/">Star Trek Online</a>, <a href="http://us.jumpgateevolution.com/">Jumpgate Evolution</a>, <a href="http://www.globalagendagame.com/">Global Agenda</a>, <a href="http://blackprophecy.com/">Black Prophecy</a>, the <a href="http://www.interplay.com/">Fallout MMO</a> (<a href="http://massively.joystiq.com/2009/04/16/rumor-bethesda-likely-to-sue-interplay-over-inaction-on-fallout/">maybe</a>), <a href="http://www.spacetimestudios.com/games/">Blackstar</a>, <a href="http://www.otherland-game.com/">Otherland</a>, <a href="http://community.stargateworlds.com/">StarGate Worlds</a>, and even more. It seems that if you're a hardcore sci-fi fan, now is a really good time to be an MMO player with all the options coming soon in terms of upcoming MMOs. You've got everything from the blended fantasy/sci-fi to favorite movie and gaming IPs to all-new concepts to dig into and enjoy. Of course, with such a large influx coming, this morning we thought we'd ask you what some of your most anticipated sci-fi MMOs are? Which ones are you trying like mad to get into the betas for? Which ones are just kind of "meh" on your radar? If you've got more than one, which one do you think might reign supreme among your choices?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/04/23/the-daily-grind-which-sci-fi-mmos-are-you-looking-forward-to/">The Daily Grind: Which sci-fi MMOs are you looking forward to?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 23 Apr 2009 08:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2009/04/23/the-daily-grind-which-sci-fi-mmos-are-you-looking-forward-to/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1525661/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/04/23/the-daily-grind-which-sci-fi-mmos-are-you-looking-forward-to/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>black-prophecy</category><category>blackstar</category><category>bp</category><category>earthrise</category><category>fallen-earth</category><category>fallout</category><category>fallout-mmo</category><category>fe</category><category>ga</category><category>global-agenda</category><category>jge</category><category>jumpgate-evolution</category><category>mmo</category><category>mmofps</category><category>mmorpg</category><category>otherland</category><category>sci-fi</category><category>sgw</category><category>star-trek-online</category><category>star-wars-the-old-republic</category><category>stargate-worlds</category><category>sto</category><category>swtor</category><dc:creator><![CDATA[Krystalle Voecks]]></dc:creator><pubDate>Thu, 23 Apr 2009 08:00:00 EST</pubDate></item><item><title><![CDATA[Rumor: Bethesda likely to sue Interplay over inaction on Fallout MMO]]></title><link>http://massively.joystiq.com/2009/04/16/rumor-bethesda-likely-to-sue-interplay-over-inaction-on-fallout/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/04/16/rumor-bethesda-likely-to-sue-interplay-over-inaction-on-fallout/</guid><comments>http://massively.joystiq.com/2009/04/16/rumor-bethesda-likely-to-sue-interplay-over-inaction-on-fallout/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/rumors/" rel="tag">Rumors</a></p><div align="center"><img hspace="4" vspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/04/wherebethatfommo.png" alt="" /><br /></div>
We must <a href="http://massively.joystiq.com/2008/11/06/the-fine-print-of-a-fallout-mmo/">confess our lack of shock</a> concerning today's rumor that <a href="http://massively.joystiq.com/tag/Bethesda/">Bethesda</a> <a href="http://kotaku.com/5214020/bethesda-to-sue-interplay-over-fallout-mmo">could be taking legal action</a> against the previous owner of the Fallout IP. The rumor traces back to the MMO rights for everyone's favorite post-apocalyptic jaunt.<br /><br />Interplay was supposed to have engaged in full-scale development on the Fallout MMO by last Thursday, April 9th and this apparently also included raising the funds for the game as well. We know <a href="http://massively.joystiq.com/2009/04/03/masthead-studios-to-help-create-the-fallout-mmo/">some sort of movement had been made</a>, but apparently it was too little, too late. That's a tall order for any company to pursue, especially one with a <a href="http://en.wikipedia.org/wiki/Interplay#Shutdown">very sordid financial history</a>.<br /><br />Should Bethesda move forward with this and win, we can only assume the company will pursue its own Fallout MMO. Then again, <a href="http://massively.joystiq.com/2009/03/11/zenimax-media-hiring-for-mmo-division/">who's to say they haven't been planning for such an occurrence all along</a>? Bethesda was contacted for comment, but declined to do so.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/04/16/rumor-bethesda-likely-to-sue-interplay-over-inaction-on-fallout/">Rumor: Bethesda likely to sue Interplay over inaction on Fallout MMO</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 16 Apr 2009 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://kotaku.com/5214020/bethesda-to-sue-interplay-over-fallout-mmo>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/04/16/rumor-bethesda-likely-to-sue-interplay-over-inaction-on-fallout/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1518797/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/04/16/rumor-bethesda-likely-to-sue-interplay-over-inaction-on-fallout/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bethesda</category><category>fallout</category><category>fallout-3</category><category>fallout-mmo</category><category>interplay</category><category>kotaku</category><category>post-apocalyptic</category><dc:creator><![CDATA[Kyle Horner]]></dc:creator><pubDate>Thu, 16 Apr 2009 10:00:00 EST</pubDate></item><item><title><![CDATA[Earthrise videos show game mechanics and zones]]></title><link>http://massively.joystiq.com/2009/04/09/earthrise-videos-show-game-mechanics-and-zones/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/04/09/earthrise-videos-show-game-mechanics-and-zones/</guid><comments>http://massively.joystiq.com/2009/04/09/earthrise-videos-show-game-mechanics-and-zones/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/earthrise/" rel="tag">Earthrise</a></p><a href="http://massively.joystiq.com/category/earthrise"><img vspace="4" hspace="4" border="1" align="middle" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/04/earthrisenaturereclaimsat580.jpg"  alt="" /></a><br />The post-apocalyptic MMO title <a href="http://www.play-earthrise.com"><em>Earthrise</em></a> from <a href="http://www.mastheadstudios.com">Masthead Studios</a> has caught our attention, perhaps even moreso since we <a href="http://massively.joystiq.com/2009/04/03/masthead-studios-to-help-create-the-fallout-mmo/">heard of their involvement</a> with the much-rumored <a href="http://massively.joystiq.com/tag/fallout-mmo"><em>Fallout</em> MMO</a>. Massively ran a fairly <a href="http://massively.joystiq.com/2009/03/29/gdc09-massively-previews-earthrise/">comprehensive look at <em>Earthrise</em></a> from our meeting with them at <a href="http://massively.joystiq.com/tag/gdc-2009">GDC 2009</a> and the game seems to be coming along rather well in terms of development. We came across something else interesting today over at <a href="http://www.mmorpg.com">MMORPG.com</a> that might interest our readers. Masthead Studios CEO <a href="http://massively.joystiq.com/atanas-atanasov">Atanas Atanasov</a> gave MMORPG.com a demo of <a href="http://massively.joystiq.com/category/earthrise"><em>Earthrise</em></a> which they captured in video in two parts.<br /><br />The <a href="http://www.mmorpg.com/gamelist.cfm?game=331&amp;play=1413&amp;view=videos&amp;cplayer=qt&amp;bhcp=1">first video</a> introduces some of the core aspects of playing <em>Earthrise</em>, with the system of skills, abilities, tactics, and stances explained briefly while moving about in a starter zone. The second bit of in-game footage <a href="http://www.mmorpg.com/gamelist.cfm/game/331/view/videos/play/1414/InGame-Tour-Combat-and-Zones.html">focuses on <em>Earthrise</em>'s zones</a>. It shows off the contrast between the utopian Eastern Gardens and a devastated region, once a city and now a buffer between the game's civilized areas and the wasteland. Both videos are worth checking out <a href="http://www.mmorpg.com/gamelist.cfm?game=331&amp;view=videos&amp;bhcp=1">over at MMORPG.com</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/04/09/earthrise-videos-show-game-mechanics-and-zones/">Earthrise videos show game mechanics and zones</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 09 Apr 2009 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.mmorpg.com/gamelist.cfm/game/331/view/videos>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/04/09/earthrise-videos-show-game-mechanics-and-zones/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1513171/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/04/09/earthrise-videos-show-game-mechanics-and-zones/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>abilities</category><category>atanas-atanasov</category><category>earthrise</category><category>eastern-gardens</category><category>fallout</category><category>fallout-mmo</category><category>masthead-studios</category><category>mmorpg.com</category><category>post-apocalyptic</category><category>sci-fi</category><category>skills</category><category>stances</category><category>tactics</category><category>video</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Thu, 09 Apr 2009 18:00:00 EST</pubDate></item><item><title><![CDATA[Massively Speaking Podcast Episode 48]]></title><link>http://massively.joystiq.com/2009/04/08/massively-speaking-podcast-episode-48/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/04/08/massively-speaking-podcast-episode-48/</guid><comments>http://massively.joystiq.com/2009/04/08/massively-speaking-podcast-episode-48/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/podcasts/" rel="tag">Podcasts</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/massively-meta/" rel="tag">Massively Meta</a>, <a href="http://massively.joystiq.com/category/massively-speaking/" rel="tag">Massively Speaking</a></p><a href="http://massively.joystiq.com/2009/04/07/gdc09-interview-with-the-secret-worlds-creator-ragnar-tornqui/"><img hspace="4" border="1" align="right" vspace="4" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/04/tsw1_lolz_thumb-sms-0409.jpg" /></a><span style="font-weight: bold;">Massively Speaking Episode 4</span><span style="font-weight: bold;">8</span> returns this week with more news of the wider MMO world. Shawn is joined by contributing editors Krystalle Voecks and Colin Brennan as they talk about everything from WAR's first official city takeover to FusionFall's 4 million member milestone. It's sure to have something for everyone!<br /><br />Have a comment for the podcasters? Shoot us an email to podcast AT massively DOT com. Maybe we'll read your letter on the air!<strong><br /></strong><br /><strong>Get the podcast:</strong><br />[<a href="http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=279229899">iTunes</a>] Subscribe to Massively Speaking directly in iTunes. <br />[<a href="http://social.zune.net/my/ContentRedirect.ashx?mtype=Podcast&amp;mid=ffcd8cc6-d9c1-441e-945a-f645982ac14a&amp;CampaignID=1">Zune</a>] Subscribe to Massively Speaking via the Zune service.<br />[<a href="http://massively.joystiq.com/category/massively-speaking/rss.xml">RSS</a>] Add Massively Speaking to your RSS aggregator.<br />[<a href="http://digg.com/podcasts/Massively">Digg</a>] Like the show? Digg it. <br />[<a href="http://podcasts.aolcdn.com/massively/podcasts/MS048.mp3">MP3</a>] Download the MP3 directly.<br />[<a href="http://www.virginworlds.com/podcast.php?show=21">VW</a>] Listen at VirginWorlds.com<br />Listen here on the page:<br /><br /><object width="290" height="24" type=""application/x-shockwave -flash" data="http://www.weblogsinc.com/media/audio_player.swf"> <param value="http://www.weblogsinc.com/media/audio_player.swf" name="movie" /> <param value="soundFile=http://podcasts.aolcdn.com/massively/podcasts/MS048.mp3" name="FlashVars" /> <param value="high" name="quality" /> <param value="false" name="menu" /> <param value="transparent" name="wmode" /></object><br /><br />Read below the cut for the full show notes.<p><a href="http://massively.joystiq.com/2009/04/08/massively-speaking-podcast-episode-48/" rel="bookmark">Continue reading <em>Massively Speaking Podcast Episode 48</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/04/08/massively-speaking-podcast-episode-48/">Massively Speaking Podcast Episode 48</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 08 Apr 2009 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2009/04/08/massively-speaking-podcast-episode-48/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1511434/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/04/08/massively-speaking-podcast-episode-48/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>age-of-conan</category><category>cheyenne-mountain-entertainment</category><category>fallout-mmo</category><category>funcom</category><category>fusionfall</category><category>massively-speaking</category><category>masthead-studios</category><category>podcasting</category><category>podcasts</category><category>stargate-worlds</category><category>the-secret-world</category><category>turbine</category><category>warhammer-online</category><enclosure url="http://massively.joystiq.com/podcasts/MS048.mp3" length="24699707" type="audio/mpeg"/><dc:creator><![CDATA[Shawn Schuster]]></dc:creator><pubDate>Wed, 08 Apr 2009 12:00:00 EST</pubDate><itunes:subtitle>Massively Speaking Episode 48</itunes:subtitle><itunes:author>Massively.com Staff</itunes:author><itunes:duration>41:10</itunes:duration><itunes:keywords>podcasts</itunes:keywords></item><item><title><![CDATA[Masthead Studios to help create the Fallout MMO?]]></title><link>http://massively.joystiq.com/2009/04/03/masthead-studios-to-help-create-the-fallout-mmo/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/04/03/masthead-studios-to-help-create-the-fallout-mmo/</guid><comments>http://massively.joystiq.com/2009/04/03/masthead-studios-to-help-create-the-fallout-mmo/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business models</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/rumors/" rel="tag">Rumors</a></p><div align="center"><a href="http://massively.joystiq.com/gallery/earthrise-gallery/1458744/full/"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/04/earthrise_27-sms-0409thumb.jpg" alt="" /></a><br /></div>
We all knew that there was a <em>Fallout</em> MMO in the works, thinly veiled under the title <a href="http://fallout.wikia.com/wiki/Project_V13_FAQ">Project V13</a>, but now we get word that <a href="http://www.mastheadstudios.com/">Masthead Studios</a> will be involved in its development, according to <a href="http://www.eurogamer.net/articles/masthead-working-on-interplays-mmo">an article at Eurogamer</a>. Apparently, <a href="http://www.interplay.com">Interplay</a> will still be the official developer of the game, yet they will be using Masthead's technology, tools and resources. Of course we all know and love Masthead Studios for their upcoming MMO (also post-apocalyptic) entitled <a href="http://www.play-earthrise.com/"><em>Earthrise</em></a>.<br /><br />Project V13 has been in development since November of 2007 and was in the news several times for various staff changes such as the inclusion of original Fallout designers Chris Taylor and Jason Anderson. Anderson <a href="http://massively.joystiq.com/2009/03/18/more-hints-of-a-fallout-mmo/">has since left</a>, but all signs point towards this "top secret" project being some inception of <em>"Fallout Online"</em>. After seeing <a href="http://massively.joystiq.com/2009/03/29/gdc09-massively-previews-earthrise/">what Masthead has done with their own game at GDC</a> last week, we're now even more excited about what a <em>Fallout </em>MMO could become.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/04/03/masthead-studios-to-help-create-the-fallout-mmo/">Masthead Studios to help create the Fallout MMO?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 03 Apr 2009 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.eurogamer.net/articles/masthead-working-on-interplays-mmo>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/04/03/masthead-studios-to-help-create-the-fallout-mmo/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1507117/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/04/03/masthead-studios-to-help-create-the-fallout-mmo/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>breaking</category><category>breakingnews</category><category>earthrise</category><category>fallout-mmo</category><category>interplay</category><category>masthead-studios</category><category>project-v13</category><dc:creator><![CDATA[Shawn Schuster]]></dc:creator><pubDate>Fri, 03 Apr 2009 11:00:00 EST</pubDate></item><item><title><![CDATA[More hints of a Fallout MMO?]]></title><link>http://massively.joystiq.com/2009/03/18/more-hints-of-a-fallout-mmo/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/03/18/more-hints-of-a-fallout-mmo/</guid><comments>http://massively.joystiq.com/2009/03/18/more-hints-of-a-fallout-mmo/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/rumors/" rel="tag">Rumors</a></p><a href="http://massively.joystiq.com/tag/fallout-mmo"><img vspace="4" hspace="4" border="1" align="middle" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/03/signspointtoyesat425.jpg" /></a><br />We've alternately consulted both our Magic 8 Ball and a Ouija board for answers to the <a href="http://massively.joystiq.com/tag/fallout-mmo"><em>Fallout</em> MMO</a> question. As in, will there be one? We think we've got a handle on the licensing intricacies of <em>Fallout</em> between <a href="http://www.zenimax.com/">ZeniMax Media</a> (parent company of <a href="http://www.bethsoft.com/eng/index.php">Bethesda Softworks</a>) and <a href="http://www.interplay.com/">Interplay</a> thanks to a <a href="http://www.r1ft.com/mmo/the-fine-print-of-a-fallout-mmo/">stellar article written by Daedren for r1ft Gaming</a>. Briefly stated, Bethesda owns the rights to the <em>Fallout</em> IP, but not a <em>Fallout</em> MMO. Interplay holds the <em>Fallout</em> MMO rights, but only if they could raise $30 million and begin development by April 2009. Interplay has mentioned an MMO project with a tongue-in-cheek codename <a href="http://www.interplay.com/about/article.php?id=24">Project V13</a> (a nod to <em>Fallout</em>) but we've heard little of this game beyond that <a href="http://massively.joystiq.com/2008/04/09/fallout-mmo-still-alive/">2008 announcement that a dev team was being formed</a>. In addition, we reported just last week that <a href="http://massively.joystiq.com/2009/03/11/zenimax-media-hiring-for-mmo-division/">ZeniMax Media is hiring for an MMO division</a>, project(s) unknown. While it hints at the potential to bring <em>Fallout</em> into the MMO space, we're still chalking it up to rumor. <br /><br />That rumor got a bit juicier today though when <a href="http://news.bigdownload.com/2009/03/18/unofficial-fallout-mmo-director-departs-interplay-for-inxile/">we came across something of interest</a> at our sister site Big Download. The original <em>Fallout</em> designer Jason Anderson, formerly the creative director for Project V13, has <a href="http://news.prnewswire.com/DisplayReleaseContent.aspx?ACCT=104&amp;STORY=/www/story/03-18-2009/0004990636&amp;EDATE=">parted company with Interplay to work for inXile on a new RPG</a>. We're still not certain if the various bits of news we've found in the last few weeks indicates a potential ZeniMax/Bethesda Fallout MMO or if Interplay's Project V13 will chug along just fine without Jason Anderson, so we're still firmly in the realm of "rumor," albeit an interesting one to fans of <a href="http://massively.joystiq.com/tag/post-apocalyptic">all things post-apocalytic</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/03/18/more-hints-of-a-fallout-mmo/">More hints of a Fallout MMO?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 18 Mar 2009 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://news.bigdownload.com/2009/03/18/unofficial-fallout-mmo-director-departs-interplay-for-inxile/>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/03/18/more-hints-of-a-fallout-mmo/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1491804/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/03/18/more-hints-of-a-fallout-mmo/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bethesda-softworks</category><category>big-download</category><category>fallout</category><category>fallout-mmo</category><category>intellectual-property</category><category>interplay</category><category>inxile</category><category>ip</category><category>jason-anderson</category><category>mmo-industry</category><category>post-apocalyptic</category><category>project-v13</category><category>rights</category><category>rpg</category><category>rumor</category><category>rumors</category><category>sci-fi</category><category>zenimax</category><category>zenimax-media</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Wed, 18 Mar 2009 17:00:00 EST</pubDate></item><item><title><![CDATA[ZeniMax Media hiring for MMO division]]></title><link>http://massively.joystiq.com/2009/03/11/zenimax-media-hiring-for-mmo-division/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/03/11/zenimax-media-hiring-for-mmo-division/</guid><comments>http://massively.joystiq.com/2009/03/11/zenimax-media-hiring-for-mmo-division/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business models</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><img vspace="4" hspace="4" border="1" align="right" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/03/remaincalm225.jpg" /><a href="http://www.zenimax.com/">ZeniMax Media Inc.</a>, is currently seeking out MMO development talent for its online game division, <a href="http://www.gamesindustry.biz/articles/zenimax-in-renewed-mmo-drive">GamesIndustry.biz reports</a>. Why is this significant? ZeniMax is the owner of <a href="http://www.bethsoft.com/eng/index.php">Bethesda Softworks</a>, and thus both <em>Fallout</em> and <em>Elder</em> <em>Scrolls</em>. A <a href="http://massively.joystiq.com/tag/fallout-mmo"><em>Fallout</em> MMO is entirely possible</a>, but the business side of producing this title is somewhat complex. <a href="http://www.r1ft.com/mmo/the-fine-print-of-a-fallout-mmo/">Daedren over at r1ft Gaming</a> dissected the issue as it stood in November:<br /><br />Bethesda Softworks owns the rights to the the <em>Fallout</em> IP, while <a href="http://massively.joystiq.com/tag/interplay">Interplay</a> retains rights to a <em>Fallout</em> MMO. However, those rights are forfeit provided Interplay is unable to raise $30 million and begin development of the <em>Fallout</em> MMO by April of 2009. (This is presumably Interplay's "<a href="http://www.interplay.com/about/article.php?id=24">Project V13</a>" which involves other <a href="http://massively.joystiq.com/2008/09/24/interplay-launches-new-site-hires-chris-taylor-for-fallout-mmo/">original <em>Fallout</em> team members</a>.)<p><a href="http://massively.joystiq.com/2009/03/11/zenimax-media-hiring-for-mmo-division/" rel="bookmark">Continue reading <em>ZeniMax Media hiring for MMO division</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/03/11/zenimax-media-hiring-for-mmo-division/">ZeniMax Media hiring for MMO division</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 11 Mar 2009 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamesindustry.biz/articles/zenimax-in-renewed-mmo-drive>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/03/11/zenimax-media-hiring-for-mmo-division/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1485193/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/03/11/zenimax-media-hiring-for-mmo-division/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bethesda</category><category>bethesda-softworks</category><category>business-models</category><category>daedren</category><category>elder-scrolls</category><category>elder-scrolls-mmo</category><category>elder-scrolls-online</category><category>fallout</category><category>fallout-mmo</category><category>gamesindustry.biz</category><category>interplay</category><category>mmo-industry</category><category>project-v13</category><category>r1ft-gaming</category><category>r1ftgaming</category><category>zenimax</category><category>zenimax-media</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Wed, 11 Mar 2009 18:00:00 EST</pubDate></item><item><title><![CDATA[The fine print of a Fallout MMO]]></title><link>http://massively.joystiq.com/2008/11/06/the-fine-print-of-a-fallout-mmo/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/11/06/the-fine-print-of-a-fallout-mmo/</guid><comments>http://massively.joystiq.com/2008/11/06/the-fine-print-of-a-fallout-mmo/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business models</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/academic/" rel="tag">Academic</a></p><div align="center"><a href="http://blogs.ign.com/XoZeN/2008/04/07/86175/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/11/fallout_3_pics_30-sms-1108.jpg" /></a><br /></div>
Earlier this month, our very own <a href="http://massively.joystiq.com/bloggers/kyle-horner">Kyle Horner</a> <a href="http://massively.joystiq.com/2008/11/01/the-digital-continuum-lets-talk-about-the-fallout-mmo/">explored the real possibilities</a> of a <a href="http://massively.joystiq.com/tag/fallout-mmo"><em>Fallout</em> MMO</a> in his <a href="http://massively.joystiq.com/category/the-digital-continuum/">Digital Continuum</a> column. He talked about how the post-apocalyptic MMO could work in regards to an absence of lush scenery and a combat system based on pausing time. Expanding into another realm of that discussion, <a href="http://www.r1ft.com/author/dashe/">Daedren</a> over at <a href="http://www.r1ft.com">r1ft.com</a> goes more into the financial and legal probabilities of the development of a <em>Fallout</em> MMO.<br /><br />According to <a href="http://www.interplay.com">Interplay</a>'s <a href="http://fallout.wikia.com/wiki/Project_V13">agreement</a> with <a href="http://www.bethsoft.com">Bethesda</a>, there are a few stipulations when it comes to their retention of the IP for an MMO. For instance, they need to raise $30 million and begin development of the game by April, 2009. Even if they were able to raise that much based on investor faith in the wildly-successful <em>Fallout</em> name, where would they get the rest of the money? $30 million, an MMO does not make, and that's exactly what this article is about. Will Bethesda end up retaining the IP through fine print complications and actually make a better MMO than Interplay ever could? Check out <a href="http://www.r1ft.com/mmo/the-fine-print-of-a-fallout-mmo/">Daedren's complete argument</a>, including the facts as we know them today.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/11/06/the-fine-print-of-a-fallout-mmo/">The fine print of a Fallout MMO</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 06 Nov 2008 12:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.r1ft.com/mmo/the-fine-print-of-a-fallout-mmo/>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/11/06/the-fine-print-of-a-fallout-mmo/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1364189/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/11/06/the-fine-print-of-a-fallout-mmo/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bethesda</category><category>daedren</category><category>fallout-mmo</category><category>interplay</category><category>opinion</category><category>post-apocalyptic</category><category>r1ftgaming</category><dc:creator><![CDATA[Shawn Schuster]]></dc:creator><pubDate>Thu, 06 Nov 2008 12:30:00 EST</pubDate></item><item><title><![CDATA[The Digital Continuum: Let's talk about the Fallout MMO]]></title><link>http://massively.joystiq.com/2008/11/01/the-digital-continuum-lets-talk-about-the-fallout-mmo/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/11/01/the-digital-continuum-lets-talk-about-the-fallout-mmo/</guid><comments>http://massively.joystiq.com/2008/11/01/the-digital-continuum-lets-talk-about-the-fallout-mmo/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/the-digital-continuum/" rel="tag">The Digital Continuum</a></p><div style="text-align: center;"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/11/fallouwety376ik.jpg" /><br /></div>
<a href="http://fallout.bethsoft.com/eng/home/home.php?fbid=lZpPui823XV"><span style="font-style: italic;">Fallout 3</span></a> is out this week and I've spent a whole lot of time exploring and fighting in <a href="http://massively.joystiq.com/tag/bethesda">Bethesda's</a> singleplayer MMO world. I've always wondered whether a post-apocalyptic MMO would work well or not, which is part of the reason I've kept a close eye on <a href="http://www.fallenearth.com/" style="font-style: italic;">Fallen Earth</a> in the past. But what's always been in the back-burner of my mind is whether or not the Fallout license would be necessary for a post-apocalyptic to flourish. While endlessly exploring our own personal post-apocalypticia is incredible fun, <a href="http://massively.joystiq.com/2008/10/08/original-fallout-designer-expresses-concern-for-fallout-mmo/">do we want a massive one</a>?<p><a href="http://massively.joystiq.com/2008/11/01/the-digital-continuum-lets-talk-about-the-fallout-mmo/" rel="bookmark">Continue reading <em>The Digital Continuum: Let's talk about the Fallout MMO</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/11/01/the-digital-continuum-lets-talk-about-the-fallout-mmo/">The Digital Continuum: Let's talk about the Fallout MMO</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 01 Nov 2008 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2008/11/01/the-digital-continuum-lets-talk-about-the-fallout-mmo/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1359297/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/11/01/the-digital-continuum-lets-talk-about-the-fallout-mmo/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bethesda</category><category>bethesda-softworks</category><category>fallen-earth</category><category>fallout</category><category>fallout-3</category><category>fallout-mmo</category><category>featured</category><category>fps</category><category>interplay</category><category>joystiqfeatures</category><category>nc-soft</category><category>post-apocalytic</category><category>rpg</category><category>super-mutant</category><category>tabula-rasa</category><category>the-digital-continuum</category><category>vault-boy</category><category>vault-tec</category><category>wasteland</category><dc:creator><![CDATA[Kyle Horner]]></dc:creator><pubDate>Sat, 01 Nov 2008 09:00:00 EST</pubDate></item><item><title><![CDATA[Original Fallout designer expresses concern for Fallout MMO]]></title><link>http://massively.joystiq.com/2008/10/08/original-fallout-designer-expresses-concern-for-fallout-mmo/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/10/08/original-fallout-designer-expresses-concern-for-fallout-mmo/</guid><comments>http://massively.joystiq.com/2008/10/08/original-fallout-designer-expresses-concern-for-fallout-mmo/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a></p><a href="http://www.fileplanet.com/fileblog/archives/04-08-2007_04-14-2007.shtml"><img hspace="4" border="1" align="right" vspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/10/falloutmmo-sms-1008.jpg"  alt="" /></a>What could possibly be a bad idea about an impending MMO based in the <a href="http://www.interplay.com/games/fallout.php"><em>Fallout</em></a> universe? We've heard the rumors, and we're very excited about the possibilities. So why would it be a bad idea? Well, according to original Fallout designer and <a href="http://massively.joystiq.com/2008/10/07/fallouts-tim-cain-promoted-for-unnamed-carbine-mmo/">newly-promoted</a> <a href="http://www.carbinestudios.com/">Carbine Studios</a> Design Director Tim Cain, <em>"It's not necessarily the direction I would've gone."<br /></em><br />Cain's main concern with a <em>Fallout</em> MMO is that the original game was designed to make you feel like you were living in a post-apocalyptic world. In other words, there's not going to be 100+ other players running around you killing (Oh God, please no!) the same 10 boars as you in the same area. Although Cain doesn't really offer any alternatives to this, would a <a href="http://www.guildwars.com"><em>Guild Wars</em></a>-style instanced world be the solution? We'll have to wait and see what <a href="http://www.interplay.com">Interplay</a> has up their sleeves.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/10/08/original-fallout-designer-expresses-concern-for-fallout-mmo/">Original Fallout designer expresses concern for Fallout MMO</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 08 Oct 2008 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.shacknews.com/onearticle.x/55168>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/10/08/original-fallout-designer-expresses-concern-for-fallout-mmo/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1336447/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/10/08/original-fallout-designer-expresses-concern-for-fallout-mmo/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>carbine-studios</category><category>fallout</category><category>fallout-mmo</category><category>instanced</category><category>interplay</category><category>tim-cain</category><dc:creator><![CDATA[Shawn Schuster]]></dc:creator><pubDate>Wed, 08 Oct 2008 19:00:00 EST</pubDate></item><item><title><![CDATA[Interplay launches new site, hires Chris Taylor for Fallout MMO]]></title><link>http://massively.joystiq.com/2008/09/24/interplay-launches-new-site-hires-chris-taylor-for-fallout-mmo/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/09/24/interplay-launches-new-site-hires-chris-taylor-for-fallout-mmo/</guid><comments>http://massively.joystiq.com/2008/09/24/interplay-launches-new-site-hires-chris-taylor-for-fallout-mmo/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a></p><a href="http://fallout.wikia.com/wiki/Project_V13_FAQ"><img hspace="4" border="1" align="right" vspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/09/project_v13-sms-0908.jpg"  alt="" /></a>For several months now, the <a href="http://www.interplay.com">Interplay website</a> has been host to a simple splash page promising an upcoming revival of the once-great company. We heard news a while back that they had sold the property rights for the <em>Fallout</em> name to <a href="http://www.bethsoft.com">Bethesda</a> (which will be in the form of <a href="http://www.bethsoft.com/eng/games/games_fallout3.html"><em>Fallout 3</em></a>), but retained the rights to a <em>Fallout</em> MMO.<br /><br />Now <a href="http://www.interplay.com/about/article.php?id=24">we get word</a> that they've just relaunched their new website and (re-)hired Chris Taylor for a super-secret <a href="http://fallout.wikia.com/wiki/Project_V13_FAQ">"Project V13"</a>. It doesn't take a rocket-scientist to figure out that V13 is Vault 13, and since Chris Taylor worked on the original <em>Fallout</em>, it's a safe bet that this project is the highly-anticipated <em>Fallout</em> MMO.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/09/24/interplay-launches-new-site-hires-chris-taylor-for-fallout-mmo/">Interplay launches new site, hires Chris Taylor for Fallout MMO</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 24 Sep 2008 13:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.eurogamer.net/article.php?article_id=243314>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/09/24/interplay-launches-new-site-hires-chris-taylor-for-fallout-mmo/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1323125/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/09/24/interplay-launches-new-site-hires-chris-taylor-for-fallout-mmo/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bethesda</category><category>chris-taylor</category><category>fallout</category><category>fallout-3</category><category>fallout-mmo</category><category>interplay</category><category>project-v13</category><dc:creator><![CDATA[Shawn Schuster]]></dc:creator><pubDate>Wed, 24 Sep 2008 13:30:00 EST</pubDate></item><item><title><![CDATA[Fallout MMO still alive]]></title><link>http://massively.joystiq.com/2008/04/09/fallout-mmo-still-alive/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/04/09/fallout-mmo-still-alive/</guid><comments>http://massively.joystiq.com/2008/04/09/fallout-mmo-still-alive/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/rumors/" rel="tag">Rumors</a></p><div align="center"><a href="http://www.computerandvideogames.com/article.php?id=186499"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/04/fallout-3-2.jpg" alt="" /></a><br /></div>
It's never too late to create an MMO from an already-established franchise. Heck, <a href="http://www.imdb.com/title/tt1046173/">movies recycle content</a> more and more frequently these days, so why not games? Sometimes we wonder if anyone has had an original idea since 1990, but this time it's a good thing.<br /><br />Remember <a href="http://en.wikipedia.org/wiki/Interplay">Interplay</a>? Yeah, they're still alive and kicking. Well, they're alive anyway, and they plan on following through with <a href="http://www.computerandvideogames.com/article.php?id=106462">their original plans</a> to make an MMO based on their highly-successful <a href="http://en.wikipedia.org/wiki/Fallout_%28computer_game_series%29"><em>Fallout</em> series</a>. Not only that, but they also mention plans to create sequels for such successful games as <em>Earthworm Jim, Dark Alliance, Descent,</em> and <em>MDK</em>. You may be aware of the sale of the <em>Fallout</em> name to <a href="http://www.bethesda.com">Bethesda</a> in 2007, who are set to release the single-player <a href="http://fallout.bethsoft.com/"><em>Fallout 3</em></a> later this year. Part of that business deal was the agreement that Interplay would eventually create a <em>Fallout</em> MMO. Finally, <a href="http://www.computerandvideogames.com/article.php?id=106462">4 years after the original announcement</a>, it's coming to fruition. Currently Interplay is hiring developers and revamping <a href="http://www.interplay.com/">their website</a> in preparation, so we certainly look forward to what they have in store for us.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/04/09/fallout-mmo-still-alive/">Fallout MMO still alive</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 09 Apr 2008 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.computerandvideogames.com/article.php?id=186499>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/04/09/fallout-mmo-still-alive/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1162500/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/04/09/fallout-mmo-still-alive/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bethesda</category><category>dark-alliance</category><category>descent</category><category>earthwormjim</category><category>fallout</category><category>fallout-mmo</category><category>fallout3</category><category>interplay</category><category>mdk</category><dc:creator><![CDATA[Shawn Schuster]]></dc:creator><pubDate>Wed, 09 Apr 2008 15:00:00 EST</pubDate></item><item><title><![CDATA[Fallout MMO rumors persist]]></title><link>http://massively.joystiq.com/2008/03/12/fallout-mmo-rumors-persist/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/03/12/fallout-mmo-rumors-persist/</guid><comments>http://massively.joystiq.com/2008/03/12/fallout-mmo-rumors-persist/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/forums/" rel="tag">Forums</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/rumors/" rel="tag">Rumors</a></p><div align="center"><a href="http://www.interplay.com/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/03/comingsoon.jpg" /></a><br /></div>
The <a href="http://massively.joystiq.com/tag/fallout-mmo/"><em>Fallout</em> MMO</a> continues to <a href="http://massively.joystiq.com/2007/12/03/news-of-mmo-falls-out-of-jason-andersons-mouth/">bounce around as a rumor</a>, and unfortunately nothing more than that. <a href="http://www.nma-fallout.com/forum/viewtopic.php?t=41494">The big impetus this time</a> seems to be the <em>Fallout</em>-looking concept art on <a href="http://www.interplay.com/">Interplay's new teaser page</a> (we've conveniently marked it above), but there's a whole host of evidence, including <a href="http://jobs.gamasutra.com/jobseekerx/viewjobrss.asp?cjid=13991&amp;accountno=26234">a job posting for a "next-generation MMORPG</a>," and <a href="http://fallout3.wordpress.com/2008/03/09/interplay-coming-soon/">various "coming soon" hints</a> dropping around.<br /><br />We're supposed to hear more in two weeks if there is anything to hear. Look at it this way: even if there is a <em>Fallout</em> MMO on the way, it's not going to be done and ready to play for a long, long time. We may all be sitting in Vault 13 by the time this thing makes it out of beta and on to store shelves.<br /><br />[Via <a href="http://commonsensegamer.com/?p=641">CSG</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/03/12/fallout-mmo-rumors-persist/">Fallout MMO rumors persist</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 12 Mar 2008 18:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.interplay.com/>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/03/12/fallout-mmo-rumors-persist/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1138539/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/03/12/fallout-mmo-rumors-persist/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>evidence</category><category>fallout</category><category>fallout-mmo</category><category>interplay</category><category>interplay-entertainment</category><category>jason-anderson</category><category>next-generation-mmo</category><category>rumors</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Wed, 12 Mar 2008 18:30:00 EST</pubDate></item><item><title><![CDATA[Top 10 MIA MMOs of 2007 - part 1]]></title><link>http://massively.joystiq.com/2007/12/08/top-10-mia-mmos-of-2007-part-1/</link><guid isPermaLink="true">http://massively.joystiq.com/2007/12/08/top-10-mia-mmos-of-2007-part-1/</guid><comments>http://massively.joystiq.com/2007/12/08/top-10-mia-mmos-of-2007-part-1/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/marvel-heroes/" rel="tag">Marvel Heroes</a>, <a href="http://massively.joystiq.com/category/all-points-bulletin/" rel="tag">All Points Bulletin</a>, <a href="http://massively.joystiq.com/category/crime/" rel="tag">Crime</a>, <a href="http://massively.joystiq.com/category/warhammer-40k/" rel="tag">Warhammer 40k</a></p><div align="center"><img alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2007/12/miammos2007.jpg" id="img1" /></div>
In the waning weeks of December, we've already started turning our eyes towards the new year. 2008 is already showing a great deal of promise for the MMO community, with the impending release of <a href="http://massively.joystiq.com/category/pirates-of-the-burning-sea">Pirates of the Burning Sea</a>, <a href="http://massively.joystiq.com/tag/wrath-of-the-lich-king"><em>Wrath of the Lich King</em></a>, <a href="http://massively.joystiq.com/category/age-of-conan"><em>Age of Conan</em></a>, and <a href="http://massively.joystiq.com/category/warhammer-online"><em>Warhammer Online: Age of Reckoning</em></a>. Though most of these titles are still a good ways away from hitting retailer shelves, we've already got a pretty good idea of what's in store, not just in terms of assets and information that's already been released, but also from hands-on impressions and beta testing. In other words, as excited as we are, there probably won't be terribly many surprises as it concerns these titles. They're practically a given.<br /><br />As luck would have it, those aren't the only titles we'll be drooling over next year - this much we know. There are a number of games in development out there that have shown up on our collective radar screens over the past few months, but only as tiny blips. For the most part, they still represent riddles wrapped up in mysteries with a side of question mark. We've assembled a list of the top 10 MIA MMOs - those mysterious games that represent the future of the MMO... if only we knew what they were.<br /><br />In the first part of this feature, we'll take a look at the first half of the list.<p><a href="http://massively.joystiq.com/2007/12/08/top-10-mia-mmos-of-2007-part-1/" rel="bookmark">Continue reading <em>Top 10 MIA MMOs of 2007 - part 1</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2007/12/08/top-10-mia-mmos-of-2007-part-1/">Top 10 MIA MMOs of 2007 - part 1</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 08 Dec 2007 16:59:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2007/12/08/top-10-mia-mmos-of-2007-part-1/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1057937/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2007/12/08/top-10-mia-mmos-of-2007-part-1/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>all-points-bulletin</category><category>APB</category><category>cryptic-studios</category><category>fallout</category><category>fallout-mmo</category><category>featured</category><category>firefly</category><category>interplay</category><category>joystiqfeatures</category><category>marvel-universe-online</category><category>mia-mmos</category><category>multiverse</category><category>MUO</category><category>opinion</category><category>real-time-worlds</category><category>thq</category><category>top-5</category><category>vigil-games</category><category>warhammer-40k</category><dc:creator><![CDATA[Chris Chester]]></dc:creator><pubDate>Sat, 08 Dec 2007 16:59:00 EST</pubDate></item><item><title><![CDATA[News of MMO "falls out" of Jason Anderson's mouth]]></title><link>http://massively.joystiq.com/2007/12/03/news-of-mmo-falls-out-of-jason-andersons-mouth/</link><guid isPermaLink="true">http://massively.joystiq.com/2007/12/03/news-of-mmo-falls-out-of-jason-andersons-mouth/</guid><comments>http://massively.joystiq.com/2007/12/03/news-of-mmo-falls-out-of-jason-andersons-mouth/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a></p><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/massively.joystiq.com/media/2007/12/fallout1_2.jpg"  alt="" />Rumors of a <em>Fallout</em> MMO have been floating around for quite a while now, but <a href="http://www.gamebanshee.com/interviews/interplaymmorpg1.php">in this interview over at Gamebanshee</a>, Jason D. Anderson (<a href="http://en.wikipedia.org/wiki/Troika_Games">of <em>Troika</em> fame</a>) basically confirms that Interplay is working on an MMO-- though not necessarily one <a href="http://en.wikipedia.org/wiki/Fallout_(computer_game_series)">based on <em>Fallout</em></a>.<br /><br />Anderson says (whatever he's working on) that his enthusaism for making games has returned.  And he says that while MMOs are definitely fun and have really brought the social and character advancement aspects of gameplay to the forefront, there are two things he'd really like to see advanced in MMOs: storyline and character development.  Oh <a href="http://massively.joystiq.com/2007/11/27/lore-and-storytelling-in-the-mmo-genre/">us too</a>, Jason, <a href="http://massively.joystiq.com/2007/11/29/behind-the-curtain-evolving-the-world-of-warcraft/">us too</a>.  He's ready to break some molds, too-- he says competing with the monster that is <em>WoW</em> is not half as interesting for him as making "an awesome MMO."<br /><br />Whether it is a <em>Fallout</em> game or not, it definitely sounds like Anderson has some good ideas about what to do with his MMO and how to advance the genre a bit.  Unfortunately, I don't expect we'll see what he's doing for a while, but it should be interesting to see what Anderson, an old CRPG veteran, can dream up for the MMO genre<br /> <br /> [Via <a href="http://www.curse.com/articles/details/3998/">Curse</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2007/12/03/news-of-mmo-falls-out-of-jason-andersons-mouth/">News of MMO "falls out" of Jason Anderson's mouth</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 03 Dec 2007 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamebanshee.com/interviews/interplaymmorpg1.php>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2007/12/03/news-of-mmo-falls-out-of-jason-andersons-mouth/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1053881/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2007/12/03/news-of-mmo-falls-out-of-jason-andersons-mouth/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>characters</category><category>crpg</category><category>fallout</category><category>fallout-mmo</category><category>interplay</category><category>jason-anderson</category><category>story</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Mon, 03 Dec 2007 18:00:00 EST</pubDate></item><item><title><![CDATA[Interplay to rez Fallout MMO project, looking for funds]]></title><link>http://massively.joystiq.com/2007/11/14/interplay-to-rez-fallout-mmo-project-looking-for-funds/</link><guid isPermaLink="true">http://massively.joystiq.com/2007/11/14/interplay-to-rez-fallout-mmo-project-looking-for-funds/</guid><comments>http://massively.joystiq.com/2007/11/14/interplay-to-rez-fallout-mmo-project-looking-for-funds/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business models</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events, real-world</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a></p><a href="http://money.cnn.com/news/newsfeeds/articles/prnewswire/CLTU14513112007-1.htm"><img vspace="4" hspace="4" border="1" align="right" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2007/11/falloutmmointerplay.jpg" /></a>In <a href="http://money.cnn.com/news/newsfeeds/articles/prnewswire/CLTU14513112007-1.htm">an announcement</a> that coincided with their third quarter earnings report, Interplay revealed that they were officially reopening their internal development house. What are they working on, we hear you ask? Why, wouldn't you believe it, they are looking to kick-start production of an MMOG based on none other than the revered <a href="http://massively.joystiq.com/tag/fallout"><em>Fallout</em></a> series, to which they still own the rights. According to CEO Herve Caen, they're still in the process of securing funding. Interestingly, Interplay also announced that they've hired Jason Anderson, one of the designers for <em>Fallout 2</em> -- not for the <em>Fallout</em> MMO, but for another as yet unannounced MMO.<br /><br />So what have we gleaned from this? The <a href="http://massively.joystiq.com/2007/10/26/bethesda-mmo-studio-sees-substantial-investment/">mysterious Bethesda MMO</a> will definitely not be <em>Fallout</em>, so we can put that rumor to rest. Interplay definitely will be developing the <em>Fallout</em> MMO. And moreover, it appears their strategy moving forward is heavily focused in the massively multiplayer genre. With no other currently announced projects besides Fallout and the unnamed MMO, it appears Interplay is joining the long list of development houses looking to cash in on the MMO craze. To say this makes us worried about the future of the <em>Fallout</em> MMO is a bit of an understatement. We don't harbor much faith in Interplay's management at this point. Just <a href="http://www.interplay.com/index.htm">look at their website</a>, if you an indicator of their current financial straits.<br /><br />[Via <a href="http://www.gamasutra.com/">Gamasutra</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2007/11/14/interplay-to-rez-fallout-mmo-project-looking-for-funds/">Interplay to rez Fallout MMO project, looking for funds</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 14 Nov 2007 05:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://money.cnn.com/news/newsfeeds/articles/prnewswire/CLTU14513112007-1.htm>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2007/11/14/interplay-to-rez-fallout-mmo-project-looking-for-funds/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1039412/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2007/11/14/interplay-to-rez-fallout-mmo-project-looking-for-funds/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>breaking</category><category>fallout</category><category>fallout-mmo</category><category>herve-caen</category><category>interplay</category><category>jason-anderson</category><dc:creator><![CDATA[Chris Chester]]></dc:creator><pubDate>Wed, 14 Nov 2007 05:00:00 EST</pubDate></item></channel></rss>
