Posts tagged esports 
Not So Massively: Dreamhack 2013, news from E3, and Path of Exile battles RMT
This week saw the world's largest annual LAN party get underway as Sweden played host to DreamHack Summer 2013 and a series of live cash-prize competitive game tournaments. League of Legends had the biggest showing, with a dedicated 1,200-person stage for its $30,000 DreamHack Championship ...
Not So Massively: MOBA closures, docking in Elite, and D3 at E3
Fans of indie MOBA Rise of Immortals were disappointed to learn that the game's recent relaunch has been a failure and developers have been forced to close the doors at the end of the month. Third-person SMITE is seeing more success with its own open beta, and this week it added new character ...
Guild Wars 2 launches authorized shoutcaster program
According to ArenaNet, the introduction of Custom Arenas and Spectator Mode to Guild Wars 2 has resulted in a surge of new tournaments, which naturally has been accompanied by a surge in people shouting about those tournaments. ArenaNet hopes to keep the shouts coming with the introduction of its ...
Not So Massively: Diablo III stats, LoL All-Stars tournament, and new MOBAs
Path of Exile revealed plans to expand its multiplayer options with new group loot options in the next patch, which should come as good news to anyone who runs endgame maps with other players. Blizzard continued its Diablo III anniversary celebrations with an interesting new infographic packed full ...
Not So Massively: Cash MOBA tournaments, Diablo III's birthday, and Star Citizen's new website
Dota 2 celebrated the incredible sales of its world championship interactive compendium with free gifts for all players; the compendium has now sold over 266,000 units, raising the prize fund in The International to over $2,000,000 US. Third-person MOBA SMITE has recently entered the competitive ...
Not So Massively: Yet another D3 exploit, Star Citizen pay-to-win debate, and MOBA news
Diablo III was hit with yet another exploit this week as players discovered a way to duplicate gold via a bug in the auction house. Blizzard responded by shutting down the auction house but did not perform a server rollback to reverse the damage. Star Citizen clarified its stance on the lifetime ...
Not So Massively: MOBA patch week, Star Citizen hits $9 million, and Diablo II ladder reset
This week is packed with MOBA news as almost every major title released a new patch. Infinite Crisis introduced new champions Poison Ivy and Gaslight Catwoman and announced that the game's closed beta will start in two days' time on May 8th. SMITE introduced new Norse god Fenrir the Unbound, and ...
Not So Massively: Cash MOBA tournaments, Diablo III's latest exploit, and city-building with Prime World
Details of this year's $1,600,000 US Dota 2 world championship have been released ahead of next month's qualifiers for the remaining three competitor spots. Heroes of Newerth began gearing up for its own tournament at DreamHack Summer 2013 with details of a qualifier tournament to determine which ...
Not So Massively: New Star Citizen column, Path of Exile Season Two, and MOBA news
If you've been following the development of upcoming crowdfunded sci-fi sandbox Star Citizen with interest, Massively has a brand-new column you might enjoy. The Diablo III test realm hinted at upcoming boosts to life regeneration and the damage output of a few spells, but Blizzard also suggested ...
Not So Massively: D3's patch 1.0.8, Dota 2 DDoS, and Prime World's closed beta
Patch 1.0.8 was released to the Diablo III public test realm this week, adding some big multiplayer upgrades and fixing quality of life issues with the Wizard class, crafting and the auction house. Path of Exile published its first series of articles in a new Development Manifesto forum looking ...




