| Mail |
You might also like: WoW Insider, Joystiq, and more

Posts tagged eriador

The Road to Mordor: Four more years, four more years!

While four years is not a nice round number -- or even a halfway number like five -- it's a substantial milestone for any MMORPG. Debuting in early 2007, Lord of the Rings Online introduced something we'd never seen before: a fully realized 3-D virtual Middle-earth where we could not only enjoy a...

Continue Reading

The Road to Mordor: Re-evaluating Moria

When I first left Lord of the Rings Online, it was early in 2008 and we were constrained to Eriador and Eriador alone. Angmar was the most dangerous spot on the map, level 50 was the cap, and getting your legendary traits was an almost inhuman feat. When I returned in 2010, I discovered I had mis...

Continue Reading

The Road to Mordor: What if?

By the time you read this, I'll be scurrying around PAX East in Boston, feeling much like a Hobbit: unable to see over the crowd, far out of my element, and deeply wishing I purchased shoes. I'll of course be talking with the folks at Turbine to see what information I can wheedle out of them abou...

Continue Reading

The Road to Mordor: Rating Eriador

Lately I've been playing world traveler with my level 43 Lore-master as he's bouncing all over Middle-earth in what used to be the high-level zones of the game: Trollshaws, Angmar, Forochel, Misty Mountains, and Eregion. Once again, I'm struck by just how cohesive this place feels -- it's not a c...

Continue Reading

The Road to Mordor: If the road goes ever on, I'm gonna need a GPS

Recently in our kinship chat, I asked my mates what they were most looking forward to in next week's patch. Scaled instances and the wardrobe were popular, but probably the most-cited change was simply the influx of new players. It's not that we were worried Lord of the Rings Online was dying, but ...

Continue Reading

Traveling in LotRO: Are we there yet?

Traveling in any MMO can be a daunting task. In some older games, traveling across the large map was just par for the course, so to speak. Many players found it just a giant hassle and complained that it was simply put in as a way to get you to spend more time paying for the game. In more recent g...

Continue Reading

Massively interview with LotRO's Jeffrey Steefel on Book 13

Recently we sat down with Lord of the Rings Online's Executive Producer Jeffrey Steefel to shake him down for every last bit of Mines of Moria expansion info he was holding back from us. We were confident his resolve to deny us exclusive information would crumble under our steely gaze and he would...

Continue Reading

LotRO dev chat reveals hints of the future

Deep into testing in Book 12, Lord of the Rings Online devs had little to reveal about the upcoming content patch that wasn't already announced. The juicy parts of this chat are the hints the devs dropped about long range plans for the game. Fly like an Eagle: New variants of land mounts obtained t...

Continue Reading

LotRO Vault maps Goblin Town, where Gollum be sneakin'

Turbine's Book 11 update for The Lord of the Rings Online included an impressive amount of content. It had player housing, a new instance called The Rift of Nûrz Ghâshu, and class updates for the Minstrel and Lore-master classes. It also introduced Goblin Town , the place where Bilbo was...

Continue Reading


Featured Stories

Engadget

Engadget

Joystiq

Joystiq

WoW Insider

WoW

TUAW

TUAW