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Posts tagged eqn-video

SOE devs on EverQuest Next's 'life of consequence'

We've known for a while that SOE is cooking up some sort of emergent AI concoction for EverQuest Next. The company famously partnered with Storybricks last year to bring its fantasy NPCs to life, and a newly released video sheds a bit more light on what exactly that means. The clip stems from a ...

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Landmark video diary hints at the Pulverizer, new harvesting tools

It's time for another EverQuest Next Landmark video dev diary. Your host is EQNL lead systems designer Michael Mann, and he's a got a lot to say about harvesting tools. He enlists a bit of help from lead character artist Kacey Helms, who takes viewers on a journey from in-game axe concept to finish...

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EQN Landmark video talks procedural content, visits Everfrost

SOE has dropped another EverQuest Next Landmark dev diary video. Senior producer Terry Michaels and senior art director Rosie Rappaport are your hosts for a three-minute look at the creation of the world. "We didn't want to create the world for Landmark the way we did in previous games. It needs...

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Watch SOE artists go from concept art to EQN Landmark asset

SOE has released a new timelapse video showing the construction of a rock-formation-with-a-house-on-top thingamajig in EverQuest Next Landmark. The inspiration was a piece of concept art, and you can literally see the whole scene take shape over the course of the clip's one-minute running time. ...

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Here are a couple more EverQuest Next Landmark videos

Still have questions about the newly announced Founder's Packs for EverQuest Next Landmark? SOE has released a couple of videos that may fill in some blanks. The first clip features senior producer Terry Michaels talking about the basics including early access, special items, and the three tiers on...

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EQN Landmark video dev diary talks tools, materials

EverQuest Next and EQN Landmark lead designer Darrin McPherson is your host for the game's third video dev diary installment. The four-minute clip covers resource gathering and leveling up your tools, of which there are four types: a pick, a sickle, an axe, and a bucket. McPherson says there are...

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