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Posts tagged eric-musco

Star Wars: The Old Republic hit by DDoS attacks

If you were playing Star Wars: The Old Republic yesterday, you may very well have been hit with some lag and disconnections. The good news is that it's not a problem with your ISP; the bad news is that it appears to be yet another installment in the ongoing saga of irritating twits with nothing bet...

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Hyperspace Beacon: SWTOR Shadow of Revan FAQ

With every expansion, there are questions -- a lot of questions. Star Wars: The Old Republic is no exception. Shadow of Revan changes a lot of game mechanics and expands the story of SWTOR. With all the interviews and Cantina Tour chatter, it's difficult to tell what is true and what isn't. So I th...

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Star Wars: The Old Republic team 'investigating' character cap

With accelerated class story leveling, it's pretty easy at this point to start and play a new character in Star Wars: The Old Republic. So easy, in fact, that players are starting to really run up against the game's hard cap of 22 characters per server. Community manager Eric Musco took to the foru...

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Hyperspace Beacon: SWTOR and the transparency dilemma

This past week on The Republic, I talked to prominent community members about transparency and broken promises in regard to Star Wars: The Old Republic. Both Heather from Corellian Run Radio and Redna from Ootinicast agreed that BioWare's community team has communicated too little and too infrequen...

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SWTOR: Shadow of Revan will include new class missions

Butting heads with famous Revan and his cronies is one thing, but will the new Star Wars: The Old Republic expansion allow our characters to continue their individual class stories? BioWare Community Manager Eric Musco confirmed on the forums that, yes, every class will get a single new mission wit...

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BioWare delays SWTOR's Revan expansion reveal

Dulfy.net has collected BioWare forum statements to confirm that Star Wars: The Old Republic's upcoming expansion announcement has been delayed. The studio had originally slated the reveal for September, but it's been delayed by "a couple of weeks." Community Manager Eric Musco advised players not ...

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This video reveals part of SWTOR's new expansion

Be careful watching this video because there are huge spoilers about the Forge Alliance series of flashpoints. However, if you have played all the flashpoints, then you will not be surprised that the star of the next Star Wars: The Old Republic expansion is someone we've seen before. Writer Char...

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Star Wars: The Old Republic will allow you four strongholds per legacy

Eagle-eyed players following the development of Star Wars: The Old Republic's next major expansion, Galactic Strongholds, have probably noticed that players will have the option of deactivating a stronghold, which will incur a credit fee if players want to reactivate that stronghold in the future u...

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Massively Liveblogs: SWTOR's Galactic Strongholds

The upcoming expansion for Star Wars: The Old Republic has the potential to completely change player perception of the game. Galactic Strongholds gives players the ability to own and decorate a home on four different planets: Nar Shaddaa, Tatooine, Coruscant, and Dromund Kaas. Last week, the develo...

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Hyperspace Beacon: 250 reasons you don't want to miss SWTOR Galactic Strongholds

‚Äč When I first hopped into MMOs way back when Ultima Online hit the scene, I believed that the best thing about the game wasn't the gamey side. I wasn't interested in the monsters that I could kill nor the mechanics of taking down a daemon or a lich lord. I was most interested in living in the world...

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