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Posts tagged end-of-nations

Betawatch: March 1 - March 7, 2014

This week in the world of MMO testing, Trion Worlds confirmed that development on End of Nations is formally and indefinitely on hold, halting its long and convoluted run in Betawatch. What other beta updates have we got for you? Heroes of the Storm is now in "technical alpha"...

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Trion Worlds confirms that End of Nations is on hold in favor of MMO titles

Trion Worlds has today confirmed that its MMORTS-turned-MOBA End of Nations is officially on hold. A spokesperson for the studio sent the following statement to Polygon: As we informed EON's community last fall, internal development on End of Nations was put on hold in late 2013 while we evaluated...

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Perfect Ten: Biggest MMO news stories of 2013

As the light slowly fades from 2013, we spend our final moments quaffing eggnog, putting up President's Day decorations, and reminiscing about the year that was. We stare at the past and realize that it's a mirror reflecting our own journeys through the past 12 months. We contemplate the impact of...

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Scott Hartsman on leading Trion Worlds out of the woods

It's been a rocky return for Scott Hartsman, who has rejoined the Trion Worlds fold as CEO. With End of Nations going through development hell in its final stretch, studios being shuttered left and right, employees being laid off, and a mess of unknown questions, Trion's been put through the ringer...

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Betawatch: July 13 - 19, 2013

What a long and strange road it's been, End of Nations. At first you were an MMORTS; then you lost your staff and sat in limbo. Then you were rebranded as a MOBA and went back into testing, and then... well, I guess that's the end, actually. So not such a long road after all. But still a bit...

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Trion Worlds: End of Nations 'not drastically changed'

The rebranding and reworking of End of Nations from an MMORTS to a MOBA was cause for concern to some players who are worried that Trion Worlds has taken a hatchet to the grand concept of the game. Executive Producer Scot Lane says that the move is for the best, as the change doesn't present a...

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End of Nations resumes alpha testing, boasts new MOBA features

We reported last week about End of Nations' transformation from sci-fi MMORTS to sci-fi MOBA. Now, Trion is making it official via a press release that touts a "re-engineered build" and "enhanced tactical gameplay." As of today, EoN's alpha server is back in business, with the invite-only...

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End of Nations rebranded as a MOBA

Trion's End of Nations, which started its life as an MMORTS, is now being called a MOBA, according to the game's website and discovered by Eurogamer. The game suffered through some layoffs late last year as developer Petroglyph handed the game over to its publisher, Trion Worlds. All's been...

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Enter at Your Own Rift: Goodbye Scott, hello 2.2

If I was to make a list of the top, oh, five or 10 MMO developers whom I admire, Scott Hartsman would be on there. It's not just that I appreciate that he's one of the few human beings who is shorter than I am, but that he's had a remarkable career full of accomplishments that I respect....

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Enter at Your Own Rift: What the Trion layoffs mean for RIFT

It's been almost a week since we first heard about the layoffs at Trion, yet there are still more questions than answers about the depth and scope of them. How many people were let go? Were they all from the RIFT team? And why was it timed just a few months after the expansion launched? It's hard...

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