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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Fallen Earth team dwindles further, but the game still lives]]></title><link>http://massively.joystiq.com/2012/05/22/fallen-earth-team-dwindles-further-but-game-still-alive/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/22/fallen-earth-team-dwindles-further-but-game-still-alive/</guid><comments>http://massively.joystiq.com/2012/05/22/fallen-earth-team-dwindles-further-but-game-still-alive/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/fallen-earth/" rel="tag">Fallen Earth</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/post-apocalyptic/" rel="tag">Post-Apocalyptic</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/22/fallen-earth-team-dwindles-further-but-game-still-alive/"><img alt="Fallen Earth chopper" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/ampchopper-1337741729.jpg" /></a></div>
Earlier tonight we got word of a rumor regarding <em><a href="http://massively.joystiq.com/category/Fallen-Earth/">Fallen Earth</a></em>'s development team dwindling down to three remaining content designers: a scripter, an artist and a game designer. Concerned over what has turned out to be a <a href="http://massively.joystiq.com/2012/05/21/layoffs-confirmed-for-38-studios-rhode-island-takes-no-action/">horrible</a> <a href="http://massively.joystiq.com/2012/05/22/star-wars-the-old-republic-hit-with-layoffs/">week</a> of layoffs, we shot an email to <a href="http://massively.joystiq.com/tag/GamersFirst/">GamersFirst</a>, which quickly responded:
<blockquote class="bq-standard">
	"We had a large contractor crew on <em>FE</em> and we are focusing on creating our own employee pool to manage the game. We did decide to not renew some of our contractors. As you probably know that we are going to focus on our own home grown IPs like <em><a href="http://massively.joystiq.com/tag/APB-Reloaded/">APB Reloaded</a></em>, <em>Fallen Earth</em>, <em>Hailan Rising</em> and <em><a href="http://massively.joystiq.com/tag/Taikodom/">Taikodom</a></em>. We have already stopped servicing <em>Knight Online</em> and we will be stopping service of <em>War Rock</em> from June 1. As a result we will using our own pool of experienced staff to manage the complete operations of <em>Fallen Earth</em>. Key game design folks like Marie still continue to be at the helm in North Carolina. <em>Fallen Earth</em> has also been licensed in South America and we will close to licensing it in Russia, Turkey and Asia. We are absolutely committed to making it grow across the globe."</blockquote>
While it appears that the game itself is not in trouble, we'll be sure to keep our eye on the situation for further developments.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/22/fallen-earth-team-dwindles-further-but-game-still-alive/">Fallen Earth team dwindles further, but the game still lives</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 22 May 2012 23:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/22/fallen-earth-team-dwindles-further-but-game-still-alive/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20243186/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/22/fallen-earth-team-dwindles-further-but-game-still-alive/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>f2p</category><category>fallen-earth</category><category>fe</category><category>free-to-play</category><category>g1</category><category>gamersfirst</category><category>layoffs</category><category>post-apoc</category><category>post-apocalyptic</category><category>sandbox</category><category>sci-fi</category><category>wastelands</category><dc:creator><![CDATA[Shawn Schuster]]></dc:creator><pubDate>Tue, 22 May 2012 23:00:00 EST</pubDate></item><item><title><![CDATA[One Shots: Lone wolf]]></title><link>http://massively.joystiq.com/2012/05/20/one-shots-lone-wolf/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/20/one-shots-lone-wolf/</guid><comments>http://massively.joystiq.com/2012/05/20/one-shots-lone-wolf/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/galleries/" rel="tag">Galleries</a>, <a href="http://massively.joystiq.com/category/screenshots/" rel="tag">Screenshots</a>, <a href="http://massively.joystiq.com/category/massively-meta/" rel="tag">Massively Meta</a>, <a href="http://massively.joystiq.com/category/one-shots/" rel="tag">One Shots</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2012/05/20/one-shots-lone-wolf"><img alt="One Shots" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/header-1337296695.jpg" /></a></div>
Long-time Massively follower but first-time <a href="http://massively.joystiq.com/category/One-Shots/">One Shots</a> contributor Ilix sent along today's highlighted screenshot of <a href="http://www.gamersfirst.com/fallenearth/"><em>Fallen Earth</em></a>, which we think is quite timely, given the <a href="http://massively.joystiq.com/2012/05/17/exclusive-interview-going-global-with-fallen-earths-pvp/">PvP revamp</a> soon headed to everyone's favorite post-apocalyptic sandbox. He writes in,<br />
<blockquote class="bq-standard">
	<em><a href="http://massively.joystiq.com/category/Fallen-Earth/">Fallen Earth</a></em> is my top hard-RP MMO. Ilix, after three decades of isolation, attempted to fit in with a player-run town. But he was too rough-edged, too guarded, and still isolated in his mind, and he could not find joy among others. After several days trying to force himself back into what remains of humanity in the blasted terrain of the apocalypse, he admitted to himself that he could never return because he was too quick to anger, and he wandered off back into the desert. Irradiated scorpions haunt the land he wandered into, so he finds rest on the blade of a ruined helicopter's rotor, just out of reach of stingers. This shot defines the dual beauty and harshness of the life he resigns himself to.</blockquote>
Ilix's gorgeous sunset is tucked behind the break along with two other One Shots shots!<p><a href="http://massively.joystiq.com/2012/05/20/one-shots-lone-wolf/" rel="bookmark">Continue reading <em>One Shots: Lone wolf</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/20/one-shots-lone-wolf/">One Shots: Lone wolf</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 20 May 2012 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/20/one-shots-lone-wolf/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20239739/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/20/one-shots-lone-wolf/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>action-rpg</category><category>battlenet</category><category>blizzard</category><category>blizzard-entertainment</category><category>bluehole</category><category>bluehole-studios</category><category>bring-back-one-shots</category><category>cash-shop</category><category>d3</category><category>diablo</category><category>diablo-2</category><category>diablo-3</category><category>diablo-ii</category><category>diablo-iii</category><category>en-masse</category><category>en-masse-entertainment</category><category>f2p</category><category>fallen-earth</category><category>fantasy</category><category>fe</category><category>free-to-play</category><category>g1</category><category>galleries</category><category>gallery</category><category>gamersfirst</category><category>gothic-fantasy</category><category>multiplayer</category><category>one-shots</category><category>online-multiplayer</category><category>pics-or-it-didnt-happen</category><category>post-apoc</category><category>post-apocalyptic</category><category>reader-screenshots</category><category>reader-submissions</category><category>roguelike</category><category>rpg</category><category>sandbox</category><category>sci-fi</category><category>screenshot</category><category>screenshots</category><category>tera</category><category>user-submissions</category><category>wastelands</category><dc:creator><![CDATA[Brianna Royce]]></dc:creator><pubDate>Sun, 20 May 2012 16:00:00 EST</pubDate></item><item><title><![CDATA[Exclusive Interview: Going global with Fallen Earth's PvP]]></title><link>http://massively.joystiq.com/2012/05/17/exclusive-interview-going-global-with-fallen-earths-pvp/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/17/exclusive-interview-going-global-with-fallen-earths-pvp/</guid><comments>http://massively.joystiq.com/2012/05/17/exclusive-interview-going-global-with-fallen-earths-pvp/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/fallen-earth/" rel="tag">Fallen Earth</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/massively-interviews/" rel="tag">Massively Interviews</a>, <a href="http://massively.joystiq.com/category/post-apocalyptic/" rel="tag">Post-Apocalyptic</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/17/exclusive-interview-going-global-with-fallen-earths-pvp/"><img alt="Fallen Earth" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/f1.jpg" /></a></div>
Two of the biggest cornerstones of <a href="http://www.gamersfirst.com/fallenearth/"><em>Fallen Earth</em></a> have always been crafting and PvP, and its these cornerstones that GamersFirst is enriching come patch 2.4. The patch, <a href="http://massively.joystiq.com/2012/05/17/fallen-earth-2-4-patch-to-feature-territory-control-automated-h/">called Global Territory Control</a>, is taking these elements and firing them up in ways that any PvPer or crafter should find exciting.<br />
<br />
We hopped on the phone with Associate Producer <a href="http://www.linkedin.com/pub/asa-reed/6/b29/a43">Asa Reed</a>, Director of Operations <a href="http://massively.joystiq.com/tag/Joe-Willmon/">Joe Willmon</a>, and Senior Game Designer <a href="http://massively.joystiq.com/tag/Marie-Croall/">Marie Croall</a> to talk about why 2.4 will be the patch that will change the wasteland forever -- and why you should anticipate it, whether you're a crafter or a player-killer.<div class="postgallery"><p><strong>Gallery: <a href="http://massively.joystiq.com/photos/fallen-earth-black-box-gear/">Fallen Earth Black Box Gear</a></strong></p><a href="http://massively.joystiq.com/photos/fallen-earth-black-box-gear/#5031463"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/bikerleatherscreen_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/fallen-earth-black-box-gear/#5031466"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/cathelmetcc_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/fallen-earth-black-box-gear/#5031469"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/gimpsuitscreen_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/fallen-earth-black-box-gear/#5031471"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/image007_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/fallen-earth-black-box-gear/#5031473"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/image012_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://massively.joystiq.com/2012/05/17/exclusive-interview-going-global-with-fallen-earths-pvp/" rel="bookmark">Continue reading <em>Exclusive Interview: Going global with Fallen Earth's PvP</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/17/exclusive-interview-going-global-with-fallen-earths-pvp/">Exclusive Interview: Going global with Fallen Earth's PvP</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 17 May 2012 18:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/17/exclusive-interview-going-global-with-fallen-earths-pvp/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20240316/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/17/exclusive-interview-going-global-with-fallen-earths-pvp/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2.4</category><category>asa-reed</category><category>crafting</category><category>f2p</category><category>faction-control</category><category>fallen-earth</category><category>fe</category><category>free-to-play</category><category>g1</category><category>gamersfirst</category><category>global-territory-control</category><category>harvester</category><category>harvesters</category><category>harvesting</category><category>interview</category><category>interviews</category><category>Joe-Willmon</category><category>keep</category><category>keeps</category><category>marie-croall</category><category>patch-2.4</category><category>post-apoc</category><category>post-apocalyptic</category><category>preview</category><category>pvp</category><category>resources</category><category>sandbox</category><category>sci-fi</category><category>wastelands</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Thu, 17 May 2012 18:30:00 EST</pubDate></item><item><title><![CDATA[Spend a day as a Fallen Earth Premium Member on us!]]></title><link>http://massively.joystiq.com/2012/05/17/spend-a-day-as-a-fallen-earth-premium-member-on-us/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/17/spend-a-day-as-a-fallen-earth-premium-member-on-us/</guid><comments>http://massively.joystiq.com/2012/05/17/spend-a-day-as-a-fallen-earth-premium-member-on-us/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/fallen-earth/" rel="tag">Fallen Earth</a>, <a href="http://massively.joystiq.com/category/contests/" rel="tag">Contests</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/giveaways/" rel="tag">Giveaways</a>, <a href="http://massively.joystiq.com/category/post-apocalyptic/" rel="tag">Post-Apocalyptic</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/17/spend-a-day-as-a-fallen-earth-premium-member-on-us/"><img alt="Fallen Earth - Pitchblende" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/ampchopper.jpg" /></a></div>
<em><a href="http://massively.joystiq.com/category/Fallen-Earth/">Fallen Earth</a></em> is a post-apocalyptic MMO that always seems to be on that short list of games that everyone means to try out one day. And when people try it, <a href="http://massively.joystiq.com/2012/02/22/why-i-play-fallen-earth/">positive praise usually follows</a>.<br />
<br />
To help celebrate the <a href="http://massively.joystiq.com/2012/05/17/fallen-earth-2-4-patch-to-feature-territory-control-automated-h/">upcoming 2.4 patch</a>, we're giving you a chance to play the game as a <a href="http://www.gamersfirst.com/marketplace/ingame/premiums.php">top-tier premium member</a> for one day, complete with massive XP, crafting, and PvP currency buffs, the Commander's Aura stackable buff that allows you to spread the benefits among your party members, a 20% marketplace discount, and more. In addition, we're giving you the Light Slugthrower, an advanced version of the starter rifle, which features higher damage output than its little brother.<br />
<br />
There's no giveaway page and no key codes on this one; if you want to grab this nifty one-day package for yourself, simply enter the promo code "<strong>MASSIVEEARTH</strong>" either in-game or by clicking the Redeem Code button on the <a href="http://www.gamersfirst.com/fallenearth/"><em>Fallen Earth</em> website</a>. To access the Marketplace in-game, click on the "$" button on the bottom of your minimap. The code expires on June 1st.<br />
<br />
Have fun!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/17/spend-a-day-as-a-fallen-earth-premium-member-on-us/">Spend a day as a Fallen Earth Premium Member on us!</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 17 May 2012 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/17/spend-a-day-as-a-fallen-earth-premium-member-on-us/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20240001/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/17/spend-a-day-as-a-fallen-earth-premium-member-on-us/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>contest</category><category>contests</category><category>f2p</category><category>fallen-earth</category><category>fe</category><category>free-to-play</category><category>g1</category><category>gamersfirst</category><category>giveaway</category><category>giveaways</category><category>patch-2.4</category><category>post-apoc</category><category>post-apocalyptic</category><category>promo-code</category><category>sandbox</category><category>sci-fi</category><category>wastelands</category><dc:creator><![CDATA[Shawn Schuster]]></dc:creator><pubDate>Thu, 17 May 2012 13:00:00 EST</pubDate></item><item><title><![CDATA[Fallen Earth 2.4 patch to feature territory control, automated harvesting, and more]]></title><link>http://massively.joystiq.com/2012/05/17/fallen-earth-2-4-patch-to-feature-territory-control-automated-h/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/17/fallen-earth-2-4-patch-to-feature-territory-control-automated-h/</guid><comments>http://massively.joystiq.com/2012/05/17/fallen-earth-2-4-patch-to-feature-territory-control-automated-h/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/fallen-earth/" rel="tag">Fallen Earth</a>, <a href="http://massively.joystiq.com/category/economy/" rel="tag">Economy</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/post-apocalyptic/" rel="tag">Post-Apocalyptic</a>, <a href="http://massively.joystiq.com/category/crafting/" rel="tag">Crafting</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/17/fallen-earth-2-4-patch-to-feature-territory-control-automated-h/"><img alt="Fallen Earth - Park City" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/parkcity.jpg" /></a></div>
<a href="http://massively.joystiq.com/tag/gamersfirst">GamersFirst</a> has formally announced its next update for <a href="http://massively.joystiq.com/category/fallen-earth"><em>Fallen Earth</em></a>. The Global Territory Control patch, or 2.4 if you're counting at home, will bring quite a bit of new functionality to denizens of the game's Grand Canyon wasteland.<br />
<br />
As you might expect given the update name, territory control plays a big role. The devs are adding new outposts and settlements throughout the game world that can be conquered by each of <em>Fallen Earth's</em> six player factions. Capturing a settlement grants sole property rights to the controlling faction, which in turn provides valuable mineral extraction capabilities.<br />
<br />
The 2.4 patch also features a new 50-plus PvP zone called the The Foothills, new player-crafted prospecting and harvesting technology, and various quality of life tweaks like bulk purchasing, merchant buyback, and faster mounting. Check in with Massively later this week for more exclusive info on the new patch as well as an interview with the devs.<br />
<br />
[Source: GamersFirst press release]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/17/fallen-earth-2-4-patch-to-feature-territory-control-automated-h/">Fallen Earth 2.4 patch to feature territory control, automated harvesting, and more</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 17 May 2012 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/17/fallen-earth-2-4-patch-to-feature-territory-control-automated-h/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20240003/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/17/fallen-earth-2-4-patch-to-feature-territory-control-automated-h/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>f2p</category><category>fallen-earth</category><category>fallen-earth-2.4</category><category>fallen-earth-gtc</category><category>fallen-earth-harvesting</category><category>fallen-earth-prospecting</category><category>fe</category><category>free-to-play</category><category>g1</category><category>gamersfirst</category><category>global-territory-control</category><category>patches</category><category>post-apoc</category><category>post-apocalyptic</category><category>pvp</category><category>sandbox</category><category>sci-fi</category><category>the-foothills</category><category>wastelands</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Thu, 17 May 2012 11:00:00 EST</pubDate></item><item><title><![CDATA[Fallen Earth trimming up the game experience for new players]]></title><link>http://massively.joystiq.com/2012/05/10/fallen-earth-trimming-up-the-game-experience-for-new-players/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/10/fallen-earth-trimming-up-the-game-experience-for-new-players/</guid><comments>http://massively.joystiq.com/2012/05/10/fallen-earth-trimming-up-the-game-experience-for-new-players/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/fallen-earth/" rel="tag">Fallen Earth</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/post-apocalyptic/" rel="tag">Post-Apocalyptic</a>, <a href="http://massively.joystiq.com/category/dev-diaries/" rel="tag">Dev Diaries</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/10/fallen-earth-trimming-up-the-game-experience-for-new-players/"><img alt="Bit of a fixer-upper." src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/fe-npe-epl-510.jpg" /></a></div>
<em><a href="http://massively.joystiq.com/category/Fallen-Earth/">Fallen Earth</a></em> isn't a cumbersome game, but it can be hard to approach at first. The game has a lot of complicated systems playing off one another, and as a result, trying to jump in can leave a new player confused about what to do next. Luckily, the development team is well aware of the problem, and a recent development blog <a href="http://fallenearth.gamersfirst.com/2012/05/player-experience-lets-make-it-better.html">outlines the steps being taken in the next patch</a> to help streamline and improve the experience for new players.<br />
<br />
The change that will have the biggest impact on everyone in the game will be the consolidation of several gear slots, meaning that players will no longer have to scrounge for corresponding pieces when starting out. The addition of sector chat and a beacon leading toward the nearest garage will help players find others and receive aid as needed. And the team is <a href="http://fallenearth.gamersfirst.com/2012/05/player-experience-lets-make-it-better.html">looking ahead to future improvements as well</a>, all in the hopes that your first moments in <em>Fallen Earth </em>are fun enough to convince you to stay.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/10/fallen-earth-trimming-up-the-game-experience-for-new-players/">Fallen Earth trimming up the game experience for new players</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 10 May 2012 19:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/10/fallen-earth-trimming-up-the-game-experience-for-new-players/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20235930/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/10/fallen-earth-trimming-up-the-game-experience-for-new-players/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>f2p</category><category>fallen-earth</category><category>fe</category><category>free-to-play</category><category>g1</category><category>gamersfirst</category><category>new-players</category><category>player-aid</category><category>player-assistance</category><category>player-experience</category><category>post-apoc</category><category>post-apocalyptic</category><category>sandbox</category><category>sci-fi</category><category>wastelands</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Thu, 10 May 2012 19:30:00 EST</pubDate></item><item><title><![CDATA[Fallen Earth's May State of the Game letter showcases new Foothills PvP zone]]></title><link>http://massively.joystiq.com/2012/05/08/fallen-earths-may-state-of-the-game-letter-showcases-new-foothi/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/08/fallen-earths-may-state-of-the-game-letter-showcases-new-foothi/</guid><comments>http://massively.joystiq.com/2012/05/08/fallen-earths-may-state-of-the-game-letter-showcases-new-foothi/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/fallen-earth/" rel="tag">Fallen Earth</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/post-apocalyptic/" rel="tag">Post-Apocalyptic</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/08/fallen-earths-may-state-of-the-game-letter-showcases-new-foothi/"><img alt="Screenshot -- Fallen Earth" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/fallenearth.jpg" /></a></div>
<div>
	Roamers of <a href="http://www.massively.com/category/fallen-earth"><em>Fallen Earth</em>'s</a> post-apocalyptic Grand Canyon province have long been awaiting the final release of the game's <a href="http://www.massively.com/tag/global-territory-control">Global Territory Control</a> update. Thankfully, the wait is almost over. But meanwhile, today's <a href="http://www.massively.com/tag/gamersfirst">GamersFirst</a> dev blog post aims to shed some light on some of the latest additions to the system.<br />
	<br />
	The spotlight of the post is set on the new PvP conflict area known as The Foothills. The zone is an abandoned settlement situated between Los Alamos and Citadel that "never quite made it." As a result, the various factions of <em>Fallen Earth</em> have taken to fighting for control of the area in order to further solidify their foothold in the region. The Global Territory Control patch is set to go live next Wednesday, so keep an eye on the official dev blog for more details as the update gets closer to launch.</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/08/fallen-earths-may-state-of-the-game-letter-showcases-new-foothi/">Fallen Earth's May State of the Game letter showcases new Foothills PvP zone</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 08 May 2012 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/08/fallen-earths-may-state-of-the-game-letter-showcases-new-foothi/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20233981/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/08/fallen-earths-may-state-of-the-game-letter-showcases-new-foothi/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>f2p</category><category>fallen-earth</category><category>fe</category><category>free-to-play</category><category>g1</category><category>gamersfirst</category><category>global-territory-control</category><category>gtc</category><category>patch</category><category>patches</category><category>player-vs-player</category><category>post-apoc</category><category>post-apocalyptic</category><category>pvp</category><category>sandbox</category><category>sci-fi</category><category>the-foothills</category><category>update</category><category>updates</category><category>wastelands</category><dc:creator><![CDATA[Matt Daniel]]></dc:creator><pubDate>Tue, 08 May 2012 16:00:00 EST</pubDate></item><item><title><![CDATA[The Game Archaeologist: When dead MMOs come back to life]]></title><link>http://massively.joystiq.com/2012/05/01/the-game-archaeologist-when-dead-mmos-come-back-to-life/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/01/the-game-archaeologist-when-dead-mmos-come-back-to-life/</guid><comments>http://massively.joystiq.com/2012/05/01/the-game-archaeologist-when-dead-mmos-come-back-to-life/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/the-matrix-online/" rel="tag">The Matrix Online</a>, <a href="http://massively.joystiq.com/category/star-wars-galaxies/" rel="tag">Star Wars Galaxies</a>, <a href="http://massively.joystiq.com/category/hellgate-london/" rel="tag">Hellgate: London</a>, <a href="http://massively.joystiq.com/category/tabula-rasa/" rel="tag">Tabula Rasa</a>, <a href="http://massively.joystiq.com/category/shadowbane/" rel="tag">Shadowbane</a>, <a href="http://massively.joystiq.com/category/mythos/" rel="tag">Mythos</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/all-points-bulletin/" rel="tag">All Points Bulletin</a>, <a href="http://massively.joystiq.com/category/lego-universe/" rel="tag">LEGO Universe</a>, <a href="http://massively.joystiq.com/category/the-game-archaeologist/" rel="tag">The Game Archaeologist</a>, <a href="http://massively.joystiq.com/category/faxion-online/" rel="tag">Faxion Online</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/01/the-game-archaeologist-when-dead-mmos-come-back-to-life/"><img alt="Hellgate Tokyo" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/hellgate-1335377729.jpg" /></a></div>
Maybe I'm alone in this, but my jaw just dropped when I came home this past week to see that Massively posted the news that <a href="http://massively.joystiq.com/category/shadowbane/"><em>Shadowbane</em></a> is <a href="http://massively.joystiq.com/2012/04/23/changyou-plans-to-bring-shadowbane-back-in-china/">coming back to life</a>. Granted, it's only going to happen in China, but still, that's pretty incredible. <em>Shadowbane's</em> been in the ground for three years now, and if I had to pick an MMO that deserved resurrection, this particular one would be farthest from my mind (no offense if you liked the game; it's just that there are so many others that are even more worthy).<br />
<br />
But how can this not give you hope? Many of us have lost an MMO we loved or at least had a decked-out character populating the character select screen, and the thought of that game coming back against all odds is a goosebump-rising one. It may also smack of justice served, as some MMOs fail not because of faulty gameplay but because of mismanagement by the studio, complex legal wrangling, or bad marketing.<br />
<br />
Today let's look at a few examples of dead MMOs that were brought back to life and what this may mean for the future of the industry. Zombie MMOs! Not, you know, MMOs with zombies.<p><a href="http://massively.joystiq.com/2012/05/01/the-game-archaeologist-when-dead-mmos-come-back-to-life/" rel="bookmark">Continue reading <em>The Game Archaeologist: When dead MMOs come back to life</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/01/the-game-archaeologist-when-dead-mmos-come-back-to-life/">The Game Archaeologist: When dead MMOs come back to life</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 01 May 2012 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/01/the-game-archaeologist-when-dead-mmos-come-back-to-life/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20222393/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/01/the-game-archaeologist-when-dead-mmos-come-back-to-life/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>all-points-bulletin</category><category>all-points-bulletin-reloaded</category><category>apb</category><category>apb-reloaded</category><category>apbr</category><category>changyou</category><category>classic</category><category>classic-mmo</category><category>classic-mmos</category><category>classics</category><category>clone-wars-adventures</category><category>crime</category><category>diablo</category><category>diablo-clone</category><category>f2p</category><category>fallen-earth</category><category>fantasy</category><category>faxion-online</category><category>featured</category><category>flagship</category><category>free-realms</category><category>free-to-play</category><category>frogster</category><category>g1</category><category>galaxies</category><category>game-archaelogist</category><category>gamersfirst</category><category>hanbitsoft</category><category>hellgate</category><category>hellgate-global</category><category>hellgate-london</category><category>hellgate-tokyo</category><category>john-smedley</category><category>lego-universe</category><category>mythos</category><category>mythos-europe</category><category>mythos-global</category><category>nostalgia</category><category>opinion</category><category>Pirates-of-the-Burning-Sea</category><category>pvp</category><category>reboot</category><category>redbana</category><category>resurrection</category><category>revival</category><category>sandbox</category><category>sci-fi</category><category>shadowbane</category><category>soe</category><category>sony-online-entertainment</category><category>star-wars</category><category>star-wars-galaxies</category><category>swg</category><category>swgo</category><category>t3</category><category>t3fun</category><category>tabula-rasa</category><category>the-game-archaeologist</category><category>the-matrix-online</category><category>vanguard</category><category>zombie-mmo</category><category>zombies</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Tue, 01 May 2012 15:00:00 EST</pubDate></item><item><title><![CDATA[Fallen Earth dev blog details Haven revamp]]></title><link>http://massively.joystiq.com/2012/04/13/fallen-earth-dev-blog-details-haven-revamp/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/04/13/fallen-earth-dev-blog-details-haven-revamp/</guid><comments>http://massively.joystiq.com/2012/04/13/fallen-earth-dev-blog-details-haven-revamp/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/fallen-earth/" rel="tag">Fallen Earth</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/post-apocalyptic/" rel="tag">Post-Apocalyptic</a>, <a href="http://massively.joystiq.com/category/dev-diaries/" rel="tag">Dev Diaries</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/04/13/fallen-earth-dev-blog-details-haven-revamp/"><img alt="Fallen Earth - new Haven Lightbearer building" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/havendwelling-1334347739.jpg" /></a></div>
It's been a month or so since we've heard from the folks working on <a href="http://massively.joystiq.com/category/fallen-earth"><em>Fallen Earth</em></a>. Today, that news drought ends courtesy of a <a href="http://fallenearth.gamersfirst.com/2012/04/revamping-haven-revampening.html">dev blog</a> by one Ninjanomics.<br />
<br />
The update is all about the changes in store for the town of Haven. Given the fact that the town is one of the more prominent features of the Northfields area, and given that it "had a confusing layout, was cruelly prohibitive to framerate, and didn't well reflect the serenity of the Lightbearers as a faction," the devs thought it was time for an extreme makeover.<br />
<br />
Ninjanomics (also known as <a href="http://massively.joystiq.com/tag/gamersfirst">GamersFirst's</a> art ninja) walks us through the rebuild process and details both the stylistic and the layout changes to the town. The original design had "no logical flow to speak of," which led G1 artists to divide Haven into two sections: the town proper and a grove area. As a result, the new Haven experience is markedly smoother for weary wasteland wanderers and fans of <em>Fallen Earth's</em> free-to-play sandpark ambiance.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/04/13/fallen-earth-dev-blog-details-haven-revamp/">Fallen Earth dev blog details Haven revamp</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 13 Apr 2012 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/04/13/fallen-earth-dev-blog-details-haven-revamp/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20215520/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/04/13/fallen-earth-dev-blog-details-haven-revamp/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dev-blog</category><category>dev-diary</category><category>f2p</category><category>fallen-earth</category><category>fallen-earth-dev-blog</category><category>fallen-earth-haven</category><category>fallen-earth-haven-revamp</category><category>fe</category><category>free-to-play</category><category>g1</category><category>gamersfirst</category><category>haven</category><category>haven-revamp</category><category>ninjanomics</category><category>post-apoc</category><category>post-apocalyptic</category><category>sandbox</category><category>sci-fi</category><category>wastelands</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Fri, 13 Apr 2012 17:00:00 EST</pubDate></item><item><title><![CDATA[The Road to Mordor: Ride to ruin and the world's ending!]]></title><link>http://massively.joystiq.com/2012/03/24/the-road-to-mordor-ride-to-ruin-and-the-worlds-ending/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/03/24/the-road-to-mordor-ride-to-ruin-and-the-worlds-ending/</guid><comments>http://massively.joystiq.com/2012/03/24/the-road-to-mordor-ride-to-ruin-and-the-worlds-ending/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/lord-of-the-rings-online/" rel="tag">Lord of the Rings Online</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/the-road-to-mordor/" rel="tag">The Road to Mordor</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/03/24/the-road-to-mordor-ride-to-ruin-and-the-worlds-ending/"><img alt="LotRO" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/03/horse1.jpg" /></a></div>
Mounted combat's been on my mind a lot lately, particularly when I was galloping around Dunland and various clansmen knocked me off my horse. It was then that I wished I had a skill called "Trample to a Bloody Pulp -- For Rohan!" and that <a href="http://massively.joystiq.com/tag/turbine/">Turbine</a> would finally earn that AO rating it's always craved. Barring that skill, I would just love a massive war horse that would send enemies fleeing from me instead of making a beeline for my knees (which are a prime target for arrows).<br />
<br />
I'm both excited and nervous about the mounted combat system coming in <a href="http://massively.joystiq.com/tag/riders-of-rohan/"><em>Riders of Rohan</em></a>. I'm excited that it will open up a new style of gameplay in this five-year-old game and nervous that it'll drag <a href="http://www.lotro.com"><em>Lord of the Rings Online</em></a> down if it's not done right. Whatever type of horseback combat we might envision will surely be different than the final product, and that uncertainty leaves me feeling in limbo.<br />
<br />
More than anything else, <em>Riders of Rohan</em> is about mounted combat. Turbine's centering the expansion around it, dedicating an entire zone to it, and developing loads of assets and skills for it, and the company will undoubtedly be hyping it strongly over the course of the summer. It's a bold step to take but a necessary one as well, as the IP and nation of Rohan are steeped in mounted combat, and it's been a little weird that we've had to dismount to swing a sword ever since leaving the shire.<br />
<br />
So will mounted combat prevail, fail, or muddle in the middle?<p><a href="http://massively.joystiq.com/2012/03/24/the-road-to-mordor-ride-to-ruin-and-the-worlds-ending/" rel="bookmark">Continue reading <em>The Road to Mordor: Ride to ruin and the world's ending!</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/03/24/the-road-to-mordor-ride-to-ruin-and-the-worlds-ending/">The Road to Mordor: Ride to ruin and the world's ending!</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 24 Mar 2012 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/03/24/the-road-to-mordor-ride-to-ruin-and-the-worlds-ending/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20199044/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/03/24/the-road-to-mordor-ride-to-ruin-and-the-worlds-ending/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Age-of-Conan</category><category>argent-tournament</category><category>east-plains</category><category>f2p</category><category>Fallen-Earth</category><category>fantasy</category><category>featured</category><category>Forsaken-World</category><category>free-to-play</category><category>jousting</category><category>lord-of-the-rings</category><category>lord-of-the-rings-online</category><category>lotro</category><category>mount</category><category>mounted-combat</category><category>mounts</category><category>opinion</category><category>riders-of-rohan</category><category>rise-of-isengard</category><category>road-to-mordor</category><category>rohan</category><category>Tales-of-Fantasy</category><category>the-road-to-mordor</category><category>trample</category><category>turbine</category><category>turbine-entertainment</category><category>war-horses</category><category>war-steed</category><category>war-steeds</category><category>warbands</category><category>world-of-warcraft</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Sat, 24 Mar 2012 16:00:00 EST</pubDate></item><item><title><![CDATA[Fallen Earth's March state of the game gets territorial]]></title><link>http://massively.joystiq.com/2012/03/09/fallen-earths-march-state-of-the-game-gets-territorial/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/03/09/fallen-earths-march-state-of-the-game-gets-territorial/</guid><comments>http://massively.joystiq.com/2012/03/09/fallen-earths-march-state-of-the-game-gets-territorial/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fallen-earth/" rel="tag">Fallen Earth</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/post-apocalyptic/" rel="tag">Post-Apocalyptic</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2012/03/09/fallen-earths-march-state-of-the-game-gets-territorial/"><img alt="Screenshot -- Fallen Earth" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/03/fallenearth.jpg" /></a></div>
<div style="text-align: left; ">
	Another month is upon us, and <em><a href="http://www.massively.com/category/fallen-earth">Fallen Earth</a></em> is bringing some changes to its Global Territory Control system. While players wait with bated breath for the new features to hit the PTS at the end of the month, <a href="http://www.massively.com/tag/gamersfirst">GamersFirst</a> has put out a new blog post outlining what players can expect from the next round of updates. We've covered the <a href="http://massively.joystiq.com/2012/02/10/fallen-earths-global-territory-control-creates-a-singular-facti/">basics of Global Territory Control</a> previously, so if you want to get up to speed, go on and have a read. Don't worry; we'll wait.<br />
	<br />
	Caught up? Good. So what's new this month? The buffs granted by controlling territories have been changed. Now, each town and keep is worth a given number of points. The faction that has the most points will receive a buff that "improves crafting and harvesting speed as well as Random AP, Death Toll, Faction, and Experience gains." Meanwhile, the faction system is getting a revamp that "will see the elimination of shoulder factions." Completing tasks for your faction of choice "will only affect the specific faction you completed it for and its opposite on the faction wheel." This really only scratches the surface of the myriad changes coming to <em>Fallen Earth</em>, so to get the full details just head on over to the game's official site.</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/03/09/fallen-earths-march-state-of-the-game-gets-territorial/">Fallen Earth's March state of the game gets territorial</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 09 Mar 2012 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/03/09/fallen-earths-march-state-of-the-game-gets-territorial/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20190311/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/03/09/fallen-earths-march-state-of-the-game-gets-territorial/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>f2p</category><category>faction</category><category>factions</category><category>fallen-earth</category><category>fe</category><category>free-to-play</category><category>g1</category><category>gamersfirst</category><category>global-territory-control</category><category>gtc</category><category>march-state-of-the-game</category><category>player-vs-player</category><category>post-apoc</category><category>post-apocalyptic</category><category>pvp</category><category>sandbox</category><category>sci-fi</category><category>state-of-the-game</category><category>territory-control</category><category>wastelands</category><dc:creator><![CDATA[Matt Daniel]]></dc:creator><pubDate>Fri, 09 Mar 2012 18:00:00 EST</pubDate></item><item><title><![CDATA[Performance tweaks coming to Fallen Earth]]></title><link>http://massively.joystiq.com/2012/02/27/performance-tweaks-coming-to-fallen-earth/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/02/27/performance-tweaks-coming-to-fallen-earth/</guid><comments>http://massively.joystiq.com/2012/02/27/performance-tweaks-coming-to-fallen-earth/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fallen-earth/" rel="tag">Fallen Earth</a>, <a href="http://massively.joystiq.com/category/bugs/" rel="tag">Bugs</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/post-apocalyptic/" rel="tag">Post-Apocalyptic</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2012/02/27/performance-tweaks-coming-to-fallen-earth/"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2012/02/fallenearth.jpg" /></a></div>
We announced just last week that popular post-apocalyptic sandbox title <em><a href="http://www.massively.com/category/fallen-earth">Fallen Earth</a></em> had been <a href="http://massively.joystiq.com/2012/02/23/steam-distributes-fallen-earth-gives-out-crabs/">released on Steam</a>. Well, opening that can of worms seems to have taken its toll on many of the game's more populated areas, causing performance issues and crashes for some players. Needless to say, <a href="http://www.massively.com/tag/gamersfirst">GamersFirst</a> is not about to let that fly.<br />
<br />
In fact, GamersFirst's Napalm stopped by the game's official forums earlier today in order to notify players of some small tweaks that are being made to the game in order to solve these performance issues. For starters, Embry Crossroads and all starter towns are being moved onto "much, much beefier hardware," which "will have an immediate impact, and should decrease the amount of lag that players are seeing in those areas." Improvements are also being made to server memory management, and the studio is even upgrading to a "more capable branch of the xScape engine" that should hopefully allow the game to handle a higher number of players in any given area. For the full details on the improvements, just click on over to the official announcement below.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/02/27/performance-tweaks-coming-to-fallen-earth/">Performance tweaks coming to Fallen Earth</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 27 Feb 2012 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/02/27/performance-tweaks-coming-to-fallen-earth/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20180974/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/02/27/performance-tweaks-coming-to-fallen-earth/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>f2p</category><category>fallen-earth</category><category>free-to-play</category><category>g1</category><category>gamersfirst</category><category>overpopulation</category><category>performance</category><category>performance-issues</category><category>population</category><category>server-performance</category><category>server-upgrade</category><category>stability</category><category>steam</category><category>upgrade</category><dc:creator><![CDATA[Matt Daniel]]></dc:creator><pubDate>Mon, 27 Feb 2012 18:00:00 EST</pubDate></item><item><title><![CDATA[Fallen Earth entices Marketplace shoppers with first-time purchase package]]></title><link>http://massively.joystiq.com/2012/02/23/fallen-earth-entices-marketplace-shoppers-with-first-time-purcha/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/02/23/fallen-earth-entices-marketplace-shoppers-with-first-time-purcha/</guid><comments>http://massively.joystiq.com/2012/02/23/fallen-earth-entices-marketplace-shoppers-with-first-time-purcha/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/fallen-earth/" rel="tag">Fallen Earth</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/promotions/" rel="tag">Promotions</a>, <a href="http://massively.joystiq.com/category/post-apocalyptic/" rel="tag">Post-Apocalyptic</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/02/23/fallen-earth-entices-marketplace-shoppers-with-first-time-purcha/"><img alt="Fallen Earth" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/02/fe-1330045197.jpg" /></a></div>
Studies have shown that if players make the big step to buying something -- anything -- in an online game's cash shop, then they're much more likely to do it again. Ergo, studios are coming up with all sorts of methods to sweeten that first deal, such as <a href="http://massively.joystiq.com/tag/gamersfirst">GamersFirst's</a> new <a href="http://massively.joystiq.com/category/fallen-earth/"><em>Fallen Earth </em></a>"<a href="http://www.gamersfirst.com/fallenearth/?q=First-Time-Purchaser">first time purchaser package</a>."<br />
<br />
The package is a bundle of 13 items, unlocks, and abilities that will be sent to the character of your choice once you make your first purchase in the <em>Fallen Earth</em> Marketplace. It's a very tempting deal, especially for free players, as it increases character slots to four, adds access to global chat, removes the chip limit, unlocks the core wardrobe slot, and tosses in a couple of mobile garage/stable managers for those too lazy to walk back to civilization after an accident.<br />
<br />
It's not clear whether this package applies to players who have made a purchase in the Marketplace before today.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/02/23/fallen-earth-entices-marketplace-shoppers-with-first-time-purcha/">Fallen Earth entices Marketplace shoppers with first-time purchase package</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 23 Feb 2012 20:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/02/23/fallen-earth-entices-marketplace-shoppers-with-first-time-purcha/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20178606/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/02/23/fallen-earth-entices-marketplace-shoppers-with-first-time-purcha/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cash-shop</category><category>deal</category><category>f2p</category><category>fallen-earth</category><category>fallen-earth-marketplace</category><category>fe</category><category>first-time-purchasers-package</category><category>free-to-play</category><category>gamersfirst</category><category>item-shop</category><category>promotion</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Thu, 23 Feb 2012 20:30:00 EST</pubDate></item><item><title><![CDATA[Steam distributes Fallen Earth, gives out crabs]]></title><link>http://massively.joystiq.com/2012/02/23/steam-distributes-fallen-earth-gives-out-crabs/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/02/23/steam-distributes-fallen-earth-gives-out-crabs/</guid><comments>http://massively.joystiq.com/2012/02/23/steam-distributes-fallen-earth-gives-out-crabs/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/fallen-earth/" rel="tag">Fallen Earth</a>, <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business models</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/post-apocalyptic/" rel="tag">Post-Apocalyptic</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/02/23/steam-distributes-fallen-earth-gives-out-crabs/"><img alt="Fallen Earth" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/02/fallen.jpg" /></a></div>
<a href="http://massively.joystiq.com/category/fallen-earth/"><em>Fallen Earth</em></a> has a new ally in its war on boredom: <a href="http://massively.joystiq.com/tag/steam">Steam</a>. The digital games distributor added the title to its MMO free-to-play library yesterday, offering its users an additional way to get into the wasteland.<br />
<br />
To encourage Steam users to sign up, <a href="http://massively.joystiq.com/tag/gamersfirst">GamersFirst</a> is dishing out a few in-game goodies for those who do so. Players can nab an in-game Steam t-shirt and Gordon's Ward, two items that boost crafting and social skills. Additionally, if you previously played <em>Fallen Earth</em> through Steam, you'll be treated with three days of premium subscription status and a non-combat pet, Trashy the Hermit Crab.<br />
<br />
GamersFirst SVP of Marketing <a href="http://massively.joystiq.com/tag/Rahul-Sandil/">Rahul Sandil</a> thinks this is a match made in heaven: "<em>Fallen Earth's</em> return to the Steam Network is a huge milestone for us here at GamersFirst. Reintroducing the game on Steam side-by-side with <a href="http://massively.joystiq.com/category/all-points-bulletin/"><em>APB Reloaded</em></a> further cements our commitment to offering the hard-core gaming experience to players without an entry cost."<br />
<br />
<em>Fallen Earth</em> is a staff favorite here at Massively, and if you're curious about the title, check out our recent <a href="http://massively.joystiq.com/2012/02/22/why-i-play-fallen-earth/">Why I Play column</a> on the game.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/02/23/steam-distributes-fallen-earth-gives-out-crabs/">Steam distributes Fallen Earth, gives out crabs</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 23 Feb 2012 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/02/23/steam-distributes-fallen-earth-gives-out-crabs/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20177868/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/02/23/steam-distributes-fallen-earth-gives-out-crabs/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>apb</category><category>apb-reloaded</category><category>deal</category><category>f2p</category><category>fallen-earth</category><category>fe</category><category>free-to-play</category><category>gamersfirst</category><category>promotion</category><category>Rahul-Sandil</category><category>steam</category><category>trashy-the-hermit-crab</category><category>why-i-play</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Thu, 23 Feb 2012 09:00:00 EST</pubDate></item><item><title><![CDATA[Why I Play: Fallen Earth]]></title><link>http://massively.joystiq.com/2012/02/22/why-i-play-fallen-earth/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/02/22/why-i-play-fallen-earth/</guid><comments>http://massively.joystiq.com/2012/02/22/why-i-play-fallen-earth/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/horror/" rel="tag">Horror</a>, <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/fallen-earth/" rel="tag">Fallen Earth</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/post-apocalyptic/" rel="tag">Post-Apocalyptic</a>, <a href="http://massively.joystiq.com/category/why-i-play/" rel="tag">Why I Play</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/02/22/why-i-play-fallen-earth/"><img alt="Fallen Earth" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/02/fallen1.jpg" /></a></div>
I'm going to start my <a href="http://www.gamersfirst.com/fallenearth/"><em>Fallen Earth</em></a> testimony by echoing the same sentiment <a href="http://massively.joystiq.com/2012/02/15/why-i-play-wurm-online/">that Shawn shared last week</a> with <a href="http://www.wurmonline.com/"><em>WURM Online</em></a>: I really didn't get it the first couple of times I tried it. I had heard great things about this post-apocalyptic title from Massively and elsewhere at the time, but it felt so different and kind of raw when I logged in that I didn't stay for long. In fact, it wasn't until I forced myself to sit down and devote an entire evening to <a href="http://massively.joystiq.com/category/fallen-earth/"><em>Fallen Earth</em></a> that I got past my initial objections and it clicked for me.<br />
<br />
It clicked <em>hard</em>.<br />
<br />
Since that time, I've been an ardent fan of <em>Fallen Earth</em>, using it as Exhibit A whenever people complain that all MMOs are too much alike and boring. Well, here you go, I say. An MMO in a contemporary setting that also happens to embrace apocalyptic themes. An MMO that revels in dark humor and edgy themes. An MMO where 95% of the gear in the game can be crafted and used by you. An MMO with free-form character growth and -- this is important -- motorcycles. An MMO with a world that's genuinely fun to explore (and might I add, huge).<br />
<br />
It's not perfect, it's not my main MMO squeeze, but it is a title I've carried a torch for since my first days in the wasteland. I've got no shortage of words when it comes to this game, especially if there's a chance that my verbosity will get you to take a closer look at <em>Fallen Earth</em> (which is easier than ever since its free-to-play conversion).<p><a href="http://massively.joystiq.com/2012/02/22/why-i-play-fallen-earth/" rel="bookmark">Continue reading <em>Why I Play: Fallen Earth</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/02/22/why-i-play-fallen-earth/">Why I Play: Fallen Earth</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 22 Feb 2012 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/02/22/why-i-play-fallen-earth/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20173110/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/02/22/why-i-play-fallen-earth/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>crafting</category><category>fallen-earth</category><category>featured</category><category>gamersfirst</category><category>icarus-studios</category><category>opinion</category><category>sandbox</category><category>sandpark</category><category>theme-park</category><category>why-i-play</category><category>wurm-online</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Wed, 22 Feb 2012 15:00:00 EST</pubDate></item><item><title><![CDATA[The Daily Grind: What MMO do you regret leaving?]]></title><link>http://massively.joystiq.com/2012/02/17/the-daily-grind-what-mmo-do-you-regret-leaving/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/02/17/the-daily-grind-what-mmo-do-you-regret-leaving/</guid><comments>http://massively.joystiq.com/2012/02/17/the-daily-grind-what-mmo-do-you-regret-leaving/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/fallen-earth/" rel="tag">Fallen Earth</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/the-daily-grind/" rel="tag">The Daily Grind</a>, <a href="http://massively.joystiq.com/category/post-apocalyptic/" rel="tag">Post-Apocalyptic</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/02/17/the-daily-grind-what-mmo-do-you-regret-leaving/"><img alt="Fallen Earth - mutt following a chopper" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/02/fechoppermutt.jpg" /></a></div>
I've played more MMOs than I can remember over the years, and nearly all of them have failed to capture my long-term interest. Most of the games in my also-ran box got a first look because of some quirky feature. Most of them didn't get a second look because -- aside from said feature -- they sucked.<br />
<br />
Every once in a while I'll regret leaving an MMO, though, and none moreso than <a href="http://massively.joystiq.com/category/fallen-earth"><em>Fallen Earth</em></a>. Though I played extensively at launch and for a month or so after, I inexplicably forsook the wastelands for the <a href="http://massively.joystiq.com/tag/wings-over-atreia-jef-reahard">world of Atreia</a>. Upon returning to the game a few weeks ago and reconnecting with some old friends, I had to stop and take a moment to wonder what the heck I was thinking back in 2009. What about you, Massively crew? Have you had any similar head-scratching moments after rediscovering a previous title, and do you regret leaving it?<br />
<br />
<img align="left" alt="" border="0" hspace="0" src="http://www.blogcdn.com/www.massively.com/media/2010/09/coffee.jpg" style="padding-right: 10px;" vspace="0" /><em>Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's <a href="http://www.massively.com/category/the-daily-grind/">Daily Grind</a>!</em><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/02/17/the-daily-grind-what-mmo-do-you-regret-leaving/">The Daily Grind: What MMO do you regret leaving?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 17 Feb 2012 08:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/02/17/the-daily-grind-what-mmo-do-you-regret-leaving/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20170674/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/02/17/the-daily-grind-what-mmo-do-you-regret-leaving/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>daily-grind</category><category>f2p</category><category>fallen-earth</category><category>featured</category><category>free-to-play</category><category>game-discussion</category><category>gamer-discussion</category><category>mmo-discussion</category><category>mmo-hot-topics</category><category>mmo-issues</category><category>mmo-topics</category><category>mmorpg-discussion</category><category>mmorpg-hot-topics</category><category>mmorpg-topics</category><category>opinion</category><category>post-apocalyptic</category><category>regret</category><category>sci-fi</category><category>tdg</category><category>the-daily-grind</category><category>wasteland</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Fri, 17 Feb 2012 08:00:00 EST</pubDate></item><item><title><![CDATA[The Daily Grind: Do you game on a Mac?]]></title><link>http://massively.joystiq.com/2012/02/11/the-daily-grind-do-you-game-on-a-mac/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/02/11/the-daily-grind-do-you-game-on-a-mac/</guid><comments>http://massively.joystiq.com/2012/02/11/the-daily-grind-do-you-game-on-a-mac/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/the-daily-grind/" rel="tag">The Daily Grind</a>, <a href="http://massively.joystiq.com/category/mac/" rel="tag">Mac</a>, <a href="http://massively.joystiq.com/category/humor/" rel="tag">Humor</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2012/02/11/the-daily-grind-do-you-game-on-a-mac/"><img border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/02/warforthemacarticleheader-sms-0709.jpg" vspace="4" /></a></div>
War. War never changes... the platform war, that is. But even those of us who game from the comfort of decked-out PCs can feel sorry for our Mac brethren when one of the Apple MMO offerings, already in short supply, goes dark. That's exactly what's happening to the Mac version of classic <em><a href="http://massively.joystiq.com/category/EverQuest/">EverQuest</a></em>: <a href="http://massively.joystiq.com/tag/SOE/">SOE</a> is <a href="http://massively.joystiq.com/2012/01/31/everquest-mac-fans-fight-for-survival-soe-responds/">sunsetting</a> the single Mac server due to low population and ancient code. Apple gamers must get a PC or sample one of the other Mac-friendly MMOs like <a href="http://massively.joystiq.com/2009/10/29/warhammer-online-now-with-100-more-mac-support/"><em>Warhammer Online</em></a>, <a href="http://massively.joystiq.com/2010/03/10/fallen-earth-gets-a-mac-client/"><em>Fallen Earth</em></a>, <em><a href="http://massively.joystiq.com/2011/05/03/ryzom-now-available-on-apple-store/">Ryzom</a></em>, or <a href="http://massively.joystiq.com/2010/11/03/free-realms-now-available-for-your-mac/"><em>Free Realms</em></a>.<br />
<br />
So today we ask: Do you play MMOs on a Mac, and if so, which games? And is it really as bad as PC-loyalists like to think?<br />
<br />
<img align="left" alt="" border="0" hspace="0" src="http://www.blogcdn.com/www.massively.com/media/2010/09/coffee.jpg" style="padding-right: 10px;" vspace="0" /><em>Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's <a href="http://www.massively.com/category/the-daily-grind/">Daily Grind</a>!</em><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/02/11/the-daily-grind-do-you-game-on-a-mac/">The Daily Grind: Do you game on a Mac?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 11 Feb 2012 08:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/02/11/the-daily-grind-do-you-game-on-a-mac/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20166302/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/02/11/the-daily-grind-do-you-game-on-a-mac/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>apple</category><category>brianna-royce-tdg</category><category>daily-grind</category><category>eq</category><category>eq-mac</category><category>everquest</category><category>everquest-mac</category><category>fallen-earth</category><category>free-realms</category><category>mac</category><category>mac-mmo</category><category>opinion</category><category>pc</category><category>platform-war</category><category>ryzom</category><category>soe</category><category>Sony-Online-Entertainment</category><category>sunset</category><category>tdg</category><category>the-daily-grind</category><category>warhammer-online</category><dc:creator><![CDATA[Brianna Royce]]></dc:creator><pubDate>Sat, 11 Feb 2012 08:00:00 EST</pubDate></item><item><title><![CDATA[Fallen Earth's Global Territory Control creates a singular faction to rule them all]]></title><link>http://massively.joystiq.com/2012/02/10/fallen-earths-global-territory-control-creates-a-singular-facti/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/02/10/fallen-earths-global-territory-control-creates-a-singular-facti/</guid><comments>http://massively.joystiq.com/2012/02/10/fallen-earths-global-territory-control-creates-a-singular-facti/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/horror/" rel="tag">Horror</a>, <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/fallen-earth/" rel="tag">Fallen Earth</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/post-apocalyptic/" rel="tag">Post-Apocalyptic</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/02/10/fallen-earths-global-territory-control-creates-a-singular-facti/"><img alt="Fallen Earth" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/02/fe.jpg" /></a></div>
The <a href="http://massively.joystiq.com/tag/gamersfirst">GamersFirst</a> crew is back with a closer look at one of the exciting PvP features that's being created for <a href="http://massively.joystiq.com/category/fallen-earth"><em>Fallen Earth</em></a>: <a href="http://fallenearth.gamersfirst.com/2012/02/more-on-global-territory-control.html">Global Territory Control</a>. The idea behind GTC is that the devs wanted a comprehensive system that would track faction dominance in PvP across the entire game world.<br />
<br />
Global Territory Control takes in data from Conflict Towns, Faction Control Points, and open PvP areas, crunches the stats, and spits out a single point rating that shows how well (or forehead-slappingly bad) each of the game's six factions is doing. The new system will go into place for the entire game except for Sector 1, and you'll have to be level-appropriate for the zone to contribute to your faction's GTC score.<br />
<br />
If a faction earns enough points, then an insanely nice buff is handed out as a reward -- but only one faction can have it at any time. The buff increases the speed of crafting and harvesting and also improves the gain of random AP, Death Toll, faction points, and XP.<br />
<br />
This system is still being prepped for a future update.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/02/10/fallen-earths-global-territory-control-creates-a-singular-facti/">Fallen Earth's Global Territory Control creates a singular faction to rule them all</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 10 Feb 2012 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/02/10/fallen-earths-global-territory-control-creates-a-singular-facti/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20169541/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/02/10/fallen-earths-global-territory-control-creates-a-singular-facti/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>conflict-towns</category><category>death-toll</category><category>dev-diary</category><category>f2p</category><category>faction</category><category>faction-control</category><category>faction-control-points</category><category>fallen-earth</category><category>fe</category><category>free-to-play</category><category>gamersfirst</category><category>global-territory-control</category><category>gtc</category><category>preview</category><category>pvp</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Fri, 10 Feb 2012 19:00:00 EST</pubDate></item><item><title><![CDATA[The Perfect Ten: MMO prisons]]></title><link>http://massively.joystiq.com/2012/02/09/the-perfect-ten-mmo-prisons/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/02/09/the-perfect-ten-mmo-prisons/</guid><comments>http://massively.joystiq.com/2012/02/09/the-perfect-ten-mmo-prisons/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/world-of-warcraft/" rel="tag">World of Warcraft</a>, <a href="http://massively.joystiq.com/category/age-of-conan/" rel="tag">Age of Conan</a>, <a href="http://massively.joystiq.com/category/city-of-heroes/" rel="tag">City of Heroes</a>, <a href="http://massively.joystiq.com/category/dungeons-and-dragons-online/" rel="tag">Dungeons and Dragons Online</a>, <a href="http://massively.joystiq.com/category/fallen-earth/" rel="tag">Fallen Earth</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/ultima-online/" rel="tag">Ultima Online</a>, <a href="http://massively.joystiq.com/category/humor/" rel="tag">Humor</a>, <a href="http://massively.joystiq.com/category/champions-online/" rel="tag">Champions Online</a>, <a href="http://massively.joystiq.com/category/dc-universe-online/" rel="tag">DC Universe Online</a>, <a href="http://massively.joystiq.com/category/star-wars-the-old-republic/" rel="tag">Star Wars: The Old Republic</a>, <a href="http://massively.joystiq.com/category/perfect-ten/" rel="tag">Perfect Ten</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/02/09/the-perfect-ten-mmo-prisons/"><img alt="Perfect Ten Prisons" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/02/prison.jpg" /></a></div>
Chillin' in the clink. Spending time in stoney lonesome. Thrown into the slammer. Checking in to the big house. Doing (perfect) 10 to life in the hole. Learning the ropes in juvie.<br />
<br />
Prison: The only fun thing about it is the slang that people have come up to describe it. And while you may never actually want to spend any time in the crowbar hotel in real life, chances are you've already done so in MMOs. Jails are an ever-popular locale in online gaming, and they almost always deal with an epidemic of escaped -- yet still milling around casually -- prisoners.<br />
<br />
So in today's <a href="http://massively.joystiq.com/category/perfect-ten/">Perfect Ten</a>, we talked to the warden and got you a special glimpse into pixelated pokeys, if only to scare you straight. No more exploits and bots for you, young man or woman!<p><a href="http://massively.joystiq.com/2012/02/09/the-perfect-ten-mmo-prisons/" rel="bookmark">Continue reading <em>The Perfect Ten: MMO prisons</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/02/09/the-perfect-ten-mmo-prisons/">The Perfect Ten: MMO prisons</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 09 Feb 2012 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/02/09/the-perfect-ten-mmo-prisons/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20166667/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/02/09/the-perfect-ten-mmo-prisons/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>age-of-conan</category><category>aoc</category><category>arkham</category><category>arkham-asylum</category><category>belsavis</category><category>brickstown</category><category>champions-online</category><category>city-of-heroes</category><category>clink</category><category>co</category><category>coh</category><category>conan</category><category>conan-the-barbarian</category><category>dc-universe-online</category><category>dcuo</category><category>eq</category><category>everquest</category><category>fallen-earth</category><category>featured</category><category>ffxi</category><category>final-fantasy-xi</category><category>gm-jail</category><category>gm-prison</category><category>iron-tower</category><category>jail</category><category>kingman-prison</category><category>list</category><category>lists</category><category>mmo-prisons</category><category>perfect-10</category><category>perfect-ten</category><category>prison</category><category>prisons</category><category>star-wars-the-old-republic</category><category>stockades</category><category>stronghold-prison</category><category>swtor</category><category>the-iron-tower</category><category>the-perfect-10</category><category>the-perfect-ten</category><category>ultima-online</category><category>uo</category><category>world-of-warcraft</category><category>wow</category><category>zig</category><category>ziggurat</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Thu, 09 Feb 2012 15:00:00 EST</pubDate></item><item><title><![CDATA[Free for All: Comparing the payment models of Glitch and Ryzom]]></title><link>http://massively.joystiq.com/2012/02/08/free-for-all-comparing-the-payment-models-of-glitch-and-ryzom/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/02/08/free-for-all-comparing-the-payment-models-of-glitch-and-ryzom/</guid><comments>http://massively.joystiq.com/2012/02/08/free-for-all-comparing-the-payment-models-of-glitch-and-ryzom/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business models</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/ryzom/" rel="tag">Ryzom</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/browser/" rel="tag">Browser</a>, <a href="http://massively.joystiq.com/category/casual/" rel="tag">Casual</a>, <a href="http://massively.joystiq.com/category/free-for-all/" rel="tag">Free for All</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2012/02/08/free-for-all-comparing-the-payment-models-of-glitch-and-ryzom/"><img alt="Ryzom screenshot" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/02/trmeleweapon-1.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; " /></a></div>
I thought it might be a cool idea to do a comparison of free-to-play models for my next few articles. As free-to-play has become more and more popular, cash shops and tiers of service have become much more important to how a player might enjoy or interact with a game. While the standard free-to-play model, the most popular one by far, is one that allows players to download a free client, has no subscription at all, and tacks on a cash-shop, the freemium variant is quickly becoming widespread. Freemium seems to be the model of choice for many Western games that were previously subscription-only.<br />
<br />
The problem is that I do not really like the freemium model. I'm old-school, I guess. I enjoy the model that was imported to the States maybe eight years ago. A free client with a cash shop on top is all I need to steer my fun by. I'd rather skip any sort of tiered service as well.<br />
<br />
There are exceptions to the rule, of course.<p><a href="http://massively.joystiq.com/2012/02/08/free-for-all-comparing-the-payment-models-of-glitch-and-ryzom/" rel="bookmark">Continue reading <em>Free for All: Comparing the payment models of Glitch and Ryzom</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/02/08/free-for-all-comparing-the-payment-models-of-glitch-and-ryzom/">Free for All: Comparing the payment models of Glitch and Ryzom</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 08 Feb 2012 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/02/08/free-for-all-comparing-the-payment-models-of-glitch-and-ryzom/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20165759/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/02/08/free-for-all-comparing-the-payment-models-of-glitch-and-ryzom/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beau-hindman</category><category>browser</category><category>cash-shop</category><category>f2p</category><category>fallen-earth</category><category>featured</category><category>free-for-all</category><category>free-to-play</category><category>freemium</category><category>ftp</category><category>gamersfirst</category><category>glitch</category><category>Microtransactions</category><category>Ryzom</category><category>Sandbox</category><category>tiny-speck</category><dc:creator><![CDATA[Beau Hindman]]></dc:creator><pubDate>Wed, 08 Feb 2012 15:00:00 EST</pubDate></item><item><title><![CDATA[The Daily Grind: What's the highest sub fee you'd pay?]]></title><link>http://massively.joystiq.com/2012/02/06/the-daily-grind-whats-the-highest-sub-fee-youd-pay/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/02/06/the-daily-grind-whats-the-highest-sub-fee-youd-pay/</guid><comments>http://massively.joystiq.com/2012/02/06/the-daily-grind-whats-the-highest-sub-fee-youd-pay/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business models</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/the-daily-grind/" rel="tag">The Daily Grind</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2012/02/06/the-daily-grind-whats-the-highest-sub-fee-youd-pay/"><img alt="RuneScape" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/01/screenshots18.jpg" /></a></div>
While recording the <a href="http://massively.joystiq.com/podcast">podcast</a> last week, Rubi, Justin, and I discussed <a href="http://massively.joystiq.com/2012/01/24/runescape-increasing-subscription-prices-on-february-1st/"><em>RuneScape's</em> subscription fee</a>, which is soon to increase to a whopping... $8. Eight bucks doesn't seem like much to me, but I remember when <em><a href="http://massively.joystiq.com/category/Ultima-Online/">Ultima Online</a></em> increased its monthly fee from $10 to $13 -- players were pretty upset. "How dare an old game ask for more money?" seems to be a common refrain.<br />
<br />
But if the game is good enough, why wouldn't we pay what it's worth to us, no matter its age? Consider <a href="http://massively.joystiq.com/category/fallen-earth"><em>Fallen Earth</em></a>, which offers, as its highest subscription tier, a <a href="http://www.gamersfirst.com/fallenearth/?q=premium-subscriptions">$30-per-month plan</a>. I might pay $30 a month for a really awesome MMO (or to <a href="http://massively.joystiq.com/category/star-wars-galaxies">resurrect one I'm fond of</a>). But what's the limit? $50? $100? What's the highest sub fee you'd pay -- and what would you expect out of the game for that price?<br />
<br />
<img align="left" alt="" border="0" hspace="0" src="http://www.blogcdn.com/www.massively.com/media/2010/09/coffee.jpg" style="padding-right: 10px;" vspace="0" /><em>Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's <a href="http://www.massively.com/category/the-daily-grind/">Daily Grind</a>!</em><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/02/06/the-daily-grind-whats-the-highest-sub-fee-youd-pay/">The Daily Grind: What's the highest sub fee you'd pay?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 06 Feb 2012 08:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/02/06/the-daily-grind-whats-the-highest-sub-fee-youd-pay/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20160387/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/02/06/the-daily-grind-whats-the-highest-sub-fee-youd-pay/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>brianna-royce-tdg</category><category>ea</category><category>Electronic-Arts</category><category>f2p</category><category>fallen-earth</category><category>free-to-play</category><category>g1</category><category>gamersfirst</category><category>jagex</category><category>jagex-game-studios</category><category>Mythic-Entertainment</category><category>opinion</category><category>runescape</category><category>soe</category><category>Sony-Online-Entertainment</category><category>star-wars-galaxies</category><category>sub-fee</category><category>subscription</category><category>subscription-tier</category><category>swg</category><category>tdg</category><category>the-daily-grind</category><category>ultima-online</category><category>uo</category><dc:creator><![CDATA[Brianna Royce]]></dc:creator><pubDate>Mon, 06 Feb 2012 08:00:00 EST</pubDate></item><item><title><![CDATA[The Daily Grind: What vanity pet would you like to see in your favorite MMO?]]></title><link>http://massively.joystiq.com/2012/01/25/the-daily-grind-what-vanity-pet-would-you-like-to-see-in-your-f/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/01/25/the-daily-grind-what-vanity-pet-would-you-like-to-see-in-your-f/</guid><comments>http://massively.joystiq.com/2012/01/25/the-daily-grind-what-vanity-pet-would-you-like-to-see-in-your-f/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/the-daily-grind/" rel="tag">The Daily Grind</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2012/01/24/the-daily-grind-what-vanity-pet-would-you-like-to-see-in-your-f/"><img alt="Fallen Earth" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/01/fe-rb-124.jpg" /></a></div>
Last week <a href="http://massively.joystiq.com/tag/turbine/">Turbine</a> announced all sorts of <a href="http://massively.joystiq.com/2012/01/19/turbine-makes-biggest-announcement-since-free-to-play-for-dung/">huge updates for <em>Dungeons and Dragons Online</em></a> in 2012. Among exciting talk of expansions, Druids, and level cap increases, one little item may have slipped under some folks' radar. Vanity pets are coming to <em>DDO</em> in 2012 -- specifically, "fun and cute DnD critters," according to Executive Producer <a href="http://massively.joystiq.com/tag/fernando-paiz/">Fernando Paiz</a>.<br />
<br />
<a href="http://massively.joystiq.com/editor/justin-olivetti">Justin</a> and I chatted a bit about that on this week's Massively Speaking, and Justin put forth the awesome idea of a tiny Beholder pet. I loved the idea and it set me to thinking. Vanity pets in MMOs are such a frivolous little thing, yet they're such fun to so many people, and it seems like everyone has a wish list of "wouldn't it be cool if..." vanity pets.<br />
<br />
So what's yours? Would you love a little Beholder in <em>DDO</em>? Would you love to see <em><a href="http://massively.joystiq.com/category/fallen-earth/">Fallen Earth</a></em> offer a prairie chicken pet to go with your mount? Tell us what vanity pet you'd love to see trailing along behind your character!<br />
<br />
<img align="left" alt="" border="0" hspace="0" src="http://www.blogcdn.com/www.massively.com/media/2010/09/coffee.jpg" style="padding-right: 10px;" vspace="0" /><em>Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's <a href="http://www.massively.com/category/the-daily-grind/">Daily Grind</a>!</em><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/01/25/the-daily-grind-what-vanity-pet-would-you-like-to-see-in-your-f/">The Daily Grind: What vanity pet would you like to see in your favorite MMO?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 25 Jan 2012 08:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/01/25/the-daily-grind-what-vanity-pet-would-you-like-to-see-in-your-f/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20154492/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/01/25/the-daily-grind-what-vanity-pet-would-you-like-to-see-in-your-f/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ddo</category><category>dungeons-and-dragons-online</category><category>fallen-earth</category><category>fe</category><category>g1</category><category>gamersfirst</category><category>opinion</category><category>opinions</category><category>pets</category><category>tdg</category><category>the-daily-grind</category><category>turbine</category><category>vanity-items</category><category>vanity-pets</category><dc:creator><![CDATA[Rubi Bayer]]></dc:creator><pubDate>Wed, 25 Jan 2012 08:00:00 EST</pubDate></item><item><title><![CDATA[Big faction changes coming to Fallen Earth]]></title><link>http://massively.joystiq.com/2012/01/21/big-faction-changes-coming-to-fallen-earth/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/01/21/big-faction-changes-coming-to-fallen-earth/</guid><comments>http://massively.joystiq.com/2012/01/21/big-faction-changes-coming-to-fallen-earth/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/post-apocalyptic/" rel="tag">Post-Apocalyptic</a>, <a href="http://massively.joystiq.com/category/dev-diaries/" rel="tag">Dev Diaries</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/01/21/big-faction-changes-coming-to-fallen-earth/"><img alt="Fallen Earth - Odenville at dusk" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/01/fallenearthodenville.jpg" /></a></div>
Big changes are coming to <a href="http://massively.joystiq.com/category/fallen-earth"><em>Fallen Earth's</em></a> faction system, and the latest <a href="http://massively.joystiq.com/tag/gamersfirst">GamersFirst</a> dev diary has the details. Lead designer Marie "<a href="http://massively.joystiq.com/tag/marie-croall">Aro Sei</a>" Croall says that the devs "want to make sure it is clear to all players who they are fighting for and who they are against."<br />
<br />
The current faction dynamics can be confusing, she explains, and GamersFirst feels that <em>Fallen Earth's</em> learning curve can be smoothed out "without dumbing it down." To do so, shoulder factions are being removed, and wastelanders will need to pick a faction and remain loyal to it in order to earn points. Missions may be accepted from three factions, but only the primary faction will determine PvP objectives, missions, and faction channels.<br />
<br />
Finally, the devs are removing factional friendly fire except in cases of clan wars, bloodsports, or dueling gameplay. Croall says this is intended to curb same-faction griefing, and ultimately contribute to "a less jarring PvP experience in <em>Fallen Earth</em>."<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/01/21/big-faction-changes-coming-to-fallen-earth/">Big faction changes coming to Fallen Earth</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 21 Jan 2012 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/01/21/big-faction-changes-coming-to-fallen-earth/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20153625/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/01/21/big-faction-changes-coming-to-fallen-earth/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aro-sei</category><category>dev-blog</category><category>dev-diary</category><category>f2p</category><category>faction</category><category>faction-changes</category><category>factions</category><category>fallen-earth</category><category>free-to-play</category><category>friendly-fire</category><category>gamers-first</category><category>gamersfirst</category><category>griefing</category><category>marie-croall</category><category>post-apocalyptic</category><category>sandbox</category><category>sandpark</category><category>sci-fi</category><category>wasteland</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Sat, 21 Jan 2012 11:00:00 EST</pubDate></item><item><title><![CDATA[Free for All: A second look at Fallen Earth's free model]]></title><link>http://massively.joystiq.com/2012/01/18/free-for-all-a-second-look-at-fallen-earths-free-model/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/01/18/free-for-all-a-second-look-at-fallen-earths-free-model/</guid><comments>http://massively.joystiq.com/2012/01/18/free-for-all-a-second-look-at-fallen-earths-free-model/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/fallen-earth/" rel="tag">Fallen Earth</a>, <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business models</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/free-for-all/" rel="tag">Free for All</a>, <a href="http://massively.joystiq.com/category/post-apocalyptic/" rel="tag">Post-Apocalyptic</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2012/01/18/free-for-all-a-second-glance-at-fallen-earths-free-model/"><img alt="Fallen Earth screenshot" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/01/medium4.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; " /></a></div>
I used to be head-over-heels in love with <a href="http://www.gamersfirst.com/fallenearth/"><em>Fallen Earth</em></a>. I was on an immersion kick and had even designed a set of rules that dictated how my character would "live" in the world. <a href="http://massively.joystiq.com/category/fallen-earth/"><em>Fallen Earth</em></a> provided me with a lot of great tools to become immersed, and it was the type of game that really stuck out from the pack. Of course, it also sported uglier character models than <em><a href="http://www.lotro.com/free.php?">Lord of the Rings Online</a></em> and was more brown than a bakery at the earlier levels, but it was neat.<br />
<br />
I gave up on the title after a while and became too busy with other games to return. Then, the free-to-play version of the title came out. I still ignored it because of scheduling, but recently I have been returning to it. I am finding a lot of bugs and an overall lack of polish that I had forgotten about, but it's still a really cool game.<br />
<br />
So how does the free version stack up to the subscription model? How <em>free</em> is it? Let's take a look.<p><a href="http://massively.joystiq.com/2012/01/18/free-for-all-a-second-look-at-fallen-earths-free-model/" rel="bookmark">Continue reading <em>Free for All: A second look at Fallen Earth's free model</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/01/18/free-for-all-a-second-look-at-fallen-earths-free-model/">Free for All: A second look at Fallen Earth's free model</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 18 Jan 2012 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/01/18/free-for-all-a-second-look-at-fallen-earths-free-model/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20149626/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/01/18/free-for-all-a-second-look-at-fallen-earths-free-model/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beau-hindman</category><category>cash-shop</category><category>ddo</category><category>dungeon-and-dragons</category><category>eq2</category><category>eqii</category><category>EverQuest-2</category><category>everquest-ii</category><category>f2p</category><category>fallen-earth</category><category>fe</category><category>featured</category><category>free-for-all</category><category>free-to-play</category><category>ftp</category><category>g1</category><category>gamersfirst</category><category>lord-of-the-rings-online</category><category>Microtransactions</category><category>post-apocalyptic</category><category>sandbox</category><category>wizard101</category><dc:creator><![CDATA[Beau Hindman]]></dc:creator><pubDate>Wed, 18 Jan 2012 17:00:00 EST</pubDate></item><item><title><![CDATA[Fallen Earth's 2.3 patch live today, new world bosses incoming]]></title><link>http://massively.joystiq.com/2012/01/18/fallen-earths-2-3-patch-live-today-new-world-bosses-incoming/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/01/18/fallen-earths-2-3-patch-live-today-new-world-bosses-incoming/</guid><comments>http://massively.joystiq.com/2012/01/18/fallen-earths-2-3-patch-live-today-new-world-bosses-incoming/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fallen-earth/" rel="tag">Fallen Earth</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/post-apocalyptic/" rel="tag">Post-Apocalyptic</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/01/18/fallen-earths-2-3-patch-live-today-new-world-bosses-incoming/"><img alt="Fallen Earth - wasteland sunrise" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/01/fallenearthsunrise.jpg" /></a></div>
If you're looking to play a little <a href="http://massively.joystiq.com/category/fallen-earth"><em>Fallen Earth</em></a> this morning, you may have to wait a couple of hours. That's the bad news. The good news is that the servers were scheduled to come down at 11:00 a.m. EST so that <a href="http://massively.joystiq.com/tag/gamersfirst">GamersFirst</a> can roll out the 2.3 patch.<br />
<br />
The latest update for the post-apocalyptic sandpark MMO features new PvE content for levels 30 through 35, rare and prized treasure boxes, and several world-boss events. There are also a number of bug fixes, mission tweaks, and art updates. The full patch notes are viewable at the official <em>Fallen Earth</em> website.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/01/18/fallen-earths-2-3-patch-live-today-new-world-bosses-incoming/">Fallen Earth's 2.3 patch live today, new world bosses incoming</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 18 Jan 2012 11:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/01/18/fallen-earths-2-3-patch-live-today-new-world-bosses-incoming/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20151177/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/01/18/fallen-earths-2-3-patch-live-today-new-world-bosses-incoming/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2.3-patch</category><category>f2p</category><category>fallen-earth</category><category>free-to-play</category><category>gamers-first</category><category>gamersfirst</category><category>patches</category><category>post-apocalyptic</category><category>sandbox</category><category>sandpark</category><category>updates</category><category>world-boss</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Wed, 18 Jan 2012 11:30:00 EST</pubDate></item><item><title><![CDATA[The Daily Grind: Would you pay for an MMO's mobile app?]]></title><link>http://massively.joystiq.com/2012/01/16/the-daily-grind-would-you-pay-for-an-mmos-mobile-app/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/01/16/the-daily-grind-would-you-pay-for-an-mmos-mobile-app/</guid><comments>http://massively.joystiq.com/2012/01/16/the-daily-grind-would-you-pay-for-an-mmos-mobile-app/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business models</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/the-daily-grind/" rel="tag">The Daily Grind</a>, <a href="http://massively.joystiq.com/category/mobile/" rel="tag">Mobile</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2012/01/16/the-daily-grind-would-you-pay-for-an-mmos-mobile-app/"><img alt="GW2's future mobile app" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/01/app8.jpg" /></a></div>
The rise of smartphone gaming has created a niche somewhere between mobile MMOs and regular MMOs: MMO apps. Games like <em><a href="http://massively.joystiq.com/category/World-of-Warcraft/">World of Warcraft</a></em>, <em><a href="http://massively.joystiq.com/category/EverQuest-II/">EverQuest II</a></em>, <em><a href="http://massively.joystiq.com/category/Fallen-Earth/">Fallen Earth</a></em>, <em><a href="http://massively.joystiq.com/category/Lord-of-the-Rings-Online/">Lord of the Rings Online</a></em>, the upcoming <em><a href="http://massively.joystiq.com/category/Guild-Wars-2/">Guild Wars 2</a></em>, and now <em><a href="http://massively.joystiq.com/category/RIFT/">RIFT</a></em> all have (or will have) mobile apps that players can use to perform a variety of in-game or pseudo-in-game activities, like chat with guildies, relist auctions, reset crafting timers, or play lotteries.<br />
<br />
The sticking point is that some of these games aren't giving the app away for free. <em>World of Warcraft</em>, for example, lets everyone download the Mobile Armory app for free but charges a $3 monthly subscription fee for premium services in the <a href="http://us.battle.net/wow/en/services/wow-remote/">Remote app</a>. That's $3 above and beyond the $15 subscription just to access guild chat and play the auction hall from your pocket.<br />
<br />
Would you pay for a mobile app for your favorite MMO, and if so, how much? What's your limit?<br />
<br />
<img align="left" alt="" border="0" hspace="0" src="http://www.blogcdn.com/www.massively.com/media/2010/09/coffee.jpg" style="padding-right: 10px;" vspace="0" /><em>Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's <a href="http://www.massively.com/category/the-daily-grind/">Daily Grind</a>!</em><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/01/16/the-daily-grind-would-you-pay-for-an-mmos-mobile-app/">The Daily Grind: Would you pay for an MMO's mobile app?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 16 Jan 2012 08:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/01/16/the-daily-grind-would-you-pay-for-an-mmos-mobile-app/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20144441/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/01/16/the-daily-grind-would-you-pay-for-an-mmos-mobile-app/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>app</category><category>auction-hall</category><category>brianna-royce-tdg</category><category>daily-grind</category><category>eq2</category><category>eqii</category><category>EverQuest-2</category><category>everquest-ii</category><category>fallen-earth</category><category>Guild-Wars-2</category><category>guildchat</category><category>gw2</category><category>mobile-app</category><category>mobile-armory</category><category>mobile-mmo</category><category>opinion</category><category>rift</category><category>smartphone</category><category>smartphone-app</category><category>tdg</category><category>the-daily-grind</category><category>World-of-Warcraft</category><category>wow</category><category>wow-remote</category><dc:creator><![CDATA[Brianna Royce]]></dc:creator><pubDate>Mon, 16 Jan 2012 08:00:00 EST</pubDate></item><item><title><![CDATA[Previously on MV TV: Week of January 9th, 2012]]></title><link>http://massively.joystiq.com/2012/01/15/previously-on-mv-tv-week-of-january-9th-2012/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/01/15/previously-on-mv-tv-week-of-january-9th-2012/</guid><comments>http://massively.joystiq.com/2012/01/15/previously-on-mv-tv-week-of-january-9th-2012/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/massively-meta/" rel="tag">Massively Meta</a>, <a href="http://massively.joystiq.com/category/livestream/" rel="tag">Livestream</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a>, <a href="http://massively.joystiq.com/category/previously-on-mv-tv/" rel="tag">Previously on MV TV</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2012/01/15/previously-on-mv-tv-week-of-january-9th-2012/"><img alt="Fallen Earth, aka Good God in Heaven, shoot it!" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/01/fe-rb-113.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; " /></a></div>
Welcome to the brand-new <a href="http://massively.joystiq.com/category/Previously-on-MV-TV/">Previously on MV TV</a>! Our livestreaming schedule has picked up a lot over the past few weeks, and our readers have busy lives, so we know it's impossible to watch every single streaming event live. Fortunately for you, we save all of our streams all for posterity on <a href="http://www.twitch.tv/massivelytv/videos">Massively's Twitch TV channel</a>, so you can view them at your leisure. Even better, we've got a roundup of a few of last week's <a href="http://massively.joystiq.com/category/MV-Guide">MV TV</a> highlights from the livestream team. Follow along after the jump for the best of the best!<p><a href="http://massively.joystiq.com/2012/01/15/previously-on-mv-tv-week-of-january-9th-2012/" rel="bookmark">Continue reading <em>Previously on MV TV: Week of January 9th, 2012</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/01/15/previously-on-mv-tv-week-of-january-9th-2012/">Previously on MV TV: Week of January 9th, 2012</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 15 Jan 2012 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/01/15/previously-on-mv-tv-week-of-january-9th-2012/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20148811/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/01/15/previously-on-mv-tv-week-of-january-9th-2012/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bioware</category><category>bioware-mmo</category><category>bioware-mmorpg</category><category>bioware-star-wars</category><category>bioware-swtor</category><category>ea</category><category>electronic-arts</category><category>f2p</category><category>fallen-earth</category><category>featured</category><category>free-to-play</category><category>g1</category><category>gamersfirst</category><category>league-of-legends</category><category>liden-labs-second-life</category><category>linden-labs</category><category>livestream</category><category>livestreaming</category><category>lol</category><category>lucas-arts</category><category>lucas-arts-mmo</category><category>lucas-arts-mmorpg</category><category>massively-tv</category><category>mv-tv</category><category>previously-on-mv-tv</category><category>riot</category><category>riot-games</category><category>second-life</category><category>second-life-linden-labs</category><category>sl</category><category>sl-liden-labs</category><category>soe</category><category>sony-online-entertainment</category><category>star-wars-game</category><category>star-wars-mmo</category><category>star-wars-mmorpg</category><category>star-wars-the-old-republic</category><category>star-wars-tor</category><category>starwars</category><category>starwars-the-old-republic</category><category>sw-tor</category><category>swtor</category><category>the-old-republic</category><category>vanguard</category><category>Vanguard-Saga-of-Heroes</category><category>virtual-world</category><dc:creator><![CDATA[Rubi Bayer]]></dc:creator><pubDate>Sun, 15 Jan 2012 10:00:00 EST</pubDate></item><item><title><![CDATA[MV Guide: January 9-15, 2012]]></title><link>http://massively.joystiq.com/2012/01/09/mv-guide-january-9-15-2012/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/01/09/mv-guide-january-9-15-2012/</guid><comments>http://massively.joystiq.com/2012/01/09/mv-guide-january-9-15-2012/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/livestream/" rel="tag">Livestream</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a>, <a href="http://massively.joystiq.com/category/mv-guide/" rel="tag">MV Guide</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2012/01/09/mv-guide-january-9-15-2012/"><img alt="Need For Speed World" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/03/nsfw-teampursuits.jpg" style="width: 530px; height: 331px; " /></a></div>
<a href="http://massively.joystiq.com/category/mv-guide/">MV Guide</a> is a weekly rundown of the MMO gaming events planned on <a href="http://www.twitch.tv/massivelytv">Massively TV</a>.<br />
<br />
Every week, the Massively staff logs in to play various MMOs live and in person, and we'd love for you to drop by the channel and visit. We have a combination of regular weekly games and new surprises, so you'll find a variety of titles to take a look at. During our streamed events, you can participate in the live chat, ask questions to learn about the game, and simply spend some time with Massively staff and readers. (Of course, streaming is subject to the whims of outside forces like server-side gremlins once in a while.)<br />
<br />
Follow along after the jump to see what's on this week's schedule!<p><a href="http://massively.joystiq.com/2012/01/09/mv-guide-january-9-15-2012/" rel="bookmark">Continue reading <em>MV Guide: January 9-15, 2012</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/01/09/mv-guide-january-9-15-2012/">MV Guide: January 9-15, 2012</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 09 Jan 2012 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/01/09/mv-guide-january-9-15-2012/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20139215/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/01/09/mv-guide-january-9-15-2012/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>all-points-bulletin</category><category>all-points-bulletin-reloaded</category><category>ankama</category><category>apb</category><category>apb-reloaded</category><category>bioware</category><category>ccp</category><category>champions-online</category><category>dc-universe-online</category><category>dcuo</category><category>die2nite</category><category>ea-bioware</category><category>eve-online</category><category>fallen-earth</category><category>featured</category><category>g1</category><category>gamersfirst</category><category>glitch</category><category>global-agenda</category><category>hi-rez-studios</category><category>jagex</category><category>league-of-legends</category><category>lindenlab</category><category>livestream</category><category>livestreaming</category><category>mv-guide</category><category>mv-tv</category><category>need-for-speed-world</category><category>nfsw</category><category>perfect-world-entertainment</category><category>pwe</category><category>riot</category><category>riot-games</category><category>runescape</category><category>second-life</category><category>soe</category><category>Sony-Online-Entertainment</category><category>square-enix</category><category>star-wars-the-old-republic</category><category>swtor</category><category>tiny-speck</category><category>tor</category><category>vanguard</category><category>Vanguard-Saga-of-Heroes</category><category>wakfu</category><dc:creator><![CDATA[Rubi Bayer]]></dc:creator><pubDate>Mon, 09 Jan 2012 09:00:00 EST</pubDate></item><item><title><![CDATA[Fallen Earth lays the foundation for 2012 in its January state of the game address]]></title><link>http://massively.joystiq.com/2012/01/06/fallen-earth-lays-the-foundation-for-2012-in-its-january-state-o/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/01/06/fallen-earth-lays-the-foundation-for-2012-in-its-january-state-o/</guid><comments>http://massively.joystiq.com/2012/01/06/fallen-earth-lays-the-foundation-for-2012-in-its-january-state-o/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/fallen-earth/" rel="tag">Fallen Earth</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/post-apocalyptic/" rel="tag">Post-Apocalyptic</a>, <a href="http://massively.joystiq.com/category/dev-diaries/" rel="tag">Dev Diaries</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/01/06/fallen-earth-lays-the-foundation-for-2012-in-its-january-state-o/"><img alt="Fallen Earth" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/01/slots.jpg" /></a></div>
Senior Game Designer <a href="http://massively.joystiq.com/tag/marie-croall/">Marie Croall</a> sounded the klaxons and ran up the flag for the wastelanders of <a href="http://massively.joystiq.com/category/fallen-earth/"><em>Fallen Earth</em></a> in the latest state of the game address. For her and the team, it's time to shake off the ravages of holidays and get to work on laying the foundation for the game in 2012.<br />
<br />
Croall says that this month players should expect to get the ability to use bombs in Territory Control, which should change things up somewhat. The Territory Control PvP feature will be significantly expanded in the months afterward as well.<br />
<br />
Also on tap for the near future are additional mid-level quests, the augmentation system for customizing gear, improving the flow of starter areas, and better rare drops across the board. The art team is excited to move on to giving Haven a facelift much like the work the team did on the recent Embry Crossroads revamp.<br />
<br />
Perhaps the most intriguing is that Croall hints at a major top-secret project in the works: "This month we're also breaking ground on one of the biggest systems we've ever done. It's still too early to really get into details on but we'll make sure this one was worth waiting for."<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/01/06/fallen-earth-lays-the-foundation-for-2012-in-its-january-state-o/">Fallen Earth lays the foundation for 2012 in its January state of the game address</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 06 Jan 2012 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/01/06/fallen-earth-lays-the-foundation-for-2012-in-its-january-state-o/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20142496/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/01/06/fallen-earth-lays-the-foundation-for-2012-in-its-january-state-o/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2012</category><category>augmentation-system</category><category>bomb</category><category>bombs</category><category>f2p</category><category>fallen-earth</category><category>fe</category><category>free-to-play</category><category>gamersfirst</category><category>marie-croall</category><category>mayan</category><category>pvp</category><category>state-of-the-game</category><category>territory-control</category><category>top-secret-project</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Fri, 06 Jan 2012 17:00:00 EST</pubDate></item><item><title><![CDATA[Some Assembly Required: A virtual world roundup]]></title><link>http://massively.joystiq.com/2012/01/06/some-assembly-required-a-virtual-world-round-up/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/01/06/some-assembly-required-a-virtual-world-round-up/</guid><comments>http://massively.joystiq.com/2012/01/06/some-assembly-required-a-virtual-world-round-up/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/aion/" rel="tag">Aion</a>, <a href="http://massively.joystiq.com/category/anarchy-online/" rel="tag">Anarchy Online</a>, <a href="http://massively.joystiq.com/category/city-of-heroes/" rel="tag">City of Heroes</a>, <a href="http://massively.joystiq.com/category/darkfall/" rel="tag">Darkfall</a>, <a href="http://massively.joystiq.com/category/dofus/" rel="tag">Dofus</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/everquest/" rel="tag">EverQuest</a>, <a href="http://massively.joystiq.com/category/everquest-ii/" rel="tag">EverQuest II</a>, <a href="http://massively.joystiq.com/category/fallen-earth/" rel="tag">Fallen Earth</a>, <a href="http://massively.joystiq.com/category/final-fantasy-xi/" rel="tag">Final Fantasy XI</a>, <a href="http://massively.joystiq.com/category/flyff/" rel="tag">Flyff</a>, <a href="http://massively.joystiq.com/category/lord-of-the-rings-online/" rel="tag">Lord of the Rings Online</a>, <a href="http://massively.joystiq.com/category/planetside/" rel="tag">PlanetSide</a>, <a href="http://massively.joystiq.com/category/ryzom/" rel="tag">Ryzom</a>, <a href="http://massively.joystiq.com/category/wurm-online/" rel="tag">Wurm Online</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/second-life/" rel="tag">Second Life</a>, <a href="http://massively.joystiq.com/category/star-trek-online/" rel="tag">Star Trek Online</a>, <a href="http://massively.joystiq.com/category/ultima-online/" rel="tag">Ultima Online</a>, <a href="http://massively.joystiq.com/category/vanguard/" rel="tag">Vanguard</a>, <a href="http://massively.joystiq.com/category/runescape/" rel="tag">RuneScape</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/virtual-worlds/" rel="tag">Virtual worlds</a>, <a href="http://massively.joystiq.com/category/mabinogi/" rel="tag">Mabinogi</a>, <a href="http://massively.joystiq.com/category/mortal-online/" rel="tag">Mortal Online</a>, <a href="http://massively.joystiq.com/category/wizard101/" rel="tag">Wizard101</a>, <a href="http://massively.joystiq.com/category/runes-of-magic/" rel="tag">Runes of Magic</a>, <a href="http://massively.joystiq.com/category/dc-universe-online/" rel="tag">DC Universe Online</a>, <a href="http://massively.joystiq.com/category/rift/" rel="tag">RIFT</a>, <a href="http://massively.joystiq.com/category/xsyon/" rel="tag">Xsyon</a>, <a href="http://massively.joystiq.com/category/family/" rel="tag">Family</a>, <a href="http://massively.joystiq.com/category/post-apocalyptic/" rel="tag">Post-Apocalyptic</a>, <a href="http://massively.joystiq.com/category/some-assembly-required/" rel="tag">Some Assembly Required</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/01/06/some-assembly-required-a-virtual-world-round-up/"><img alt="Some Assembly Required header" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/01/sar-brain-header.jpg" /></a></div>
If you are perusing this column, chances are you are a fan of virtual worlds and the sandbox genre. Join the club! (Dues will be due on the third Tuesday.) The aspect that compels many aficionados to delve into a game is the ability to make an impact on the world in some small respect instead of making them into Hive Member 1593072 running a static, predetermined gauntlet. How that impact is accomplished, however, varies; there are multiple features that can facilitate it, and which ones are considered most important depends on the player.<br />
<br />
With the loss of one of the <a href="http://massively.joystiq.com/2011/12/16/some-assembly-required-one-last-jump-to-lightspeed/">best sandbox games</a> just last month, some players may be feeling a void. Others still are looking/hoping for the "ultimate" sandbox that contains nearly every virtual world feature. Certainly, there are some <a href="http://massively.joystiq.com/2011/09/16/some-assembly-required-diving-into-details-of-origins-of-malu/">upcoming games</a> that make some drool-worthy promises, but what about playing something now? There are actually games out on the market that have at least one aspect of the genre, if not more.<br />
<br />
To start off the new year, <a href="http://massively.joystiq.com/category/some-assembly-required">Some Assembly Required</a> looks at some of the top features of virtual worlds and lists games that incorporate these features. While this list isn't exhaustive (considering the sheer number of games when you include all of the smaller free-to-play titles, I'd run out of column space!), it is a comprehensive enough overview to point you toward some games worth playing that perhaps you hadn't considered before.<p><a href="http://massively.joystiq.com/2012/01/06/some-assembly-required-a-virtual-world-round-up/" rel="bookmark">Continue reading <em>Some Assembly Required: A virtual world roundup</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/01/06/some-assembly-required-a-virtual-world-round-up/">Some Assembly Required: A virtual world roundup</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 06 Jan 2012 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/01/06/some-assembly-required-a-virtual-world-round-up/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20138541/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/01/06/some-assembly-required-a-virtual-world-round-up/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>age-of-conan</category><category>aion</category><category>aion-game</category><category>Anarchy-Online</category><category>aoc</category><category>ccp</category><category>ccp-eve</category><category>ccp-games</category><category>champions-online</category><category>character-creation</category><category>character-customization</category><category>city-of-heroes</category><category>co</category><category>coh</category><category>craft-of-gods</category><category>craft-of-the-gods</category><category>crafting</category><category>cryptic</category><category>cryptic-champions-online</category><category>cryptic-co</category><category>cryptic-star-trek</category><category>cryptic-studios</category><category>daoc</category><category>dark-age-of-camelot</category><category>darkfall</category><category>eden-eternal</category><category>eq-1</category><category>eq-2</category><category>eq-i</category><category>eq-ii</category><category>eve</category><category>eve-ccp</category><category>eve-mmorpg</category><category>eve-online</category><category>ever-quest-1</category><category>ever-quest-2</category><category>ever-quest-i</category><category>ever-quest-ii</category><category>everquest-1</category><category>everquest-2</category><category>everquest-i</category><category>everquest-ii</category><category>fallen-earth</category><category>featured</category><category>final-fantasy</category><category>final-fantasy-11</category><category>final-fantasy-xi</category><category>flyff</category><category>Funcom</category><category>glitch</category><category>guild-housing</category><category>housing</category><category>king-of-kings-3</category><category>liden-labs-second-life</category><category>linden-labs</category><category>lord-of-the-rings-online</category><category>lotro</category><category>luna-online</category><category>mabinogi</category><category>mission-architect</category><category>nc-soft</category><category>nc-soft-aion</category><category>ncsoft</category><category>ncsoft-aion</category><category>notorious-games</category><category>paragon</category><category>paragon-coh</category><category>paragon-studioes</category><category>planetside</category><category>player-generated-content</category><category>player-generated-missions</category><category>player-housing</category><category>player-run-economy</category><category>runescape</category><category>Ryzom</category><category>second-life</category><category>second-life-linden-labs</category><category>sl</category><category>sl-liden-labs</category><category>soe-eq-1</category><category>soe-eq-2</category><category>soe-eq-i</category><category>soe-eq-ii</category><category>some-assembly-required</category><category>sony-eq-1</category><category>sony-eq-2</category><category>sony-eq-i</category><category>sony-eq-ii</category><category>square-enix</category><category>st-online</category><category>star-trek-mmo</category><category>star-trek-online</category><category>sto</category><category>trek-online</category><category>turbine</category><category>Turbine-Entertainment</category><category>Ultima-Online</category><category>UO</category><category>vanguard</category><category>Vanguard-Saga-of-Heroes</category><category>virtual-world</category><category>war-of-the-immortals</category><category>wizard-101</category><category>xbox-360</category><category>Xsyon</category><dc:creator><![CDATA[MJ Guthrie]]></dc:creator><pubDate>Fri, 06 Jan 2012 14:00:00 EST</pubDate></item><item><title><![CDATA[The Guild Counsel: Favorite moments from the Massively livestream]]></title><link>http://massively.joystiq.com/2012/01/05/the-guild-counsel-favorite-moments-from-the-massively-livestrea/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/01/05/the-guild-counsel-favorite-moments-from-the-massively-livestrea/</guid><comments>http://massively.joystiq.com/2012/01/05/the-guild-counsel-favorite-moments-from-the-massively-livestrea/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/livestream/" rel="tag">Livestream</a>, <a href="http://massively.joystiq.com/category/the-guild-counsel/" rel="tag">The Guild Counsel</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/01/05/the-guild-counsel-favorite-moments-from-the-massively-livestrea/"><img alt="SWG final moments" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/01/swglight.jpg" /></a></div>
I'm sure you know about <a href="http://www.twitch.tv/massivelytv/videos">Massively's ever-expanding video channel</a>. But what you might not know is that over the past year, I've done a little MMO walkabout, sampling as many different games as I could on my character Mmognaut. What I was particularly interested in was branching out and getting to know the communities that make these games what they are, and the Massively livestream was a great way to do that while giving the viewers a chance to experience it too.<br />
<br />
Through livestreaming and Twitch TV, I've had a great opportunity to explore dozens of MMOs over the past year, often with my co-host Jeremy Stratton. In my weekly column here, I often focus on common issues that happen within a guild, but I've also looked at MMO communities on the whole, and that should include the community that's grown here at Massively. What's really neat is that there's an overlapping at times during these shows, where the in-game communities of the MMO we're showcasing mesh with the Massively community, and it's made for some fantastic moments. Join me in this week's <a href="http://massively.joystiq.com/category/the-guild-counsel/">Guild Counsel</a> as I look back over my favorite moments from the past year.<p><a href="http://massively.joystiq.com/2012/01/05/the-guild-counsel-favorite-moments-from-the-massively-livestrea/" rel="bookmark">Continue reading <em>The Guild Counsel: Favorite moments from the Massively livestream</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/01/05/the-guild-counsel-favorite-moments-from-the-massively-livestrea/">The Guild Counsel: Favorite moments from the Massively livestream</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 05 Jan 2012 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/01/05/the-guild-counsel-favorite-moments-from-the-massively-livestrea/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20140127/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/01/05/the-guild-counsel-favorite-moments-from-the-massively-livestrea/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>allods</category><category>allods-online</category><category>clone-wars-adventures</category><category>community</category><category>crafting-critters</category><category>cwa</category><category>darek-connole</category><category>dc-universe-online</category><category>dcuo</category><category>derek-cannole</category><category>eq-2</category><category>eq-ii</category><category>eq2</category><category>eqii</category><category>EverQuest-2</category><category>everquest-ii</category><category>fallen-earth</category><category>featured</category><category>flyff</category><category>flyff-world-championship</category><category>g1</category><category>gamersfirst</category><category>gpotato</category><category>guild-counsel</category><category>invictus</category><category>jeremy-stratton</category><category>livestream</category><category>lydia-pope</category><category>massively-livestream</category><category>rabidfish</category><category>soe</category><category>Sony-Online-Entertainment</category><category>star-wars-galaxies</category><category>star-wars-the-old-republic</category><category>swg</category><category>tony-jones</category><category>twitch-tv</category><category>vanguard</category><category>Vanguard-Saga-of-Heroes</category><category>vindictus</category><category>zatozia</category><dc:creator><![CDATA[Karen Bryan]]></dc:creator><pubDate>Thu, 05 Jan 2012 13:00:00 EST</pubDate></item><item><title><![CDATA[The Perfect Ten: Most significant MMO stories of 2011]]></title><link>http://massively.joystiq.com/2011/12/29/the-perfect-ten-most-significant-mmo-stories-of-2011/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/12/29/the-perfect-ten-most-significant-mmo-stories-of-2011/</guid><comments>http://massively.joystiq.com/2011/12/29/the-perfect-ten-most-significant-mmo-stories-of-2011/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/world-of-warcraft/" rel="tag">World of Warcraft</a>, <a href="http://massively.joystiq.com/category/aion/" rel="tag">Aion</a>, <a href="http://massively.joystiq.com/category/city-of-heroes/" rel="tag">City of Heroes</a>, <a href="http://massively.joystiq.com/category/dark-age-of-camelot/" rel="tag">Dark Age of Camelot</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/everquest-ii/" rel="tag">EverQuest II</a>, <a href="http://massively.joystiq.com/category/fallen-earth/" rel="tag">Fallen Earth</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/warhammer-online/" rel="tag">Warhammer Online</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/star-wars-galaxies/" rel="tag">Star Wars Galaxies</a>, <a href="http://massively.joystiq.com/category/star-trek-online/" rel="tag">Star Trek Online</a>, <a href="http://massively.joystiq.com/category/runescape/" rel="tag">RuneScape</a>, <a href="http://massively.joystiq.com/category/global-agenda/" rel="tag">Global Agenda</a>, <a href="http://massively.joystiq.com/category/champions-online/" rel="tag">Champions Online</a>, <a href="http://massively.joystiq.com/category/dc-universe-online/" rel="tag">DC Universe Online</a>, <a href="http://massively.joystiq.com/category/star-wars-the-old-republic/" rel="tag">Star Wars: The Old Republic</a>, <a href="http://massively.joystiq.com/category/rift/" rel="tag">RIFT</a>, <a href="http://massively.joystiq.com/category/perfect-ten/" rel="tag">Perfect Ten</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/12/29/the-perfect-ten-most-significant-mmo-stories-of-2011/"><img alt="Perfect Ten" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/12/prime.jpg" /></a></div>
2011 was an odd duck of a year for MMO news. A huge chunk of the year felt devoid of significant releases, but that was mitigated somewhat by the major launches of <a href="http://www.riftgame.com/en/"><em>RIFT</em></a> and <a href="http://www.swtor.com/"><em>Star Wars: The Old Republic</em></a>. Titles got shoved back to 2012 or beyond, MMOs that we thought never would go free-to-play did, and the industry continually surprised us with revelations, ideas, and controversy.<br />
<br />
So in my last <a href="http://www.massively.com/category/perfect-ten/">Perfect Ten</a> of 2011, I put together the 10 most significant MMO stories of the year. Ten seems like an awfully small number for such a great big field, so I had the rest of the staff members chime in with their nominations just to make sure I wasn't too off-base with any of these.<br />
<br />
It was a whopper of a year, and Massively was there for all of it -- the ups, the downs, the queues, and the QQs. It's time to wrap it up with a pretty bow and dedicate it to the history museum!<p><a href="http://massively.joystiq.com/2011/12/29/the-perfect-ten-most-significant-mmo-stories-of-2011/" rel="bookmark">Continue reading <em>The Perfect Ten: Most significant MMO stories of 2011</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/12/29/the-perfect-ten-most-significant-mmo-stories-of-2011/">The Perfect Ten: Most significant MMO stories of 2011</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 29 Dec 2011 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/12/29/the-perfect-ten-most-significant-mmo-stories-of-2011/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20127923/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/12/29/the-perfect-ten-most-significant-mmo-stories-of-2011/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2011</category><category>2012</category><category>aion</category><category>atari</category><category>bioware</category><category>ccp</category><category>ccp-games</category><category>champions-online</category><category>city-of-heroes</category><category>cryptic</category><category>cryptic-studios</category><category>daoc</category><category>dark-age-of-camelot</category><category>dc-universe-online</category><category>dcuo</category><category>eve-online</category><category>everquest</category><category>everquest-ii</category><category>f2p</category><category>fallen-earth</category><category>featured</category><category>free-to-play</category><category>global-agenda</category><category>jagex</category><category>kung-fu-panda</category><category>league-of-legends</category><category>list</category><category>lists</category><category>lucasarts</category><category>mists-of-pandaria</category><category>monoclegate</category><category>mythic</category><category>panda</category><category>perfect-ten</category><category>perfect-world</category><category>rift</category><category>runescape</category><category>soe</category><category>sony</category><category>sony-hack</category><category>sony-online-entertainment</category><category>star-trek-online</category><category>star-wars-galaxies</category><category>star-wars-the-old-republic</category><category>swg</category><category>swtor</category><category>the-agency</category><category>the-perfect-ten</category><category>trion</category><category>trion-worlds</category><category>warhammer-online</category><category>world-of-darkness</category><category>world-of-warcraft</category><category>wrath-of-heroes</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Thu, 29 Dec 2011 14:00:00 EST</pubDate></item><item><title><![CDATA[MMObility: Simplifying design for the mobile market]]></title><link>http://massively.joystiq.com/2011/12/23/mmobility-simplifying-design-for-the-mobile-market/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/12/23/mmobility-simplifying-design-for-the-mobile-market/</guid><comments>http://massively.joystiq.com/2011/12/23/mmobility-simplifying-design-for-the-mobile-market/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/screenshots/" rel="tag">Screenshots</a>, <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business models</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/mobile/" rel="tag">Mobile</a>, <a href="http://massively.joystiq.com/category/casual/" rel="tag">Casual</a>, <a href="http://massively.joystiq.com/category/mmobility/" rel="tag">MMObility</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2011/12/23/mmobility-simplifying-design-for-the-mobile-market/"><img border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/12/spacetimeheader.jpg" vspace="4" /></a></div>
Whenever I write up something about a smartphone MMO, one of the most common complaints I hear is this: "If I wanted to play a game for several hours, I would sit at my gaming desktop." While this is true for many players, it is also true that games like <a href="http://starlegends.com/"><em>Star Legends</em></a> and <a href="http://pocketlegends.com/"><em>Pocket Legends</em></a> by <a href="http://www.spacetimestudios.com/">Spacetime Studios</a> have met with a lot of success. The developers were surprised to find that players were more than willing to sit for several hours while playing the games on their tiny screens.<br />
<br />
Still, there is a lot of truth to the complaints about smartphone MMOs. An MMO is typically something a player wants to get <em>lost</em> in. We commonly refer to it as "immersion," but really we're just talking about being sucked into the ideas and design of a title. If you have found yourself daydreaming about a game while at work, you were "immersed."<br />
<br />
I would argue that this type of deep immersion is very possible on the smaller screens of smartphones and tablets. However, in order to achieve it more commonly, developers might have to adjust many of their designs and theories. Click past the cut and we'll discuss it!<p><a href="http://massively.joystiq.com/2011/12/23/mmobility-simplifying-design-for-the-mobile-market/" rel="bookmark">Continue reading <em>MMObility: Simplifying design for the mobile market</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/12/23/mmobility-simplifying-design-for-the-mobile-market/">MMObility: Simplifying design for the mobile market</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 23 Dec 2011 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/12/23/mmobility-simplifying-design-for-the-mobile-market/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20133401/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/12/23/mmobility-simplifying-design-for-the-mobile-market/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>app</category><category>apps</category><category>beau-hindman</category><category>EQ2</category><category>EverQuest-2</category><category>everquest-ii</category><category>fallen-earth</category><category>featured</category><category>fleck</category><category>MMObility</category><category>mobile</category><category>mobile-mmo</category><category>mobile-mmos</category><category>pocket-legends</category><category>smartphone</category><category>smartphone-app</category><category>smartphone-mmo</category><category>SOE</category><category>spacetime-studios</category><category>star-legends</category><category>theres-an-app-for-that</category><category>wizard-101</category><category>wizard101</category><category>wizardblox</category><dc:creator><![CDATA[Beau Hindman]]></dc:creator><pubDate>Fri, 23 Dec 2011 14:00:00 EST</pubDate></item><item><title><![CDATA[[Updated] On the ninth day of giveaways, GamersFirst gave to me...]]></title><link>http://massively.joystiq.com/2011/12/21/on-the-ninth-day-of-giveaways-gamersfirst-gave-to-me/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/12/21/on-the-ninth-day-of-giveaways-gamersfirst-gave-to-me/</guid><comments>http://massively.joystiq.com/2011/12/21/on-the-ninth-day-of-giveaways-gamersfirst-gave-to-me/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fallen-earth/" rel="tag">Fallen Earth</a>, <a href="http://massively.joystiq.com/category/contests/" rel="tag">Contests</a>, <a href="http://massively.joystiq.com/category/star-wars-galaxies/" rel="tag">Star Wars Galaxies</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/giveaways/" rel="tag">Giveaways</a>, <a href="http://massively.joystiq.com/category/post-apocalyptic/" rel="tag">Post-Apocalyptic</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/12/21/on-the-ninth-day-of-giveaways-gamersfirst-gave-to-me/"><img alt="I have altered the Wasteland.  Pray I do not alter it further." src="http://www.blogcdn.com/massively.joystiq.com/media/2011/12/fe-rb-1222.jpg" style="border-width: 0px; border-style: solid; margin: 4px;" /></a></div>
<strong style="font-weight: bold; font-family: Helvetica, Arial, sans-serif; line-height: 19px; ">[UPDATE: All winners have been selected and contacted. Thanks to everyone who entered!]</strong><br />
<br />
<strong>On the ninth day of giveaways, GamersFirst gave to me... nine <em>SWG</em> mementos!<br />
On the eighth day of giveaways, Enjin gave to me... eight guild-wide gifts!<br />
On the seventh day of giveaways, NCsoft gave to me... seven years of memories!<br />
On the sixth day of giveaways, GamersFirst gave to me... six retail packs!<br />
On the fifth day of giveaways, Trion gave to me... five subscription codes!<br />
On the fourth day of giveaways, Nexon gave to me... four pet items!<br />
On the third day of giveaways, Wargaming.net gave to me... three premium years!<br />
On the second day of giveaways, BioWare gave to me... two warring factions!<br />
On the first day of giveaways, Turbine gave to me... a lifetime VIP</strong>!<br />
<br />
Your eyes do not deceive you: <a href="http://massively.joystiq.com/tag/gamersfirst">GamersFirst</a> is making an encore appearance on Massively's <a href="http://massively.joystiq.com/tag/12-days-of-giveaways-2011">12 Days of Giveaways</a>. Furthermore, today's entry in the list does in fact say "<a href="http://massively.joystiq.com/category/star-wars-galaxies/"><em>Star Wars Galaxies</em></a> mementos." The team at GamersFirst loves MMOs just as much as the rest of us and wanted to add a little something to our virtual gift pile to remember <em>SWG</em> by.<br />
<br />
Therefore, we've got nine <a href="http://massively.joystiq.com/category/fallen-earth/"><em>Fallen Earth</em></a> prize packages, each containing a Supreme Commander Mask and a Lava Stick. When paired, the items bring a little Vader to the Wasteland. All you have to do to enter is get a little creative. Leave your best Star-Wars-style battle cry in the comments below -- with a <em>Fallen Earth</em> Wasteland twist. Check our contest rules below for eligibility, enter by the deadline of tomorrow, December 22nd, at 5:00 p.m. EST, and good luck!<br />
<br />
<div style="text-align: center; ">
	<a href="http://massively.joystiq.com/contest-and-giveaway-faq/"><img alt="CONTEST FAQ" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/03/contestfaq.png" /></a> <a href="http://www.joystiq.com/giveaway-rules/"><img alt="OFFICIAL RULES" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/03/officialrules.png" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/12/21/on-the-ninth-day-of-giveaways-gamersfirst-gave-to-me/">[Updated] On the ninth day of giveaways, GamersFirst gave to me...</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 21 Dec 2011 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/12/21/on-the-ninth-day-of-giveaways-gamersfirst-gave-to-me/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20132435/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/12/21/on-the-ninth-day-of-giveaways-gamersfirst-gave-to-me/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>12-days-of-giveaways-2011</category><category>contest</category><category>contests</category><category>f2p</category><category>fallen-earth</category><category>free-to-play</category><category>g1</category><category>gamersfirst</category><category>giveaway</category><category>giveaways</category><category>star-wars</category><category>star-wars-galaxies</category><category>swg</category><dc:creator><![CDATA[Rubi Bayer]]></dc:creator><pubDate>Wed, 21 Dec 2011 17:00:00 EST</pubDate></item><item><title><![CDATA[Fallen Earth's 2.27 patch introduces factional warfare]]></title><link>http://massively.joystiq.com/2011/12/13/fallen-earths-2-27-patch-introduces-factional-warfare/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/12/13/fallen-earths-2-27-patch-introduces-factional-warfare/</guid><comments>http://massively.joystiq.com/2011/12/13/fallen-earths-2-27-patch-introduces-factional-warfare/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/fallen-earth/" rel="tag">Fallen Earth</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/post-apocalyptic/" rel="tag">Post-Apocalyptic</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/12/13/fallen-earths-2-27-patch-introduces-factional-warfare/"><img alt="Fallen Earth - New Embry building" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/12/newembry02.jpg" /></a></div>
<a href="http://massively.joystiq.com/tag/gamersfirst">GamersFirst</a> has patched its post-apocalyptic sci-fi MMORPG <a href="http://massively.joystiq.com/category/fallen-earth"><em>Fallen Earth</em></a> to version 2.27. There a slew of additions and tweaks, but the biggest is undoubtedly the addition of new faction territory control mechanics. According to the patch notes, alliances are for losers, as <em>Fallen Earth's</em> version of factional warfare is a no-holds barred six-way showdown.<br />
<br />
The factional control area is north of Blaine, and it consists of 13 flag-control points. Seven of these points feature keeps that players may capture and maintain, as well as partake of various perks contained within (like the new Death Toll gear). That's not all, but you'll need to head to the official <em>Fallen Earth</em> website to learn more.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/12/13/fallen-earths-2-27-patch-introduces-factional-warfare/">Fallen Earth's 2.27 patch introduces factional warfare</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 13 Dec 2011 09:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/12/13/fallen-earths-2-27-patch-introduces-factional-warfare/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20126607/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/12/13/fallen-earths-2-27-patch-introduces-factional-warfare/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2.27-patch</category><category>control-points</category><category>death-toll-gear</category><category>factional-gear</category><category>factional-warfare</category><category>fallen-earth</category><category>gamersfirst</category><category>keeps</category><category>patch-notes</category><category>post-apocalyptic</category><category>sci-fi</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Tue, 13 Dec 2011 09:30:00 EST</pubDate></item><item><title><![CDATA[The Daily Grind: What game do you wish you had time for?]]></title><link>http://massively.joystiq.com/2011/12/08/the-daily-grind-what-game-do-you-wish-you-had-time-for/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/12/08/the-daily-grind-what-game-do-you-wish-you-had-time-for/</guid><comments>http://massively.joystiq.com/2011/12/08/the-daily-grind-what-game-do-you-wish-you-had-time-for/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/fallen-earth/" rel="tag">Fallen Earth</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/the-daily-grind/" rel="tag">The Daily Grind</a>, <a href="http://massively.joystiq.com/category/post-apocalyptic/" rel="tag">Post-Apocalyptic</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/12/08/the-daily-grind-what-game-do-you-wish-you-had-time-for/"><img alt="Fallen Earth - dude looking at zombies" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/12/screen16.jpg" /></a></div>
There's no shortage of MMOs, and whether your tastes include big budget titles like <a href="http://massively.joystiq.com/category/the-secret-world"><em>The Secret World</em></a> or <a href="http://massively.joystiq.com/category/everquest-ii"><em>EverQuest II</em></a> or small-scale niche products like <a href="http://massively.joystiq.com/tag/glitch"><em>Glitch</em></a> or <a href="http://massively.joystiq.com/category/darkfall"><em>Darkfall</em></a>, these are the salad days in terms of choice.<br />
<br />
While you probably won't find many folks complaining about the genre explosion we've witnessed over the past few years, it is becoming harder to see it all, even though the free-to-play movement has removed many of the financial obstacles inherent in the game-hopping lifestyle. There's always one game (or two, or seven) that you never seem to have time for, despite the fact that it looks really cool and dammit you're going to make time for that starting... sometime.<br />
<br />
For me, that game is <a href="http://massively.joystiq.com/category/fallen-earth"><em>Fallen Earth</em></a>, and I'm bummed out by the fact that I'm still saying that two years after its launch. What about you, Massively folk? Is there a game (or games) that you keep meaning to play?<br />
<br />
<img align="left" alt="" border="0" hspace="0" src="http://www.blogcdn.com/www.massively.com/media/2010/09/coffee.jpg" style="padding-right: 10px;" vspace="0" /><em>Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's <a href="http://www.massively.com/category/the-daily-grind/">Daily Grind</a>!</em><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/12/08/the-daily-grind-what-game-do-you-wish-you-had-time-for/">The Daily Grind: What game do you wish you had time for?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 08 Dec 2011 08:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/12/08/the-daily-grind-what-game-do-you-wish-you-had-time-for/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20122894/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/12/08/the-daily-grind-what-game-do-you-wish-you-had-time-for/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>fallen-earth</category><category>featured</category><category>game-discussion</category><category>gamer-discussion</category><category>gamers-first</category><category>gamersfirst</category><category>icarus</category><category>icarus-studios</category><category>mmo-discussion</category><category>mmo-hot-topics</category><category>mmo-issues</category><category>mmo-topics</category><category>mmorpg-discussion</category><category>mmorpg-hot-topics</category><category>mmorpg-topics</category><category>opinion</category><category>post-apocalyptic</category><category>sci-fi</category><category>tdg</category><category>the-daily-grind</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Thu, 08 Dec 2011 08:00:00 EST</pubDate></item><item><title><![CDATA[Fallen Earth's December State of the Game talks F2P transition, new features]]></title><link>http://massively.joystiq.com/2011/12/01/fallen-earths-december-state-of-the-game-talks-f2p-transition/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/12/01/fallen-earths-december-state-of-the-game-talks-f2p-transition/</guid><comments>http://massively.joystiq.com/2011/12/01/fallen-earths-december-state-of-the-game-talks-f2p-transition/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/fallen-earth/" rel="tag">Fallen Earth</a>, <a href="http://massively.joystiq.com/category/bugs/" rel="tag">Bugs</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/post-apocalyptic/" rel="tag">Post-Apocalyptic</a>, <a href="http://massively.joystiq.com/category/dev-diaries/" rel="tag">Dev Diaries</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/12/01/fallen-earths-december-state-of-the-game-talks-f2p-transition/"><img alt="Screenshot -- Fallen Earth" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/12/fe.jpg" /></a></div>
<div>
	It's finally December, which means that I can go into a store and not fly into a rage when I discover that it's already playing Christmas music. It also means that it's time for <a href="http://www.massively.com/category/fallen-earth"><em>Fallen Earth</em></a>'s December State of the Game letter. This is the first State of the Game since the title's change to F2P last month, so can you bet your hide there's a lot to cover. <a href="http://www.massively.com/tag/marie-croall">Marie Croall</a> begins by talking about some of the "less sexy but ultimately critical things" that the team has been working on since the transition. Lots of bug-fixing has taken place as the <em>Fallen Earth</em> team works to iron out some of the kinks that arose during the F2P transition.<br />
	<br />
	Meanwhile, the town of Embry got a bit of a makeover. The art team went into the city and "replaced high-poly, high-batch buildings with newer ones that will improve performance and the overall aesthetic appeal of the town." The team is also working hard at developing new content and features, such as world events, farms, and the upcoming augmentation system. Croall closes out the post with some dates: Territory control, the revamped map, new world events, and New Embry will be added to the game in mid-December, while everything else will have to wait until next year. For the full details, head on to the game's official blog.</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/12/01/fallen-earths-december-state-of-the-game-talks-f2p-transition/">Fallen Earth's December State of the Game talks F2P transition, new features</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 01 Dec 2011 17:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/12/01/fallen-earths-december-state-of-the-game-talks-f2p-transition/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20119020/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/12/01/fallen-earths-december-state-of-the-game-talks-f2p-transition/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>augmentation</category><category>bug</category><category>bug-fixes</category><category>bugs</category><category>f2p</category><category>fallen-earth</category><category>fe</category><category>free-to-play</category><category>gamersfirst</category><category>sotg</category><category>state-of-the-game</category><category>territory-control</category><dc:creator><![CDATA[Matt Daniel]]></dc:creator><pubDate>Thu, 01 Dec 2011 17:30:00 EST</pubDate></item><item><title><![CDATA[The Daily Grind: Is in-game weather important?]]></title><link>http://massively.joystiq.com/2011/11/30/the-daily-grind-is-in-game-weather-important/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/11/30/the-daily-grind-is-in-game-weather-important/</guid><comments>http://massively.joystiq.com/2011/11/30/the-daily-grind-is-in-game-weather-important/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/the-daily-grind/" rel="tag">The Daily Grind</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/11/30/the-daily-grind-is-in-game-weather-important/"><img alt="Battleground Europe" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/11/weather.jpg" /></a></div>
<a href="http://massively.joystiq.com/category/world-of-warcraft"><em>World of Warcraft</em></a> introduced it early on, then largely abandoned it. Games like <a href="http://massively.joystiq.com/tag/battleground-europe/"><em>Battleground Europe</em></a>, <a href="http://massively.joystiq.com/category/fallen-earth/"><em>Fallen Earth</em></a>, <a href="http://massively.joystiq.com/category/rift"><em>RIFT</em></a>, and <a href="http://massively.joystiq.com/category/lord-of-the-rings-online"><em>Lord of the Rings Online</em></a> have it. <a href="http://massively.joystiq.com/category/planetside-2/"><em>PlanetSide 2</em></a> promises to have it.<br />
<br />
What am I talking about? Weather, of course (but you knew that because you read the title, you sly dog). Dynamic weather systems don't come standard in all MMOs, and even in the ones in which they appear, they aren't always noticed. For some, weather adds a layer of immersion that helps one pretend that one is in an actual world. For others, it's an annoying factor that reduces visibility and makes one wonder why the devs couldn't be putting their efforts to better use elsewhere.<br />
<br />
Storm clouds are sweeping in over this Daily Grind and a warm front of flames is predicted. What do you think? Are weather systems important (or at least welcomed), or are they just a waste of coding space?<br />
<br />
<img align="left" alt="" border="0" hspace="0" src="http://www.blogcdn.com/www.massively.com/media/2010/09/coffee.jpg" style="padding-right: 10px;" vspace="0" /><em>Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's <a href="http://www.massively.com/category/the-daily-grind/">Daily Grind</a>!</em><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/11/30/the-daily-grind-is-in-game-weather-important/">The Daily Grind: Is in-game weather important?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 30 Nov 2011 08:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/11/30/the-daily-grind-is-in-game-weather-important/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20116534/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/11/30/the-daily-grind-is-in-game-weather-important/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>battleground-europe</category><category>dynamic-weather</category><category>fallen-earth</category><category>featured</category><category>in-game-weather</category><category>lord-of-the-rings-online</category><category>lotro</category><category>opinion</category><category>planetside-2</category><category>rift</category><category>tdg</category><category>the-daily-grind</category><category>weather</category><category>weather-front</category><category>weather-system</category><category>weather-systems</category><category>world-of-warcraft</category><category>wow</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Wed, 30 Nov 2011 08:00:00 EST</pubDate></item><item><title><![CDATA[Fallen Earth slinging a major update to factions]]></title><link>http://massively.joystiq.com/2011/11/18/fallen-earth-slinging-a-major-update-to-factions/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/11/18/fallen-earth-slinging-a-major-update-to-factions/</guid><comments>http://massively.joystiq.com/2011/11/18/fallen-earth-slinging-a-major-update-to-factions/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/fallen-earth/" rel="tag">Fallen Earth</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/post-apocalyptic/" rel="tag">Post-Apocalyptic</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/11/18/fallen-earth-slinging-a-major-update-to-factions/"><img alt="You can pick your friends, but you can't pick whether or not your friends have functional craniums." src="http://www.blogcdn.com/massively.joystiq.com/media/2011/11/fe-factions-epl-1118.jpg" /></a></div>
If you've been making your way through the factions of the <em><a href="http://massively.joystiq.com/category/Fallen-Earth/">Fallen Earth</a></em> wasteland for a while, you're probably familiar with their mechanical interplay by now. The game really rewards you, of course, for playing the field rather than picking one faction as your specific allies. But that's all going to change. <a href="http://fallenearth.gamersfirst.com/2011/11/happy-november-and-factions.html">As outlined in the latest developer blog</a>, starting with the next major patch, players will be expected to choose one faction as their "core" faction to participate in Territory Control and Conflict Towns.<br />
<br />
This might seem like a bit of a downgrade, but it comes with the advantage that the developers are also doing away with shoulder factions, meaning that each factional pairing works as an unlinked two-way street. Fighting for one faction only loses standing for the opposing faction, not for other allied factions. Choosing a "main" faction is also not a requirement for several other faction features in the game, just the direct war between the various groups. Still, it's going to be a major update for the game's systems, forcing players to <a href="http://fallenearth.gamersfirst.com/2011/11/happy-november-and-factions.html">really decide who they want as an ally in the long run</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/11/18/fallen-earth-slinging-a-major-update-to-factions/">Fallen Earth slinging a major update to factions</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 18 Nov 2011 22:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/11/18/fallen-earth-slinging-a-major-update-to-factions/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20110383/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/11/18/fallen-earth-slinging-a-major-update-to-factions/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>f2p</category><category>faction</category><category>faction-mechanics</category><category>factions</category><category>fallen-earth</category><category>fe</category><category>free-to-play</category><category>game-mechanics</category><category>gamersfirst</category><category>pvp</category><category>pvp-factions</category><category>pvp-systems</category><category>reputation</category><category>updates</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Fri, 18 Nov 2011 22:00:00 EST</pubDate></item><item><title><![CDATA[The Perfect Ten: First impression turn-offs]]></title><link>http://massively.joystiq.com/2011/11/17/the-perfect-ten-first-impression-turn-offs/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/11/17/the-perfect-ten-first-impression-turn-offs/</guid><comments>http://massively.joystiq.com/2011/11/17/the-perfect-ten-first-impression-turn-offs/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/humor/" rel="tag">Humor</a>, <a href="http://massively.joystiq.com/category/first-impressions/" rel="tag">First Impressions</a>, <a href="http://massively.joystiq.com/category/perfect-ten/" rel="tag">Perfect Ten</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/11/17/the-perfect-ten-first-impression-turn-offs/"><img alt="Perfect Ten" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/11/p10.jpg" /></a></div>
A year ago our very own Shawn "The Mittani" Schuster wrote a memorable Soapbox column around the idea that <a href="http://massively.joystiq.com/2010/11/02/the-soapbox-you-have-an-hour-to-grab-my-attention/">MMOs had an hour to grab his attention</a> or else he was out the door. No, don't go read it <em>now</em>. You're reading this! Stay! Good reader.<br />
<br />
I concur with his point that while MMOs may ask us to experience them for the long haul, first impressions still count. And if those impressions aren't favorable right out the gate, it's not likely that we will be around for hour two, no matter how good it is.<br />
<br />
I know what you're thinking right now: "What is this itching, burning sensation between my toes?" It's Athlete's Foot, and you need to get on that ASAP. You're also thinking, "But Justin, whose opinions I respect, admire, and use to teach my children, what drives you away from MMOs when you give them a try?" Again, it's an itching, burning sensation between my toes.<br />
<br />
No, not really. It's more complicated than that -- so complicated, in fact, that it requires a 10-point presentation on what turns me off when an MMO is making a first impression. Imagine that!<p><a href="http://massively.joystiq.com/2011/11/17/the-perfect-ten-first-impression-turn-offs/" rel="bookmark">Continue reading <em>The Perfect Ten: First impression turn-offs</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/11/17/the-perfect-ten-first-impression-turn-offs/">The Perfect Ten: First impression turn-offs</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 17 Nov 2011 16:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/11/17/the-perfect-ten-first-impression-turn-offs/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20096560/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/11/17/the-perfect-ten-first-impression-turn-offs/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>athletes-foot</category><category>bad-impressions</category><category>eq</category><category>everquest</category><category>fallen-earth</category><category>featured</category><category>first-impressions</category><category>gold-seller</category><category>gold-selling</category><category>gold-spam</category><category>list</category><category>lists</category><category>perfect-10</category><category>perfect-ten</category><category>playstation</category><category>popups</category><category>star-wars-galaxies</category><category>swg</category><category>tabula-rasa</category><category>the-mittani</category><category>the-perfect-10</category><category>the-perfect-ten</category><category>tutorial</category><category>tutorials</category><category>vomit</category><category>world-of-warcraft</category><category>wow</category><category>xbox-live</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Thu, 17 Nov 2011 16:30:00 EST</pubDate></item></channel></rss>
