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Posts tagged end-game

Chaos Theory: Every game needs a Gatekeeper like The Secret World

It finally happened. I've been playing The Secret World since launch, wading through lots of lore, wracking my brains on investigations missions, collecting clothes, and soaking up the amazing atmosphere, among other things. But there is one activity that I have successfully dodged participating in...

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Latest dev blog delves into the depths of The Secret World endgame

If your Secret World adventures have thus far only entailed playing through the main story line, according to the latest dev blog you are missing out! The post plumbs the depths of TSW's character development and progression system (the endgame, if you will), detailing what lies in store for...

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Flameseeker Chronicles: The game at the end of Guild Wars 2, revisited

I tend to dislike the term "endgame" because I suspect most people have scribbled out their own definition of the word and that anyone who dares to use it in reference to anything outside of that definition is summarily dismissed and excommunicated. I'm never quite sure what it is I'm being...

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Guild Wars 2 updates Lost Shores page with video, schedule

Hey karka, leave our kids alone! If you find yourself saying this at some point this week, it's probably because you're neck-deep in Guild Wars 2's latest content update, The Lost Shores. ArenaNet's updated the official page of the update with lots of time-specific information as well as a teaser...

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Guild Wars 2's Lost Shores content primer

We're just days away from Guild Wars 2's next big content patch and special event. So far the Lost Shores have been shrouded in mystery. Will the shores ever be found? Who lost them? Exactly how absent-minded does one have to be to misplace an entire shore? There are other, more pragmatic...

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Star Trek Online is streamlining elite gear acquisition in Season 7

If you've been frustrated with the difficulty and randomness of obtaining the best gear in Star Trek Online, know this: Cryptic has heard you. The studio admits that both internal metrics and player testimonies have proven that the current system of endgame gear acquisition is too stingy and...

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Flameseeker Chronicles: The long haul in Guild Wars 2

I hear a lot of Guild Wars 2 players talk about level 80. I hear, specifically, a lot of Guild Wars 2 doubters talking about level 80. Surely, surely, if the level cap could be hit in mere days (or for those of us well behind the vanguard, mere weeks), then the game must be content-light?...

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The Daily Grind: How would you design an MMO's endgame?

Earlier this week we asked if you were sick of raiding progression. A lot of you said yes, and that got us to thinking that there must be some other endgame activity that tickles your fancy. Let's pretend for a moment that budgetary concerns are off the table. You're the creative director on...

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ArenaNet devs talk legendary weapons, endgame, and more

Have you always wanted to wield a unicorn bow and shoot trails of rainbows? (We know you have; don't lie to us.) If you have, ArenaNet developers Eric Flannum and Colin Johanson have confirmed today that Guild Wars 2 is the game for you. The two devs took to Guild Wars 2's Twitch page today to...

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Leaderboard: Leveling vs. endgame

It's the eternal debate that's occupied our attention on so many episodes of Massively Speaking that we had to bring it to you, the impartial judges and juries of the MMO world. What is better and more enjoyable: the leveling journey or the endgame activities? In my opinion, it's all about the...

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