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Posts tagged eqn

The Daily Grind: Does an MMO need lore to foster roleplaying?

Commenters in MJ Guthrie's recent Landmark vs. EverQuest Next article brought up an interesting question about lore and roleplay in the two games. EverQuest Next, of course, will be drenched in EverQuestian lore and backstory and high-fantasy building rules, but the player-driven Landmark will have...

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Norrathian Notebook: So you aren't Landmark's greatest builder

The walls are lumpy. The stairs are crooked. You couldn't make a statue of a blob if your virtual life depended on it, and everyone comments on your creative Koi pond that's actually a fireplace. So you aren't Landmark's greatest builder. Join the club! Despite how it may appear at times...

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Norrathian Notebook: The key differences between EverQuest Next and Landmark

What's the difference between EverQuest Next and Landmark? If we've heard that question once, we've heard it a thousand times, which is understandable, considering EQ Next has been totally scrapped and re-imagined more than once and Landmark came literally out of nowhere. Until recently, the two...

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Today's EverQuest Next roundtable video covers SOE Live's EQN plans

During this week's EverQuest Next roundtable video, Senior Brand Manager Omeed Dariani is joined by Senior Producer Terry Michaels to discuss SOE Live, set to take place in Las Vegas this coming August 14th to 17th. The pair explain that players have voted resoundingly that SOE focus on previewing...

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Norrathian Notebook: Jump in, the water's fine in Landmark!

The drought has finally ended: Water has come to the parched shores of Landmark. After a day of torturing fans with some not-so-subtle teasing on Twitter involving beach songs, links to life vests, and musings on slow garden hoses, SOE Director of Development Dave Georgeson finally outright...

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EverQuest Next's designers discuss rebooting a classic franchise via lore

In the studio's most recent dev diary, SOE's Omeed Dariani helms a video panel of EverQuest Next designers to discuss not game mechanics or advancement but the story and lore in EQN and Landmark. Lead Content Designer Steve Danuser, Creative Director Jeff Butler, and Senior Game Designer Bill...

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SOE updates Landmark, pushes back international Player Studio rollout

It was the best of times for SOE and it was the worst of times. It was the season of glorious patches and of disappointing delays. It was also May 1st, in case you haven't checked your calendar. SOE delivered an update to Landmark's beta today, including claim feedback, chat improvements, new...

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Norrathian Notebook: Upgrading your tools in Landmark

True confessions time! I have been looking forward to showing off my newly minted super pick and sharing with you all how you, too, could get a shiny new upgraded tool in Landmark. Unfortunately, due to the empty chest bug that came with the update, all my resources were lost; ergo, I wasn't able...

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The Stream Team: Touring Landmark's landmarks and giving away codes

There's so much creativity to experience thanks to Landmark's landmark contest, and Massively's MJ is trying to showcase as much as possible, which means she's adding plenty of obelisks, dwellings, temples, and other things that just have to be seen to her itinerary. Are you yearning to see these...

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Landmark's devs on crafting and item upgrading

SOE Senior Brand Manager Omeed Dariani and Lead Systems Designer Michael Mann present this week's Landmark roundtable video, this time focusing on one of the more detailed components of the sandbox's crafting system: item upgrading, which beat out reinforcing, imbuing, and refining among roundtable...

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