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Posts tagged emergent-gameplay

EVE Evolved: Making ISK from the Crius release

​EVE Online's economy has been studied over the years for its resemblance to the real world, and it is often cited as an example of a hyper-capitalist society with no laws or regulation. But underneath the emergent interplay of supply and demand that has fueled everything from freighter...

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Gamescom 2013: In-depth looks at EverQuest Next and EQ Next: Landmark

SOE's David Georgeson walked Gamescom attendees through some of the finer points of both EverQuest Next and EverQuest Next: Landmark today, focusing on the emergent gameplay, destructible environments, and vast flexibility you'll potentially find in both halves of the game. Most of the...

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EVE Online smashes PCU record during anniversary celebrations

Sci-fi MMO EVE Online has seen phenomenal success recently, from breaking through the 500,000 subscriber boundary to successfully relaunching in China. The game officially turned ten years old today, and CCP celebrated the occasion with events and gifts for all current subcribers. The part-jovian...

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Tattered Notebook: EQ Next and Storybricks, sitting in a tree...

OMG! It's EverQuest Next news! No, really. I'm not pulling your chain. It's all official and everything. Namaste Entertainment, the creator of Storybricks, made the announcement that it is collaborating with SOE on EQ Next. So go ahead and do your finally-some-news celebratory dance, I'll wait a...

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The Tattered Notebook: Can EQ Next's housing measure up to EverQuest II's?

With last Wednesday's release of EverQuest II's latest prestige home, the totally awesome Hua Mein Retreat, I couldn't help but be focused on one of my favorite gaming features. I toured the new home, got to check out the break-out spots, and marveled at how pro SOE is with housing. Sure, there...

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EVE Evolved: How would you build a sandbox?

Themepark MMOs and single-player games have long dominated the gaming landscape, a trend that currently seems to be giving way to a resurgence of sandbox titles. Though games like Fallout and the Elder Scrolls series have always championed sandbox gameplay, very few publishers seem willing to...

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EVE Evolved: Top ten ganks, scams, heists and events

It's been called "boring," "confusing," and "the world's biggest spreadsheet," but every now and then a story emerges from sci-fi MMO EVE Online and grabs the gaming world's attention. Tales of massive thefts, colossal battles, high-value kills, record-breaking scams, political dirty deals, and...

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Chaos Theory: Emergent futures for The Secret World

So the big news in the MMO industry this week is Sony Online Entertainment's philosophy shift toward emergent gameplay. It's kind of a crazy turn of events from my point of view. Sure, the company was responsible for the genre's premier sandbox (the dearly departed Star Wars Galaxies), but prior to...

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SOE Live 2012: John Smedley on EQ Next and SOE's future

There's been a never-ending news stream this weekend at SOE Live, and underlying all the announcements has been a single theme: a fundamental shift towards emergent gameplay. We had the chance to talk to SOE President John Smedley about that philosophical change and how it fits in to current and...

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Morrison on system-driven MMOs and Funcom's future

Is the MMO genre poised to go back to its emergent future? It's very possible, particularly given recent big-budget disappointments. Funcom producer Craig Morrison tackles the subject head-on in a new interview at Gamasutra. Morrison cites system-driven games as the way forward, though he...

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