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Posts tagged eve-online,titan

EVE Evolved: Returning EVE to the Crucible

When EVE Online launched in 2003, it was a barren game without many of the comforts we enjoy today. The user interface was abysmally worse than today's (if you can imagine such a thing), players with cruisers were top dog, and practically the only activities were mining or blowing up miners. The...

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EVE Evolved: Looking forward to the winter expansion

Since EVE Online's release in 2003, CCP Games has been the center of one of the most interesting success stories in the games industry. Produced by a tiny indie development studio on a frozen volcanic rock, EVE was the perfect example of how to do things right. The game's publishing deal with...

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The MMO Report: Oh come on can we please just drop it already edition

Welcome to this week's edition of The MMO Report. The first order of business on The MMO Report this week is Age of Conan: Unchained. Funcom's bloody MMO went free-to-play last week, and also released their new Blood and Glory PvP servers yesterday. Next up we have BioWare's latest...

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EVE Evolved: Force projection and jump bridges

When EVE Online's Dominion expansion launched, we expected to see large empires contract into smaller areas of space and smaller entities move in to fill in the gaps. High sovereignty maintenance fees were meant to keep alliances from claiming systems they didn't intend to fully use, and smaller...

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The Game Archaeologist goes to Earth & Beyond: The vet

Space: the final frontier... except for 4chan, which is a lot scarier to explore. These are the voyages of the Starship Massively. Its five-year mission: to explore strange, new worlds; to seek out new life and blow it out of the sky; to boldly exploit trade routes like no one has done before! ...

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Massively's EVE CSM interview: Incarna and nullsec PvP

In part one of our interview with EVE Online's player-elected Council of Stellar Management, we asked council member Deirdra Vaal about EVE Gate, the upcoming forum revamp, CCP's microtransaction policy and other topics discussed at the December CSM summit. In three meeting sessions, CCP and the...

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Diagram shows real-world cost of losing ships in EVE Online

Whether you play EVE Online or not, the chances are you've read a lot about the harsh, cut-throat universe of New Eden. Alliances routinely clash over territorial disputes, spies work to destroy organisations from the inside and death is an inevitability. While dying in most MMOs means respawning...

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One Shots: Making the jump

While some are headed to space in Star Trek Online this weekend, the war for sov rages on in various parts of EVE Online. What it doesn't have in avatar combat (yet) it more than makes up for in sandbox play, putting players in total control over their own character's destiny. This gorgeous EVE...

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CCP Games alters plans for EVE's capital ships in Dominion expansion

The EVE Online developers have announced that some of their proposed changes to capital ships will not deploy with the Dominion expansion as originally planned. This may come as good news to some of EVE's supercarrier (formerly "mothership") pilots who've expressed no small amount of...

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EVE Evolved: The road ahead for 0.0 alliances

A lot of MMOs rarely (if ever) revisit old gameplay mechanics or areas, focusing instead on new expansions. EVE Online is different in that the developers go back and re-visit old aspects of gameplay rather than just focusing on new mechanics and content. Even Blizzard have seen the wisdom in...

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