Posts tagged failure 
The Daily Grind: What's your favorite game that doesn't work in the US?
So we all found out yesterday that MMOs do not work in the US. The only two that have ever been successful at all were EverQuest and World of Warcraft. This much come as a shock to the teams behind EVE Online, Star Wars: The Old Republic, The Secret World, Guild Wars 2, Star Trek Online, Lord of ...
A Mild-Mannered Reporter: So what's the deal with Champions Online?
Let's be honest here. Champions Online is not in a good state. A couple of weeks back I wrote about how expecting a limited-time event to flesh out the game's endgame is silly to say the least, and I stand by that. But there are two issues under discussion here, and the second is "does the ...
MMO Family: Failure isn't just an option; it's a requirement
The other day, I stumbled on an interview of author Paul Tough, who wrote the book called How Children Succeed. He stressed the importance of building grit, curiosity, and character in our children as they grown and learn. In addition, he emphasized the need to let our kids fail as they grow. In ...
GDC Europe 2012: Designer says American gamers can't handle failure
Game designer Don Daglow turned a few heads while participating in a GDC Europe panel this week. The industry veteran and co-designer of AOL's 1991 Neverwinter Nights MMORPG said that Americans don't deal well with failure, particularly in gaming. "The idea of failure has been dramatically ...
Storyboard: The RIFT project - conclusion
The RIFT project was a complete and utter failure. I'd like to say that this was something that I came to conclude very late in the project, but honestly it happened early on. Both Ms. Lady and I knew that the project had failed irrevocably, and while I'd like to think we tried gamely to keep ...
Flameseeker Chronicles: Setting up for success
Community Team Lead Martin Kerstein updated the ArenaNet blog a few days ago with some information about his team's plans for the Guild Wars 2 community. The two big bits of news were that there will be official forums (to the evident skepticism of the Guild Wars 2 Guru mods) and there will not ...
The Daily Grind: How many times do you try before you give up?
The other night I was sitting on my couch watching my wife tackle a particularly hard boss solo -- the game wouldn't allow her companions or other players -- in Star Wars: The Old Republic. And she died, many, many times. I gave her a few pointers and watched as she continually struggled to ...
Richard Garriott: 'Exceptionally unusual pressures' helped tank Tabula Rasa
What truly happened with the sad tale of Tabula Rasa, the scifi MMO that had the full backing of Richard Garriott and NCsoft -- and yet lasted only 15 months before being shuttered? For the full scoop, it's good to go right to the source: General British himself. Garriott sat down with ...
The Road to Mordor: Anatomy of a failed quest
After last week's column on the 10 most memorable quests in Lord of the Rings Online, I had a couple of people ask for the polar opposite: the 10 worst quests. While I know that there are many -- stupid Sara Oakheart escort! -- they don't stick in my mind the way the best ones do. However, I ...
The Soapbox: The Republic must stand, the Republic must fall
Disclaimer: The Soapbox column is entirely the opinion of this week's writer and does not necessarily reflect the views of Massively as a whole. If you're afraid of opinions other than your own, you might want to skip this column. So there's a game coming out called Star Wars: The Old ...




