<?xml version="1.0"?>
<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">
<channel>
<title>Massively</title>
<link>http://massively.joystiq.com</link>
<description>Massively</description>
<image>
<url>http://www.blogsmithmedia.com/http://massively.joystiq.com/media/feedlogo.gif</url>
<title>Massively</title>
<link>http://massively.joystiq.com</link>
</image>
<language>en-us</language>
<copyright>Copyright 2012 Weblogs, Inc. The contents of this feed are available for non-commercial use only.</copyright>
<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Just what is Cryptic working on?]]></title><link>http://massively.joystiq.com/2008/02/22/just-what-is-cryptic-working-on/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/02/22/just-what-is-cryptic-working-on/</guid><comments>http://massively.joystiq.com/2008/02/22/just-what-is-cryptic-working-on/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/rumors/" rel="tag">Rumors</a></p><a href="http://www.gameinformer.com/"><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/02/eh_crypticprojects08.jpg" alt="" /></a><a href="http://gdc08.joystiq.com">GDC</a> is nearly over and despite chatting up a couple of Cryptic employees and PR (maybe we should have plied them with booze), we're no closer to knowing what exactly <a href="http://massively.joystiq.com/tag/cryptic-studios/">Cryptic Studios</a> has up its sleeves. Conversations with multiple Cryptic-folk suggested we check out the March issue of <a href="http://www.gameinformer.com/default.htm">Game Informer</a> for news -- so, of course, we ran right out and scoured the stores until we found a copy of our very own. It gave us oodles of information about their upcoming game <a href="http://massively.joystiq.com/category/champions-online"><em>Champions Online</em></a> and a brief teaser of two projects (suggested to be two of many), only referred to as X1 and X2. From Game Informer's images, both appear to be in a fantasy setting. During a panel yesterday, Emmert mentioned a "secret sci-fi project" (<a href="http://massively.joystiq.com/2008/02/21/gdc08-cryptics-secret-project/">our hope</a> is that it's <a href="http://massively.joystiq.com/category/star-trek-online/"><em>Star Trek Online</em></a>, but we don't know anything for sure). And <a href="http://www.crypticstudios.com/index.php?option=com_content&amp;task=view&amp;id=87&amp;Itemid=34">on Cryptic's home page</a> there's a selection of concept art that ranges from lush fantasy environments to run-down modern cityscapes to military combat. (But definitely nothing that looks like Trek.) So just what is Cryptic working on? We'll have to keep calling their PR department once an hour asking, "Can you tell us now?" "What about <em>now</em>?"<br /><br /><div class="postgallery"><p><strong>Gallery: <a href="http://massively.joystiq.com/photos/cryptics-works-in-progress/">Cryptic's works in progress</a></strong></p><a href="http://massively.joystiq.com/photos/cryptics-works-in-progress/#658111"><img src="http://www.blogcdn.com/www.massively.com/media/2008/02/eh_crypticproject01_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/cryptics-works-in-progress/#658110"><img src="http://www.blogcdn.com/www.massively.com/media/2008/02/eh_crypticproject03_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/cryptics-works-in-progress/#658109"><img src="http://www.blogcdn.com/www.massively.com/media/2008/02/eh_crypticproject06_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/cryptics-works-in-progress/#658108"><img src="http://www.blogcdn.com/www.massively.com/media/2008/02/eh_crypticproject07_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/cryptics-works-in-progress/#658107"><img src="http://www.blogcdn.com/www.massively.com/media/2008/02/eh_crypticproject05_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/02/22/just-what-is-cryptic-working-on/">Just what is Cryptic working on?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 22 Feb 2008 15:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2008/02/22/just-what-is-cryptic-working-on/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1122279/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/02/22/just-what-is-cryptic-working-on/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cryptic</category><category>cryptic-studios</category><category>emmert</category><category>gdc</category><category>gdc08</category><category>gdc08fanboy</category><category>jack-emmert</category><dc:creator><![CDATA[Elizabeth Harper]]></dc:creator><pubDate>Fri, 22 Feb 2008 15:30:00 EST</pubDate></item><item><title><![CDATA[GDC08: Jack Emmert on Cryptic's success (and failure)]]></title><link>http://massively.joystiq.com/2008/02/22/gdc08-jack-emmert-on-cryptics-success-and-failure/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/02/22/gdc08-jack-emmert-on-cryptics-success-and-failure/</guid><comments>http://massively.joystiq.com/2008/02/22/gdc08-jack-emmert-on-cryptics-success-and-failure/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/city-of-heroes/" rel="tag">City of Heroes</a>, <a href="http://massively.joystiq.com/category/city-of-villains/" rel="tag">City of Villains</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events, real-world</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/massively-event-coverage/" rel="tag">Massively Event Coverage</a>, <a href="http://massively.joystiq.com/category/champions-online/" rel="tag">Champions Online</a></p><div align="center"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/02/eh_gdc_cryptic_header.jpg" alt="" /><br /></div>
Yesterday morning, Cryptic Studios' chief creative officer, Jack Emmert, talked to attendees at <a href="http://gdc08.joystiq.com">GDC</a> about Cryptic's successes (and failures) with <a href="http://massively.joystiq.com/category/city-of-heroes"><em>City of Heroes</em></a> (and other games). He was surprisingly frank, starting things off with a list of <em>CoH</em>'s strengths and weaknesses. For strengths, he cited character customization, fun moment to moment game play, Flight/Superspeed/Superjump, plenty of character slots, no loot. For weaknesses, he told the crowd about how the game had few goals outside of leveling, its lack of PvP, the repetitiveness of the instances, the lack of an end-game, the lack of guild mechanics, no loot. Whether you love Cryptic's <em>City of</em>... games or hate them, read on for a discussion of where they went wrong and where they went right.<p><a href="http://massively.joystiq.com/2008/02/22/gdc08-jack-emmert-on-cryptics-success-and-failure/" rel="bookmark">Continue reading <em>GDC08: Jack Emmert on Cryptic's success (and failure)</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/02/22/gdc08-jack-emmert-on-cryptics-success-and-failure/">GDC08: Jack Emmert on Cryptic's success (and failure)</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 22 Feb 2008 10:05:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2008/02/22/gdc08-jack-emmert-on-cryptics-success-and-failure/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1121229/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/02/22/gdc08-jack-emmert-on-cryptics-success-and-failure/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>champions</category><category>champions-online</category><category>co</category><category>coh</category><category>cov</category><category>cox</category><category>cryptic</category><category>cryptic-studios</category><category>emmert</category><category>featured</category><category>gdc</category><category>gdc08</category><category>gdc08fanboy</category><category>jack-emmert</category><category>joystiqfeatures</category><category>ncsoft</category><dc:creator><![CDATA[Elizabeth Harper]]></dc:creator><pubDate>Fri, 22 Feb 2008 10:05:00 EST</pubDate></item></channel></rss>
