We found an interesting post about the many intricacies of crowd control over on the Epic Slant blog. Crowd control (CC) is a tricky feature to design and balance in MMOs because too little takes a lot of strategy out of the experience and too much is simply overpowered. Ferrel wonders what ever hap...
For most fantasy MMOGs, the basic classes you can expect to be playing aren't too hard to predict. Whether you're a stalwart warrior with shield in hand, a crafty mage raining fiery bolts of destruction, a sneaky rogue with poison on his knife, or a benevolent cleric healing the wounds of his al...
Posted on Dec 25th 2014 8:00AM
Posted on Dec 24th 2014 2:00PM
Posted on Dec 24th 2014 12:00PM