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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Anti-Aliased: Don't worry, it gets better in time]]></title><link>http://massively.joystiq.com/2010/06/24/anti-aliased-dont-worry-it-gets-better-in-time/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/06/24/anti-aliased-dont-worry-it-gets-better-in-time/</guid><comments>http://massively.joystiq.com/2010/06/24/anti-aliased-dont-worry-it-gets-better-in-time/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/massively-meta/" rel="tag">Massively Meta</a>, <a href="http://massively.joystiq.com/category/anti-aliased/" rel="tag">Anti-Aliased</a></p><div style="text-align: center; "><a href="http://massively.joystiq.com/category/anti-aliased"><img border="1" hspace="4" vspace="4" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/06/aagrinder-1277408860.jpg" /></a></div>
You know, I had no clue what to write about this week until I realized it was a topic that had been haunting me forever. It's a topic that everyone can relate to, and one that I'm sure we've all experienced at least once. Personally, it's a topic that I never hear the end of. Any review, any game impressions that I write up almost inevitably will be shot with this line:<br />
<br />
"What, you didn't play until [insert level X or time requirement here]?!?! Then you didn't experience the game!"<br />
<br />
You know what, let me say it straight. I'm sick and tired of hearing that line. Completely sick of it. I played your game, it was bad. And you want to know why it was bad? Let me tell you, in full detail, why it was bad, and let me go on to tell all of you why "it gets better in time" is a really, really lame line.<br type="_moz" /><p><a href="http://massively.joystiq.com/2010/06/24/anti-aliased-dont-worry-it-gets-better-in-time/" rel="bookmark">Continue reading <em>Anti-Aliased: Don't worry, it gets better in time</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/06/24/anti-aliased-dont-worry-it-gets-better-in-time/">Anti-Aliased: Don't worry, it gets better in time</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 24 Jun 2010 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/06/24/anti-aliased-dont-worry-it-gets-better-in-time/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19529712/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/06/24/anti-aliased-dont-worry-it-gets-better-in-time/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>anti-aliased</category><category>asian-grinder</category><category>boredom</category><category>experience-grind</category><category>featured</category><category>grind</category><category>grinder</category><category>mmo-review</category><category>opinion</category><category>review</category><dc:creator><![CDATA[Seraphina Brennan]]></dc:creator><pubDate>Thu, 24 Jun 2010 17:00:00 EST</pubDate></item><item><title><![CDATA[One month: Aion October community address]]></title><link>http://massively.joystiq.com/2009/10/24/one-month-aion-october-community-address/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/10/24/one-month-aion-october-community-address/</guid><comments>http://massively.joystiq.com/2009/10/24/one-month-aion-october-community-address/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/aion/" rel="tag">Aion</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><a href="http://massively.com/category/aion"><em><img width="225" vspace="4" hspace="4" height="314" border="1" align="right" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/10/aion.jpg" /></em></a><a href="http://aiononline.com"><em>Aion</em></a> has officially been out for one full month and <a href="http://massively.com/tag/ncsoft">NCsoft</a> just released an <a href="http://na.aiononline.com/board/notices/view?articleID=139&amp;page=">October community address</a> in response. The notice reads less like a giant pat on the back and more like a checklist of major issues they are working on, which is bound to churn up speculation about how well the title is doing. Oh, we're sure <a href="http://massively.com/category/aion"><em>Aion</em></a> is doing quite well even though we haven't heard the official numbers yet, but developers usually use these opportunities to shout about their accomplishments rather than <a href="http://massively.joystiq.com/2009/10/20/curse-com-founders-open-aion-letter-to-ncsoft-korea/">their shortcomings</a>.<br /><br />The top three issues mentioned in the letter are <a href="http://massively.joystiq.com/2009/10/07/big-improvements-in-aion-1-5-1-patch/">experience curves</a>, client performance, and <a href="http://massively.joystiq.com/2009/10/17/aions-spam-filter-is-bigger-stronger-faster/">spammers/botters</a>. Most players will agree that it can feel like a part-time job to level your character at times. Some players have had performance issues specifically related to "Cryssystem.dll." And finally, everyone has been forced to /ignore the odd spammer... or fifty. <a href="http://ncsoft.com">NCsoft</a> is using this opportunity to yet again tell players they are aware of these issues and fixes are on the way. <br /><br />We're curious how this may relate to differences between eastern and western gaming cultures. <em>Aion</em> has been <a href="http://en.wikipedia.org/wiki/Aion_%28computer_game%29#History">released for nearly a year in Asia</a> and yet only the outcry from European and North American players against experience grinds and gold spamming specifically seems to be sparking a change.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/10/24/one-month-aion-october-community-address/">One month: Aion October community address</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 24 Oct 2009 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://na.aiononline.com/board/notices/view?articleID=139&amp;page=>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/10/24/one-month-aion-october-community-address/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19208069/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/10/24/one-month-aion-october-community-address/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aion</category><category>botting</category><category>client-performance</category><category>community-address</category><category>experience-grind</category><category>farming</category><category>first-month</category><category>gold-farming</category><category>grinding</category><category>nc-west</category><category>ncsoft</category><category>spamming</category><dc:creator><![CDATA[Brooke Pilley]]></dc:creator><pubDate>Sat, 24 Oct 2009 16:00:00 EST</pubDate></item></channel></rss>
