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Posts tagged eric-musco

SWTOR devs say Star Cluster prices and rarities are working as intended

A minor brouhaha has been, well, brewing in Star Wars: The Old Republic's community since the release of the game's Star Cluster cash shop packs. Players have been complaining about everything from emote unlock prices to item rarities (it's currently unlikely that you'll be able to collect a matchi...

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Hyperspace Beacon: The end of a SWTOR season

Uncle Owen talked about Luke staying on for another season, but when you're on a desert planet, what does that mean exactly? More importantly, can you imagine what would have happened if Lars had allowed Luke to leave for the Academy -- the Imperial Academy, I might add -- with his friend Biggs Dar...

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Hyperspace Beacon: Star Wars: The Old Republic predictions for 2014

Knowing my luck, when I finish writing this, the marketing team for Star Wars: The Old Republic will release a huge announcement about 2014 that no one saw coming. And it wouldn't be hard for BioWare to release something unknown to the community at large because it's said next to zero about what we...

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SWTOR's 2.6 patch adding new ships, boosting Operative/Scoundrel DPS

BioWare community manager Eric Musco took to Star Wars: The Old Republic's forums earlier today to deliver a preview of the game's next major patch. The 2.6 update will unlock the Galactic Starfighter expansion for F2P players as well as introduce a new gunship variant and two new bomber variants. ...

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Don't expect SWTOR space PvE any time soon

The Unnamed SWTOR Podcast recently spoke with BioWare devs Damion Schubert, Andrew Horwitz, and Eric Musco at Star Wars: The Old Republic's Community Cantina Q&A in New York City. According to podcast host JD, BioWare said that space PvE will not be coming to SWTOR any time soon, if ever. I as...

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Hyperspace Beacon: SWTOR Czerka dailies, the F2P experiment, and sitting in chairs

Commenters and followers of my work have asked about multiple things over the last couple of weeks. When are you going to finish the free-to-play experiment? Are you going to do a monetary breakdown of the new Star Wars: The Old Republic daily zone? What do you think about the sitting-in-chairs new...

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Hyperspace Beacon: The summer of SWTOR

Every time I listen to the BioWare developers talk about Star Wars: The Old Republic, I am impressed with how passionate they are about the game. When Producer Bruce Maclean, Executive Producer Jeff Hickman, and Community Manager Eric Musco spoke to us yesterday, they sat on the edge of their seats...

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BioWare granting one-time free transfer to SWTOR APAC refugees

BioWare community manager Eric Musco has updated Asia-Pacific Star Wars: The Old Republic players on their server transfer options. The company announced in late March that the game's APAC shards are being shuttered. "Starting on Tuesday, June 4th, you will all be allowed a free one-time transfe...

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SWTOR podcast discusses operations design philosophy

Switch on the old Victrola because the BioWare DJs are back with the second episode of the official Star Wars: The Old Republic podcast. The podcasters chat with the devs about their daily routine, operations design philosophy, nightmare mode, and legacy perks. Lead Flashpoints and Operations ...

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Star Wars: The Old Republic releases Episode I of the official podcast

Amidst all the other news from Star Wars: The Old Republic, it's easy to overlook the fact that the game's staff has been at work on an official podcast for fans. The first episode of that podcast is now available. Hosts Brooks Guthrie and Eric Musco have made the podcast available for listeners ...

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