Posts tagged eqII 
The Tattered Notebook: The passing of Ribbitribbitt
This week's Tattered Notebook started off business as usual. I was putting together part two of a look at the layers of change in EverQuest II through the years. But I was also mulling over a column about the new Hero's Edge items that arrived on the Marketplace; something I had just speculated ...
The Daily Grind: Would you leave your current MMO for its sequel?
With Guild Wars 2 in the offing, long-time Guild Wars fans have an interesting dilemma on their hands. Trading up is probably a foregone conclusion in most cases, but abandoning Guild Wars altogether may sting a bit if you've invested a lot of time and energy into the original incarnation of ...
EverQuest II's GU63 tweaks crafting, adds hundreds of new items
If you've been slacking when it comes to keeping up with EverQuest II tradeskill news lately, the recent Game Update 63 (otherwise known as Skyshrine) featured quite a few noteworthy tweaks. Sony Online Entertainment has posted a dev interview detailing some of the larger changes, including the ...
Previously on MV TV: The week of May 12th
What a week of livestreaming! We've got quite the variety and tons of hours of video to watch. What's that? You had to work and missed half of the cool streams we showed? Don't worry! I gather all of the best streams from the week's collection and list them for you right here. Still, you need to ...
The Tattered Notebook: Peeling back the layers of time
I was watching Shrek with my kids the other day, and one of my favorite scenes is Shrek's stroll with Donkey when they first meet. Shrek tries to explain how Ogres are like onions and how both have layers. When you think about it, EverQuest II is also like an onion because it has layer after ...
Leaderboard: EverQuest II's housing vs. Aion's housing
Everyone loves player housing, right? Oh, quiet you in the back. Look into my eye: Everyone loves player housing. It is the number one most requested, demanded, and mandatory feature of every MMO. In terms of priority, "having monsters to kill in the game" is lower than giving us sweet pads to ...
The Daily Grind: Must MMO housing be open-world to be good?
Whenever the Great MMO Housing debate rears its head, the "of course MMOs ought to have housing" players usually drown out the curmudgeons who lack decorating skills and prefer to live out of their banks and sleep on a bedroll on the public streets (you know who you are!). And then, inevitably, ...
One Shots: Woodland critters
TERA isn't quite two weeks old, but it's already offering up some spectacular views. Kromic on the Dragonfall server paused while riding on his mount to take this shot. He writes in, While doing some exploring on my trusty steed in TERA, I found a great view of the capital city Velika. His ...
The Tattered Notebook: Learning from EQII's free-to-play model
What a long way EverQuest II's come! If you had said back in 2004 that the game would not only go free-to-play but have microtransactions and emerge largely intact, I probably would have run to get my pitchfork. But here we are in 2012, and EQII's website has a huge green button that says "Play ...
The Tattered Notebook: Reading the tea leaves of EQII's May update
The paint has barely dried on the Skyshrine Update, and already we're hearing tidbits about what's planned for this month. On Thursday, EverQuest II Producer Holly "Windstalker" Longdale announced a few highlights that players can expect to see in the May update. The monthly letters are always ...




