Posts tagged endgame 
Massively surveys WildStar's Scientist and Settler paths, the Esper class, and the crazy things Jeremy Gaffney says
So who wants to hear some cool stuff about WildStar? Thought so! Massively's Gavin Townsley recently attended a WildStar media event in San Francisco, at which he was treated to a hands-on look at the upcoming sci-fantasy MMORPG's Scientist path and Esper class. He also chatted with Carbine ...
WildStar's Jeremy Gaffney on progression, tradeskills, and endgame
In the first part of our interview with Carbine Studios executive producer Jeremy Gaffney, we discussed everything we could about the Settler path. In this followup interview, he divulges the beautiful details on essential parts of the game: progression, tradeskills, and the elder game. WildStar ...
Chaos Theory: Opinions, facts, and open flames
It's not often that my writings take a ranty slant, In fact, I don't believe I have ever expressed anything along those lines here in Chaos Theory -- although I have a time or two elsewhere. Blue moons come and go much more frequently than I don my Massively-standard-issue flame-retardant garb and ...
Marvel Heroes prepares for the end at the beginning
With early access to Marvel Heroes coming on May 28th and the actual launch a few days later on June 4th, the Gazillion team is on super-high alert. CEO David Brevik talked with us about the final additions that the team is putting in place, saying that most of the features are complete at this ...
The Daily Grind: Are there games you would play if you could skip to the end?
Most of the time I can't really recommend starting new in Final Fantasy XI, which is a shame. It's not that the game is bad, nor is it lacking in things to do once you're at the level cap. No, it's just painful to get to the level cap. If you could somehow skip months of tedious leveling and just ...
A Mild-Mannered Reporter: DC Universe Online's crisis of origins
DC comics has always had a history of patch jobs. It's inevitable, really, since DC is both older than Marvel and replete with characters inherited from other publishers or characters originally designed to work in a vacuum. The fact that we've had multiple multiverse-spanning events that ...
The Daily Grind: How important is endgame progression to you?
For some players, the real meat of an MMORPG begins when you don't have any more pesky levels to worry about. Leveling is training, but using all that training to clear through the hardest content in the game is what you signed up for. Whether it's in World of Warcraft or Guild Wars 2, these ...
New reputation in Star Trek Online takes the fight to the Tholians
Nukara Prime is not a pleasant place in Star Trek Online. It's covered in Tholians, for starters, and it's got all of the charming amenities of a warzone. Then it gets even worse when you realize it's a Class Y or "Demon" planet, and you don't get a nickname like "Demon" for being ideal ...
The Guild Counsel: Jumping from casual to endgame
It's a classic scenario that's all too common: A guild builds up a solid roster, with enthusiastic members, and decides to make the leap from casual to hardcore. But that leap can sometimes become a free-fall spiral and a potential guild-breaker. How does a guild shift gears and go from ...
Chaos Theory: Exploring The Secret World's endgame
Throughout my tenure as the Chaos Theory author, I've ruminated on a number of Secret World subjects that personally interest, intrigue, or otherwise affect me. I've covered ARGs, different issue updates, sabotage quests, the conversion to buy-to-play, ambiance, and more. I've even expounded on ...
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The Summoner's Guidebook: Why you shouldn't always buy Deathcap on LoL casters
Posted on May 23rd 2013 9:00PM



