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Posts tagged expo

The Think Tank: The best of PAX Prime 2014

This year's PAX Prime has drawn to a close, as has our coverage, but how did it fare, on the whole, for MMO players? I polled the Massively writers for their favorite announcements and showings from the con. Here's what we think was the best and most interesting MMO news to come out of PAX...

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Massively's PAX Prime 2014 roundup

Massively's Justin Olivetti soloed the PAX Prime boss for us this year, and he kicked its butt! His loot drop? A whole week of well-earned relaxation on the Massively golden yacht. Just kidding! Back to work, Olivetti! We've rounded up all of his awesome PAX coverage below. What did he think of...

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PAX Prime 2014: World of Warships balances historical accuracy with big boat fun

A warship is understandably larger and more complicated than a tank or plane, which is why Wargaming is diverging slightly with its third online title. At PAX Prime, I sat down with the dev team for World of Warships to see how the alpha is progressing and what a fleet of ships looks like with all...

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PAX Prime 2014: Tome makes for a more aggressive MOBA

One interesting trend that I noticed among the up-and-coming MOBAs that I previewed at PAX Prime this past weekend was how there's this real desire to challenge the status quo and cut out what's hurting rather than helping the genre. Tome may not look much different than its contemporaries, with...

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PAX Prime 2014: Upsilon Circuit debuts to the public

I'll echo what Eliot wrote back at PAX East earlier this year: Upsilon Circuit is almost certainly one of the strangest and most intriguing video game concepts I've ever seen. Part Diablo clone, part Smash TV, part Hunger Games, and part Max Headroom, it's a virtual game show there eight...

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PAX Prime 2014: I wonder as I Wander

We've been keeping our eyes on Wander for a year now, and during PAX Prime I caught up with Lead Developer Loki Davison to see how this collaborative exploration title's been going. For someone who only now got a first look at this game, it was a jarring shift from the adrenaline-fueled rides in...

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Not So Massively: The MOBAs and pseudo-MMOs of PAX Prime 2014

Welcome back to No So Massively, where every Monday we round up the highlights from the past week in the world of MOBAs, roguelikes, MMOTCGs, and other games that aren't quite MMOs. Massively's Justin took The Crew's beta and Shroud of the Avatar out for a spin. Dota 2 landed e-sports on the...

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PAX Prime 2014: Strife learns from the past

S2 Games is a big believer in learning from the past. Whereas many other MOBA developers are creating their very first such title, S2 already has a MOBA -- Heroes of Newerth -- under its belt. Taking key lessons from that experience, the devs are creating what they call the next generation of MOBA:...

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PAX Prime 2014: Hands-on with The Crew

Ubisoft's The Crew was part of two different booths on the PAX Prime exhibit floor this year, giving ample opportunity to anyone who would like to take a test drive of this online racing game. Being the brave soul that I am and a driver of several years, I got into an elaborate car setup to see if...

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PAX Prime 2014: Hands-on with Warhammer 40,000: Eternal Crusade

After getting the pitch from Warhammer 40,000: Eternal Crusade at PAX Prime, I was given the opportunity to sit down and experience a PvP bout first-hand. I'll share a little pet peeve of mine before we get into the meat of the hands-on, which is that I really don't like it when developers stand...

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