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Posts tagged endgame-content

Epic in scope: SWTOR's James Ohlen explains plans for the future

As the Star Wars: The Old Republic guild leaders lined up to get a taste of the Lost Island flashpoint, I was at BioWare studios getting my hands dirty with deeper PvE and PvP content as well as speaking with developers like Combat Designer Georg Zoeller, Lead Writer Daniel Erickson, Art Director ...

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Peek into the future of Star Wars: The Old Republic's Legacy system

Yesterday, the Star Wars: The Old Republic guild summit gave players a good idea of what to expect from patch 1.2. But just hearing about things like the new Legacy features and upcoming Operations isn't enough for everyone, which is no doubt part of the reason the development team has put ...

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Black Prophecy bringing high-end raids with its next major update

Endgame systems take time to develop properly and even more time to balance. But they're still an important element of any game, which is why Black Prophecy is bringing in a major new set of endgame mechanics with its next major content update. Episode 3: Rise of the Boids will feature new raid ...

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SWTOR opens the Operations holonet page

Star Wars: The Old Republic does everything slightly different from other MMOs on the market. Of course, the principle difference is personal story, which is woven into every bit of gameplay. Even the traditional raids are slightly different. In SWTOR, these highly dangerous group encounters are ...

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Take a walk through the underground in City of Heroes

City of Heroes players are currently getting to enjoy all of the improvements within City of Heroes Freedom prior to the change in business models, but there's more in the update. For example, there's the newest Incarnate Trial, which sends players deep beneath Praetoria to investigate the areas ...

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The Soapbox: Groupthink

Disclaimer: The Soapbox column is entirely the opinion of this week's writer and does not necessarily reflect the views of Massively as a whole. If you're afraid of opinions other than your own, you might want to skip this column. I can pinpoint exactly the moment that the luster of World of ...

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RIFT's 1.3 update bringing new raid, free transfers, and more

With less than a week remaining until the biggest game update in RIFT's short history, Trion Worlds is upping the excitement ante with a new press release detailing the extensive features coming with Waves of Madness. The official unveiling will happen courtesy of a world event on June 22nd, ...

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Scott Hartsman wraps up the sixth beta event for RIFT

With the open beta less than a week away, now is the time for Trion Worlds to step up and address the lingering issues RIFT has before it starts being available for general consumption. Fortunately for the development team, it's a task it's proven quite accomplished at, and the newest wrap-up for ...

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[Updated] SWTOR unveils the Taral V flashpoint

We've been told about Star Wars: The Old Republic flashpoints for over a year now, since the Developer Walkthrough, but no one outside of BioWare has seen, touched, or really known anything about them -- until today. Gamespot was lucky enough to land the first glimpse into one of the Republic ...

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The Daily Grind: Why don't you like the endgame?

In many traditional console games, the game's storyline and main challenges climax long before the player hits the level cap. Not so in MMOs -- the level cap is, according to many players, the point at which the actual game begins. Whether you're racing up the 20 levels in Guild Wars or the 90 ...

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