Posts tagged enemies 
Storyboard: Villainy afoot
I really thought this was a topic I had revisited on a few occasions, but apparently the only time Storyboard has discussed villainy was back in the column's infancy when I was still properly finding its voice. (Not that I feel that project has ever stopped, but that's another matter.) And it's ...
Neverwinter shines the light on kobolds
Kobolds in Neverwinter aren't quite as pathetic as you might think. Sure, they're fairly weak in a stand-up fight, and they tend to run from any engagement unless they've got the advantage of numbers. But they can build up those numbers very quickly when they need to, and they're not as stupid as ...
Neverwinter offers players excerpts from a manual of monsters
Some players of Neverwinter will no doubt be reminded of long nights with the Monster Manual and graph paper as epic dungeons were plotted out. The game is borrowing a bit from that classic format with two Monster Manual entries on the official site. No, the entries don't feature Activity Cycles ...
Defiance shows off the 99er faction
Defiance's latest video teaser is showing off another villain group. The 99ers, despite their name, do not lure you into their lair with the promise of free popcorn and a markedly robust gluten-free menu; instead, they're crazed former miners who have augmented themselves with extensive ...
Defiance teaches players how to deal with raiders
Raiders. They're an ever-present threat, always asking you to fill out the last healing slot or asking if you'll pass on a needed gear upgrade so... wait, that's not what we're talking about here. Defiance raiders aren't all about getting epic loot and counting DKP, they're about bursting onto ...
Defiance video spotlights mutants
Those planning on picking up Defiance and spending some time in this war-torn world come spring should be prepared for the horrors that they'll face. This is why Trion Worlds has delivered a new video highlighting one of the enemy races of the game, the mutants. The mutants used to be human ...
WildStar Wednesday details the split between the Dominion and the Exiles
When you're not dealing with the chaos and madness of the planet Nexus in WildStar, odds are good you'll be dealing with the game's main factional conflict between the Dominion and the Exiles. But how did this split come to pass? What are the Exiles exiled from in the first place? The latest ...
Looking at the wildlife of WildStar's Galeras region
If the pirates, bandits, ancient machines, and military forces in WildStar weren't bad enough, players are going to be contending with a lot of the native wildlife. Last week's WildStar Wednesday focused on the top-level overview of the Galeras region, but this week is focused on the local flora ...
Storyboard: Making character relationships work
Character interrelationships are the heart of roleplaying. The interesting part of your character isn't his background or his personality; it's what happens when you put him in a room with several other people and let the whole thing move from there. You're trying to create an entirely different ...
RaiderZ shows off the Broken Mast
Every character needs to start somewhere. In RaiderZ, "somewhere" is the Broken Mast. It's a coastal zone filled with marauding pirates, malicious sea creatures, and plenty of magical ruins. It's also the first zone to receive a video preview showing off these highlights as well as some of the ...
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The Summoner's Guidebook: Why you shouldn't always buy Deathcap on LoL casters
Posted on May 23rd 2013 9:00PM



