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Posts tagged factional-warfare

EVE Online overhauls factional warfare for cleaner systems and bigger consequences

Factional warfare isn't a part of EVE Online you hear about very often, and according to the latest design blog, that's partly because the system itself was a mess. The developers are hard at work overhauling the warfare system so that it will be easier to understand, will be more intuitive to ...

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EVE Evolved Extra: Revamping PvP in Inferno

When Inferno arrives on May 22nd, it will introduce a whole new wardec system, war UI improvements, and iteration on faction warfare. We'll also see a ton of new modules released over time to completely mix up how people currently fit ships for different roles. For those who started playing EVE ...

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EVE Evolved: Resurrecting faction warfare

I think it's safe to say that most EVE Online players have never tried their hands at faction warfare, the state-sponsored bloodbath that pits Minmatar and Gallente pilots against their Amarr and Caldari rivals. When the system launched almost four years ago during 2008's Empyrean Age expansion, ...

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EVE Evolved: All there is to know about DUST 514

Last week, EVE Online developer CCP Games officially started accepting beta signups for its upcoming MMOFPS DUST 514. This first phase of closed beta tests will be open only to active EVE Online subscribers, giving us an early opportunity to contribute feedback to the game's development ahead of ...

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Fallen Earth's 2.27 patch introduces factional warfare

GamersFirst has patched its post-apocalyptic sci-fi MMORPG Fallen Earth to version 2.27. There a slew of additions and tweaks, but the biggest is undoubtedly the addition of new faction territory control mechanics. According to the patch notes, alliances are for losers, as Fallen Earth's version ...

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EVE Evolved: Looking forward to the winter expansion

Since EVE Online's release in 2003, CCP Games has been the center of one of the most interesting success stories in the games industry. Produced by a tiny indie development studio on a frozen volcanic rock, EVE was the perfect example of how to do things right. The game's publishing deal with ...

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EVE Evolved: Upgrading to a PvP cruiser: Gallente and Amarr

People come to EVE Online from many different gaming backgrounds, and for one reason or another, the game doesn't click with most people the first time they try it. Two weeks ago, I encouraged people who have tried EVE but never got it to click with them to approach the game from a new angle -- ...

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Fallen Earth dev blog talks Alpha County, factional territory control, and more

There's a new Fallen Earth dev blog in town, and it's so big that it requires the input of two devs. Producer Marie Croall outlines the game's upcoming development schedule and even drops a release date for the much-anticipated Alpha County/Progress Towns/combat changes patch. That date is July ...

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Wings Over Atreia: Bribing for Balance

Nope, this isn't a new game show on a cable network but rather the idea behind the latest program from NCsoft to help increase and balance the populations of the servers in Aion. In a game heralded for its PvPvE, keeping enough enemies around to ensure PvP is more than just a passing fancy -- ...

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Wasteland Diaries: RP-PvP

In Fallen Earth, I spend most of my time PvPing. Well, actually, I probably spend most of my time waiting or preparing to PvP. I engage in PvE content out of necessity. In order to be effective in PvP, one needs levels and chips and gear. If this stuff could be earned through PvP alone, then ...

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