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Posts tagged ending

Storyboard: One hundred moments and done

All good things must come to an end. Roleplaying is all about creating a shared space for your character to inhabit with other characters. It's about crafting trials and challenges that can be overcome through narrative means; it's about building a set of experiences together. And all of the ...

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Storyboard: Over, done, finished, finito

The best stories have an ending. And if you want to tell a decent story in a roleplaying format, you're going to need some sort of an ending eventually. The problem is that most endings have a pretty strict sense of finality to them, and really ending your roleplaying kind of implies that your ...

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The Daily Grind: Are you among the 10% who finish what they start?

Last week, CNN published an article declaring that video game attrition is significantly higher than we might have suspected. According to the post, 90% of gamers don't finish the video games they start. CNN lists several possible reasons for this phenomenon: the rising age of the average gamer ...

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Final Fantasy XI posts previews of the nation quest conclusions

It's a truism of any good story: all good things must come to an end. And it's certainly true of the overarching story for the last Final Fantasy XI expansion, Wings of the Goddess, which is finally approaching a conclusion after two and a half years. The upcoming June version update won't conclude ...

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The Daily Grind: Game over?

So I'll start off this morning a wee bit off-topic. You see, I just recently picked up a 360 (yeah, I'm behind the times, hush) and despite the fact that I'm not a huge FPS person, I've really been enjoying Bioshock. Of course, I admit that I'm enjoying it more from the aspect of taking Ayn Rand ...

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