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Posts tagged eq-mac

MMO Week in Review: Expansions, birthdays, and sunsets

At the end of every week, we round up the best and most popular news stories, exclusive features, and insightful columns published on Massively and then present them all in one convenient place. If you missed a big MMO or WoW Insider story last week, you've come to the right post. If you could...

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The Game Archaeologist's top MMO stories of 2012

As another gaming year spins to a close, we here at the Institute for Digital Interactive Entertainment have been holding our archaeological department hostage with a trained buffy-tufted marmoset until it delivered a final report. After hours of begging and infected monkey bites, the head of...

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The Game Archaeologist reminisces with EQMac vets

I can hear you right now: "What, another week on EverQuest Mac? There's, like, six people who play that! Move on to Neocron already!" Oh, be patient my lovelies. I know that the whole EQMac termination/salvation thing is so yesterday's news, particularly with SOE embroiled in a completely...

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The Game Archaeologist chats with John Smedley about EQMac's salvation

A week ago I sat here writing up what I thought was going to be the epitaph for EverQuest's odd foray into an Apple-only product, EverQuest Macintosh. The word came down from on high that with the coming of free-to-play, EQMac's diminutive server population would be ushered out the doors as...

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The Game Archaeologist mourns the end of EQMac

In 2003, Sony Online Entertainment tried an experiment to reach out to the (then) small-but-growing community of Mac users. The company released EverQuest Macintosh Edition -- quickly abbreviated to EQMac -- which incorporated the core game and the first four expansions of EverQuest: The Ruins of...

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The Daily Grind: Do you game on a Mac?

War. War never changes... the platform war, that is. But even those of us who game from the comfort of decked-out PCs can feel sorry for our Mac brethren when one of the Apple MMO offerings, already in short supply, goes dark. That's exactly what's happening to the Mac version of classic...

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