Posts tagged exclusive 
Some Assembly Required: Salem dev talks permadeath, griefing, and skill-based gameplay
Hello, sandbox faithful, and welcome to a special interview edition of Some Assembly Required. We recently had a chance to pitch some questions to the team behind Seatribe's upcoming Salem title, and creative director Björn Johannessen was kind enough to answer them. Salem is being ...
Massively Exclusive: Lime Odyssey premieres the Muris opening cinematic
When trying to describe the Muris, one of three races for Aeria Games' Lime Odyssey, the phrase "cute as a button" pops into mind more than once. The Muris are a diminutive, "mischievous" people who spread chaos and giggles wherever they go. Players who choose a Muris character will have access ...
The Firing Line Extra: Tribes' Todd Harris on class customization and base gameplay
Today's a big day for fans of Tribes: Ascend, and it's also a big day for Hi-Rez Studios, the Atlanta-based indie firm behind the upcoming online shooter. You see, today is patch day, and while that's not terribly unusual (Hi-Rez has updated the Tribes beta client early and often since the ...
Some Assembly Required: A Mortal Online interview
I recently had the opportunity to fire off a few questions to Henrik Nystrom, and the Star Vault CEO was kind enough to provide some interesting insights into the firm's Mortal Online fantasy sandbox. Though Mortal is thus far renowned for its full-loot PvP ruleset, it's also got a number of ...
Massively Exclusive: Storybricks team talks art, animation, and non-combat design
Namaste Entertainment is working away on Storybricks, and the company has just released a new exclusive video dev diary featuring CEO Rodolfo Rosini, art manager Oliver Bermejo, and a glimpse of the game's art style and animations. Rosini talks at length about the inspiration behind the art; ...
Massively Exclusive: WindSlayer 2's dungeon diary
What separates MMO avatars from we mortals in the real world? Other than a surprising tolerance for 60-pound shoulder armor, we'd have to say, "the near-suicidal tendency to continually dive into long-forgotten caves, castles, and other dungeons of doom," although perhaps there's a few of you who ...
Massively Exclusive: Age of Wushu's launch trailer flips over the heads of the competition
Tomorrow, Snail Games USA will officially announce its newest title, Age of Wushu -- but we've got an exclusive sneak peek to share with you before that happens! Sporting heavy Chinese themes and aesthetics, Age of Wushu is designed to allow players to pull off mystical, physics-defying ...
Setting the record straight: Massively's interview with Pando Networks
In a recent installment of The Daily Grind, we mentioned the use of third party downloaders for MMOs, asking your opinions on the topic. The general consensus seemed to be an overall negative opinion of these clients, including a (sometimes quite strong) dislike for Pando Media Booster -- a piece ...
Massively Exclusive: World of Warplanes producer talks mechanics
Wargaming.net is working overtime of late, and how could it not? The company is responsible for three separate MMORPGs, beginning with 2011's successful World of Tanks and ending with the recently announced World of Battleships. Sandwiched in the middle is World of Warplanes, an ambitious aerial ...
Massively Exclusive: The story and presents behind RIFT's Fae Yule
All in-game holiday festivals were not born equal, but they do seem to share a family resemblance when it comes to being merry and bright. RIFT's Fae Yule is but one of many, many Christmastime MMO holidays that we're witnessing this month, but the team at Trion Worlds is looking to make it stand ...




