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Posts tagged empyrean-age

Massively's EVE Online Apocrypha expansion hands-on

Massively got word that EVE Online lead game designer Noah Ward, aka CCP Hammerhead, would be in New York City last week. We jumped at the chance to find out more about the Apocrypha expansion, and Ward was kind enough to give us our own hands-on demo while answering our questions about where EV...

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EVE Evolved: The top ten EVE videos of all time

Whether you like EVE Online or hate it, I think everyone can agree that it's a visually stunning game. Combined with the enthralling PvP experiences to be had in the game, it's not surprising that the game lends itself well to making some excellent videos. Films of EVE gameplay have been around si...

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Slave emancipation a major change in EVE Online's lore

A significant twist in EVE Online's lore was announced on Christmas day: emancipation for much of the subjugated Minmatar race. EVE's far-future galactic setting of New Eden is characterized by struggles between the four (playable) races. Of those races, the dynamic between the theocratic but cruel...

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EVE's Quantum Rise trailer depicts escalating conflict

With all of the announcements and events that have taken place this week at EVE Fanfest 2008, it's a safe bet that the forthcoming video footage related to the title should be interesting. CCP Games is kicking off the November 11th release of the Quantum Rise expansion with a video, depicting how th...

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Mac and Linux client improvements roll out today in EVE Online

EVE Online has a much smaller playerbase than some of the other top-tier MMOs on the market. Despite this fact, CCP Games was willing to provide an even smaller subset of players -- Linux and Mac users -- with an EVE client, via Transgaming's Cedega (Linux) and Cider (Mac). While the 'premium' Trin...

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EVE Evolved: The making of EVE Online, part 2

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EVE Evolved: The making of EVE Online

EVE Online's development path from concept to release has followed a very different path to the MMO norm. Starting from its humble beginnings as one man's dream to build an online space game, EVE has developed into the massively popular game it is today. Rather than designing and developing the gam...

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EVE dev blog charts much improved customer support experiences

Long petition queues, particularly related to expansions, has long been a problem in EVE Online. These long waits may very well be a thing of the past, according to GM Nova, Senior Game Master for EVE Online. GM Nova's latest dev blog, "Such stuff as dreams are made on," deals with the deployment o...

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Changes and new features in EVE's latest Empyrean Age patch

The next EVE Online update is the Empyrean Age 1.1.1 patch, which deploys on September 30th. It brings with it a number of fixes and a few new features as well. These features are centered around the Jita problems, with three new jumps being added to help players avoid the laggy system: Muvolailen-...

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EVE Online interview discusses players determining storyline

Split Infinity Radio, a gamer-run internet radio station (with a noticeable sci-fi MMO bent) recently interviewed Scott Holden, Lead Content Creator of EVE Online at Gen Con 2008. Holden has been integral in building up all the mission content that's about to drop in the upcoming Empyrean Age expan...

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