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Posts tagged fail

The Road to Mordor: Anatomy of a failed quest

After last week's column on the 10 most memorable quests in Lord of the Rings Online, I had a couple of people ask for the polar opposite: the 10 worst quests. While I know that there are many -- stupid Sara Oakheart escort! -- they don't stick in my mind the way the best ones do. However, I ...

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The Soapbox: Rooting for the fail

Disclaimer: The Soapbox column is entirely the opinion of this week's writer and does not necessarily reflect the views of Massively as a whole. If you're afraid of opinions other than your own, you might want to skip this column. I'm going to start this with a strange admission: I love MMOs. ...

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One Shots: All together now

Although I've migrated on to different superhero pastures, City of Villains holds many of my fondest memories, including today's episode of One Shots. The strangest thing about this particular screen is that I am not in the screenshot at all; instead, this almost looks like promotional art for ...

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A Mild-Mannered Reporter: Ruining your own birthday party

There are few times when I wish that my columns came earlier or later than they did. As it stands, this column doesn't go live until at least nine of the City of Heroes servers have gone through the big Praetorian invasion event, and that's kind of disappointing on one level, because I would like ...

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The Daily Grind: Is it better for devs to try and fail than never to have tried at all?

Recently, two of the MMOs that I'm playing -- RIFT and Lord of the Rings Online -- both experienced rather lackluster events. In RIFT, the much-anticipated final phases of its first world event fizzled out so quickly that several players never saw it at all, and LotRO players have their ire up ...

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The Perfect Ten: MMO forum terms beaten to death

If there's one aspect of MMO culture that I have difficulty saying anything positive about, it would have to be the official forum. No matter how well-moderated and well-intentioned studio forums may be, they're essentially giant signs broadcasting "COME WHINE HERE!" When you witness a 500-page ...

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Red 5 Studios interview: How to fail-proof your MMO

During a recent interview with Ten Ton Hammer, Red 5 Studios' Mark Kern described his views on why games like Tabula Rasa and Hellgate: London had recently failed, and how his colleagues at Red 5 are making sure an early game closure isn't in their future. "I think the key is that you need to ...

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