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Posts tagged fair

Some Assembly Required: On balance and fairness

Today it occurred to me that The Secret World's faction choice is meaningless. You're probably aware that the game features three organizations, but if you're not a regular player, you may not know that picking one is largely an aesthetic exercise. Sure you get different lines of dialogue in the ga...

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The Soapbox: The illusion of balance

Disclaimer: The Soapbox column is entirely the opinion of this week's writer and does not necessarily reflect the views of Massively as a whole. If you're afraid of opinions other than your own, you might want to skip this column. Somewhere, on a lone computer in a lonely room, sits the archet...

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The Daily Grind: Do you want a 'fair' fight?

Fair is a four-letter word. I mean, literally it is; you can count them if you like. It's a figurative four-letter word too, especially when it comes to MMO design and PvP. What's unfair to some is smart tactics to others, and the subjectivity here is responsible for a large part of the rancor th...

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Lost Pages of Taborea: Content needs to meet the versatility of gear-upgrading

Last week I compared looting and class-bending in Runes of Magic with similar features found in RIFT. RoM's system of gear customization was a part of that article. This week, I want to talk business. Don't worry, I'm not a business major about to sling pie charts at you or talk about quarterly e...

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The Daily Grind: What isn't fair?

To many people, "fair" occupies the same mental space as Santa Claus and the Fallout MMO -- it's nice to believe in, but it doesn't really exist. Balance in an MMO is hard enough without adding in standards of fair play, and in any environment more complex than Team Fortress 2, there will be some th...

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