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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Official Champions DevBlog: Randy Mosiondz, lead designer on roleplay and gameplay]]></title><link>http://massively.joystiq.com/2009/04/08/official-champions-devblog-randy-mosiondz-lead-designer-on-rol/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/04/08/official-champions-devblog-randy-mosiondz-lead-designer-on-rol/</guid><comments>http://massively.joystiq.com/2009/04/08/official-champions-devblog-randy-mosiondz-lead-designer-on-rol/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/champions-online/" rel="tag">Champions Online</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/champions-online/"><img hspace="4" vspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/04/chocityscap342.jpg" alt="" /></a><br /></div>
It's been on a short hiatus, but Massively's official bi-weekly <a style="font-style: italic;" href="http://www.champions-online.com">Champions Online</a> DevBlog has returned with a column from lead designer Randy Mosiondz concerning the balance between roleplay and gameplay. If you happened to have missed the previous entries, <a href="http://massively.joystiq.com/bloggers/champions-developer/">simply follow our Champions Developer posts</a> and easy access to even more thoughts and commentary from the likes of Randy Mosiondz, Bill Roper and Jack Emmert.<p><a href="http://massively.joystiq.com/2009/04/08/official-champions-devblog-randy-mosiondz-lead-designer-on-rol/" rel="bookmark">Continue reading <em>Official Champions DevBlog: Randy Mosiondz, lead designer on roleplay and gameplay</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/04/08/official-champions-devblog-randy-mosiondz-lead-designer-on-rol/">Official Champions DevBlog: Randy Mosiondz, lead designer on roleplay and gameplay</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 08 Apr 2009 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2009/04/08/official-champions-devblog-randy-mosiondz-lead-designer-on-rol/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1511090/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/04/08/official-champions-devblog-randy-mosiondz-lead-designer-on-rol/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>atari</category><category>bill-roper</category><category>ccp</category><category>champions</category><category>champions-online</category><category>cryptic</category><category>cryptic-studios</category><category>dev-blog</category><category>developer-blog</category><category>eve-online</category><category>fable</category><category>fable-2</category><category>fallout</category><category>fallout-3</category><category>featured</category><category>guitar-hero</category><category>jack-emmert</category><category>master-chief</category><category>randy-mosiondz</category><dc:creator><![CDATA[Champions Developer]]></dc:creator><pubDate>Wed, 08 Apr 2009 10:00:00 EST</pubDate></item><item><title><![CDATA[MMOGology: Braindead]]></title><link>http://massively.joystiq.com/2008/11/25/mmogology-braindead/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/11/25/mmogology-braindead/</guid><comments>http://massively.joystiq.com/2008/11/25/mmogology-braindead/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/mmogology/" rel="tag">MMOGology</a></p><div align="center"><img vspace="4" hspace="4" border="1" align="center" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/11/moonlight112509.jpg"  alt="" /><br /></div>
You tiredly trudge up the cliff-side path, the rhythmic squish of your soaked boots beating a slow dirge.  Cresting the ridge of the trail you see the full moon shining over Bloodstone's harbor where several galleons rot in their moorings.  It almost looks like a peaceful town from up above the sweat and fish-soaked stench of the city. You sigh.  It's been an exhausting trip dodging banshees and hollow men through the slime of Wraithmarsh. All you can think about is a mug of ale, a warm bed in the inn and perhaps a little company to take your mind off things.  Bloodstone is known for its "hospitable" women after all.  With a renewed sense of purpose you pat your faithful dog on the head and take the sloping trail down into town. <br /><br />As you reach the outskirts of Bloodstone the rancid smell of a fish merchant's stall nearly slaps your nose off your face.  You vainly wave your hand to clear the air.<br /><br />"Wot's a matta gov?" the merchant asks, sneering.  "Can't 'andle a little fresh fish?"<br /><br />"That fish is as fresh as my feet," you reply.  The short tempered merchant draws a rusty cutlass and grimaces.  Several ruffians milling about sense an impending fight and begin to circle you.<br /><br />"If ya don't like it, you and that mangy dog can bugger off!" he responds, kicking your dog in his hinder.  Your dog whimpers and sits next to you, tail between his legs.  The bolder members of the encircling crowd brandish knives and mock you and your dog.  They see a tired traveler and easy pickings.  As tired as you are, you can't help but laugh to yourself and shake your head.  Your eyes begin to glow a soft white hue.  The humid air of Bloodstone begins to crackle. Time to teach these lowlifes a lesson.<p><a href="http://massively.joystiq.com/2008/11/25/mmogology-braindead/" rel="bookmark">Continue reading <em>MMOGology: Braindead</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/11/25/mmogology-braindead/">MMOGology: Braindead</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 25 Nov 2008 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2008/11/25/mmogology-braindead/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1382234/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/11/25/mmogology-braindead/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ai</category><category>artificial intelligence</category><category>ArtificialIntelligence</category><category>fable-2</category><category>featured</category><category>joystiqfeatures</category><category>peter-molyneux</category><dc:creator><![CDATA[Marc Nottke]]></dc:creator><pubDate>Tue, 25 Nov 2008 11:00:00 EST</pubDate></item><item><title><![CDATA[The Daily Grind: Fallout or Fable?]]></title><link>http://massively.joystiq.com/2008/10/29/the-daily-grind-fallout-or-fable/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/10/29/the-daily-grind-fallout-or-fable/</guid><comments>http://massively.joystiq.com/2008/10/29/the-daily-grind-fallout-or-fable/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/the-daily-grind/" rel="tag">The Daily Grind</a></p><div align="center"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/10/fablefalloutheader.jpg" alt="" /><br /></div>
Look, gamers. We know you're not just playing MMOs. You've got to get your <em><a href="http://www.joystiq.com/tag/bejeweled">Bejeweled</a> </em>fix in once in a while. I'm sure at least some of you are happily awaiting the release of today's <em><a href="http://www.joystiq.com/tag/penny-arcade-adventures/">Penny Arcade Adventures</a>: On the Rain-slick Precipice of Darkness Episode 2</em>. And ... <a href="http://www.joystiq.com/tag/littlebigplanet"><em>LittleBigPlanet</em></a>? Hello? Normally we wouldn't talk about games like that because big-sis site Joystiq has all of those covered and more. But when two open-world games are released for the 360 at the same time, it's hard not to sit up and take notice. <br /><br />Peter Molyeneux's <a href="http://www.joystiq.com/tag/fable-2"><em>Fable 2</em></a> is like an MMO with heart, essentially. Capture the love and adoration of a fantasy world's populace, or grind them unrelentingly beneath your bootheel. Meanwhile <a href="http://www.joystiq.com/tag/fallout-3"><em>Fallout 3</em></a> offers up a vision of post-apocalyptic awesome that has nearly everyone this blogger knows head-over-heels for Bethesda's grim vision of war. With two such amazing almost-MMOs on the scene this week, we know a few of you tired of <a href="http://www.warhammeronline.com"><em>Warhammer</em></a> and waiting for <a href="http://massively.joystiq.com/tag/wrath-of-the-lich-king"><em>Wrath</em></a> have to be giving your consoles some TLC. So ... which is it? <em>Fallout</em>, or <em>Fable</em>? Alternatively, you could kvetch at us for bringing up single-player games, we're okay with that too!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/10/29/the-daily-grind-fallout-or-fable/">The Daily Grind: Fallout or Fable?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 29 Oct 2008 08:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2008/10/29/the-daily-grind-fallout-or-fable/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1356105/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/10/29/the-daily-grind-fallout-or-fable/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>fable</category><category>fable-2</category><category>fallout</category><category>fallout-3</category><category>featured</category><category>tdg</category><category>the-daily-grind</category><dc:creator><![CDATA[Michael Zenke]]></dc:creator><pubDate>Wed, 29 Oct 2008 08:00:00 EST</pubDate></item></channel></rss>
